<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"
>

<channel>
	<title>Ed Healy</title>
	<atom:link href="http://ephealy.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://ephealy.com</link>
	<description></description>
	<lastBuildDate>Sat, 06 Mar 2010 12:32:32 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<!-- podcast_generator="Blubrry PowerPress/1.0.5" mode="advanced" entry="simple" -->
	<itunes:summary>game industry professionals discuss game design, production, marketing and sales</itunes:summary>
	<itunes:author>Ed Healy</itunes:author>
	<itunes:explicit>no</itunes:explicit>
	<itunes:image href="http://ephealy.com/gamerati/images/aa_gamerati_300.jpg" />
	<itunes:owner>
		<itunes:name>Ed Healy</itunes:name>
		<itunes:email>ephealy@ephealy.com</itunes:email>
	</itunes:owner>
	<managingEditor>ephealy@ephealy.com (Ed Healy)</managingEditor>
	<copyright>2009</copyright>
	<itunes:subtitle></itunes:subtitle>
	<itunes:keywords>games, design, production, marketing, sales</itunes:keywords>
	<image>
		<title>Ed Healy</title>
		<url>http://ephealy.com/gamerati/images/aa_gamerati_144.jpg</url>
		<link>http://ephealy.com</link>
	</image>
	<itunes:category text="Business" />
	<itunes:category text="Games &amp; Hobbies">
		<itunes:category text="Other Games" />
	</itunes:category>
		<item>
		<title>Dynamic URL Suffixes</title>
		<link>http://ephealy.com/2010/03/06/dynamic-url-suffixes/</link>
		<comments>http://ephealy.com/2010/03/06/dynamic-url-suffixes/#comments</comments>
		<pubDate>Sat, 06 Mar 2010 12:16:52 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Headline]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[Twitter]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=696</guid>
		<description><![CDATA[I have a problem I can&#8217;t solve, and I&#8217;m hoping someone reading this can help. I&#8217;d like to dynamically tack a set suffix on to blog URLs before feeding them out into various channels.
Example URL: http://ephealy.com/sample-blog-post
Let&#8217;s say I want to tack on a tracking code for Facebook before feeding it to a Facebook page so that traffic resulting from Facebook can be tracked. Example Facebook URL: http://ephealy.com/sample-blog-post?tid=12345
And let&#8217;s say I have a different code for Twitter that I&#8217;d like to tack on before bit.ly takes over and the update feeds to a Twitter account. Example Twitter ...]]></description>
			<content:encoded><![CDATA[<p><a href="http://ephealy.com/wp-content/uploads/2009/05/art_computerscreen.jpg"><img class="alignright size-full wp-image-26" style="margin-top: 5px; margin-bottom: 5px; margin-left: 10px; margin-right: 10px;" title="art_computerscreen" src="http://ephealy.com/wp-content/uploads/2009/05/art_computerscreen.jpg" alt="" width="150" height="150" /></a>I have a problem I can&#8217;t solve, and I&#8217;m hoping someone reading this can help. I&#8217;d like to dynamically tack a set suffix on to blog URLs before feeding them out into various channels.<span id="more-696"></span></p>
<p>Example URL: <span style="color: #ff0000;">http://ephealy.com/sample-blog-post</span></p>
<p>Let&#8217;s say I want to tack on a tracking code for Facebook before feeding it to a Facebook page so that traffic resulting from Facebook can be tracked. Example Facebook URL: <span style="color: #ff0000;">http://ephealy.com/sample-blog-post?tid=12345</span></p>
<p>And let&#8217;s say I have a different code for Twitter that I&#8217;d like to tack on before bit.ly takes over and the update feeds to a Twitter account. Example Twitter URL: <span style="color: #ff0000;">http://ephealy.com/sample-blog-post?tid=67890</span></p>
<p>Is there a service that can handle this type of thing? I&#8217;d love to hear from you, if you know the answer.</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2010/03/06/dynamic-url-suffixes/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Conflict Roleplaying (Atomic Array 042)</title>
		<link>http://ephealy.com/2010/03/05/conflict-roleplaying-atomic-array-042/</link>
		<comments>http://ephealy.com/2010/03/05/conflict-roleplaying-atomic-array-042/#comments</comments>
		<pubDate>Fri, 05 Mar 2010 12:00:36 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Atomic Array]]></category>
		<category><![CDATA[Conflict Roleplaying]]></category>
		<category><![CDATA[Mark Scott]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=700</guid>
		<description><![CDATA[ Conflict Roleplaying (Atomic Array 042)
Most RPGs involve groups of players pitted against a challenge orchestrated by a GM, but there are times when that guy on the other side of the game table… man, you just want to slap the overconfident grin off his stupid mug. If you want player vs player competition—if you’re looking for a chess match that pits your wits against real-world prey—you want Conflict Roleplaying.
This week we have Mark Scott, from Conflict Books, on to tell us about PVP for Pathfinder.
Conflict Books: http://conflictbooks.com/
Ed&#8217;s Pick: Letters ...]]></description>
			<content:encoded><![CDATA[<p><img src="http://atomicarray.com/custom/thumbs/albumaa042.jpg" alt="Conflict Roleplaying" hspace="10" vspace="5" align="right" /> <strong><a href="http://atomicarray.com/conflict-roleplaying-aa042">Conflict Roleplaying (Atomic Array 042)</a></strong></p>
<p>Most RPGs involve groups of players pitted against a challenge orchestrated by a GM, but there are times when that guy on the other side of the game table… man, you just want to slap the overconfident grin off his stupid mug. If you want player vs player competition—if you’re looking for a chess match that pits your wits against real-world prey—you want <em>Conflict Roleplaying</em>.<span id="more-700"></span></p>
<p>This week we have Mark Scott, from Conflict Books, on to tell us about PVP for <em>Pathfinder</em>.</p>
<p><strong>Conflict Books:</strong> <a href="http://conflictbooks.com/">http://conflictbooks.com/</a></p>
<p><strong>Ed&#8217;s Pick:</strong> <a href="http://www.amazon.com/gp/product/B000P1XITE?ie=UTF8&amp;tag=ephealycom-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=B000P1XITE"><em>Letters from Iwo Jima</em> / <em>Flags of Our Fathers</em></a><br />
<strong>Rone&#8217;s Rant:</strong> &#8220;Age Related Gamer Fatigue&#8221;</p>
<p><strong>* * * * * </strong></p>
<p>Feel free to ask questions, or leave a comment on the site. You can also share Atomic Array with a friend, or contact us directly. In fact, we&#8217;d love to hear what you think about the games you&#8217;re playing. Tell us what you like (or don&#8217;t), and what you&#8217;d like to see on the Array in the future.</p>
<p><strong>Did you enjoy this episode? Please leave a comment, and share it with others. <a href="http://feeds.moonstew.com/AtomicArray">Consider subscribing</a> so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.</strong></p>
<p><a href="http://www.feedburner.com/fb/a/emailverifySubmit?feedId=2148805"><img src="http://atomicarray.com/aaimages/email.jpg" border="0" alt="Subscribe by eMail" /></a><a href="http://fusion.google.com/add?feedurl=http://feeds.moonstew.com/AtomicArray"><img src="http://atomicarray.com/aaimages/google.jpg" border="0" alt="Add to Google" /></a><a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=284891385"><img src="http://atomicarray.com/aaimages/itunes.jpg" border="0" alt="Add to iTunes" /></a><a href="http://feeds.moonstew.com/AtomicArray"><img src="http://atomicarray.com/aaimages/rss.jpg" border="0" alt="Subscribe via RSS" /></a></p>
<p><!--more--></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2010/03/05/conflict-roleplaying-atomic-array-042/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://atomicarray.com/aa042_conflict_roleplaying.mp3" length="49340676" type="audio/mpeg" />
			<itunes:keywords>Atomic Array,Conflict Roleplaying,Mark Scott,Pathfinder,podcast,rpg</itunes:keywords>
		<itunes:subtitle> Conflict Roleplaying (Atomic Array 042) - Most RPGs involve groups of players pitted against a challenge orchestrated by a GM, but there are times when that guy on the other side of the game table… man, you just want to slap the overconfident grin off...</itunes:subtitle>
		<itunes:summary>(http://atomicarray.com/custom/thumbs/albumaa042.jpg) Conflict Roleplaying (Atomic Array 042) (http://atomicarray.com/conflict-roleplaying-aa042)

Most RPGs involve groups of players pitted against a challenge orchestrated by a GM, but there are times when that guy on the other side of the game table… man, you just want to slap the overconfident grin off his stupid mug. If you want player vs player competition—if you’re looking for a chess match that pits your wits against real-world prey—you want Conflict Roleplaying.

This week we have Mark Scott, from Conflict Books, on to tell us about PVP for Pathfinder.

Conflict Books: http://conflictbooks.com/ (http://conflictbooks.com/)

Ed&#039;s Pick: Letters from Iwo Jima / Flags of Our Fathers
Rone&#039;s Rant: &quot;Age Related Gamer Fatigue&quot;

* * * * * 

Feel free to ask questions, or leave a comment on the site. You can also share Atomic Array with a friend, or contact us directly. In fact, we&#039;d love to hear what you think about the games you&#039;re playing. Tell us what you like (or don&#039;t), and what you&#039;d like to see on the Array in the future.

Did you enjoy this episode? Please leave a comment, and share it with others. Consider subscribing (http://feeds.moonstew.com/AtomicArray) so that you will get future episodes delivered to you - you won&#039;t have to remember to download each one.

(http://atomicarray.com/aaimages/email.jpg)(http://atomicarray.com/aaimages/google.jpg)(http://atomicarray.com/aaimages/itunes.jpg)(http://atomicarray.com/aaimages/rss.jpg)

</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
	</item>
		<item>
		<title>Why People Kill Puppies</title>
		<link>http://ephealy.com/2010/03/02/why-people-kill-puppies/</link>
		<comments>http://ephealy.com/2010/03/02/why-people-kill-puppies/#comments</comments>
		<pubDate>Tue, 02 Mar 2010 05:28:19 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Comcast]]></category>
		<category><![CDATA[rant]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=691</guid>
		<description><![CDATA[My internet is down. Again. This isn’t the second time this month, or even the third. I have logged ten days without service for more than an hour in the last four weeks. Just today, I’ve been without service three times.
I’m tired of this up and down, connected and unconnected, lifestyle. I just spent 5 minutes staring at my screen, considering it’d feel to take a baseball bat and smash it all: computer, desk, lamp, white board… everything. Unfortunately, smashing my computer isn’t going to solve anything.
Service providers are the ...]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-690" style="margin-top: 5px; margin-bottom: 5px; margin-left: 10px; margin-right: 10px;" title="comcast" src="http://ephealy.com/wp-content/uploads/2010/03/comcast.jpg" alt="comcast" width="150" height="150" />My internet is down. Again. This isn’t the second time this month, or even the third. I have logged ten days without service for more than an hour in the last four weeks. Just today, I’ve been without service three times.<span id="more-691"></span></p>
<p>I’m tired of this up and down, connected and unconnected, lifestyle. I just spent 5 minutes staring at my screen, considering it’d feel to take a baseball bat and smash it all: computer, desk, lamp, white board… everything. Unfortunately, smashing my computer isn’t going to solve anything.</p>
<p>Service providers are the bane of my existence, and the current culprit is <a href="http://www.comcast.net/">Comcast</a>. When AT&amp;T can provide better coverage for my iPhone than the company that has a static line running into my very home, there is a problem. AT&amp;T, the company that can’t seem to provide consistent coverage for an hour drive to Seattle. And don’t get me started on Verizon and their willingness to sacrifice years of customer loyalty over stupid billing errors.</p>
<p>I don’t want your day of free service. It does me no good when there’s no service.</p>
<p>I don’t want $15 or $30 off my bill for the next six months.</p>
<p>I want to pay the full price and have internet access.</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2010/03/02/why-people-kill-puppies/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>RPG Countdown (26 February 2010)</title>
		<link>http://ephealy.com/2010/02/26/rpg-countdown-26-february-2010/</link>
		<comments>http://ephealy.com/2010/02/26/rpg-countdown-26-february-2010/#comments</comments>
		<pubDate>Fri, 26 Feb 2010 12:00:42 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[RPG Countdown]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=680</guid>
		<description><![CDATA[Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG.
This episode of the Countdown covers the period between 07 February 2010 and 20 February 2010.
Did you enjoy this episode? Please leave a comment and share it with others. Consider subscribing so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.

RPG Countdown (26 February 2010)
]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-thumbnail wp-image-213" title="RPG Countdown" src="http://ephealy.com/wp-content/uploads/2009/06/cover_rpgc_300x300-150x150.jpg" alt="RPG Countdown" width="150" height="150" />Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG.</p>
<p><strong><a href="http://rpgcountdown.com/2010-02-26">This episode of the Countdown covers the period between 07 February 2010 and 20 February 2010.</a></strong></p>
<p><span id="more-680"></span>Did you enjoy this episode? Please leave a comment and share it with others. <a href="http://feeds.moonstew.com/RPGCountdown">Consider subscribing</a> so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.</p>
<p align="center"><a href="http://feedburner.google.com/fb/a/mailverify?uri=RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/email.jpg" border="0" alt="Subscribe by eMail" /></a><a href="http://fusion.google.com/add?feedurl=http://feeds.moonstew.com/RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/google.jpg" border="0" alt="Add to Google" /></a><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=303845727"><img src="http://rpgcountdown.com/rpgcimages/itunes.jpg" border="0" alt="Add to iTunes" /></a><a href="http://feeds.moonstew.com/RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/rss.jpg" border="0" alt="Subscribe via RSS" /></a></p>
<p><a href="http://rpgcountdown.com/2010-02-26"><strong>RPG Countdown (26 February 2010)</strong></a></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2010/02/26/rpg-countdown-26-february-2010/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Kagematsu (Atomic Array 041)</title>
		<link>http://ephealy.com/2010/02/22/kagematsu-atomic-array-041/</link>
		<comments>http://ephealy.com/2010/02/22/kagematsu-atomic-array-041/#comments</comments>
		<pubDate>Mon, 22 Feb 2010 12:00:18 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Atomic Array]]></category>
		<category><![CDATA[Danielle Lewon]]></category>
		<category><![CDATA[Emily Care Boss]]></category>
		<category><![CDATA[Kagematsu]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[RPGirl]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=669</guid>
		<description><![CDATA[ Kagematsu (Atomic Array 041)
A number of talented women designers have published their own games over the last few years. This is the first time we&#8217;ve had the privilege to speak with one on the Array. We invited Danielle Lewon on to talk about Kagematsu, her game of love, honor, and shame set in feudal Japan. We also speak with Emily Care Boss about her magazine, RPGirl, that features women designers and publishers.
Cream Alien Games: Kagematsu
RPGirl: http://rpgirl-zine.blogspot.com/
Ed&#8217;s Pick: Raise the Red Lantern
Rone&#8217;s Rant: &#8220;Valentine&#8217;s Day&#8221;
Also Mentioned:
* Pirate Jenny
* Amorphous Blobcast
* ...]]></description>
			<content:encoded><![CDATA[<p><img src="http://atomicarray.com/custom/thumbs/albumaa041.jpg" alt="Kagematsu" hspace="10" vspace="5" align="right" /> <strong><a href="http://atomicarray.com/kagematsu-aa041">Kagematsu (Atomic Array 041)</a></strong></p>
<p>A number of talented women designers have published their own games over the last few years. This is the first time we&#8217;ve had the privilege to speak with one on the Array. We invited Danielle Lewon on to talk about <em>Kagematsu</em>, her game of love, honor, and shame set in feudal Japan. We also speak with Emily Care Boss about her magazine, <em>RPGirl</em>, that features women designers and publishers.<span id="more-669"></span></p>
<p><strong>Cream Alien Games:</strong> <a href="https://sites.google.com/site/creamaliengames/Home/kagematsu-the-rpg">Kagematsu</a><br />
<strong>RPGirl:</strong> <a href="http://rpgirl-zine.blogspot.com/">http://rpgirl-zine.blogspot.com/</a></p>
<p><strong>Ed&#8217;s Pick:</strong> <a href="http://www.amazon.com/gp/product/B000PMFS6O?ie=UTF8&amp;tag=ephealycom-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=B000PMFS6O"><em>Raise the Red Lantern</em></a><br />
<strong>Rone&#8217;s Rant:</strong> &#8220;Valentine&#8217;s Day&#8221;</p>
<p><strong>Also Mentioned:</strong><br />
* <a href="http://piratejenny-rpgs.blogspot.com/">Pirate Jenny</a><br />
* <a href="http://www.abgames.com/blobcast/">Amorphous Blobcast</a><br />
* <a href="http://www.i-would-knife-fight-a-man.com/">I Would Knife-Fight a Man</a><br />
* <a href="http://atomicarray.com/dogs-in-the-vineyard-aa026">Dogs in the Vineyard (Atomic Array 026)</a><br />
* <a href="http://www.fearthecon.com/">Fear the Con</a><br />
* <a href="http://www.lumpley.com/storming/">Storming the Wizard&#8217;s Tower</a> (Lumpley Games)<br />
* <a href="http://crngames.com/the_princes_kingdom/index">The Prince&#8217;s Kingdom</a> (CRN Games)</p>
<p align="center"><strong>* * * * * </strong></p>
<p>Feel free to ask questions, or leave a comment on the site. You can also share Atomic Array with a friend, or contact us directly. In fact, we&#8217;d love to hear what you think about the games you&#8217;re playing. Tell us what you like (or don&#8217;t), and what you&#8217;d like to see on the Array in the future.</p>
<p><strong>Did you enjoy this episode? Please leave a comment, and share it with others. <a href="http://feeds.moonstew.com/AtomicArray">Consider subscribing</a> so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.</strong></p>
<p align="center"><a href="http://www.feedburner.com/fb/a/emailverifySubmit?feedId=2148805"><img src="http://atomicarray.com/aaimages/email.jpg" border="0" alt="Subscribe by eMail" /></a><a href="http://fusion.google.com/add?feedurl=http://feeds.moonstew.com/AtomicArray"><img src="http://atomicarray.com/aaimages/google.jpg" border="0" alt="Add to Google" /></a><a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=284891385"><img src="http://atomicarray.com/aaimages/itunes.jpg" border="0" alt="Add to iTunes" /></a><a href="http://feeds.moonstew.com/AtomicArray"><img src="http://atomicarray.com/aaimages/rss.jpg" border="0" alt="Subscribe via RSS" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2010/02/22/kagematsu-atomic-array-041/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>RPG Countdown (12 February 2010)</title>
		<link>http://ephealy.com/2010/02/12/rpg-countdown-12-february-2010/</link>
		<comments>http://ephealy.com/2010/02/12/rpg-countdown-12-february-2010/#comments</comments>
		<pubDate>Fri, 12 Feb 2010 12:00:29 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[RPG Countdown]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=677</guid>
		<description><![CDATA[Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG.
This episode of the Countdown covers the period between 24 January 2010 and 06 February 2010.
Did you enjoy this episode? Please leave a comment and share it with others. Consider subscribing so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.

