Posts Tagged ‘true20’

Heroic Toolkits: Vehicles

Tuesday, April 15th, 2008

Heroic Toolkits: Vehicles was just released. That’s three books from Ed, Inc in one week!

“Vehicles make exciting props for a True20 story. They create instant images in the minds of players and represent mobility, travel, passion, conflict, intrigue and virtually any other emotion or concept that the Narrator wishes. When the Narrator describes the villain arriving in a pearl white Aston Martin or escaping in a sputtering Sopwith Camel World War I biplane, a scene is set in the minds of the players! Vehicles help set the scene and help create an image.

The True20 rules provide basic statistics for a few common types of vehicles. This supplement provides the Narrator with more. More vehicles, more options, more feats and more suggestions on gameplay. Spice up your True20 story with True20 vehicles—up in space, below the waves, on the freeways or the muddy dirt track roads of some medieval kingdom. More action and excitement awaits!

The statistics in this book are based on the latest available True20 errata, which greatly modified the statistics of vehicles originally printed in the True20.”

This Product provides Players and narrators with an abundance of vehicles and vehicle weapons from a number of popular roleplaying game genres including Fantasy, modern, near future and far-flung sci-fi and space settings.

You can grab your copy at these fine e-retailers: One Bookshelf, Your Games Now and RPGObjects

It should be noted, that when buying the PDF from RPG Objects, you will receive a special discount on the print version when it becomes available. Those who purchase the PDF from another seller need only provide proof of purchase to RPG Objects to qualify for the same discount.

Reign of Discordia

Thursday, April 3rd, 2008


Reality Deviant Publications and Darrin Drader have teemed up to produce a new science fiction space opera campaign setting called “Reign of Discordia” exclusively for the True20 game system.

The core book, due out in May, describes a galaxy in turmoil following the collapse of a major star-spanning government called the Stellar Imperium. The core Imperium worlds have been destroyed and most of the former member worlds have decided to fend for themselves. While they try to reestablish their own sovereignty, a brutal power lurks, slowly exacting their vengeance upon a defeated people.

“This is something that has really been on the backburner for a few years,” said author Darrin Drader. “I’ve been a huge space opera fan since I was a young child. I caught the original Star Wars in the theater when it was first released in 1977, I was a huge fan of Star Trek, the original Battlestar Galactica, and all the other major space shows that have been around since then. I really wanted to do a space opera, but I wanted to do something that captured the excitement and a little bit of the style that you saw with science fiction back in that era. I think there were some ideas about the future and future technology back then that you just don’t see very much of anymore, so I wanted to dust those off and incorporate them into the setting. I also wanted to make the play style support a number of different sub-genres within the larger space opera genre, and I think I’ve managed to accomplish those goals. I feel that the best system for this sort of game is Green Ronin’s True20 game, so I’m quite pleased that we decided to use it for this setting.”

Reign of Discordia will become one of Reality Deviant Publication’s core settings, which will receive several accessories and adventures in the near future. Reality Deviant’s other core settings include Cthulhu, Land of the Crane, Interface-Zero and Blood Throne.

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About Reality Deviant Publications
Reality Deviant Publications is a small press publishing company whose focus is on producing a variety of RPG games and supplements for various game systems including True20 and the Ogl/D20 system. More information about Reality Deviant Publications is at

About Darrin Drader
Darrin Drader is an eight year veteran of the role playing game industry and has worked on several well known products, including the Book of Exalted Deeds, D20 Apocalypse, Forgotten Realms: Serpent Kingdoms, and Forgotten Realms: Mysteries of the Moonsea, all by Wizards of the Coast. He was also an integral part of the Oathbound campaign setting, with a sizable amount of material in Plains of Penance, Wrack and Ruin, Arena, and Wildwood. He has also written a number of gaming related articles for a variety of other publishers. A full list of credits is posted at

About True20
True20 is published under the Open Game License, and is based on the world’s most popular roleplaying game system, giving it many elements familiar to fans and players of that and other similar systems. Many gamers appreciate that it is a streamlined version of the rules and it is setting neutral, making it highly customizable. More information is available at

True Cyberpunk

Monday, February 18th, 2008

Want to know what happens when a bunch of WereCabbages are told to create a cyberpunk setting for the True20 ruleset? Look no further, my friend… READ THIS.

Over the next ten months, look forward to some great content from Rone Barton, Wolfgang Baur (), Matt Conklin, Adam Daigle (), Hal Maclean, Patrick Smith, and Greg A Vaughan. Edited by Troy Taylor and yours truly.


Friday, January 18th, 2008

Fellow WereCabbage, Patrick Smith, has a new product out. Here’s the sales text:

Written by Michael Daumen and Patrick Smith, Technothrillers is a 106 page True20 espionage kit which provides Narrators and Players with everything they need to run exciting, action-packed spy games!

This toolkit includes new rules for using various types of Tradecraft, planning out a mission, vehicle chase rules and TONS of equipment!

Technothrillers; A true20 espionage Toolkit is fully bookmarked and has a clickable table of contents.

Check out this great espionage supplement for the True20 system today.