Posts Tagged ‘gamerati’

Listening to Explain Why

Sunday, August 5th, 2012

GameratiTV is a year old, and I’ve learned a lot from it. (more…)

Events and Snowmelt Marketing

Monday, April 23rd, 2012

Just as snowmelt is an important part of the annual water cycle, events can be a watershed of content that continually refreshes your community. (more…)


Wednesday, April 18th, 2012

I have come to appreciate the need for focus, in my life as well as my business. (more…)

Gamerati User Accounts

Monday, December 19th, 2011

Four years ago, I sat down and scrawled out some thoughts about what I would like to do to help the hobby game community. Over the last couple years, I’ve been able to support my family promoting games, and now it’s time to tackle some of the more ambitious ideas I had. (more…)


Wednesday, November 23rd, 2011

Thanks to gaming, I’ve met many great people and had many great experiences. (more…)

Vanity URLs for Facebook Pages

Monday, April 18th, 2011

Over the past few months, I’ve walked dozens of publishers through the process of setting up vanity URLs for their Facebook pages. If you don’t have one yet, here’s how to make one. (more…)

Loot: Lessons Learned Week 2

Monday, March 28th, 2011

Loot is two weeks old, and though it finally reached profitability this week, it’s too early to draw any lessons from the sales figures. I can say, however, that I had an object lesson in website analytics. (more…)

Loot: Lessons Learned Week 1

Monday, March 21st, 2011

I launched a new project this week. Called Loot, it’s a deal-a-day site focused on games and game-related products. In addition to helping with customer acquisition / social proliferation, Loot is also a way for me to test marketing theories. Week 1 is done. This is what I’ve learned. (more…)

Mapping Geographic Data

Monday, September 20th, 2010

On Friday, I wrote about some of the analytics tools I’m building so that hobby game publishers and retailers can learn more about what products are selling, where, and to whom. (more…)

Gamerati Analytics

Friday, September 17th, 2010

The RPG Countdown podcast would not be possible without sales statistics. You can’t rate products without knowing how many copies are being sold, right? (more…)