RPG Countdown (12 February 2010)
]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-thumbnail wp-image-213" title="RPG Countdown" src="http://ephealy.com/wp-content/uploads/2009/06/cover_rpgc_300x300-150x150.jpg" alt="RPG Countdown" width="150" height="150" />Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG.</p>
<p><strong><a href="http://rpgcountdown.com/2010-02-12">This episode of the Countdown covers the period between 24 January 2010 and 06 February 2010.</a></strong></p>
<p><span id="more-677"></span>Did you enjoy this episode? Please leave a comment and share it with others. <a href="http://feeds.moonstew.com/RPGCountdown">Consider subscribing</a> so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.</p>
<p align="center"><a href="http://feedburner.google.com/fb/a/mailverify?uri=RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/email.jpg" border="0" alt="Subscribe by eMail" /></a><a href="http://fusion.google.com/add?feedurl=http://feeds.moonstew.com/RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/google.jpg" border="0" alt="Add to Google" /></a><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=303845727"><img src="http://rpgcountdown.com/rpgcimages/itunes.jpg" border="0" alt="Add to iTunes" /></a><a href="http://feeds.moonstew.com/RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/rss.jpg" border="0" alt="Subscribe via RSS" /></a></p>
<p><a href="http://rpgcountdown.com/2010-02-12"><strong>RPG Countdown (12 February 2010)</strong></a></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2010/02/12/rpg-countdown-12-february-2010/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>CthulhuTech (Atomic Array 040)</title>
		<link>http://ephealy.com/2010/02/05/cthulhutech-atomic-array-040/</link>
		<comments>http://ephealy.com/2010/02/05/cthulhutech-atomic-array-040/#comments</comments>
		<pubDate>Fri, 05 Feb 2010 12:00:53 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Atomic Array]]></category>
		<category><![CDATA[CthulhuTech]]></category>
		<category><![CDATA[Matthew Grau]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[WildFire]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=666</guid>
		<description><![CDATA[ CthulhuTech (Atomic Array 040)
If you listened to Episode 13, you know that Ed&#8217;s a big fan of CthulhuTech. It&#8217;s been a little over a year since we featured its Lovecraftian Mecha Monstrosities on the Array, so we invited Matthew Grau, from WildFire, to come back on and give us an update on how the game&#8217;s changed.
CthulhuTech: http://www.cthulhutech.com/
Ed&#8217;s Pick: The Things, by Peter Watts &#38; The Thing, from John Carpenter
Rone&#8217;s Rant: &#8220;Little Things in Big Boxes&#8221;
Want to learn more about CthulhuTech? Read on&#8230;

WildFire: CthulhuTech Quick-Start Rules
Atomic Array: Episode 013: CthulhuTech ...]]></description>
			<content:encoded><![CDATA[<p><img src="http://atomicarray.com/custom/thumbs/albumaa040.jpg" alt="CthulhuTech" hspace="10" vspace="5" align="right" /> <strong><a href="http://atomicarray.com/cthulhutech-aa040">CthulhuTech (Atomic Array 040)</a></strong></p>
<p>If you listened to <a href="http://atomicarray.com/cthulhutech-aa013">Episode 13</a>, you know that Ed&#8217;s a big fan of <em>CthulhuTech</em>. It&#8217;s been a little over a year since we featured its Lovecraftian Mecha Monstrosities on the Array, so we invited Matthew Grau, from WildFire, to come back on and give us an update on how the game&#8217;s changed.<span id="more-666"></span></p>
<p><strong>CthulhuTech:</strong> <a href="http://www.cthulhutech.com/">http://www.cthulhutech.com/</a></p>
<p><strong>Ed&#8217;s Pick:</strong> <a href="http://clarkesworldmagazine.com/watts_01_10/"><em>The Things</em></a>, by Peter Watts &amp; <a href="http://www.amazon.com/gp/product/B0002CHK1S?ie=UTF8&amp;tag=ephealycom-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=B0002CHK1S"><em>The Thing</em></a>, from John Carpenter</p>
<p><strong>Rone&#8217;s Rant:</strong> &#8220;Little Things in Big Boxes&#8221;</p>
<p><strong>Want to learn more about <em>CthulhuTech</em>? Read on&#8230;</strong></p>
<ul>
<li>WildFire: <a href="http://atomicarray.com/cthulhutech-qsr">CthulhuTech Quick-Start Rules</a></li>
<li>Atomic Array: <a href="http://atomicarray.com/cthulhutech-aa013">Episode 013: CthulhuTech RPG</a></li>
<li>Mad Brew Labs: <a href="http://www.madbrewlabs.com/index.php/2009/01/02/cthulhutech-the-game-that-almost-wasnt/">CthulhuTech: The Game That Almost Wasn&#8217;t</a></li>
<li>Critical Hits: <a href="http://www.critical-hits.com/2009/01/02/when-horror-meets-awesome-cthulhutech/">When Horror Meets Awesome: CthulhuTech</a></li>
<li>Kore Dice: <a href="http://koredice.com/kore-dice-3-interview-with-cthulhutechs-mike-vaillancourt">Interview with CthulhuTech’s Mike Vaillancourt</a></li>
<li>Stargazer&#8217;s World: <a href="http://www.stargazersworld.com/2008/10/23/cthulhutech/">Review: CthulhuTech</a></li>
<li>Stan!: <a href="http://the-geniuses.livejournal.com/6201.html">The Stars Will Be Right</a></li>
<li>Arcane Underground: <a href="http://www.arcaneunderground.com/page1/files/e37ec22e00f14489d25ceb1b205afa7a-1.html">The Saga of CthulhuTech (Updated)</a></li>
<li>Atomic Array: <a href="http://atomicarray.com/cthulhutech-aa040">Episode 040: CthulhuTech</a></li>
<li>The Village Barbarian: <a href="http://terraleon.livejournal.com/7820.html">Review: CthulhuTech Core Book</a></li>
<li>Dice Monkey: <a href="http://dicemonkey.net/?p=2294">Review: Vade Mecum</a></li>
<li>Blog of a new RPGer: <a href="http://new2rpg.wordpress.com/2010/02/06/review-cthulhutech-%E2%80%9Cdark-passions%E2%80%9D/">Review: Dark Passions</a></li>
<li>Stargazer&#8217;s World: <a href="http://www.stargazersworld.com/2010/02/15/review-cthulhutech-damnation-view/">Review: Damnation View</a></li>
<li>allgeektout: <a href="http://www.allgeektout.com/2010/02/review-mortal-remains/">Review: Mortal Remains</a></li>
<li>The Spirits of Eden: <a href="http://spiritsofeden.com/2010/02/21/review-cthulhutech-vade-mecum/">Review: Vade Mecum</a></li>
<li>Creatively Anomalous: <a href="http://www.creativeanomalies.com/blog/2010/02/16/review-cthulhutech-dark-passions/">Review: Dark Passions</a></li>
</ul>
<p align="center"><strong>* * * * * </strong></p>
<p>Feel free to ask questions, or leave a comment on the site. You can also share Atomic Array with a friend, or contact us directly. In fact, we&#8217;d love to hear what you think about the games you&#8217;re playing. Tell us what you like (or don&#8217;t), and what you&#8217;d like to see on the Array in the future.</p>
<p><strong>Did you enjoy this episode? Please leave a comment, and share it with others. <a href="http://feeds.moonstew.com/AtomicArray">Consider subscribing</a> so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.</strong></p>
<p align="center"><a href="http://www.feedburner.com/fb/a/emailverifySubmit?feedId=2148805"><img src="http://atomicarray.com/aaimages/email.jpg" border="0" alt="Subscribe by eMail" /></a><a href="http://fusion.google.com/add?feedurl=http://feeds.moonstew.com/AtomicArray"><img src="http://atomicarray.com/aaimages/google.jpg" border="0" alt="Add to Google" /></a><a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=284891385"><img src="http://atomicarray.com/aaimages/itunes.jpg" border="0" alt="Add to iTunes" /></a><a href="http://feeds.moonstew.com/AtomicArray"><img src="http://atomicarray.com/aaimages/rss.jpg" border="0" alt="Subscribe via RSS" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2010/02/05/cthulhutech-atomic-array-040/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Go By Slow</title>
		<link>http://ephealy.com/2010/01/31/go-by-slow/</link>
		<comments>http://ephealy.com/2010/01/31/go-by-slow/#comments</comments>
		<pubDate>Sun, 31 Jan 2010 06:32:30 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Poi Dog Pondering]]></category>
		<category><![CDATA[Zen Habits]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=685</guid>
		<description><![CDATA[The most recent article from Zen Habits smacked me across the face more than a couple times. It&#8217;s not that I&#8217;m in a hurry, but I&#8217;ve complicated my life so much right now that &#8216;going slow&#8217; doesn&#8217;t feel like a viable option. Relaxation is hard to come by.
Read The Article: How Not to Hurry
It reminds me of a song by Poi Dog Pondering called The Ancient Egyptians. (like launches iLike preview)
My grand mother once told me that she liked to keep life simple. I balked at her then, but learned ...]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-684" style="margin-top: 5px; margin-bottom: 5px; margin-left: 10px; margin-right: 10px;" title="Poi+Dog+Pondering" src="http://ephealy.com/wp-content/uploads/2010/02/Poi+Dog+Pondering.jpg" alt="Poi+Dog+Pondering" width="150" height="150" />The most recent article from Zen Habits smacked me across the face more than a couple times. It&#8217;s not that I&#8217;m in a hurry, but I&#8217;ve complicated my life so much right now that &#8216;going slow&#8217; doesn&#8217;t feel like a viable option. Relaxation is hard to come by.<span id="more-685"></span></p>
<p><strong>Read The Article:</strong> <a href="http://zenhabits.net/2010/01/no-hurry/">How Not to Hurry</a></p>
<p>It reminds me of a song by Poi Dog Pondering called <em><a href="http://s0.ilike.com/play#Poi+Dog+Pondering:The+Ancient+Egyptians:543746:m9566619">The Ancient Egyptians</a></em>. (like launches iLike preview)</p>
<p>My <a href="http://www.facebook.com/photo.php?pid=4891471&amp;id=540365412">grand mother</a> once told me that she liked to keep life simple. I balked at her then, but learned the wisdom of those words as time went by. Lately, it seems I&#8217;m forgetting the lessions I already learned.</p>
<p><a href="http://s0.ilike.com/play#Simon+%26+Garfunkel:The+59th+Street+Bridge+Song:104383:s3201223.8346814.4658026.0.2.63%2Cstd_863f462257e9443f8e7c410b644d1eab">Another song to mellow me out&#8230;</a></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2010/01/31/go-by-slow/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>RPG Countdown (29 January 2010)</title>
		<link>http://ephealy.com/2010/01/29/rpg-countdown-29-january-2010/</link>
		<comments>http://ephealy.com/2010/01/29/rpg-countdown-29-january-2010/#comments</comments>
		<pubDate>Fri, 29 Jan 2010 12:00:49 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[RPG Countdown]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=675</guid>
		<description><![CDATA[Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG.
This episode of the Countdown covers the period between 10 January 2010 and 23 January 2010.
Did you enjoy this episode? Please leave a comment and share it with others. Consider subscribing so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.

RPG Countdown (29 January 2010)
]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-thumbnail wp-image-213" title="RPG Countdown" src="http://ephealy.com/wp-content/uploads/2009/06/cover_rpgc_300x300-150x150.jpg" alt="RPG Countdown" width="150" height="150" />Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG.</p>
<p><strong><a href="http://rpgcountdown.com/2010-01-29">This episode of the Countdown covers the period between 10 January 2010 and 23 January 2010.</a></strong></p>
<p><span id="more-675"></span>Did you enjoy this episode? Please leave a comment and share it with others. <a href="http://feeds.moonstew.com/RPGCountdown">Consider subscribing</a> so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.</p>
<p align="center"><a href="http://feedburner.google.com/fb/a/mailverify?uri=RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/email.jpg" border="0" alt="Subscribe by eMail" /></a><a href="http://fusion.google.com/add?feedurl=http://feeds.moonstew.com/RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/google.jpg" border="0" alt="Add to Google" /></a><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=303845727"><img src="http://rpgcountdown.com/rpgcimages/itunes.jpg" border="0" alt="Add to iTunes" /></a><a href="http://feeds.moonstew.com/RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/rss.jpg" border="0" alt="Subscribe via RSS" /></a></p>
<p><a href="http://rpgcountdown.com/2010-01-29"><strong>RPG Countdown (29 January 2010)</strong></a></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2010/01/29/rpg-countdown-29-january-2010/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Savage Suzerain (Atomic Array 039)</title>
		<link>http://ephealy.com/2010/01/22/savage-suzerain-atomic-array-039/</link>
		<comments>http://ephealy.com/2010/01/22/savage-suzerain-atomic-array-039/#comments</comments>
		<pubDate>Fri, 22 Jan 2010 12:00:38 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Alan Neil Bundock]]></category>
		<category><![CDATA[Atomic Array]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[Savage Mojo]]></category>
		<category><![CDATA[Savage Worlds]]></category>
		<category><![CDATA[Suzerain]]></category>
		<category><![CDATA[Zach Welhouse]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=663</guid>
		<description><![CDATA[ Savage Suzerain (Atomic Array 039)
Want to change genres, or just throw a curve-ball at your setting, but don&#8217;t want to throw everything out and start from scratch? Ever wonder how your necromancer would hold up in a cyberpunk world, or in a hard sci-fi setting? Savage Suzerain may be what you&#8217;re looking for. Based on the original Suzerain game, this version is for Savage Worlds. It&#8217;s fast, furious and fun!
We asked Zach Welhouse and Alan Neil Bundock, from Savage Mojo, to join us and talk about this great game.
Savage ...]]></description>
			<content:encoded><![CDATA[<p><img src="http://atomicarray.com/custom/thumbs/albumaa039.jpg" alt="Savage Suzerain" hspace="10" vspace="5" align="right" /> <strong><a href="http://atomicarray.com/savage-suzerain-aa039">Savage Suzerain (Atomic Array 039)</a></strong></p>
<p>Want to change genres, or just throw a curve-ball at your setting, but don&#8217;t want to throw everything out and start from scratch? Ever wonder how your necromancer would hold up in a cyberpunk world, or in a hard sci-fi setting? <em>Savage Suzerain</em> may be what you&#8217;re looking for. Based on the original <em>Suzerain</em> game, this version is for <em>Savage Worlds</em>. It&#8217;s fast, furious and fun!<span id="more-663"></span></p>
<p>We asked Zach Welhouse and Alan Neil Bundock, from Savage Mojo, to join us and talk about this great game.</p>
<p><strong>Savage Mojo:</strong> <a href="http://savagemojo.com/">http://savagemojo.com/</a><br />
<strong>Suzerain:</strong> <a href="http://www.suzerain.info/">http://www.suzerain.info/</a><br />
<strong>Fan Page:</strong> <a href="http://www.facebook.com/pages/Suzerain/85547098855">On Facebook</a></p>
<p>The Suzerain Wiki is very detailed, with more information than we could possibly fit in this interview. Highly recommended.</p>
<p><a href="http://savagemojo.com/shop/index.php?main_page=index&amp;cPath=15"><strong>Buy your copy directly from Savage Mojo.</strong></a><br />
<em>Note: Link expires March 1st.</em></p>
<p><strong>Ed&#8217;s Pick:</strong> <a href="http://www.amazon.com/gp/product/0345397606?ie=UTF8&amp;tag=ephealycom-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=0345397606"><em>Starshield</em></a><br />
<strong>Rone&#8217;s Rant:</strong> &#8220;The Vanishing of TVs American Lead&#8221;</p>
<p align="center"><strong>* * * * * </strong></p>
<p>Feel free to ask questions, or leave a comment on the site. You can also share Atomic Array with a friend, or contact us directly. In fact, we&#8217;d love to hear what you think about the games you&#8217;re playing. Tell us what you like (or don&#8217;t), and what you&#8217;d like to see on the Array in the future.</p>
<p><strong>Did you enjoy this episode? Please leave a comment, and share it with others. <a href="http://feeds.moonstew.com/AtomicArray">Consider subscribing</a> so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.</strong></p>
<p align="center"><a href="http://www.feedburner.com/fb/a/emailverifySubmit?feedId=2148805"><img src="http://atomicarray.com/aaimages/email.jpg" border="0" alt="Subscribe by eMail" /></a><a href="http://fusion.google.com/add?feedurl=http://feeds.moonstew.com/AtomicArray"><img src="http://atomicarray.com/aaimages/google.jpg" border="0" alt="Add to Google" /></a><a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=284891385"><img src="http://atomicarray.com/aaimages/itunes.jpg" border="0" alt="Add to iTunes" /></a><a href="http://feeds.moonstew.com/AtomicArray"><img src="http://atomicarray.com/aaimages/rss.jpg" border="0" alt="Subscribe via RSS" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2010/01/22/savage-suzerain-atomic-array-039/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>RPG Countdown (15 January 2010)</title>
		<link>http://ephealy.com/2010/01/15/rpg-countdown-15-january-2010/</link>
		<comments>http://ephealy.com/2010/01/15/rpg-countdown-15-january-2010/#comments</comments>
		<pubDate>Fri, 15 Jan 2010 12:00:17 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[RPG Countdown]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=672</guid>
		<description><![CDATA[Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG.
This episode of the Countdown covers the period between 27 December 2009 and 09 January 2010.
Did you enjoy this episode? Please leave a comment and share it with others. Consider subscribing so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.

RPG Countdown (15 January 2010)
]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-thumbnail wp-image-213" title="RPG Countdown" src="http://ephealy.com/wp-content/uploads/2009/06/cover_rpgc_300x300-150x150.jpg" alt="RPG Countdown" width="150" height="150" />Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG.</p>
<p><strong><a href="http://rpgcountdown.com/2010-01-15">This episode of the Countdown covers the period between 27 December 2009 and 09 January 2010.</a></strong></p>
<p><span id="more-672"></span>Did you enjoy this episode? Please leave a comment and share it with others. <a href="http://feeds.moonstew.com/RPGCountdown">Consider subscribing</a> so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.</p>
<p align="center"><a href="http://feedburner.google.com/fb/a/mailverify?uri=RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/email.jpg" border="0" alt="Subscribe by eMail" /></a><a href="http://fusion.google.com/add?feedurl=http://feeds.moonstew.com/RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/google.jpg" border="0" alt="Add to Google" /></a><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=303845727"><img src="http://rpgcountdown.com/rpgcimages/itunes.jpg" border="0" alt="Add to iTunes" /></a><a href="http://feeds.moonstew.com/RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/rss.jpg" border="0" alt="Subscribe via RSS" /></a></p>
<p><a href="http://rpgcountdown.com/2010-01-15"><strong>RPG Countdown (15 January 2010)</strong></a></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2010/01/15/rpg-countdown-15-january-2010/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Kazei 5 (Atomic Array 038)</title>
		<link>http://ephealy.com/2010/01/08/kazei-5-atomic-array-038/</link>
		<comments>http://ephealy.com/2010/01/08/kazei-5-atomic-array-038/#comments</comments>
		<pubDate>Fri, 08 Jan 2010 12:00:53 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Atomic Array]]></category>
		<category><![CDATA[BlackWyrm Games]]></category>
		<category><![CDATA[HERO System]]></category>
		<category><![CDATA[Michael Surbrook]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=660</guid>
		<description><![CDATA[ Kazei 5 (Atomic Array 038)
Anime + Cyperpunk = Animepunk. The latest offering from BlackWyrm Games, Kazei 5 is Michael Surbrook&#8217;s take on the genre. After a decade of constant play by hundreds of groups, K5 is now updated for use with HERO 6th Edition, this 300+ page book will give you everything you need to bring animepunk to your game.
BlackWyrm Games: http://www.blackwyrm.com/
Michael Surbrook: http://surbrook.devermore.net/
Pre-Order your copy now.
Ed&#8217;s Pick: Ghost in the Shell
Rone&#8217;s Rant: &#8220;Prescription Drug Side-Effects&#8221;
Rone&#8217;s Tattoo

