Posts Tagged ‘Werecabbages’


Wednesday, November 23rd, 2011

Thanks to gaming, I’ve met many great people and had many great experiences. (more…)

The Road to Revolution: The Skullcrackers

Tuesday, October 28th, 2008

On our last episode of Atomic Array, Tim Hitchcock mentioned that 0one Games would be releasing a series of linked adventures set in The Great City. The first one is out…

The lightless warehouse alleys of the Trades Ward fester like the sour, fly-covered belly of an old nag. When the streetlamps dim, the wood-planked warehouses seem to stagger with their own decrepit drunkenness, and what little pity the ward can muster comes from beggars too poor to split a copper or toughs who gather in vacant storerooms to wager coins and chickens upon their fists. Is it any wonder then, why it sparks such a romantic attraction to off-duty military officers? For here, there are no lingering eyes of justice, no harsh penalties or judgments other than what a man can dole out with his own muscle. In a minute, a man can prove himself a primal warrior, or fall to the dust and tribunal humiliation of his silent peers.

The Skullcrackers, written by my friend John E. Ling Jr., is a low-level urban adventure designed to introduce players to the Great City and is appropriate for four characters of 1st-level.

Go Cabbage Go

Wednesday, September 17th, 2008

Time to brag a bit. Here are the products on RPG Now’s Top Ten list…

01. Forgotten Realms Player’s Guide
02. Adventurer’s Vault
03. Wild Talents: Essential Edition
04. Shadows of Cthulhu
05. Wardogs
06. Scepter Tower of Spellgard
07. The ULTIMATE GM Screen
08. E-Z BATTLEFIELDS: Mechbattle City
09. The Great City Campaign Setting
10. M1: Dragora’s Dungeon

Four of these were written by Cabbbages (they’re the linked ones…).

OK, I’m done.

EDIT: I said three… it was four. Thanks, Ash.


Thursday, August 7th, 2008

I’ve been looking forward to the release of this book for a year.

When I started talked with David at RDP regarding the Cabbages, I asked him what book he’d like to publish, if he could choose any book on his ‘wish list’. A cyberpunk book was his answer. So, the Cabbages set about making his dream come true.

Interface-Zero is the result of over a year of development by B. Matthew Conklin III, Hal Maclean, Patrick Smith and Richard Clark (among others).

Available from OBS and RPGO.

Presence: Art Exhibit by Edward Reed

Thursday, July 31st, 2008

Ted Reed is an amazing artist. You can see his work here: Ashenvale Art.

He’s also a good friend, so I’m proud to say that Ted’s giving his first solo exhibition. You can download the flier. Here are the details:

September 4 – October 9, 2008

theartleague gallery
105 North Union Street
Alexandria, VA 22314

Ted will demo in the gallery select weekends during the exhibit.

Gallery Hours:
Monday – Saturday, 10:00 am to 6:00 pm
Sunday, 12:00 noon to 6:00 pm
Open every Thursday evening until 9:00 pm

A Touch of Evil: Kobolds

Monday, July 21st, 2008

Liz Courts (), a good friend of mine, has reached a milestone in her freelance career – her first solo cover credit. The book? RDP’s A Touch of Evil: Kobolds.

The Touch of Evil series highlights a single race, giving GMs additional background material, and a number of NPCs which can be used in play. The NPCs are presented at three different power levels, making them perfect for recurring villains.

Liz was born for this project. Her work at DM Tools, for those familiar with the site, has produced a constant stream of great plug ‘n’ play NPCs. Give Liz your support – buy a copy of Kobolds today.

Blighted Tome Show

Sunday, May 11th, 2008

Tome Show host, Jeff Griener, and I had a chance to chat about Blight Elves: Architects of Despair and Book of Bones: Blighted Bestiary, recently. Joining us was the editor, Rone Barton. It was a great time.

Tome Show #60: Blight Elves Interview

If you let the audio ride for a bit, after the closing credits, there’s a little easter egg. Like I said, we had a good time…

Book of Bones: Blighted Bestiary

Friday, April 11th, 2008

Another product from Ed, Inc… This is the second product I’ve worked on for RDP’s Blood Throne setting. Enjoy!

Let them know obedience. Let them know desolation. But, most of all, let them know pain…
Salena Valanas, instructing the Shapers Guild

Written by Hal Maclean and Mathew Kaiser, the Blighted Bestiary presents a host of new monsters and minions designed to help the blight elves carry out their crusade of visiting misery to every corner of the world. Though designed as a companion volume to Blight Elves: Architects of Despair, a Narrator could easily adapt the creatures, templates and even stat blocks of different creatures found within this book to fit other situations. Every world needs villains, the more dastardly the better, and the blight elves, devoted servants to the goddess of suicide, bring an entirely new dimension to villainy.