Also Mentioned:
* Kazei 5 PBeM
* The Shake Weight
* * * * * 
Feel ...]]></description>
			<content:encoded><![CDATA[<p><img src="http://atomicarray.com/custom/thumbs/albumaa038.jpg" alt="Kazei 5" hspace="10" vspace="5" align="right" /> <strong><a href="http://atomicarray.com/kazei-5-aa038">Kazei 5 (Atomic Array 038)</a></strong></p>
<p>Anime + Cyperpunk = Animepunk. The latest offering from BlackWyrm Games, <em>Kazei 5</em> is Michael Surbrook&#8217;s take on the genre. After a decade of constant play by hundreds of groups, K5 is now updated for use with <em>HERO 6th Edition</em>, this 300+ page book will give you everything you need to bring animepunk to your game.<span id="more-660"></span></p>
<p><strong>BlackWyrm Games:</strong> <a href="http://www.blackwyrm.com/catalog/product_info.php?products_id=61&amp;source=atomicarray">http://www.blackwyrm.com/</a><br />
<strong>Michael Surbrook:</strong> <a href="http://surbrook.devermore.net/index/">http://surbrook.devermore.net/</a></p>
<p><a href="http://www.blackwyrm.com/catalog/product_info.php?products_id=61&amp;source=atomicarray"><strong>Pre-Order your copy now.</strong></a></p>
<p><strong>Ed&#8217;s Pick:</strong> <a href="http://www.amazon.com/gp/product/6304493681?ie=UTF8&amp;tag=ephealycom-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=6304493681">Ghost in the Shell</a><br />
<strong>Rone&#8217;s Rant:</strong> &#8220;Prescription Drug Side-Effects&#8221;</p>
<p><strong>Rone&#8217;s Tattoo</strong><br />
<a href="http://atomicarray.com/aaimages/rone_tattoo.jpg"><img src="http://atomicarray.com/aaimages/rone_tattoo.jpg" alt="" width="250" /></a></p>
<p><strong>Also Mentioned:</strong><br />
* <a href="http://k5pbem.devermore.net/k5PBEM.html">Kazei 5 PBeM</a><br />
* <a href="https://www.shakeweight.com/ver4/">The Shake Weight</a></p>
<p align="center"><strong>* * * * * </strong></p>
<p>Feel free to ask questions, or leave a comment on the site. You can also share Atomic Array with a friend, or contact us directly. In fact, we&#8217;d love to hear what you think about the games you&#8217;re playing. Tell us what you like (or don&#8217;t), and what you&#8217;d like to see on the Array in the future.</p>
<p><strong>Did you enjoy this episode? Please leave a comment, and share it with others. <a href="http://feeds.moonstew.com/AtomicArray">Consider subscribing</a> so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.</strong></p>
<p align="center"><a href="http://www.feedburner.com/fb/a/emailverifySubmit?feedId=2148805"><img src="http://atomicarray.com/aaimages/email.jpg" border="0" alt="Subscribe by eMail" /></a><a href="http://fusion.google.com/add?feedurl=http://feeds.moonstew.com/AtomicArray"><img src="http://atomicarray.com/aaimages/google.jpg" border="0" alt="Add to Google" /></a><a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=284891385"><img src="http://atomicarray.com/aaimages/itunes.jpg" border="0" alt="Add to iTunes" /></a><a href="http://feeds.moonstew.com/AtomicArray"><img src="http://atomicarray.com/aaimages/rss.jpg" border="0" alt="Subscribe via RSS" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2010/01/08/kazei-5-atomic-array-038/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Distilling my Bookmarks</title>
		<link>http://ephealy.com/2010/01/04/distilling-my-bookmarks/</link>
		<comments>http://ephealy.com/2010/01/04/distilling-my-bookmarks/#comments</comments>
		<pubDate>Mon, 04 Jan 2010 00:18:21 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[boomarks]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=638</guid>
		<description><![CDATA[I have hundreds of bookmarks. Some of them go to sites I check daily, some are there as an ad hoc TO DO list, and others are just garbage I meant to get to but never did.
In January 2009, I had the same problem. Instead of trying to figure out which ones to keep and which to ditch, I killed them all and started from scratch. My current bookmarks all grew naturally over last year, and I even tracked the sites I visited most often during 2009.
It&#8217;s 2010, though, so ...]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-26" title="art_computerscreen" src="http://ephealy.com/wp-content/uploads/2009/05/art_computerscreen.jpg" alt="art_computerscreen" width="150" height="150" />I have hundreds of bookmarks. Some of them go to sites I check daily, some are there as an ad hoc TO DO list, and others are just garbage I meant to get to but never did.</p>
<p><span id="more-638"></span>In January 2009, I had the same problem. Instead of trying to figure out which ones to keep and which to ditch, I killed them all and started from scratch. My current bookmarks all grew naturally over last year, and I even tracked the sites I visited most often during 2009.</p>
<p>It&#8217;s 2010, though, so I&#8217;ve decided to refine my list again. Here&#8217;s how it looks:</p>
<p><strong>* </strong><a href="http://ephealy.com/"><strong>http://ephealy.com/</strong></a><strong>:</strong> My home page. I have to verify that it&#8217;s working and that my new posts make it up, so naturally it&#8217;s on top.<br />
<strong> * </strong><a href="http://gamecryer.com/"><strong>http://gamecryer.com/</strong></a><strong>:</strong> My game review site, which I update every third day, or so.<br />
<strong> * </strong><a href="http://www.warpigradio.com/"><strong>http://www.warpigradio.com/</strong></a><strong>:</strong> My radio station, which I update weekly.</p>
<p><strong>* </strong><a href="http://www.timeanddate.com/counters/customcounter.html?month=11&amp;day=15&amp;year=2010&amp;hour=&amp;min=&amp;sec=&amp;p0=234"><strong>http://www.timeanddate.com/</strong></a><strong>:</strong> I obsessively check this, watching the days tick down until I&#8217;m free and clear of the Army. Come 15 November, Uncle Sam won&#8217;t hold sway over me. Until then, this link gets checked far more often than I care to admit.<br />
<strong> * </strong><a href="http://twitter.com/ephealy"><strong>http://twitter.com/</strong></a><strong>:</strong> I still use the website just as much as my Twitter client (twihl).<br />
<strong> * </strong><a href="http://www.facebook.com/ed.healy"><strong>http://www.facebook.com/</strong></a><strong>:</strong> Outside my own sites, Facebook is my primary outreach tool. Very powerful. Very important to me.</p>
<p><strong>* </strong><a href="http://www.google.com/admanager/"><strong>http://www.google.com/admanager/</strong></a><strong>:</strong> For administering my advertising network.<br />
<strong> * </strong><a href="http://www.google.com/analytics/"><strong>http://www.google.com/analytics/</strong></a><strong>:</strong> For monitoring my sites.<br />
<strong> * </strong><a href="http://feedburner.google.com/"><strong>http://feedburner.google.com/</strong></a><strong>:</strong> For monitoring my feeds.</p>
<p><strong>* </strong><a href="http://www.hulu.com/"><strong>http://www.hulu.com/</strong></a><strong>:</strong> Where I waste time and burn brain cells.</p>
<p><strong>* </strong><a href="http://atomicarray.com/"><strong>http://atomicarray.com/</strong></a><strong>:</strong> The bi-weekly gaming podcast I co-host.<br />
<strong> * </strong><a href="http://rpgcountdown.com/"><strong>http://rpgcountdown.com/</strong></a><strong>:</strong> Casey Kasem meets Roleplaying Games.</p>
<p><strong>* </strong><a href="http://www.rpg.net/"><strong>http://www.rpg.net/</strong></a><br />
<strong> * </strong><a href="http://www.enworld.org/"><strong>http://www.enworld.org/</strong></a><br />
<strong> * </strong><a href="http://paizo.com/"><strong>http://paizo.com/</strong></a><br />
<strong> * </strong><a href="http://www.geekdo.com/"><strong>http://www.geekdo.com/</strong></a><br />
<strong> * </strong><a href="http://www.niftymessageboard.com/"><strong>http://www.niftymessageboard.com/</strong></a><br />
<strong> * </strong><a href="http://werecabbages.com/"><strong>http://werecabbages.com/</strong></a><br />
<strong> * </strong><a href="http://www.koboldquarterly.com/"><strong>http://www.koboldquarterly.com/</strong></a></p>
<p><strong>* </strong><a href="http://dupontchurchofchrist.org/"><strong>http://dupontchurchofchrist.org/</strong></a></p>
<p>Everything else gets deleted. Who knows what sites 2010 will bring to my attention; I guess we&#8217;ll find out in 12 months!</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2010/01/04/distilling-my-bookmarks/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>RPG Countdown (01 January 2010)</title>
		<link>http://ephealy.com/2010/01/01/rpg-countdown-01-january-2010/</link>
		<comments>http://ephealy.com/2010/01/01/rpg-countdown-01-january-2010/#comments</comments>
		<pubDate>Fri, 01 Jan 2010 12:00:26 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[RPG Countdown]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=652</guid>
		<description><![CDATA[Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG.
This episode of the Countdown covers the period between 13 December and 26 December 2009.
Did you enjoy this episode? Please leave a comment and share it with others. Consider subscribing so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.

RPG Countdown (01 January 2010)
]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-thumbnail wp-image-213" title="RPG Countdown" src="http://ephealy.com/wp-content/uploads/2009/06/cover_rpgc_300x300-150x150.jpg" alt="RPG Countdown" width="150" height="150" />Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG.</p>
<p><strong><a href="http://rpgcountdown.com/2010-01-01">This episode of the Countdown covers the period between 13 December and 26 December 2009.</a></strong></p>
<p><span id="more-652"></span>Did you enjoy this episode? Please leave a comment and share it with others. <a href="http://feeds.moonstew.com/RPGCountdown">Consider subscribing</a> so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.</p>
<p align="center"><a href="http://feedburner.google.com/fb/a/mailverify?uri=RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/email.jpg" border="0" alt="Subscribe by eMail" /></a><a href="http://fusion.google.com/add?feedurl=http://feeds.moonstew.com/RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/google.jpg" border="0" alt="Add to Google" /></a><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=303845727"><img src="http://rpgcountdown.com/rpgcimages/itunes.jpg" border="0" alt="Add to iTunes" /></a><a href="http://feeds.moonstew.com/RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/rss.jpg" border="0" alt="Subscribe via RSS" /></a></p>
<p><a href="http://rpgcountdown.com/2010-01-01"><strong>RPG Countdown (01 January 2010)</strong></a></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2010/01/01/rpg-countdown-01-january-2010/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://rpgcountdown.com/rpg_countdown_20100101.mp3" length="17687450" type="audio/mpeg" />
			<itunes:keywords>podcast,rpg,RPG Countdown</itunes:keywords>
		<itunes:subtitle>Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG. - This episode of the Countdown covers the period between 13 December and 26 December 2009. - Did you enjoy this episode?</itunes:subtitle>
		<itunes:summary>(http://ephealy.com/wp-content/uploads/2009/06/cover_rpgc_300x300-150x150.jpg)Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG.

This episode of the Countdown covers the period between 13 December and 26 December 2009. (http://rpgcountdown.com/2010-01-01)

Did you enjoy this episode? Please leave a comment and share it with others. Consider subscribing (http://feeds.moonstew.com/RPGCountdown) so that you will get future episodes delivered to you - you won&#039;t have to remember to download each one.
(http://rpgcountdown.com/rpgcimages/email.jpg)(http://rpgcountdown.com/rpgcimages/google.jpg)(http://rpgcountdown.com/rpgcimages/itunes.jpg)(http://rpgcountdown.com/rpgcimages/rss.jpg)

RPG Countdown (01 January 2010)</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>18:19</itunes:duration>
	</item>
		<item>
		<title>Farewell Kobold Quarterly &amp; Level Up!</title>
		<link>http://ephealy.com/2009/12/29/farewell-kobold-quarterly-level-up/</link>
		<comments>http://ephealy.com/2009/12/29/farewell-kobold-quarterly-level-up/#comments</comments>
		<pubDate>Tue, 29 Dec 2009 08:00:47 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[advertising]]></category>
		<category><![CDATA[Goodman Games]]></category>
		<category><![CDATA[Joseph Goodman]]></category>
		<category><![CDATA[Kobold Quarterly]]></category>
		<category><![CDATA[Level Up!]]></category>
		<category><![CDATA[magazines]]></category>
		<category><![CDATA[Open Design]]></category>
		<category><![CDATA[Wolfgang Baur]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=630</guid>
		<description><![CDATA[A short note to let you all know that I have decided to stop representing Kobold Quarterly (published by Wolfgang Baur) and Level Up! Magazine (published by Goodman Games) in order to pursue other opportunities in 2010.
If you would like to advertise in either of these great periodicals in the future, you will need to contact Wolfgang Baur and Joseph Goodman, respectively.
I want to thank everyone here that I&#8217;ve been able to meet because of my time representing these magazines, and I especially want to thank Wolfgang and Joseph for their friendship and the opportunity to ...]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-629" title="kqlu" src="http://ephealy.com/wp-content/uploads/2009/12/kqlu.jpg" alt="kqlu" width="150" height="150" />A short note to let you all know that I have decided to stop representing <em><a href="http://www.koboldquarterly.com/">Kobold Quarterly</a></em> (published by Wolfgang Baur) and <em>Level Up! Magazine</em> (published by <a href="http://www.goodman-games.com/">Goodman Games</a>) in order to pursue other opportunities in 2010.<span id="more-630"></span></p>
<p>If you would like to advertise in either of these great periodicals in the future, you will need to contact <a href="mailto:admanager@koboldquarterly.com">Wolfgang Baur</a> and <a href="mailto:ads@goodman-games.com">Joseph Goodman</a>, respectively.</p>
<p>I want to thank everyone here that I&#8217;ve been able to meet because of my time representing these magazines, and I especially want to thank Wolfgang and Joseph for their friendship and the opportunity to work with them.</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/12/29/farewell-kobold-quarterly-level-up/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Snows of an Early Winter (Atomic Array 037)</title>
		<link>http://ephealy.com/2009/12/25/snows-of-an-early-winter-atomic-array-037/</link>
		<comments>http://ephealy.com/2009/12/25/snows-of-an-early-winter-atomic-array-037/#comments</comments>
		<pubDate>Fri, 25 Dec 2009 12:00:13 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Atomic Array]]></category>
		<category><![CDATA[Call of Cthulhu]]></category>
		<category><![CDATA[Lou Agresta]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[Stan!]]></category>
		<category><![CDATA[Super Genius Games]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=646</guid>
		<description><![CDATA[ Snows of an Early Winter (Atomic Array 037)
Ho Ho Hlah! Merry Christmas! We have a special holiday episode. Cthu-Lou Agresta joins us to talk about Snows of an Early Winter, his new Call of Cthulhu adventure from Super Genius Games. Stan! also joins us to talk about investigation design.
Super Genius Games: http://www.supergeniusgames.com/
Lou Agresta&#8217;s RPGAggression: http://rpgaggression.blogspot.com/
Available At: Paizo and OBS, in PDF.Ed&#8217;s Pick: Rebecca (Alfred Hitchcock)
Rone&#8217;s Rant: &#8220;Rubbernecking&#8221;
 
Also Mentioned:
* The Littlest Shoggoth
* The Littlest Shoggoth Preview (YouTube)
Also check out New York, New York, It’s a Hell of a Town, ...]]></description>
			<content:encoded><![CDATA[<p><img src="http://atomicarray.com/custom/thumbs/albumaa037.jpg" alt="Snows of an Early Winter" hspace="10" vspace="5" align="right" /> <strong><a href="http://atomicarray.com/snows-early-winter-aa037">Snows of an Early Winter (Atomic Array 037)</a></strong></p>
<p>Ho Ho Hlah! Merry Christmas! We have a special holiday episode. Cthu-Lou Agresta joins us to talk about <em>Snows of an Early Winter</em>, his new <em>Call of Cthulhu</em> adventure from Super Genius Games. Stan! also joins us to talk about investigation design.<span id="more-646"></span></p>
<p><strong>Super Genius Games:</strong> <a href="http://www.supergeniusgames.com/">http://www.supergeniusgames.com/</a><br />
<strong>Lou Agresta&#8217;s RPGAggression:</strong> <a href="http://rpgaggression.blogspot.com/">http://rpgaggression.blogspot.com/</a></p>
<p><strong>Available At: <a href="http://paizo.com/store/v5748btpy8bve&amp;source=gamerati">Paizo</a> and <a href="http://rpg.drivethrustuff.com/product_info.php?products_id=69044?affiliate_id=241869?source=gamerati">OBS</a>, in PDF.</strong><strong><strong>Ed&#8217;s Pick:</strong> <a href="http://www.amazon.com/gp/product/B001D8W7EU?ie=UTF8&amp;tag=ephealycom-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=B001D8W7EU">Rebecca</a> (Alfred Hitchcock)<br />
<strong>Rone&#8217;s Rant:</strong> &#8220;Rubbernecking&#8221;</strong></p>
<p><strong> </strong></p>
<p><strong>Also Mentioned:</strong><br />
* <a href="http://www.storytimewithstan.com/2009/03/30/shoggoth01/">The Littlest Shoggoth</a><br />
* <a href="http://www.youtube.com/watch?v=VAtF303MVBc">The Littlest Shoggoth Preview</a> (YouTube)</p>
<p>Also check out <a href="http://www.critical-hits.com/2009/12/24/new-york-new-york-its-a-hell-of-a-town/">New York, New York, It’s a Hell of a Town</a>, an article about <em>Snows of an Early Winter at Critical Hits.</em><em> </em></p>
<p><em></p>
<p align="center"><strong>* * * * * </strong></p>
<p>Feel free to ask questions, or leave a comment on the site. You can also share Atomic Array with a friend, or contact us directly. In fact, we&#8217;d love to hear what you think about the games you&#8217;re playing. Tell us what you like (or don&#8217;t), and what you&#8217;d like to see on the Array in the future.</p>
<p><strong>Did you enjoy this episode? Please leave a comment, and share it with others. <a href="http://feeds.moonstew.com/AtomicArray">Consider subscribing</a> so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.</strong></p>
<p align="center"><a href="http://www.feedburner.com/fb/a/emailverifySubmit?feedId=2148805"><img src="http://atomicarray.com/aaimages/email.jpg" border="0" alt="Subscribe by eMail" /></a><a href="http://fusion.google.com/add?feedurl=http://feeds.moonstew.com/AtomicArray"><img src="http://atomicarray.com/aaimages/google.jpg" border="0" alt="Add to Google" /></a><a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=284891385"><img src="http://atomicarray.com/aaimages/itunes.jpg" border="0" alt="Add to iTunes" /></a><a href="http://feeds.moonstew.com/AtomicArray"><img src="http://atomicarray.com/aaimages/rss.jpg" border="0" alt="Subscribe via RSS" /></a></p>
<p><!--more--></p>
<p></em></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/12/25/snows-of-an-early-winter-atomic-array-037/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://atomicarray.com/aa037_snows_early_winter.mp3" length="51445685" type="audio/mpeg" />
			<itunes:keywords>Atomic Array,Call of Cthulhu,Lou Agresta,podcast,rpg,Stan!,Super Genius Games</itunes:keywords>
		<itunes:subtitle> Snows of an Early Winter (Atomic Array 037) - Ho Ho Hlah! Merry Christmas! We have a special holiday episode. Cthu-Lou Agresta joins us to talk about Snows of an Early Winter, his new Call of Cthulhu adventure from Super Genius Games. Stan!</itunes:subtitle>
		<itunes:summary>(http://atomicarray.com/custom/thumbs/albumaa037.jpg) Snows of an Early Winter (Atomic Array 037) (http://atomicarray.com/snows-early-winter-aa037)

Ho Ho Hlah! Merry Christmas! We have a special holiday episode. Cthu-Lou Agresta joins us to talk about Snows of an Early Winter, his new Call of Cthulhu adventure from Super Genius Games. Stan! also joins us to talk about investigation design.

Super Genius Games: http://www.supergeniusgames.com/ (http://www.supergeniusgames.com/)
Lou Agresta&#039;s RPGAggression: http://rpgaggression.blogspot.com/ (http://rpgaggression.blogspot.com/)

Available At: Paizo (http://paizo.com/store/v5748btpy8bve&amp;source=gamerati) and OBS (http://rpg.drivethrustuff.com/product_info.php?products_id=69044?affiliate_id=241869?source=gamerati), in PDF.Ed&#039;s Pick: Rebecca (http://www.amazon.com/gp/product/B001D8W7EU?ie=UTF8&amp;tag=ephealycom-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=B001D8W7EU) (Alfred Hitchcock)
Rone&#039;s Rant: &quot;Rubbernecking&quot;

 

Also Mentioned:
* The Littlest Shoggoth (http://www.storytimewithstan.com/2009/03/30/shoggoth01/)
* The Littlest Shoggoth Preview (http://www.youtube.com/watch?v=VAtF303MVBc) (YouTube)

Also check out New York, New York, It’s a Hell of a Town (http://www.critical-hits.com/2009/12/24/new-york-new-york-its-a-hell-of-a-town/), an article about Snows of an Early Winter at Critical Hits. 


* * * * * 

Feel free to ask questions, or leave a comment on the site. You can also share Atomic Array with a friend, or contact us directly. In fact, we&#039;d love to hear what you think about the games you&#039;re playing. Tell us what you like (or don&#039;t), and what you&#039;d like to see on the Array in the future.

Did you enjoy this episode? Please leave a comment, and share it with others. Consider subscribing (http://feeds.moonstew.com/AtomicArray) so that you will get future episodes delivered to you - you won&#039;t have to remember to download each one.
(http://atomicarray.com/aaimages/email.jpg)(http://atomicarray.com/aaimages/google.jpg)(http://atomicarray.com/aaimages/itunes.jpg)(http://atomicarray.com/aaimages/rss.jpg)



</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>53:27</itunes:duration>
	</item>
		<item>
		<title>RPG Countdown (18 December 2009)</title>
		<link>http://ephealy.com/2009/12/18/rpg-countdown-18-december-2009/</link>
		<comments>http://ephealy.com/2009/12/18/rpg-countdown-18-december-2009/#comments</comments>
		<pubDate>Fri, 18 Dec 2009 12:00:10 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[RPG Countdown]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=649</guid>
		<description><![CDATA[Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG.
This episode of the Countdown covers the period between 29 November and 12 December 2009.
Did you enjoy this episode? Please leave a comment and share it with others. Consider subscribing so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.

RPG Countdown (18 December 2009)
]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-thumbnail wp-image-213" title="RPG Countdown" src="http://ephealy.com/wp-content/uploads/2009/06/cover_rpgc_300x300-150x150.jpg" alt="RPG Countdown" width="150" height="150" />Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG.</p>
<p><strong><a href="http://rpgcountdown.com/2009-12-18">This episode of the Countdown covers the period between 29 November and 12 December 2009.</a></strong></p>
<p><span id="more-649"></span>Did you enjoy this episode? Please leave a comment and share it with others. <a href="http://feeds.moonstew.com/RPGCountdown">Consider subscribing</a> so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.</p>
<p align="center"><a href="http://feedburner.google.com/fb/a/mailverify?uri=RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/email.jpg" border="0" alt="Subscribe by eMail" /></a><a href="http://fusion.google.com/add?feedurl=http://feeds.moonstew.com/RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/google.jpg" border="0" alt="Add to Google" /></a><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=303845727"><img src="http://rpgcountdown.com/rpgcimages/itunes.jpg" border="0" alt="Add to iTunes" /></a><a href="http://feeds.moonstew.com/RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/rss.jpg" border="0" alt="Subscribe via RSS" /></a></p>
<p><a href="http://rpgcountdown.com/2009-12-18"><strong>RPG Countdown (18 December 2009)</strong></a></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/12/18/rpg-countdown-18-december-2009/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://rpgcountdown.com/rpg_countdown_20091218.mp3" length="19380887" type="audio/mpeg" />
			<itunes:keywords>podcast,rpg,RPG Countdown</itunes:keywords>
		<itunes:subtitle>Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG. - This episode of the Countdown covers the period between 29 November and 12 December 2009. - Did you enjoy this episode?</itunes:subtitle>
		<itunes:summary>(http://ephealy.com/wp-content/uploads/2009/06/cover_rpgc_300x300-150x150.jpg)Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG.

This episode of the Countdown covers the period between 29 November and 12 December 2009. (http://rpgcountdown.com/2009-12-18)

Did you enjoy this episode? Please leave a comment and share it with others. Consider subscribing (http://feeds.moonstew.com/RPGCountdown) so that you will get future episodes delivered to you - you won&#039;t have to remember to download each one.
(http://rpgcountdown.com/rpgcimages/email.jpg)(http://rpgcountdown.com/rpgcimages/google.jpg)(http://rpgcountdown.com/rpgcimages/itunes.jpg)(http://rpgcountdown.com/rpgcimages/rss.jpg)

RPG Countdown (18 December 2009)</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>20:05</itunes:duration>
	</item>
		<item>
		<title>The Cursed Chateau (Atomic Array 036)</title>
		<link>http://ephealy.com/2009/12/11/the-cursed-chateau-atomic-array-036/</link>
		<comments>http://ephealy.com/2009/12/11/the-cursed-chateau-atomic-array-036/#comments</comments>
		<pubDate>Fri, 11 Dec 2009 12:00:48 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Atomic Array]]></category>
		<category><![CDATA[horror]]></category>
		<category><![CDATA[James Maliszewski]]></category>
		<category><![CDATA[Rogue Games]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[The Cursed Chateau]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=642</guid>
		<description><![CDATA[ The Cursed Chateau (Atomic Array 036)
James Maliszewski from Rogue Games authors Grognardia, one of our favorite blogs about old-school gaming. Lucky for us, and anyone interested in great adventures in that vein, James wrote a new adventure called The Cursed Chateau. It&#8217;s part dungeon-crawl and part horror, but it&#8217;s all awesome.
Rogue Games: http://www.rogue-games.net/
12 Degrees: http://12-degrees.net/
Grognardia: http://grognardia.blogspot.com/
Ed&#8217;s Pick: Above by Mad Season
Rone&#8217;s Rant: &#8220;The Vultures of Mourning&#8221;
* * * * * 
Feel free to ask questions, or leave a comment on the site. You can also share Atomic Array with ...]]></description>
			<content:encoded><![CDATA[<p><img src="http://atomicarray.com/custom/thumbs/albumaa036.jpg" alt="Pact Magic" hspace="10" vspace="5" align="right" /> <strong><a href="http://atomicarray.com/cursed-chateau-aa036">The Cursed Chateau (Atomic Array 036)</a></strong></p>
<p>James Maliszewski from Rogue Games authors <a href="http://grognardia.blogspot.com/">Grognardia</a>, one of our favorite blogs about old-school gaming. Lucky for us, and anyone interested in great adventures in that vein, James wrote a new adventure called <em>The Cursed Chateau</em>. It&#8217;s part dungeon-crawl and part horror, but it&#8217;s all awesome.<span id="more-642"></span></p>
<p><strong>Rogue Games:</strong> <a href="http://www.rogue-games.net/">http://www.rogue-games.net/</a><br />
<strong>12 Degrees:</strong> <a href="http://12-degrees.net/the-cursed-chateau/">http://12-degrees.net/</a><br />
<strong>Grognardia:</strong> <a href="http://grognardia.blogspot.com/">http://grognardia.blogspot.com/</a></p>
<p><strong>Ed&#8217;s Pick:</strong> <a href="http://www.amazon.com/gp/product/B000002B2T?ie=UTF8&amp;tag=ephealycom-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=B000002B2T">Above</a> by Mad Season<br />
<strong>Rone&#8217;s Rant:</strong> &#8220;The Vultures of Mourning&#8221;</p>
<p align="center"><strong>* * * * * </strong></p>
<p>Feel free to ask questions, or leave a comment on the site. You can also share Atomic Array with a friend, or contact us directly. In fact, we&#8217;d love to hear what you think about the games you&#8217;re playing. Tell us what you like (or don&#8217;t), and what you&#8217;d like to see on the Array in the future.</p>
<p><strong>Did you enjoy this episode? Please leave a comment, and share it with others. <a href="http://feeds.moonstew.com/AtomicArray">Consider subscribing</a> so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.</strong></p>
<p align="center"><a href="http://www.feedburner.com/fb/a/emailverifySubmit?feedId=2148805"><img src="http://atomicarray.com/aaimages/email.jpg" border="0" alt="Subscribe by eMail" /></a><a href="http://fusion.google.com/add?feedurl=http://feeds.moonstew.com/AtomicArray"><img src="http://atomicarray.com/aaimages/google.jpg" border="0" alt="Add to Google" /></a><a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=284891385"><img src="http://atomicarray.com/aaimages/itunes.jpg" border="0" alt="Add to iTunes" /></a><a href="http://feeds.moonstew.com/AtomicArray"><img src="http://atomicarray.com/aaimages/rss.jpg" border="0" alt="Subscribe via RSS" /></a></p>
<p><!--more--></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/12/11/the-cursed-chateau-atomic-array-036/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://atomicarray.com/aa036_cursed_chateau.mp3" length="39503048" type="audio/mpeg" />
			<itunes:keywords>Atomic Array,horror,James Maliszewski,podcast,Rogue Games,rpg,The Cursed Chateau</itunes:keywords>
		<itunes:subtitle> The Cursed Chateau (Atomic Array 036) - James Maliszewski from Rogue Games authors Grognardia, one of our favorite blogs about old-school gaming. Lucky for us, and anyone interested in great adventures in that vein,</itunes:subtitle>
		<itunes:summary>(http://atomicarray.com/custom/thumbs/albumaa036.jpg) The Cursed Chateau (Atomic Array 036) (http://atomicarray.com/cursed-chateau-aa036)

James Maliszewski from Rogue Games authors Grognardia (http://grognardia.blogspot.com/), one of our favorite blogs about old-school gaming. Lucky for us, and anyone interested in great adventures in that vein, James wrote a new adventure called The Cursed Chateau. It&#039;s part dungeon-crawl and part horror, but it&#039;s all awesome.

Rogue Games: http://www.rogue-games.net/ (http://www.rogue-games.net/)
12 Degrees: http://12-degrees.net/ (http://12-degrees.net/the-cursed-chateau/)
Grognardia: http://grognardia.blogspot.com/ (http://grognardia.blogspot.com/)

Ed&#039;s Pick: Above (http://www.amazon.com/gp/product/B000002B2T?ie=UTF8&amp;tag=ephealycom-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=B000002B2T) by Mad Season
Rone&#039;s Rant: &quot;The Vultures of Mourning&quot;
* * * * * 

Feel free to ask questions, or leave a comment on the site. You can also share Atomic Array with a friend, or contact us directly. In fact, we&#039;d love to hear what you think about the games you&#039;re playing. Tell us what you like (or don&#039;t), and what you&#039;d like to see on the Array in the future.

Did you enjoy this episode? Please leave a comment, and share it with others. Consider subscribing (http://feeds.moonstew.com/AtomicArray) so that you will get future episodes delivered to you - you won&#039;t have to remember to download each one.
(http://atomicarray.com/aaimages/email.jpg)(http://atomicarray.com/aaimages/google.jpg)(http://atomicarray.com/aaimages/itunes.jpg)(http://atomicarray.com/aaimages/rss.jpg)

</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>41:01</itunes:duration>
	</item>
		<item>
		<title>RPG Countdown (04 December 2009)</title>
		<link>http://ephealy.com/2009/12/04/rpg-countdown-04-december-2009/</link>
		<comments>http://ephealy.com/2009/12/04/rpg-countdown-04-december-2009/#comments</comments>
		<pubDate>Fri, 04 Dec 2009 09:55:17 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[RPG Countdown]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=618</guid>
		<description><![CDATA[Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG.
This episode of the Countdown covers the period between 14 November and 28 November 2009.
Did you enjoy this episode? Please leave a comment and share it with others. Consider subscribing so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.

RPG Countdown (04 December 2009)
]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-thumbnail wp-image-213" title="RPG Countdown" src="http://ephealy.com/wp-content/uploads/2009/06/cover_rpgc_300x300-150x150.jpg" alt="RPG Countdown" width="150" height="150" />Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG.</p>
<p><strong><a href="http://rpgcountdown.com/2009-12-04">This episode of the Countdown covers the period between 14 November and 28 November 2009.</a></strong></p>
<p><span id="more-618"></span>Did you enjoy this episode? Please leave a comment and share it with others. <a href="http://feeds.moonstew.com/RPGCountdown">Consider subscribing</a> so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.</p>
<p align="center"><a href="http://feedburner.google.com/fb/a/mailverify?uri=RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/email.jpg" border="0" alt="Subscribe by eMail" /></a><a href="http://fusion.google.com/add?feedurl=http://feeds.moonstew.com/RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/google.jpg" border="0" alt="Add to Google" /></a><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=303845727"><img src="http://rpgcountdown.com/rpgcimages/itunes.jpg" border="0" alt="Add to iTunes" /></a><a href="http://feeds.moonstew.com/RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/rss.jpg" border="0" alt="Subscribe via RSS" /></a></p>
<p><a href="http://rpgcountdown.com/2009-12-04"><strong>RPG Countdown (04 December 2009)</strong></a></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/12/04/rpg-countdown-04-december-2009/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://rpgcountdown.com/rpg_countdown_20091204.mp3" length="19509323" type="audio/mpeg" />
			<itunes:keywords>podcast,rpg,RPG Countdown</itunes:keywords>
		<itunes:subtitle>Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG. - This episode of the Countdown covers the period between 14 November and 28 November 2009. - Did you enjoy this episode?</itunes:subtitle>
		<itunes:summary>(http://ephealy.com/wp-content/uploads/2009/06/cover_rpgc_300x300-150x150.jpg)Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG.

This episode of the Countdown covers the period between 14 November and 28 November 2009. (http://rpgcountdown.com/2009-12-04)

Did you enjoy this episode? Please leave a comment and share it with others. Consider subscribing (http://feeds.moonstew.com/RPGCountdown) so that you will get future episodes delivered to you - you won&#039;t have to remember to download each one.
(http://rpgcountdown.com/rpgcimages/email.jpg)(http://rpgcountdown.com/rpgcimages/google.jpg)(http://rpgcountdown.com/rpgcimages/itunes.jpg)(http://rpgcountdown.com/rpgcimages/rss.jpg)

RPG Countdown (04 December 2009)</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>20:13</itunes:duration>
	</item>
		<item>
		<title>Advanced Common Sense (03 December 2009)</title>
		<link>http://ephealy.com/2009/12/03/advanced-common-sense-03-december-2009/</link>
		<comments>http://ephealy.com/2009/12/03/advanced-common-sense-03-december-2009/#comments</comments>
		<pubDate>Thu, 03 Dec 2009 09:51:54 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[advanced common sense]]></category>
		<category><![CDATA[comics]]></category>
		<category><![CDATA[comiXology]]></category>
		<category><![CDATA[war pig radio]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=613</guid>
		<description><![CDATA[Advanced Common Sense (03 December 2009)
Welcome to Advanced Common Sense. This weekly show features the hottest picks chosen by users at comiXology.
This episode of ACS covers the comics coming out on 03 December 2009.
]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-thumbnail wp-image-213" style="margin-top: 3px; margin-bottom: 3px; margin-left: 5px; margin-right: 5px;" title="comiXology" src="http://www.warpigradio.com/wp-content/uploads/2009/07/comiXology.jpg" alt="comiXology" width="150" height="150" /><strong><a href="http://ephealy.com/2009/12/03/advanced-common-sense-03-december-2009/">Advanced Common Sense (03 December 2009)</a></strong></p>
<p>Welcome to Advanced Common Sense. This weekly show features the hottest picks chosen by users at <a href="http://www.comiXology.com/">comiXology</a>.</p>
<p><strong>This episode of ACS covers the comics coming out on 03 December 2009.</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/12/03/advanced-common-sense-03-december-2009/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://ephealy.com/acs_20091203.mp3" length="4825631" type="audio/mpeg" />
			<itunes:keywords>advanced common sense,comics,comiXology,podcast,war pig radio</itunes:keywords>
		<itunes:subtitle>Advanced Common Sense (03 December 2009) - Welcome to Advanced Common Sense. This weekly show features the hottest picks chosen by users at comiXology. - This episode of ACS covers the comics coming out on 03 December 2009.</itunes:subtitle>
		<itunes:summary>(http://www.warpigradio.com/wp-content/uploads/2009/07/comiXology.jpg)Advanced Common Sense (03 December 2009) (http://ephealy.com/2009/12/03/advanced-common-sense-03-december-2009/)

Welcome to Advanced Common Sense. This weekly show features the hottest picks chosen by users at comiXology (http://www.comiXology.com/).

This episode of ACS covers the comics coming out on 03 December 2009.</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>10:03</itunes:duration>
	</item>
		<item>
		<title>Pact Magic (Atomic Array 035)</title>
		<link>http://ephealy.com/2009/11/27/pact-magic-atomic-array-035/</link>
		<comments>http://ephealy.com/2009/11/27/pact-magic-atomic-array-035/#comments</comments>
		<pubDate>Fri, 27 Nov 2009 12:00:06 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Atomic Array]]></category>
		<category><![CDATA[Dario Nardi]]></category>
		<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<category><![CDATA[Radiance House Publishing]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=605</guid>
		<description><![CDATA[ Pact Magic (Atomic Array 035)
Dario Nardi from Radiance House Publishing has been expanding the concept of &#8216;pact magic&#8217; for some time. He joins us to talk about he books Secrets of Pact Magic and Villains of Pact Magic.
Radiance House Publishing: http://pactmagic.com/
Ed&#8217;s Pick: Harvey
Rone&#8217;s Rant: &#8220;The World Does Not End in 2012&#8243;
 * * * * * 
Some Videos
* Nar Williams, host of Science Channel&#8217;s &#8216;Science of the Movies&#8217; interviews Dario Nardi at OrcCon 2008
* A fan-created video using imagery from Secrets of Pact Magic
 * * * * * ...]]></description>
			<content:encoded><![CDATA[<p><img src="http://atomicarray.com/custom/thumbs/albumaa035.jpg" alt="Pact Magic" hspace="10" vspace="5" align="right" /> <strong><a href="http://atomicarray.com/pact-magic-aa035">Pact Magic (Atomic Array 035)</a></strong></p>
<p>Dario Nardi from Radiance House Publishing has been expanding the concept of &#8216;pact magic&#8217; for some time. He joins us to talk about he books <em>Secrets of Pact Magic</em> and <em>Villains of Pact Magic</em>.<span id="more-605"></span></p>
<p><strong>Radiance House Publishing:</strong> <a href="http://pactmagic.com/">http://pactmagic.com/</a></p>
<p><strong>Ed&#8217;s Pick:</strong> <a href="http://www.amazon.com/gp/product/B0000549B0?ie=UTF8&amp;tag=ephealycom-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=B0000549B0">Harvey</a><br />
<strong>Rone&#8217;s Rant:</strong> &#8220;The World Does Not End in 2012&#8243;</p>
<p align="center"><strong> * * * * * </strong></p>
<p><strong>Some Videos</strong><br />
* <a href="http://www.youtube.com/v/7JYfO0xWRNU">Nar Williams, host of Science Channel&#8217;s &#8216;Science of the Movies&#8217; interviews Dario Nardi at OrcCon 2008</a><br />
* <a href="http://www.youtube.com/v/GnoXBQb9ExA">A fan-created video using imagery from <em>Secrets of Pact Magic</em></a></p>
<p align="center"><strong> * * * * * </strong></p>
<p><strong>Want to learn more about <em>Pact Magic</em>? Read on&#8230;</strong></p>
<ul>
<li>Atomic Array: <a href="http://atomicarray.com/pact-magic-aa035">Pact Magic (Atomic Array 035)</a></li>
<li>Game Cryer: <a href="http://gamecryer.com/2009/11/27/pact-magic/">Review by Chris Perrin</a></li>
<li>allgeektout: <a href="http://allgeektout.com/2009/11/27/flavor-of-pact-magic/">Flavor of Pact Magic</a></li>
<li>Creative Anomalous: <a href="http://www.creativeanomalies.com/blog/2009/11/27/review-secrets-of-pact-magic/">Secrets of Pact Magic</a></li>
<li>Mad Brew Labs: <a href="http://www.madbrewlabs.com/index.php/2009/11/27/pact-magic-pathfinder/">Pact Magic for Pathfinder</a></li>
</ul>
<p><strong>Drop by <a href="http://pactmagic.com/">Radiance House Publishing</a> today!</strong></p>
<p>Feel free to ask questions, or leave a comment on the site. You can also share Atomic Array with a friend, or contact us directly. In fact, we&#8217;d love to hear what you think about the games you&#8217;re playing. Tell us what you like (or don&#8217;t), and what you&#8217;d like to see on the Array in the future.</p>
<p><strong>Did you enjoy this episode? Please leave a comment, and share it with others. <a href="http://feeds.moonstew.com/AtomicArray">Consider subscribing</a> so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.</strong></p>
<p align="center"><a href="http://www.feedburner.com/fb/a/emailverifySubmit?feedId=2148805"><img src="http://atomicarray.com/aaimages/email.jpg" border="0" alt="Subscribe by eMail" /></a><a href="http://fusion.google.com/add?feedurl=http://feeds.moonstew.com/AtomicArray"><img src="http://atomicarray.com/aaimages/google.jpg" border="0" alt="Add to Google" /></a><a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=284891385"><img src="http://atomicarray.com/aaimages/itunes.jpg" border="0" alt="Add to iTunes" /></a><a href="http://feeds.moonstew.com/AtomicArray"><img src="http://atomicarray.com/aaimages/rss.jpg" border="0" alt="Subscribe via RSS" /></a></p>
<p><!--more--></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/11/27/pact-magic-atomic-array-035/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://atomicarray.com/aa035_pact_magic.mp3" length="55915924" type="audio/mpeg" />
			<itunes:keywords>Atomic Array,Dario Nardi,Dungeons &amp; Dragons,Pathfinder,podcast,Radiance House Publishing,rpg</itunes:keywords>
		<itunes:subtitle> Pact Magic (Atomic Array 035) - Dario Nardi from Radiance House Publishing has been expanding the concept of &#039;pact magic&#039; for some time. He joins us to talk about he books Secrets of Pact Magic and Villains of Pact Magic.</itunes:subtitle>
		<itunes:summary>(http://atomicarray.com/custom/thumbs/albumaa035.jpg) Pact Magic (Atomic Array 035) (http://atomicarray.com/pact-magic-aa035)

Dario Nardi from Radiance House Publishing has been expanding the concept of &#039;pact magic&#039; for some time. He joins us to talk about he books Secrets of Pact Magic and Villains of Pact Magic.