Seeking not territorial aggrandizement or personal glory, but rather to make every living creature prefer death to life, the blight elves apply every facet of their pitiless lore to manufacturing servant creatures. Twisting flesh and bone to suit their purposes, they delight in the certainty that most of their vassals suffer with constant torment, both physical and psychological. Only the safeguards bred into them by their masters keeps these wretched creatures from taking revenge for the misery of their existence.

Below are but a few of the blighted horrors you will find in this product:

  • Blaze Shrikes: birds with combustible blood that serve their masters as free-willed grenades.
  • Blight Nags: Once noble steeds twisted into slavish battle mounts that radiate an aura overwhelming melancholy.
  • Bone Gallows: An undead lynching post made from the bone and flesh of earlier victims.
  • Carrion Claws: Emaciated predatory cats that must feed through their claws by stealing life energy from their victims.
  • Desiccated Colossi: Giants that drain the moisture from their victims with the slightest touch.
  • Dracoraptors: Flying reptiles with breath so repulsive few creatures can stand against them.
  • Dust Stalkers: Disease ridden guard animals trained to hunt and kill.
  • Fendracs: Psychic wolves psychically linked by a pack mind.
  • Frost Creeps: Giant worms that emit a slime that liquefies and then freezes their surroundings, making it all but impossible for their victims to escape when they roll over them.
  • Hollowhorns: Gigantic rams that make sounds that grow more terrifying the faster they move.
  • Hookhides: Huge froglike creatures covered in barbed quills capable of shredding through entire squadrons with each leap.
  • Killstings: Giant wasp like creatures that implant rapidly maturing eggs in their victims causing squirming grubs to almost instantly spill out of the wound.

The Blighted Bestiary works well as both a supplement for the Blood Throne Campaign Setting or as a stand alone creature supplement for use in your own campaign!

Grab your copy today at these fine E-retailers:

One Bookshelf!

Your Games Now!

Reign of Discordia

Thursday, April 3rd, 2008


Reality Deviant Publications and Darrin Drader have teemed up to produce a new science fiction space opera campaign setting called “Reign of Discordia” exclusively for the True20 game system.

The core book, due out in May, describes a galaxy in turmoil following the collapse of a major star-spanning government called the Stellar Imperium. The core Imperium worlds have been destroyed and most of the former member worlds have decided to fend for themselves. While they try to reestablish their own sovereignty, a brutal power lurks, slowly exacting their vengeance upon a defeated people.

“This is something that has really been on the backburner for a few years,” said author Darrin Drader. “I’ve been a huge space opera fan since I was a young child. I caught the original Star Wars in the theater when it was first released in 1977, I was a huge fan of Star Trek, the original Battlestar Galactica, and all the other major space shows that have been around since then. I really wanted to do a space opera, but I wanted to do something that captured the excitement and a little bit of the style that you saw with science fiction back in that era. I think there were some ideas about the future and future technology back then that you just don’t see very much of anymore, so I wanted to dust those off and incorporate them into the setting. I also wanted to make the play style support a number of different sub-genres within the larger space opera genre, and I think I’ve managed to accomplish those goals. I feel that the best system for this sort of game is Green Ronin’s True20 game, so I’m quite pleased that we decided to use it for this setting.”

Reign of Discordia will become one of Reality Deviant Publication’s core settings, which will receive several accessories and adventures in the near future. Reality Deviant’s other core settings include Cthulhu, Land of the Crane, Interface-Zero and Blood Throne.

* * * * *

About Reality Deviant Publications
Reality Deviant Publications is a small press publishing company whose focus is on producing a variety of RPG games and supplements for various game systems including True20 and the Ogl/D20 system. More information about Reality Deviant Publications is at

About Darrin Drader
Darrin Drader is an eight year veteran of the role playing game industry and has worked on several well known products, including the Book of Exalted Deeds, D20 Apocalypse, Forgotten Realms: Serpent Kingdoms, and Forgotten Realms: Mysteries of the Moonsea, all by Wizards of the Coast. He was also an integral part of the Oathbound campaign setting, with a sizable amount of material in Plains of Penance, Wrack and Ruin, Arena, and Wildwood. He has also written a number of gaming related articles for a variety of other publishers. A full list of credits is posted at

About True20
True20 is published under the Open Game License, and is based on the world’s most popular roleplaying game system, giving it many elements familiar to fans and players of that and other similar systems. Many gamers appreciate that it is a streamlined version of the rules and it is setting neutral, making it highly customizable. More information is available at

Sinister Adventures

Wednesday, April 2nd, 2008

My good friend, Nicolas Logue (), opened the doors of his new publishing company yesterday. Sinister Adventures has some great content and products coming out, from some of the biggest names in gaming. I can’t wait to hold the first Dark Vista in my grubby paws!

Make sure you listen to Dark Whispers, the official podcast of Sinister Adventures.