Radiance House Publishing: http://pactmagic.com/ (http://pactmagic.com/)

Ed&#039;s Pick: Harvey (http://www.amazon.com/gp/product/B0000549B0?ie=UTF8&amp;tag=ephealycom-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=B0000549B0)
Rone&#039;s Rant: &quot;The World Does Not End in 2012&quot;
 * * * * * 

Some Videos
* Nar Williams, host of Science Channel&#039;s &#039;Science of the Movies&#039; interviews Dario Nardi at OrcCon 2008 (http://www.youtube.com/v/7JYfO0xWRNU)
* A fan-created video using imagery from Secrets of Pact Magic
 * * * * * 

Want to learn more about Pact Magic? Read on...

	* Atomic Array: Pact Magic (Atomic Array 035) (http://atomicarray.com/pact-magic-aa035)
	* Game Cryer: Review by Chris Perrin (http://gamecryer.com/2009/11/27/pact-magic/)
	* allgeektout: Flavor of Pact Magic (http://allgeektout.com/2009/11/27/flavor-of-pact-magic/)
	* Creative Anomalous: Secrets of Pact Magic (http://www.creativeanomalies.com/blog/2009/11/27/review-secrets-of-pact-magic/)
	* Mad Brew Labs: Pact Magic for Pathfinder (http://www.madbrewlabs.com/index.php/2009/11/27/pact-magic-pathfinder/)

Drop by Radiance House Publishing (http://pactmagic.com/) today!

Feel free to ask questions, or leave a comment on the site. You can also share Atomic Array with a friend, or contact us directly. In fact, we&#039;d love to hear what you think about the games you&#039;re playing. Tell us what you like (or don&#039;t), and what you&#039;d like to see on the Array in the future.

Did you enjoy this episode? Please leave a comment, and share it with others. Consider subscribing (http://feeds.moonstew.com/AtomicArray) so that you will get future episodes delivered to you - you won&#039;t have to remember to download each one.
(http://atomicarray.com/aaimages/email.jpg)(http://atomicarray.com/aaimages/google.jpg)(http://atomicarray.com/aaimages/itunes.jpg)(http://atomicarray.com/aaimages/rss.jpg)

</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>58:07</itunes:duration>
	</item>
		<item>
		<title>Open Design 007: Kobold Army</title>
		<link>http://ephealy.com/2009/11/26/open-design-007-kobold-army/</link>
		<comments>http://ephealy.com/2009/11/26/open-design-007-kobold-army/#comments</comments>
		<pubDate>Thu, 26 Nov 2009 12:00:49 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Ed Healy]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[game mastery]]></category>
		<category><![CDATA[Mike Mearls]]></category>
		<category><![CDATA[Open Design]]></category>
		<category><![CDATA[Rone Barton]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[Skip Williams]]></category>
		<category><![CDATA[Tony DiTerlizzi]]></category>
		<category><![CDATA[Wolfgang Baur]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=610</guid>
		<description><![CDATA[
Open Design 007: Kobold Army
Thanksgiving edition
Welcome to the Open Design Podcast, a discussion about game design and game mastery with hosts Wolfgang Baur, Ed Healy and Rone Barton.
Regular Features:
* &#8216;Ask the Kobold&#8217; with Skip Williams
Tony DiTerlizzi is a fantasy artist, childrens’ book creator and motion picture producer. DiTerlizzi co-created The Spiderwick Chronicles, and was an executive producer on the 2008 film adaptation of the series. He won a Caldecott Honor Medal for his adaptation of The Spider and the Fly. In the gaming industry, he best known for his work ...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.koboldquarterly.com/"><img style="margin: 3px 5px; border: 0pt" src="http://opendesignpodcast.com/odpimages/koboldarmy.jpg" alt="Kobold Army" align="right" /></a></p>
<p><strong><a href="http://opendesignpodcast.com/odp007-kobold-army">Open Design 007: Kobold Army</a></strong><br />
<em>Thanksgiving edition</em></p>
<p>Welcome to the Open Design Podcast, a discussion about game design and game mastery with hosts Wolfgang Baur, Ed Healy and Rone Barton.<span id="more-610"></span></p>
<p><strong>Regular Features:</strong><br />
* &#8216;Ask the Kobold&#8217; with <strong>Skip Williams</strong></p>
<p><strong>Tony DiTerlizzi</strong> is a fantasy artist, childrens’ book creator and motion picture producer. DiTerlizzi co-created <em><a href="http://www.spiderwickchronicles.com/">The Spiderwick Chronicles</a></em>, and was an executive producer on the 2008 film adaptation of the series. He won a Caldecott Honor Medal for his adaptation of <em>The Spider and the Fly</em>. In the gaming industry, he best known for his work in <em><a href="http://www.wizards.com/MAGIC/">Magic: The Gathering</a></em> and on the <em>Planescape</em> product line for <em><a href="http://www.wizards.com/dnd/">Dungeons &amp; Dragons</a></em>.</p>
<p>For years, <strong>Mike Mearls</strong> was one of the most prolific freelance writers in the gaming industry. His name appears on numerous game products, including a variant <em>Player’s Handbook</em> entitled <em>Iron Heroes</em>. In 2005, he joined Wizards of the Coast as a staff designer. Most recently, he is Lead Developer for <em><a href="http://www.wizards.com/dnd/">Dungeons &amp; Dragons</a></em> 4th Edition.</p>
<h2>Audience Halloween Costumes</h2>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="300" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="flashvars" value="offsite=true&amp;lang=en-us&amp;page_show_url=%2Fphotos%2Fephealy%2Fshow%2F&amp;page_show_back_url=%2Fphotos%2Fephealy%2F&amp;user_id=27130330@N07&amp;jump_to=" /><param name="allowFullScreen" value="true" /><param name="src" value="http://www.flickr.com/apps/slideshow/show.swf?v=71649" /><embed type="application/x-shockwave-flash" width="400" height="300" src="http://www.flickr.com/apps/slideshow/show.swf?v=71649" allowfullscreen="true" flashvars="offsite=true&amp;lang=en-us&amp;page_show_url=%2Fphotos%2Fephealy%2Fshow%2F&amp;page_show_back_url=%2Fphotos%2Fephealy%2F&amp;user_id=27130330@N07&amp;jump_to="></embed></object></p>
<p><strong>* * * * *</strong></p>
<p><a href="http://feeds.moonstew.com/OpenDesignPodcast"><img class="size-medium wp-image-508 alignright" style="margin: 3px 5px; border: 0pt" title="Subscribe to ODP" src="http://opendesignpodcast.com/odpimages/rss.jpg" alt="Subscribe to ODP" width="60" align="right" /></a></p>
<p>If you enjoyed this episode, <a href="http://feeds.moonstew.com/OpenDesignPodcast"><strong>consider subscribing</strong></a> so that you&#8217;ll be notified when the next one is released. Feel free to drop by the <a href="http://www.koboldquarterly.com/kqforums/"><em>Kobold Quarterly</em></a> forums to tell us what you think as well.</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/11/26/open-design-007-kobold-army/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://opendesignpodcast.com/odp007-kobold-army.mp3" length="54096779" type="audio/mpeg" />
			<itunes:keywords>Ed Healy,game design,game mastery,Mike Mearls,Open Design,podcast,Rone Barton,rpg,Skip Williams,Tony DiTerlizzi,Wolfgang Baur</itunes:keywords>
		<itunes:subtitle> - Open Design 007: Kobold Army Thanksgiving edition - Welcome to the Open Design Podcast, a discussion about game design and game mastery with hosts Wolfgang Baur, Ed Healy and Rone Barton. - Regular Features: * &#039;Ask the Kobold&#039; with Skip Williams - T...</itunes:subtitle>
		<itunes:summary>(http://opendesignpodcast.com/odpimages/koboldarmy.jpg)

Open Design 007: Kobold Army (http://opendesignpodcast.com/odp007-kobold-army)
Thanksgiving edition

Welcome to the Open Design Podcast, a discussion about game design and game mastery with hosts Wolfgang Baur, Ed Healy and Rone Barton.

Regular Features:
* &#039;Ask the Kobold&#039; with Skip Williams

Tony DiTerlizzi is a fantasy artist, childrens’ book creator and motion picture producer. DiTerlizzi co-created The Spiderwick Chronicles (http://www.spiderwickchronicles.com/), and was an executive producer on the 2008 film adaptation of the series. He won a Caldecott Honor Medal for his adaptation of The Spider and the Fly. In the gaming industry, he best known for his work in Magic: The Gathering (http://www.wizards.com/MAGIC/) and on the Planescape product line for Dungeons &amp; Dragons (http://www.wizards.com/dnd/).

For years, Mike Mearls was one of the most prolific freelance writers in the gaming industry. His name appears on numerous game products, including a variant Player’s Handbook entitled Iron Heroes. In 2005, he joined Wizards of the Coast as a staff designer. Most recently, he is Lead Developer for Dungeons &amp; Dragons (http://www.wizards.com/dnd/) 4th Edition.
Audience Halloween Costumes


* * * * *

(http://opendesignpodcast.com/odpimages/rss.jpg)

If you enjoyed this episode, consider subscribing so that you&#039;ll be notified when the next one is released. Feel free to drop by the Kobold Quarterly forums to tell us what you think as well.</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>56:12</itunes:duration>
	</item>
		<item>
		<title>Advanced Common Sense (25 November 2009)</title>
		<link>http://ephealy.com/2009/11/25/advanced-common-sense-25-november-2009/</link>
		<comments>http://ephealy.com/2009/11/25/advanced-common-sense-25-november-2009/#comments</comments>
		<pubDate>Wed, 25 Nov 2009 16:00:04 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[advanced common sense]]></category>
		<category><![CDATA[comics]]></category>
		<category><![CDATA[comiXology]]></category>
		<category><![CDATA[war pig radio]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=600</guid>
		<description><![CDATA[Advanced Common Sense (25 November 2009)
Welcome to Advanced Common Sense. This weekly show features the hottest picks chosen by users at comiXology.
This episode of ACS covers the comics coming out on 25 November 2009.
]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-thumbnail wp-image-213" style="margin-top: 3px; margin-bottom: 3px; margin-left: 5px; margin-right: 5px;" title="comiXology" src="http://www.warpigradio.com/wp-content/uploads/2009/07/comiXology.jpg" alt="comiXology" width="150" height="150" /><strong><a href="http://ephealy.com/2009/11/25/advanced-common-sense-25-november-2009/">Advanced Common Sense (25 November 2009)</a></strong></p>
<p>Welcome to Advanced Common Sense. This weekly show features the hottest picks chosen by users at <a href="http://www.comiXology.com/">comiXology</a>.</p>
<p><strong>This episode of ACS covers the comics coming out on 25 November 2009.</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/11/25/advanced-common-sense-25-november-2009/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://ephealy.com/acs_20091125.mp3" length="3767242" type="audio/mpeg" />
			<itunes:keywords>advanced common sense,comics,comiXology,podcast,war pig radio</itunes:keywords>
		<itunes:subtitle>Advanced Common Sense (25 November 2009) - Welcome to Advanced Common Sense. This weekly show features the hottest picks chosen by users at comiXology. - This episode of ACS covers the comics coming out on 25 November 2009.</itunes:subtitle>
		<itunes:summary>(http://www.warpigradio.com/wp-content/uploads/2009/07/comiXology.jpg)Advanced Common Sense (25 November 2009) (http://ephealy.com/2009/11/25/advanced-common-sense-25-november-2009/)

Welcome to Advanced Common Sense. This weekly show features the hottest picks chosen by users at comiXology (http://www.comiXology.com/).

This episode of ACS covers the comics coming out on 25 November 2009.</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>7:51</itunes:duration>
	</item>
		<item>
		<title>RPG Countdown (20 November 2009)</title>
		<link>http://ephealy.com/2009/11/20/rpg-countdown-20-november-2009/</link>
		<comments>http://ephealy.com/2009/11/20/rpg-countdown-20-november-2009/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 12:00:07 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[RPG Countdown]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=593</guid>
		<description><![CDATA[Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG.
This episode of the Countdown covers the period between 01 November and 14 November 2009.

Did you enjoy this episode? Please leave a comment and share it with others. Consider subscribing so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.

RPG Countdown (20 November 2009)
The Hot List
10: Kobold Quarterly Issue #11, Open Design
9: DRAGONSHIRE: Guard Post &#38; Armory, Fat Dragon Games
8: Feats ...]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-thumbnail wp-image-213" title="RPG Countdown" src="http://ephealy.com/wp-content/uploads/2009/06/cover_rpgc_300x300-150x150.jpg" alt="RPG Countdown" width="150" height="150" />Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG.</p>
<p><strong><a href="http://rpgcountdown.com/2009-11-20">This episode of the Countdown covers the period between 01 November and 14 November 2009.</a><span id="more-593"></span><br />
</strong></p>
<p>Did you enjoy this episode? Please leave a comment and share it with others. <a href="http://feeds.moonstew.com/RPGCountdown">Consider subscribing</a> so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.</p>
<p align="center"><a href="http://feedburner.google.com/fb/a/mailverify?uri=RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/email.jpg" border="0" alt="Subscribe by eMail" /></a><a href="http://fusion.google.com/add?feedurl=http://feeds.moonstew.com/RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/google.jpg" border="0" alt="Add to Google" /></a><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=303845727"><img src="http://rpgcountdown.com/rpgcimages/itunes.jpg" border="0" alt="Add to iTunes" /></a><a href="http://feeds.moonstew.com/RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/rss.jpg" border="0" alt="Subscribe via RSS" /></a></p>
<p><a href="http://rpgcountdown.com/2009-11-20"><strong>RPG Countdown (20 November 2009)</strong></a></p>
<p><strong>The Hot List</strong><br />
<strong>10:</strong> <a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;cPath=1&amp;products_id=57"><em>Kobold Quarterly Issue #11</em></a>, Open Design<br />
<strong>9:</strong> <a href="http://rpg.drivethrustuff.com/product_info.php?products_id=65692?affiliate_id=241869"><em>DRAGONSHIRE: Guard Post &amp; Armory</em></a>, Fat Dragon Games<br />
<strong>8:</strong> <a href="http://rpg.drivethrustuff.com/product_info.php?products_id=65371?affiliate_id=241869"><em>Feats 101</em></a>, Rite Publishing<br />
<strong>7:</strong> <a href="http://rpg.drivethrustuff.com/product_info.php?products_id=65698?affiliate_id=241869"><em>Compass of Terrestrial Directions Vol. 5: The North</em></a>, White Wolf Publishing<br />
<strong>6:</strong> <a href="http://rpg.drivethrustuff.com/product_info.php?products_id=65344?affiliate_id=241869"><em>Critter Cache 6: Lovecraftian Bestiary</em></a>, Blackdirge Publishing<br />
<strong>5:</strong> <a href="http://rpg.drivethrustuff.com/product_info.php?products_id=65433?affiliate_id=241869"><em>Shooter&#8217;s Guide: Sweet 16</em></a>, 93 Games Studio<br />
<strong>4:</strong> <a href="http://e23.sjgames.com/item.html?id=SJG37-0125"><em>GURPS Spaceships 6: Mining and Industrial Spacecraft</em></a>, Steve Jackson Games<br />
<strong>3:</strong> <a href="http://rpg.drivethrustuff.com/product_info.php?products_id=65618?affiliate_id=241869"><em>Glories of the Most High: The Maidens of Destiny</em></a>, White Wolf Publishing<br />
<strong>2:</strong> <a href="http://rpg.drivethrustuff.com/product_info.php?products_id=65617?affiliate_id=241869"><em>Glories of the Most High: Luna</em></a>, White Wolf Publishing<br />
<strong>1:</strong> <a href="http://rpg.drivethrustuff.com/product_info.php?products_id=65616?affiliate_id=241869"><em>Glories of the Most High: The Unconquered Sun</em></a>, White Wolf Publishing</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/11/20/rpg-countdown-20-november-2009/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://rpgcountdown.com/rpg_countdown_20091120.mp3" length="18472041" type="audio/mpeg" />
			<itunes:keywords>podcast,rpg,RPG Countdown</itunes:keywords>
		<itunes:subtitle>Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG. - This episode of the Countdown covers the period between 01 November and 14 November 2009. -  Did you enjoy this episode?</itunes:subtitle>
		<itunes:summary>(http://ephealy.com/wp-content/uploads/2009/06/cover_rpgc_300x300-150x150.jpg)Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG.

This episode of the Countdown covers the period between 01 November and 14 November 2009. (http://rpgcountdown.com/2009-11-20)


Did you enjoy this episode? Please leave a comment and share it with others. Consider subscribing (http://feeds.moonstew.com/RPGCountdown) so that you will get future episodes delivered to you - you won&#039;t have to remember to download each one.
(http://rpgcountdown.com/rpgcimages/email.jpg)(http://rpgcountdown.com/rpgcimages/google.jpg)(http://rpgcountdown.com/rpgcimages/itunes.jpg)(http://rpgcountdown.com/rpgcimages/rss.jpg)

RPG Countdown (20 November 2009)

The Hot List
10: Kobold Quarterly Issue #11, Open Design
9: DRAGONSHIRE: Guard Post &amp; Armory, Fat Dragon Games
8: Feats 101, Rite Publishing
7: Compass of Terrestrial Directions Vol. 5: The North, White Wolf Publishing
6: Critter Cache 6: Lovecraftian Bestiary, Blackdirge Publishing
5: Shooter&#039;s Guide: Sweet 16, 93 Games Studio
4: GURPS Spaceships 6: Mining and Industrial Spacecraft, Steve Jackson Games
3: Glories of the Most High: The Maidens of Destiny, White Wolf Publishing
2: Glories of the Most High: Luna, White Wolf Publishing
1: Glories of the Most High: The Unconquered Sun, White Wolf Publishing</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>19:08</itunes:duration>
	</item>
		<item>
		<title>FLGS Outreach</title>
		<link>http://ephealy.com/2009/11/20/flgs-outreach/</link>
		<comments>http://ephealy.com/2009/11/20/flgs-outreach/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 01:20:22 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[gamerati]]></category>
		<category><![CDATA[advertising]]></category>
		<category><![CDATA[FLGS]]></category>
		<category><![CDATA[libraries]]></category>
		<category><![CDATA[marketing]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=589</guid>
		<description><![CDATA[A retailer asked me for help reaching out to the gamers in their area. I responded with a the following suggestions (partially edited):
Google Local is important for website traffic for local businesses. If you&#8217;ve already submitted your shop, good job. If not, make sure you&#8217;re listed.
IDEA: Sponsor game days at the local library. Bring in some games and demonstrate them. Don&#8217;t sell anything, just give people fliers with directions to your store (and the website) and a coupon good for a small discount. The flier will remind people where you ...]]></description>
			<content:encoded><![CDATA[<p>A retailer asked me for help reaching out to the gamers in their area. I responded with a the following suggestions (partially edited):<span id="more-589"></span></p>
<p><strong><a href="http://www.google.com/local">Google Local</a></strong> is important for website traffic for local businesses. If you&#8217;ve already submitted your shop, good job. If not, make sure you&#8217;re listed.</p>
<p><strong>IDEA:</strong> Sponsor game days at the local library. Bring in some games and demonstrate them. Don&#8217;t sell anything, just give people fliers with directions to your store (and the website) and a coupon good for a small discount. The flier will remind people where you are and help them get there. The coupon will help you track how many people came to you via the library.</p>
<p>While at the library, put a sheet so that people can sign up for updates from you about future events, both at the store and elsewhere. The important things you want are name and email address. With the email address, you can find out if they are on <a href="http://twitter.com/ephealy">Twitter</a> and <a href="http://www.facebook.com/ed.healy">Facebook</a>, and invite them to join your fan page if they are. Don&#8217;t spam these people, just let them know you will keep them informed and do just that.</p>
<p>Bring games that are easy to learn and easy to play without a lot of explanation (<em><a href="http://gamecryer.com/2009/09/23/martian-fluxx/">FLUXX</a></em>, for instance). You can bring an RPG if you like, but I would focus on family-friendly games. Leave the hard-core stuff for game conventions.</p>
<p><em>This idea was influenced by a talk I had with Scott Nicholson from </em><a href="http://boardgameswithscott.com/"><em>Board Games with Scott</em></a><em>. </em><a href="http://ephealy.com/2009/06/06/board-games-gamerati/"><em>You can hear the whole discussion here</em></a><em>.</em></p>
<p><strong>IDEA:</strong> Find out if there are game clubs at local schools. Talk with publishers about sponsoring these clubs through you. Ask them to donate a couple copies of their games for this purpose. Put your store logo and website, etc on the boxes (a big sticker on the inside of the of the lid _and_ the back of the box / book would do fine) so people can find you. Treat these clubs like you do the library game days&#8230;</p>
<p>Ask the club leader to offer members a special discount card that gives them a small discount at the store. All they need to do is come to the store and pick one up &#8211; in exchange for their name and email address, of course (see above).</p>
<p>Keep in touch with the groups. Invite them to parties at the store. If you have two or three, maybe have club-on-club tournaments or competitions. Encourage the members to come in and demo games in the store so that they can breed new gamers for their clubs (and new customers for you).</p>
<p><strong>IDEA:</strong> People that live in your area visit websites from time to time. Consider purchasing <a href="http://ephealy.com/about/online-advertising/">advertising</a> that is only targeted to people that live in your area.</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/11/20/flgs-outreach/feed/</wfw:commentRss>
		<slash:comments>16</slash:comments>
		</item>
		<item>
		<title>Advanced Common Sense (18 November 2009)</title>
		<link>http://ephealy.com/2009/11/18/advanced-common-sense-18-november-2009/</link>
		<comments>http://ephealy.com/2009/11/18/advanced-common-sense-18-november-2009/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 12:00:46 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[advanced common sense]]></category>
		<category><![CDATA[comics]]></category>
		<category><![CDATA[comiXology]]></category>
		<category><![CDATA[war pig radio]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=598</guid>
		<description><![CDATA[Advanced Common Sense (18 November 2009)
Welcome to Advanced Common Sense. This weekly show features the hottest picks chosen by users at comiXology.
This episode of ACS covers the comics coming out on 18 November 2009.
]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-thumbnail wp-image-213" style="margin-top: 3px; margin-bottom: 3px; margin-left: 5px; margin-right: 5px;" title="comiXology" src="http://www.warpigradio.com/wp-content/uploads/2009/07/comiXology.jpg" alt="comiXology" width="150" height="150" /><strong><a href="http://ephealy.com/2009/11/18/advanced-common-sense-18-november-2009/">Advanced Common Sense (18 November 2009)</a></strong></p>
<p>Welcome to Advanced Common Sense. This weekly show features the hottest picks chosen by users at <a href="http://www.comiXology.com/">comiXology</a>.</p>
<p><strong>This episode of ACS covers the comics coming out on 18 November 2009.</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/11/18/advanced-common-sense-18-november-2009/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://ephealy.com/acs_20091118.mp3" length="4759686" type="audio/mpeg" />
			<itunes:keywords>advanced common sense,comics,comiXology,podcast,war pig radio</itunes:keywords>
		<itunes:subtitle>Advanced Common Sense (18 November 2009) - Welcome to Advanced Common Sense. This weekly show features the hottest picks chosen by users at comiXology. - This episode of ACS covers the comics coming out on 18 November 2009.</itunes:subtitle>
		<itunes:summary>(http://www.warpigradio.com/wp-content/uploads/2009/07/comiXology.jpg)Advanced Common Sense (18 November 2009) (http://ephealy.com/2009/11/18/advanced-common-sense-18-november-2009/)

Welcome to Advanced Common Sense. This weekly show features the hottest picks chosen by users at comiXology (http://www.comiXology.com/).

This episode of ACS covers the comics coming out on 18 November 2009.</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>9:55</itunes:duration>
	</item>
		<item>
		<title>Twilight Sector (Atomic Array 034)</title>
		<link>http://ephealy.com/2009/11/13/twilight-sector-atomic-array-034/</link>
		<comments>http://ephealy.com/2009/11/13/twilight-sector-atomic-array-034/#comments</comments>
		<pubDate>Fri, 13 Nov 2009 22:27:39 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Atomic Array]]></category>
		<category><![CDATA[Matthew Hope]]></category>
		<category><![CDATA[Michael Cross]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[Terra/Sol Games]]></category>
		<category><![CDATA[Traveller]]></category>
		<category><![CDATA[Twilight Sector]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=582</guid>
		<description><![CDATA[ Twilight Sector (Atomic Array 034)
At Gen Con this Summer, we spoke with Mike Cross from Terra/Sol Games about his new Traveller setting, Twilight Sector. We asked Mike and his co-author, Matthew Hope, to give us another look under the hood of Twilight Sector.
Terra/Sol Games: http://terrasolgames.com/
Ed&#8217;s Pick: Beastie Boys
Rone&#8217;s Rant: &#8220;Tacked on Romance in Film&#8221;
Want to learn more about Twilight Sector? Read on&#8230;

Atomic Array: Twilight Sector (Atomic Array 034)
Game Cryer: Review by Chris Perrin
The Zhodani Base: Twilight Sector &#8211; A new TU
Apathy Blogs: Something New For Traveller
Rogue Puppet: A Role ...]]></description>
			<content:encoded><![CDATA[<p><img src="http://atomicarray.com/custom/thumbs/albumaa034.jpg" alt="Twilight Sector" hspace="10" vspace="5" align="right" /> <strong><a href="http://atomicarray.com/twilight-sector-aa034">Twilight Sector (Atomic Array 034)</a></strong></p>
<p>At Gen Con this Summer, we spoke with Mike Cross from Terra/Sol Games about his new <em>Traveller</em> setting, <em>Twilight Sector</em>. We asked Mike and his co-author, Matthew Hope, to give us another look under the hood of <em>Twilight Sector</em>.<span id="more-582"></span></p>
<p><strong>Terra/Sol Games:</strong> <a href="http://terrasolgames.com/">http://terrasolgames.com/</a></p>
<p><strong>Ed&#8217;s Pick:</strong> <a href="http://www.amazon.com/Beastie-Boys/e/B000AQU392/ref=ntt_mus_dp_pel?tag=ephealycom-20">Beastie Boys</a><br />
<strong>Rone&#8217;s Rant:</strong> &#8220;Tacked on Romance in Film&#8221;</p>
<p><strong>Want to learn more about <em>Twilight Sector</em>? Read on&#8230;</strong></p>
<ul>
<li>Atomic Array: <a href="http://atomicarray.com/twilight-sector-aa034">Twilight Sector (Atomic Array 034)</a></li>
<li>Game Cryer: <a href="http://gamecryer.com/2009/11/02/twilight-sector/">Review by Chris Perrin</a></li>
<li>The Zhodani Base: <a href="http://zho.berka.com/2009/11/02/twilight-sector-a-new-tu/">Twilight Sector &#8211; A new TU</a></li>
<li>Apathy Blogs: <a href="http://www.apathyblogs.com/2009/11/02/twilight-sector/">Something New For Traveller</a></li>
<li>Rogue Puppet: <a href="http://roguepuppet.blogspot.com/2009/11/in-twilight-sector-role-players-dream.html">A Role Player&#8217;s Dream is Discovered</a></li>
<li>Examiner.com: <a href="http://www.examiner.com/examiner/x-7763-Chicago-RPG-Examiner~y2009m11d2-Review-Twilight-Sector-campaign-setting">Review by Michael Shorten</a></li>
</ul>
<p><strong>Drop by <a href="http://terrasolgames.com/">Terra/Sol Games</a> today!</strong></p>
<p>Feel free to ask questions, or leave a comment on the site. You can also share Atomic Array with a friend, or contact us directly. In fact, we&#8217;d love to hear what you think about the games you&#8217;re playing. Tell us what you like (or don&#8217;t), and what you&#8217;d like to see on the Array in the future.</p>
<p><strong>Did you enjoy this episode? Please leave a comment, and share it with others. <a href="http://feeds.moonstew.com/AtomicArray">Consider subscribing</a> so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.</strong></p>
<p align="center"><a href="http://www.feedburner.com/fb/a/emailverifySubmit?feedId=2148805"><img src="http://atomicarray.com/aaimages/email.jpg" border="0" alt="Subscribe by eMail" /></a><a href="http://fusion.google.com/add?feedurl=http://feeds.moonstew.com/AtomicArray"><img src="http://atomicarray.com/aaimages/google.jpg" border="0" alt="Add to Google" /></a><a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=284891385"><img src="http://atomicarray.com/aaimages/itunes.jpg" border="0" alt="Add to iTunes" /></a><a href="http://feeds.moonstew.com/AtomicArray"><img src="http://atomicarray.com/aaimages/rss.jpg" border="0" alt="Subscribe via RSS" /></a></p>
<p><!--more--></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/11/13/twilight-sector-atomic-array-034/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://atomicarray.com/aa034_twilight_sector.mp3" length="43690396" type="audio/mpeg" />
			<itunes:keywords>Atomic Array,Matthew Hope,Michael Cross,podcast,rpg,Terra/Sol Games,Traveller,Twilight Sector</itunes:keywords>
		<itunes:subtitle> Twilight Sector (Atomic Array 034) - At Gen Con this Summer, we spoke with Mike Cross from Terra/Sol Games about his new Traveller setting, Twilight Sector. We asked Mike and his co-author, Matthew Hope, to give us another look under the hood of Twili...</itunes:subtitle>
		<itunes:summary>(http://atomicarray.com/custom/thumbs/albumaa034.jpg) Twilight Sector (Atomic Array 034) (http://atomicarray.com/twilight-sector-aa034)

At Gen Con this Summer, we spoke with Mike Cross from Terra/Sol Games about his new Traveller setting, Twilight Sector. We asked Mike and his co-author, Matthew Hope, to give us another look under the hood of Twilight Sector.

Terra/Sol Games: http://terrasolgames.com/ (http://terrasolgames.com/)

Ed&#039;s Pick: Beastie Boys (http://www.amazon.com/Beastie-Boys/e/B000AQU392/ref=ntt_mus_dp_pel?tag=ephealycom-20)
Rone&#039;s Rant: &quot;Tacked on Romance in Film&quot;

Want to learn more about Twilight Sector? Read on...

	* Atomic Array: Twilight Sector (Atomic Array 034) (http://atomicarray.com/twilight-sector-aa034)
	* Game Cryer: Review by Chris Perrin (http://gamecryer.com/2009/11/02/twilight-sector/)
	* The Zhodani Base: Twilight Sector - A new TU (http://zho.berka.com/2009/11/02/twilight-sector-a-new-tu/)
	* Apathy Blogs: Something New For Traveller (http://www.apathyblogs.com/2009/11/02/twilight-sector/)
	* Rogue Puppet: A Role Player&#039;s Dream is Discovered (http://roguepuppet.blogspot.com/2009/11/in-twilight-sector-role-players-dream.html)
	* Examiner.com: Review by Michael Shorten (http://www.examiner.com/examiner/x-7763-Chicago-RPG-Examiner~y2009m11d2-Review-Twilight-Sector-campaign-setting)

Drop by Terra/Sol Games (http://terrasolgames.com/) today!

Feel free to ask questions, or leave a comment on the site. You can also share Atomic Array with a friend, or contact us directly. In fact, we&#039;d love to hear what you think about the games you&#039;re playing. Tell us what you like (or don&#039;t), and what you&#039;d like to see on the Array in the future.

Did you enjoy this episode? Please leave a comment, and share it with others. Consider subscribing (http://feeds.moonstew.com/AtomicArray) so that you will get future episodes delivered to you - you won&#039;t have to remember to download each one.
(http://atomicarray.com/aaimages/email.jpg)(http://atomicarray.com/aaimages/google.jpg)(http://atomicarray.com/aaimages/itunes.jpg)(http://atomicarray.com/aaimages/rss.jpg)

</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>45:22</itunes:duration>
	</item>
		<item>
		<title>Advanced Common Sense (11 November 2009)</title>
		<link>http://ephealy.com/2009/11/11/advanced-common-sense-11-november-2009/</link>
		<comments>http://ephealy.com/2009/11/11/advanced-common-sense-11-november-2009/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 22:14:44 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[advanced common sense]]></category>
		<category><![CDATA[comics]]></category>
		<category><![CDATA[comiXology]]></category>
		<category><![CDATA[war pig radio]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=573</guid>
		<description><![CDATA[Advanced Common Sense (11 November 2009)
Welcome to Advanced Common Sense. This weekly show features the hottest picks chosen by users at comiXology.
This episode of ACS covers the comics coming out on 11 November 2009.
]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-thumbnail wp-image-213" style="margin-top: 3px; margin-bottom: 3px; margin-left: 5px; margin-right: 5px;" title="comiXology" src="http://www.warpigradio.com/wp-content/uploads/2009/07/comiXology.jpg" alt="comiXology" width="150" height="150" /><strong><a href="http://ephealy.com/2009/10/28/advanced-common-sense-11-november-2009/">Advanced Common Sense (11 November 2009)</a></strong></p>
<p>Welcome to Advanced Common Sense. This weekly show features the hottest picks chosen by users at <a href="http://www.comiXology.com/">comiXology</a>.</p>
<p><strong>This episode of ACS covers the comics coming out on 11 November 2009.</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/11/11/advanced-common-sense-11-november-2009/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://ephealy.com/acs_20091111.mp3" length="4205681" type="audio/mpeg" />
			<itunes:keywords>advanced common sense,comics,comiXology,podcast,war pig radio</itunes:keywords>
		<itunes:subtitle>Advanced Common Sense (11 November 2009) - Welcome to Advanced Common Sense. This weekly show features the hottest picks chosen by users at comiXology. - This episode of ACS covers the comics coming out on 11 November 2009.</itunes:subtitle>
		<itunes:summary>(http://www.warpigradio.com/wp-content/uploads/2009/07/comiXology.jpg)Advanced Common Sense (11 November 2009) (http://ephealy.com/2009/10/28/advanced-common-sense-11-november-2009/)

Welcome to Advanced Common Sense. This weekly show features the hottest picks chosen by users at comiXology (http://www.comiXology.com/).

This episode of ACS covers the comics coming out on 11 November 2009.</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>8:46</itunes:duration>
	</item>
		<item>
		<title>RPG Countdown (06 November 2009)</title>
		<link>http://ephealy.com/2009/11/06/rpg-countdown-06-november-2009/</link>
		<comments>http://ephealy.com/2009/11/06/rpg-countdown-06-november-2009/#comments</comments>
		<pubDate>Fri, 06 Nov 2009 22:24:47 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[RPG Countdown]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=579</guid>
		<description><![CDATA[Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG.
This episode of the Countdown covers the period between 01 October and 31 October 2009.

Did you enjoy this episode? Please leave a comment and share it with others. Consider subscribing so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.

RPG Countdown (06 November 2009)
]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-thumbnail wp-image-213" title="RPG Countdown" src="http://ephealy.com/wp-content/uploads/2009/06/cover_rpgc_300x300-150x150.jpg" alt="RPG Countdown" width="150" height="150" />Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG.</p>
<p><strong><a href="http://rpgcountdown.com/2009-11-06">This episode of the Countdown covers the period between 01 October and 31 October 2009.</a><span id="more-579"></span><br />
</strong></p>
<p>Did you enjoy this episode? Please leave a comment and share it with others. <a href="http://feeds.moonstew.com/RPGCountdown">Consider subscribing</a> so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.</p>
<p align="center"><a href="http://feedburner.google.com/fb/a/mailverify?uri=RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/email.jpg" border="0" alt="Subscribe by eMail" /></a><a href="http://fusion.google.com/add?feedurl=http://feeds.moonstew.com/RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/google.jpg" border="0" alt="Add to Google" /></a><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=303845727"><img src="http://rpgcountdown.com/rpgcimages/itunes.jpg" border="0" alt="Add to iTunes" /></a><a href="http://feeds.moonstew.com/RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/rss.jpg" border="0" alt="Subscribe via RSS" /></a></p>
<p><a href="http://rpgcountdown.com/2009-11-06"><strong>RPG Countdown (06 November 2009)</strong></a></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/11/06/rpg-countdown-06-november-2009/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://rpgcountdown.com/rpg_countdown_20091106.mp3" length="20572673" type="audio/mpeg" />
			<itunes:keywords>podcast,rpg,RPG Countdown</itunes:keywords>
		<itunes:subtitle>Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG. - This episode of the Countdown covers the period between 01 October and 31 October 2009. -  Did you enjoy this episode?</itunes:subtitle>
		<itunes:summary>(http://ephealy.com/wp-content/uploads/2009/06/cover_rpgc_300x300-150x150.jpg)Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG.

This episode of the Countdown covers the period between 01 October and 31 October 2009. (http://rpgcountdown.com/2009-11-06)


Did you enjoy this episode? Please leave a comment and share it with others. Consider subscribing (http://feeds.moonstew.com/RPGCountdown) so that you will get future episodes delivered to you - you won&#039;t have to remember to download each one.
(http://rpgcountdown.com/rpgcimages/email.jpg)(http://rpgcountdown.com/rpgcimages/google.jpg)(http://rpgcountdown.com/rpgcimages/itunes.jpg)(http://rpgcountdown.com/rpgcimages/rss.jpg)

RPG Countdown (06 November 2009)</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>21:19</itunes:duration>
	</item>
		<item>
		<title>Advanced Common Sense (04 November 2009)</title>
		<link>http://ephealy.com/2009/11/02/advanced-common-sense-04-november-2009/</link>
		<comments>http://ephealy.com/2009/11/02/advanced-common-sense-04-november-2009/#comments</comments>
		<pubDate>Mon, 02 Nov 2009 12:03:26 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[advanced common sense]]></category>
		<category><![CDATA[comics]]></category>
		<category><![CDATA[comiXology]]></category>
		<category><![CDATA[war pig radio]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=570</guid>
		<description><![CDATA[Advanced Common Sense (04 November 2009)
Welcome to Advanced Common Sense. This weekly show features the hottest picks chosen by users at comiXology.
This episode of ACS covers the comics coming out on 04 November 2009.
]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-thumbnail wp-image-213" style="margin-top: 3px; margin-bottom: 3px; margin-left: 5px; margin-right: 5px;" title="comiXology" src="http://www.warpigradio.com/wp-content/uploads/2009/07/comiXology.jpg" alt="comiXology" width="150" height="150" /><strong><a href="http://ephealy.com/2009/10/28/advanced-common-sense-04-november-2009/">Advanced Common Sense (04 November 2009)</a></strong></p>
<p>Welcome to Advanced Common Sense. This weekly show features the hottest picks chosen by users at <a href="http://www.comiXology.com/">comiXology</a>.</p>
<p><strong>This episode of ACS covers the comics coming out on 04 November 2009.</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/11/02/advanced-common-sense-04-november-2009/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://ephealy.com/acs_20091104.mp3" length="3876120" type="audio/mpeg" />
			<itunes:keywords>advanced common sense,comics,comiXology,podcast,war pig radio</itunes:keywords>
		<itunes:subtitle>Advanced Common Sense (04 November 2009) - Welcome to Advanced Common Sense. This weekly show features the hottest picks chosen by users at comiXology. - This episode of ACS covers the comics coming out on 04 November 2009.</itunes:subtitle>
		<itunes:summary>(http://www.warpigradio.com/wp-content/uploads/2009/07/comiXology.jpg)Advanced Common Sense (04 November 2009) (http://ephealy.com/2009/10/28/advanced-common-sense-04-november-2009/)

Welcome to Advanced Common Sense. This weekly show features the hottest picks chosen by users at comiXology (http://www.comiXology.com/).

This episode of ACS covers the comics coming out on 04 November 2009.</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>8:05</itunes:duration>
	</item>
		<item>
		<title>Open Design 006: Kobold Quarterly 11</title>
		<link>http://ephealy.com/2009/10/30/open-design-006-kobold-quarterly-11/</link>
		<comments>http://ephealy.com/2009/10/30/open-design-006-kobold-quarterly-11/#comments</comments>
		<pubDate>Fri, 30 Oct 2009 22:19:47 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Ed Healy]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[game mastery]]></category>
		<category><![CDATA[John Wick]]></category>
		<category><![CDATA[Open Design]]></category>
		<category><![CDATA[Robin D. Laws]]></category>
		<category><![CDATA[Rone Barton]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[Ryan Macklin]]></category>
		<category><![CDATA[Tim Connors]]></category>
		<category><![CDATA[Wolfgang Baur]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=577</guid>
		<description><![CDATA[
Open Design 006: Kobold Quarterly 11
Swine Flu edition
Welcome to the Open Design Podcast, a discussion about game design and game mastery with hosts Wolfgang Baur, Ed Healy and Rone Barton.
Regular Features:
* &#8216;Wicked Fantasy&#8217; with John Wick
Robin Laws’s designs have brought us some of the most innovative games of the past two decades. From Over the Edge and Feng Shui, to Fear Itself and GUMSHOE, Robin’s been pushing the definitions of what roleplaying is.
Tim Connors is known for &#8216;Siege of the Spider Eaters&#8216; in Dungeon Magazine as well as for his ...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.koboldquarterly.com/"><img style="margin: 3px 5px; border: 0pt" src="http://opendesignpodcast.com/odpimages/kq11.jpg" alt="Kobold Quarterly 11" align="right" /></a></p>
<p><strong><a href="http://opendesignpodcast.com/odp006-kobold-quarterly-11">Open Design 006: Kobold Quarterly 11</a></strong><br />
<em>Swine Flu edition</em></p>
<p>Welcome to the Open Design Podcast, a discussion about game design and game mastery with hosts Wolfgang Baur, Ed Healy and Rone Barton.<span id="more-577"></span></p>
<p><strong>Regular Features:</strong><br />
* &#8216;Wicked Fantasy&#8217; with <strong>John Wick</strong></p>
<p><strong>Robin Laws</strong>’s designs have brought us some of the most innovative games of the past two decades. From <a href="http://www.atlas-games.com/overtheedge/"><em>Over the Edge</em></a> and <a href="http://www.atlas-games.com/fengshui/"><em>Feng Shui</em></a>, to <a href="http://www.pelgranepress.com/gumshoe/fearitself/"><em>Fear Itself</em></a> and <a href="http://www.pelgranepress.com/gumshoe/"><em>GUMSHOE</em></a>, Robin’s been pushing the definitions of what roleplaying is.</p>
<p><strong>Tim Connors</strong> is known for &#8216;<a href="http://www.amazon.com/gp/product/B000YVBOH8?ie=UTF8&amp;tag=ephealycom-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=B000YVBOH8">Siege of the Spider Eaters</a>&#8216; in <em>Dungeon Magazine</em> as well as for his articles in <a href="http://www.koboldquarterly.com/"><em>Kobold Quarterly</em></a>, including the &#8216;<a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;cPath=1&amp;products_id=2">Belphegor, the Baron of Laziness and Invention</a>&#8216; and &#8216;<a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;cPath=1&amp;products_id=16">Adriel, Angel of Hope</a>&#8216;. This year, Tim was honored with a Silver ENnie Award for his contribution to Open Design’s <a href="http://wolfgangbaur.com/projects/Tales_of_Zobeck.php"><em>Tales of Zobeck</em></a>.</p>
<p><strong>Ryan Macklin</strong> is an ENnie Award-nominated podcaster and audio producer. Between three podcasts (<a href="http://masterplanpodcast.net/">Master Plan</a>, <a href="http://thisjustinfromgencon.com/">This Just In&#8230; From GenCon</a> and <a href="http://www.thevoiceoftherevolution.com/">The Voice of the Revolution</a>), Ryan has produced over 100 episodes totaling over 45 hours of audio. He is also the owner and organizer of <a href="http://rpgpodcasts.com/">RPGPodcasts.com</a>, a directory of shows relating to role-playing games.</p>
<p><strong>* * * * *</strong></p>
<p><a href="http://feeds.moonstew.com/OpenDesignPodcast"><img class="size-medium wp-image-508 alignright" style="margin: 3px 5px; border: 0pt" title="Subscribe to ODP" src="http://opendesignpodcast.com/odpimages/rss.jpg" alt="Subscribe to ODP" width="60" align="right" /></a></p>
<p>If you enjoyed this episode, <a href="http://feeds.moonstew.com/OpenDesignPodcast"><strong>consider subscribing</strong></a> so that you&#8217;ll be notified when the next one is released. Feel free to drop by the <a href="http://www.koboldquarterly.com/kqforums/"><em>Kobold Quarterly</em></a> forums to tell us what you think as well.</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/10/30/open-design-006-kobold-quarterly-11/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://opendesignpodcast.com/odp006-kobold-quarterly-11.mp3" length="57054563" type="audio/mpeg" />
			<itunes:keywords>Ed Healy,game design,game mastery,John Wick,Open Design,podcast,Robin D. Laws,Rone Barton,rpg,Ryan Macklin,Tim Connors,Wolfgang Baur</itunes:keywords>
		<itunes:subtitle> - Open Design 006: Kobold Quarterly 11 Swine Flu edition - Welcome to the Open Design Podcast, a discussion about game design and game mastery with hosts Wolfgang Baur, Ed Healy and Rone Barton. - Regular Features: * &#039;Wicked Fantasy&#039; with John Wick - ...</itunes:subtitle>
		<itunes:summary>(http://opendesignpodcast.com/odpimages/kq11.jpg)

Open Design 006: Kobold Quarterly 11 (http://opendesignpodcast.com/odp006-kobold-quarterly-11)
Swine Flu edition

Welcome to the Open Design Podcast, a discussion about game design and game mastery with hosts Wolfgang Baur, Ed Healy and Rone Barton.

Regular Features:
* &#039;Wicked Fantasy&#039; with John Wick

Robin Laws’s designs have brought us some of the most innovative games of the past two decades. From Over the Edge and Feng Shui, to Fear Itself and GUMSHOE, Robin’s been pushing the definitions of what roleplaying is.

Tim Connors is known for &#039;Siege of the Spider Eaters (http://www.amazon.com/gp/product/B000YVBOH8?ie=UTF8&amp;tag=ephealycom-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=B000YVBOH8)&#039; in Dungeon Magazine as well as for his articles in Kobold Quarterly, including the &#039;Belphegor, the Baron of Laziness and Invention (http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;cPath=1&amp;products_id=2)&#039; and &#039;Adriel, Angel of Hope (http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;cPath=1&amp;products_id=16)&#039;. This year, Tim was honored with a Silver ENnie Award for his contribution to Open Design’s Tales of Zobeck.

Ryan Macklin is an ENnie Award-nominated podcaster and audio producer. Between three podcasts (Master Plan (http://masterplanpodcast.net/), This Just In... From GenCon (http://thisjustinfromgencon.com/) and The Voice of the Revolution (http://www.thevoiceoftherevolution.com/)), Ryan has produced over 100 episodes totaling over 45 hours of audio. He is also the owner and organizer of RPGPodcasts.com (http://rpgpodcasts.com/), a directory of shows relating to role-playing games.

* * * * *

(http://opendesignpodcast.com/odpimages/rss.jpg)

If you enjoyed this episode, consider subscribing so that you&#039;ll be notified when the next one is released. Feel free to drop by the Kobold Quarterly forums to tell us what you think as well.</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>59:17</itunes:duration>
	</item>
		<item>
		<title>My Q4 Conventions</title>
		<link>http://ephealy.com/2009/10/29/my-q4-conventions/</link>
		<comments>http://ephealy.com/2009/10/29/my-q4-conventions/#comments</comments>
		<pubDate>Thu, 29 Oct 2009 11:45:55 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[gamerati]]></category>
		<category><![CDATA[conventions]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=562</guid>
		<description><![CDATA[I&#8217;ll be attending a number of events between now and the end of the year. If you&#8217;re in the are, I hope to see you there:
Victoria Comic Convention (Victoria BC)
 http://www.victoriacomicconvention.com/
NeonCon (Las Vegas, NV)
 http://www.neoncon.com/
Emerald City Gamefest (Kenmore, WA)
 http://emeraldcitygamefest.org/
OryCon (Portland, Oregon)
 http://www.orycon.org/
]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ll be attending a number of events between now and the end of the year. If you&#8217;re in the are, I hope to see you there:<span id="more-562"></span></p>
<p><strong>Victoria Comic Convention (Victoria BC)</strong><br />
<a href="http://www.victoriacomicconvention.com/"> http://www.victoriacomicconvention.com/</a></p>
<p><strong>NeonCon (Las Vegas, NV)</strong><br />
<a href="http://www.neoncon.com/"> http://www.neoncon.com/</a></p>
<p><strong>Emerald City Gamefest (Kenmore, WA)</strong><br />
<a href="http://emeraldcitygamefest.org/"> http://emeraldcitygamefest.org/</a></p>
<p><strong>OryCon (Portland, Oregon)</strong><br />
<a href="http://www.orycon.org/"> http://www.orycon.org/</a></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/10/29/my-q4-conventions/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Advanced Common Sense (28 October 2009)</title>
		<link>http://ephealy.com/2009/10/28/advanced-common-sense-28-october-2009/</link>
		<comments>http://ephealy.com/2009/10/28/advanced-common-sense-28-october-2009/#comments</comments>
		<pubDate>Wed, 28 Oct 2009 03:40:54 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[advanced common sense]]></category>
		<category><![CDATA[comics]]></category>
		<category><![CDATA[comiXology]]></category>
		<category><![CDATA[war pig radio]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=557</guid>
		<description><![CDATA[Advanced Common Sense (28 October 2009)
Welcome to Advanced Common Sense. This weekly show features the hottest picks chosen by users at comiXology.
This episode of ACS covers the comics coming out on 28 October 2009.
]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-thumbnail wp-image-213" style="margin-top: 3px; margin-bottom: 3px; margin-left: 5px; margin-right: 5px;" title="comiXology" src="http://www.warpigradio.com/wp-content/uploads/2009/07/comiXology.jpg" alt="comiXology" width="150" height="150" /><strong><a href="http://ephealy.com/2009/10/28/advanced-common-sense-28-october-2009/">Advanced Common Sense (28 October 2009)</a></strong></p>
<p>Welcome to Advanced Common Sense. This weekly show features the hottest picks chosen by users at <a href="http://www.comiXology.com/">comiXology</a>.</p>
<p><strong>This episode of ACS covers the comics coming out on 28 October 2009.</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/10/28/advanced-common-sense-28-october-2009/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://ephealy.com/acs_20091028.mp3" length="4541133" type="audio/mpeg" />
			<itunes:keywords>advanced common sense,comics,comiXology,podcast,war pig radio</itunes:keywords>
		<itunes:subtitle>Advanced Common Sense (28 October 2009) - Welcome to Advanced Common Sense. This weekly show features the hottest picks chosen by users at comiXology. - This episode of ACS covers the comics coming out on 28 October 2009.</itunes:subtitle>
		<itunes:summary>(http://www.warpigradio.com/wp-content/uploads/2009/07/comiXology.jpg)Advanced Common Sense (28 October 2009) (http://ephealy.com/2009/10/28/advanced-common-sense-28-october-2009/)

Welcome to Advanced Common Sense. This weekly show features the hottest picks chosen by users at comiXology (http://www.comiXology.com/).

This episode of ACS covers the comics coming out on 28 October 2009.</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>9:18</itunes:duration>
	</item>
		<item>
		<title>Maximizing Facebook&#8217;s Live Feed</title>
		<link>http://ephealy.com/2009/10/24/maximizing-facebooks-live-feed/</link>
		<comments>http://ephealy.com/2009/10/24/maximizing-facebooks-live-feed/#comments</comments>
		<pubDate>Sat, 24 Oct 2009 13:01:54 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[facebook]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=551</guid>
		<description><![CDATA[For some reason, Facebook has decided to limit the number of people who can see your updates to 250. For those of us with more than 250 Facebook friends, this is not good. If Facebook allows 5,000 friends, wouldn&#8217;t it be nice if 5,000 people could view your updates?
There is.
Step #1: Click on the Home Page

Step #2: Hover over the right hand side of one of the updates in your news feed until you see the Hide option

Step #3: Click on on the Hide option and select the option to ...]]></description>
			<content:encoded><![CDATA[<p>For some reason, <a href="http://www.facebook.com/">Facebook</a> has decided to limit the number of people who can see your updates to 250. For those of us with more than 250 Facebook friends, this is not good. If Facebook allows 5,000 friends, wouldn&#8217;t it be nice if 5,000 people could view your updates?<span id="more-551"></span></p>
<p>There is.</p>
<p><strong>Step #1:</strong> Click on the Home Page</p>
<p><img src="http://ephealy.com/images/fblive001.jpg" alt="" width="400" /></p>
<p><strong>Step #2:</strong> Hover over the right hand side of one of the updates in your news feed until you see the Hide option</p>
<p><img src="http://ephealy.com/images/fblive002.jpg" alt="" width="400" /></p>
<p><strong>Step #3:</strong> Click on on the Hide option and select the option to hide the person whose update you&#8217;ve selected</p>
<p><strong>Step #4:</strong> Select &#8216;View Live Feed&#8217; (Upper Left)</p>
<p><img src="http://ephealy.com/images/fblive003.jpg" alt="" width="400" /></p>
<p><strong>Step #5:</strong> Select &#8216;Edit Options&#8217; (Bottom Right, near Footer)</p>
<p><img src="http://ephealy.com/images/fblive004.jpg" alt="" width="400" /></p>
<p><strong>Step #6:</strong> In the dialog that pops up, unhide the person you &#8216;hid&#8217; in Step #3 (above), and then change the number of friends in the bottom left.</p>
<p><img src="http://ephealy.com/images/fblive005.jpg" alt="" width="400" /></p>
<p>That&#8217;s it. You&#8217;re done.</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/10/24/maximizing-facebooks-live-feed/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Advanced Common Sense (21 October 2009)</title>
		<link>http://ephealy.com/2009/10/20/advanced-common-sense-21-october-2009/</link>
		<comments>http://ephealy.com/2009/10/20/advanced-common-sense-21-october-2009/#comments</comments>
		<pubDate>Tue, 20 Oct 2009 01:50:12 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[advanced common sense]]></category>
		<category><![CDATA[comics]]></category>
		<category><![CDATA[comiXology]]></category>
		<category><![CDATA[war pig radio]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=540</guid>
		<description><![CDATA[Advanced Common Sense (21 October 2009)
Welcome to Advanced Common Sense. This weekly show features the hottest picks chosen by users at comiXology.
This episode of ACS covers the comics coming out on 21 October 2009.
]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-thumbnail wp-image-213" style="margin-top: 3px; margin-bottom: 3px; margin-left: 5px; margin-right: 5px;" title="comiXology" src="http://www.warpigradio.com/wp-content/uploads/2009/07/comiXology.jpg" alt="comiXology" width="150" height="150" /><strong><a href="http://ephealy.com/2009/10/20/advanced-common-sense-21-october-2009/">Advanced Common Sense (21 October 2009)</a></strong></p>
<p>Welcome to Advanced Common Sense. This weekly show features the hottest picks chosen by users at <a href="http://www.comiXology.com/">comiXology</a>.</p>
<p><strong>This episode of ACS covers the comics coming out on 21 October 2009.</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/10/20/advanced-common-sense-21-october-2009/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://ephealy.com/acs_20091021.mp3" length="4599546" type="audio/mpeg" />
			<itunes:keywords>advanced common sense,comics,comiXology,podcast,war pig radio</itunes:keywords>
		<itunes:subtitle>Advanced Common Sense (21 October 2009) - Welcome to Advanced Common Sense. This weekly show features the hottest picks chosen by users at comiXology. - This episode of ACS covers the comics coming out on 21 October 2009.</itunes:subtitle>
		<itunes:summary>(http://www.warpigradio.com/wp-content/uploads/2009/07/comiXology.jpg)Advanced Common Sense (21 October 2009) (http://ephealy.com/2009/10/20/advanced-common-sense-21-october-2009/)

Welcome to Advanced Common Sense. This weekly show features the hottest picks chosen by users at comiXology (http://www.comiXology.com/).

This episode of ACS covers the comics coming out on 21 October 2009.</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>9:26</itunes:duration>
	</item>
		<item>
		<title>Our Ladies of Sorrow (Atomic Array 033)</title>
		<link>http://ephealy.com/2009/10/09/our-ladies-of-sorrow-atomic-array-033/</link>
		<comments>http://ephealy.com/2009/10/09/our-ladies-of-sorrow-atomic-array-033/#comments</comments>
		<pubDate>Fri, 09 Oct 2009 08:48:32 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Atomic Array]]></category>
		<category><![CDATA[Call of Cthulhu]]></category>
		<category><![CDATA[Miskatonic River Press]]></category>
		<category><![CDATA[Our Ladies of Sorrow]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[Tom Lynch]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=547</guid>
		<description><![CDATA[ Our Ladies of Sorrow (Atomic Array 033)
Miskatonic River Press has been kicking out some great Cthulhu products. We asked publisher Tom Lynch to speak with us about his latest release, Our Ladies of Sorrow.
Miskatonic River Press: http://www.miskatonicriverpress.com/
Special Discount For Atomic Array listeners:
$5.00 off Our Ladies of Sorrow!!!
Discount Code: &#8220;atomic&#8221;
The first 20 purchasers also get a free copy of Lovecraftian Tales from the Table on DVD!
Ed&#8217;s Pick: The Others
Rone&#8217;s Rant: &#8220;Bad Relationships&#8221;
Want to learn more about Our Ladies of Sorrow? Read on&#8230;

Atomic Array: Our Ladies of Sorrow (Atomic Array 033)
Game ...]]></description>
			<content:encoded><![CDATA[<p><img src="http://atomicarray.com/custom/thumbs/albumaa033.jpg" alt="Our Ladies of Sorrow" hspace="10" vspace="5" align="right" /> <strong><a href="http://atomicarray.com/our-ladies-of-sorrow-aa033">Our Ladies of Sorrow (Atomic Array 033)</a></strong></p>
<p>Miskatonic River Press has been kicking out some great <em>Cthulhu</em> products. We asked publisher Tom Lynch to speak with us about his latest release, <em>Our Ladies of Sorrow</em>.<span id="more-547"></span></p>
<p><strong>Miskatonic River Press:</strong> <a href="http://www.miskatonicriverpress.com/">http://www.miskatonicriverpress.com/</a></p>
<p align="left"><strong>Special Discount For Atomic Array listeners:</strong><br />
<strong><a href="http://www.miskatonicriverpress.com/products/sorrows.shtml">$5.00 off <em>Our Ladies of Sorrow</em>!!!</a></strong><br />
Discount Code: &#8220;atomic&#8221;</p>
<p><strong>The first 20 purchasers also get a free copy of <em><a href="http://www.innsmouthhouse.com/p19/Lovecraftian-Tales-from-the-Table/product_info.html">Lovecraftian Tales from the Table</a></em> on DVD!</strong></p>
<p><strong>Ed&#8217;s Pick:</strong> <a href="http://www.amazon.com/gp/product/B00003CYLJ?ie=UTF8&amp;tag=ephealycom-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=B00003CYLJ">The Others</a><br />
<strong>Rone&#8217;s Rant:</strong> &#8220;Bad Relationships&#8221;</p>
<p><strong>Want to learn more about <em>Our Ladies of Sorrow</em>? Read on&#8230;</strong></p>
<ul>
<li>Atomic Array: <a href="http://atomicarray.com/our-ladies-of-sorrow-aa033">Our Ladies of Sorrow (Atomic Array 033)</a></li>
<li>Game Cryer: <a href="http://gamecryer.com/2009/10/09/our-ladies-of-sorrow/">Review by Chris Perrin</a></li>
<li>All Games Considered: <a href="http://www.agcpodcast.info/2009/10/more-intimate-horror-our-ladies-of.html">A More Intimate Horror</a></li>
<li>Apathy Blogs: <a href="http://www.apathyblogs.com/2009/10/09/our-ladies-of-sorrow/">Modern Maidens of Myth</a></li>
<li>Critical Hits: <a href="http://www.critical-hits.com/2009/10/09/our-ladies-of-sorrow-modern-gaming-scary-women/">Modern Gaming Scary Women</a></li>
<li>Gnome Stew: <a href="http://www.gnomestew.com/reviews/Our-Ladies-of-Sorrow">by Matthew Neagley</a></li>
<li>Kobold Quarterly: <a href="http://www.koboldquarterly.com/k/article1945.php">How Would You Stop The Seasons?</a></li>
<li>Bartleby: <a href="http://www.bartleby.com/27/22.html">Levana and Our Ladies of Sorrow</a></li>
</ul>
<p><strong>Drop by <a href="http://www.miskatonicriverpress.com/products/sorrows.shtml">Miskatonic River Press</a> today!</strong></p>
<p>For your viewing pleasure: <strong>Emo-Cthulhu</strong><br />
<a href="http://theeldritchmrshiny.deviantart.com/art/EMOTHULHU-139827774"><img src="http://th09.deviantart.net/fs50/300W/i/2009/283/8/d/EMOTHULHU_by_theEldritchMrShiny.jpg" border="0" alt="" /></a><br />
Courtesy <strong><a href="http://paizo.com/people/TheEldritchMrShiny">The Eldritch Mr. Shiny</a></strong>.</p>
<p>Feel free to ask questions, or leave a comment on the site. You can also share Atomic Array with a friend, or contact us directly. In fact, we&#8217;d love to hear what you think about the games you&#8217;re playing. Tell us what you like (or don&#8217;t), and what you&#8217;d like to see on the Array in the future.</p>
<p><strong>Did you enjoy this episode? Please leave a comment, and share it with others. <a href="http://feeds.moonstew.com/AtomicArray">Consider subscribing</a> so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.</strong></p>
<p align="center"><a href="http://www.feedburner.com/fb/a/emailverifySubmit?feedId=2148805"><img src="http://atomicarray.com/aaimages/email.jpg" border="0" alt="Subscribe by eMail" /></a><a href="http://fusion.google.com/add?feedurl=http://feeds.moonstew.com/AtomicArray"><img src="http://atomicarray.com/aaimages/google.jpg" border="0" alt="Add to Google" /></a><a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=284891385"><img src="http://atomicarray.com/aaimages/itunes.jpg" border="0" alt="Add to iTunes" /></a><a href="http://feeds.moonstew.com/AtomicArray"><img src="http://atomicarray.com/aaimages/rss.jpg" border="0" alt="Subscribe via RSS" /></a></p>
<p><!--more--></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/10/09/our-ladies-of-sorrow-atomic-array-033/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://atomicarray.com/aa033_our_ladies_of_sorrow.mp3" length="40981903" type="audio/mpeg" />
			<itunes:keywords>Atomic Array,Call of Cthulhu,Miskatonic River Press,Our Ladies of Sorrow,podcast,rpg,Tom Lynch</itunes:keywords>
		<itunes:subtitle> Our Ladies of Sorrow (Atomic Array 033) - Miskatonic River Press has been kicking out some great Cthulhu products. We asked publisher Tom Lynch to speak with us about his latest release, Our Ladies of Sorrow. - Miskatonic River Press: http://www.</itunes:subtitle>
		<itunes:summary>(http://atomicarray.com/custom/thumbs/albumaa033.jpg) Our Ladies of Sorrow (Atomic Array 033) (http://atomicarray.com/our-ladies-of-sorrow-aa033)

Miskatonic River Press has been kicking out some great Cthulhu products. We asked publisher Tom Lynch to speak with us about his latest release, Our Ladies of Sorrow.

Miskatonic River Press: http://www.miskatonicriverpress.com/ (http://www.miskatonicriverpress.com/)
Special Discount For Atomic Array listeners:
$5.00 off Our Ladies of Sorrow!!!
Discount Code: &quot;atomic&quot;

The first 20 purchasers also get a free copy of Lovecraftian Tales from the Table (http://www.innsmouthhouse.com/p19/Lovecraftian-Tales-from-the-Table/product_info.html) on DVD!

Ed&#039;s Pick: The Others (http://www.amazon.com/gp/product/B00003CYLJ?ie=UTF8&amp;tag=ephealycom-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=B00003CYLJ)
Rone&#039;s Rant: &quot;Bad Relationships&quot;

Want to learn more about Our Ladies of Sorrow? Read on...

	* Atomic Array: Our Ladies of Sorrow (Atomic Array 033) (http://atomicarray.com/our-ladies-of-sorrow-aa033)
	* Game Cryer: Review by Chris Perrin (http://gamecryer.com/2009/10/09/our-ladies-of-sorrow/)
	* All Games Considered: A More Intimate Horror (http://www.agcpodcast.info/2009/10/more-intimate-horror-our-ladies-of.html)
	* Apathy Blogs: Modern Maidens of Myth (http://www.apathyblogs.com/2009/10/09/our-ladies-of-sorrow/)
	* Critical Hits: Modern Gaming Scary Women (http://www.critical-hits.com/2009/10/09/our-ladies-of-sorrow-modern-gaming-scary-women/)
	* Gnome Stew: by Matthew Neagley (http://www.gnomestew.com/reviews/Our-Ladies-of-Sorrow)
	* Kobold Quarterly: How Would You Stop The Seasons? (http://www.koboldquarterly.com/k/article1945.php)
	* Bartleby: Levana and Our Ladies of Sorrow (http://www.bartleby.com/27/22.html)

Drop by Miskatonic River Press (http://www.miskatonicriverpress.com/products/sorrows.shtml) today!

For your viewing pleasure: Emo-Cthulhu
(http://th09.deviantart.net/fs50/300W/i/2009/283/8/d/EMOTHULHU_by_theEldritchMrShiny.jpg)
Courtesy The Eldritch Mr. Shiny (http://paizo.com/people/TheEldritchMrShiny).

Feel free to ask questions, or leave a comment on the site. You can also share Atomic Array with a friend, or contact us directly. In fact, we&#039;d love to hear what you think about the games you&#039;re playing. Tell us what you like (or don&#039;t), and what you&#039;d like to see on the Array in the future.

Did you enjoy this episode? Please leave a comment, and share it with others. Consider subscribing (http://feeds.moonstew.com/AtomicArray) so that you will get future episodes delivered to you - you won&#039;t have to remember to download each one.
(http://atomicarray.com/aaimages/email.jpg)(http://atomicarray.com/aaimages/google.jpg)(http://atomicarray.com/aaimages/itunes.jpg)(http://atomicarray.com/aaimages/rss.jpg)

</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>42:33</itunes:duration>
	</item>
		<item>
		<title>RPG Countdown (07 October 2009)</title>
		<link>http://ephealy.com/2009/10/07/rpg-countdown-07-october-2009/</link>
		<comments>http://ephealy.com/2009/10/07/rpg-countdown-07-october-2009/#comments</comments>
		<pubDate>Wed, 07 Oct 2009 19:30:32 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[RPG Countdown]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=535</guid>
		<description><![CDATA[Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG.
This episode of the Countdown covers the period between 23 September and 06 October 2009.

Did you enjoy this episode? Please leave a comment and share it with others. Consider subscribing so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.

RPG Countdown (07 October 2009)
]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-thumbnail wp-image-213" title="RPG Countdown" src="http://ephealy.com/wp-content/uploads/2009/06/cover_rpgc_300x300-150x150.jpg" alt="RPG Countdown" width="150" height="150" />Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG.</p>
<p><strong><a href="http://rpgcountdown.com/2009-10-07">This episode of the Countdown covers the period between 23 September and 06 October 2009.</a><span id="more-535"></span><br />
</strong></p>
<p>Did you enjoy this episode? Please leave a comment and share it with others. <a href="http://feeds.moonstew.com/RPGCountdown">Consider subscribing</a> so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.</p>
<p align="center"><a href="http://feedburner.google.com/fb/a/mailverify?uri=RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/email.jpg" border="0" alt="Subscribe by eMail" /></a><a href="http://fusion.google.com/add?feedurl=http://feeds.moonstew.com/RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/google.jpg" border="0" alt="Add to Google" /></a><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=303845727"><img src="http://rpgcountdown.com/rpgcimages/itunes.jpg" border="0" alt="Add to iTunes" /></a><a href="http://feeds.moonstew.com/RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/rss.jpg" border="0" alt="Subscribe via RSS" /></a></p>
<p><a href="http://rpgcountdown.com/2009-10-07"><strong>RPG Countdown (07 October 2009)</strong></a></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/10/07/rpg-countdown-07-october-2009/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://rpgcountdown.com/rpg_countdown_20091007.mp3" length="18229550" type="audio/mpeg" />
			<itunes:keywords>podcast,rpg,RPG Countdown</itunes:keywords>
		<itunes:subtitle>Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG. - This episode of the Countdown covers the period between 23 September and 06 October 2009. -  Did you enjoy this episode?</itunes:subtitle>
		<itunes:summary>(http://ephealy.com/wp-content/uploads/2009/06/cover_rpgc_300x300-150x150.jpg)Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG.

This episode of the Countdown covers the period between 23 September and 06 October 2009. (http://rpgcountdown.com/2009-10-07)


Did you enjoy this episode? Please leave a comment and share it with others. Consider subscribing (http://feeds.moonstew.com/RPGCountdown) so that you will get future episodes delivered to you - you won&#039;t have to remember to download each one.
(http://rpgcountdown.com/rpgcimages/email.jpg)(http://rpgcountdown.com/rpgcimages/google.jpg)(http://rpgcountdown.com/rpgcimages/itunes.jpg)(http://rpgcountdown.com/rpgcimages/rss.jpg)

RPG Countdown (07 October 2009)</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>18:53</itunes:duration>
	</item>
		<item>
		<title>Transparent PDF Pricing</title>
		<link>http://ephealy.com/2009/10/03/transparent-pdf-pricing/</link>
		<comments>http://ephealy.com/2009/10/03/transparent-pdf-pricing/#comments</comments>
		<pubDate>Sat, 03 Oct 2009 00:39:44 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[gamerati]]></category>
		<category><![CDATA[John Wick]]></category>
		<category><![CDATA[marketing research]]></category>
		<category><![CDATA[PDF]]></category>
		<category><![CDATA[publishing]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[transparency]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=530</guid>
		<description><![CDATA[I called John to tell him what I found out about the prevailing prices for PDFs in the 96-page and 128-page range.  Have a listen:
http://ephealy.com/transparentgames005.MP3
]]></description>
			<content:encoded><![CDATA[<p>I called <a href="http://wickedthought.livejournal.com/">John</a> to tell him what I found out about the prevailing prices for PDFs in the 96-page and 128-page range. <span id="more-530"></span> Have a listen:</p>
<p><a href="http://ephealy.com/transparentgames005.MP3">http://ephealy.com/transparentgames005.MP3</a></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/10/03/transparent-pdf-pricing/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
<enclosure url="http://ephealy.com/transparentgames005.MP3" length="4696633" type="audio/mpeg" />
			<itunes:keywords>John Wick,marketing research,PDF,publishing,rpg,transparency</itunes:keywords>
		<itunes:subtitle>I called John to tell him what I found out about the prevailing prices for PDFs in the 96-page and 128-page range.  Have a listen: - http://ephealy.com/transparentgames005.MP3</itunes:subtitle>
		<itunes:summary>I called John (http://wickedthought.livejournal.com/) to tell him what I found out about the prevailing prices for PDFs in the 96-page and 128-page range.  Have a listen:

http://ephealy.com/transparentgames005.MP3 (http://ephealy.com/transparentgames005.MP3)</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>4:54</itunes:duration>
	</item>
		<item>
		<title>Transparent Business</title>
		<link>http://ephealy.com/2009/10/01/transparent-business/</link>
		<comments>http://ephealy.com/2009/10/01/transparent-business/#comments</comments>
		<pubDate>Thu, 01 Oct 2009 14:38:26 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[gamerati]]></category>
		<category><![CDATA[John Wick]]></category>
		<category><![CDATA[publishing]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[transparency]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=526</guid>
		<description><![CDATA[John and I decided we need to find a new home for this project. We also talked about money, doing market research, and putting hard-core development on hold until we can integrate Jess into the mix. Have a listen:
http://ephealy.com/transparentgames004.MP3
]]></description>
			<content:encoded><![CDATA[<p><a href="http://wickedthought.livejournal.com/">John</a> and I decided we need to find a new home for this project. We also talked about money, doing market research, and putting hard-core development on hold until we can integrate Jess into the mix.<span id="more-526"></span> Have a listen:</p>
<p><a href="http://ephealy.com/transparentgames004.MP3">http://ephealy.com/transparentgames004.MP3</a></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/10/01/transparent-business/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
<enclosure url="http://ephealy.com/transparentgames004.MP3" length="33644074" type="audio/mpeg" />
			<itunes:keywords>John Wick,publishing,rpg,transparency</itunes:keywords>
		<itunes:subtitle>John and I decided we need to find a new home for this project. We also talked about money, doing market research, and putting hard-core development on hold until we can integrate Jess into the mix. Have a listen: - http://ephealy.</itunes:subtitle>
		<itunes:summary>John (http://wickedthought.livejournal.com/) and I decided we need to find a new home for this project. We also talked about money, doing market research, and putting hard-core development on hold until we can integrate Jess into the mix. Have a listen:

http://ephealy.com/transparentgames004.MP3 (http://ephealy.com/transparentgames004.MP3)</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>35:03</itunes:duration>
	</item>
		<item>
		<title>Transparent Benjamins</title>
		<link>http://ephealy.com/2009/10/01/transparent-benjamins/</link>
		<comments>http://ephealy.com/2009/10/01/transparent-benjamins/#comments</comments>
		<pubDate>Thu, 01 Oct 2009 00:28:17 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[gamerati]]></category>
		<category><![CDATA[Jesse Heinig]]></category>
		<category><![CDATA[John Wick]]></category>
		<category><![CDATA[publishing]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[transparency]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=519</guid>
		<description><![CDATA[NOTE: This email is part of the Transparent Publishing experiment John Wick and I are playing with.
John,
At some point, we should have a little chat about ‘boring business stuff’—stuff like how we’re going to handle money, whether we’re going to pay for any contributions, or whether we’re going to look for people to share profits. Before we bring someone like Jess on, we should figure out, at least in part, how we’re going to split dollar bills.
Any thoughts on this?
- Ed
]]></description>
			<content:encoded><![CDATA[<p><strong>NOTE:</strong> This email is part of the <a href="http://ephealy.com/2009/09/30/transparent-publishing/">Transparent Publishing</a> experiment <a href="http://wickedthought.livejournal.com/">John Wick</a> and I are playing with.<span id="more-519"></span></p>
<p>John,</p>
<p>At some point, we should have a little chat about ‘boring business stuff’—stuff like how we’re going to handle money, whether we’re going to pay for any contributions, or whether we’re going to look for people to share profits. Before we bring someone like Jess on, we should figure out, at least in part, how we’re going to split dollar bills.</p>
<p>Any thoughts on this?</p>
<p>- Ed</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/10/01/transparent-benjamins/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Transparent Morality</title>
		<link>http://ephealy.com/2009/09/30/transparent-morality/</link>
		<comments>http://ephealy.com/2009/09/30/transparent-morality/#comments</comments>
		<pubDate>Wed, 30 Sep 2009 22:36:55 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[gamerati]]></category>
		<category><![CDATA[John Wick]]></category>
		<category><![CDATA[publishing]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[transparency]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=514</guid>
		<description><![CDATA[John and I talked about some higher-level stuff; the game&#8217;s going to be about moral choices. We riffed about some crunchy stuff, such as alignment, favors, and social combat. Right now, John&#8217;s contacting Jess Heinig to see if he&#8217;ll be our system monkey. Fingers crossed. Have a listen:
http://ephealy.com/transparentgames003.MP3
]]></description>
			<content:encoded><![CDATA[<p><a href="http://wickedthought.livejournal.com/">John</a> and I talked about some higher-level stuff; the game&#8217;s going to be about moral choices. We riffed about some crunchy stuff, such as alignment, favors, and social combat. Right now, John&#8217;s contacting Jess Heinig to see if he&#8217;ll be our system monkey. Fingers crossed.<span id="more-514"></span> Have a listen:</p>
<p><a href="http://ephealy.com/transparentgames003.MP3">http://ephealy.com/transparentgames003.MP3</a></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/09/30/transparent-morality/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://ephealy.com/transparentgames003.MP3" length="64223640" type="audio/mpeg" />
			<itunes:keywords>John Wick,publishing,rpg,transparency</itunes:keywords>
		<itunes:subtitle>John and I talked about some higher-level stuff; the game&#039;s going to be about moral choices. We riffed about some crunchy stuff, such as alignment, favors, and social combat. Right now, John&#039;s contacting Jess Heinig to see if he&#039;ll be our system monkey.</itunes:subtitle>
		<itunes:summary>John (http://wickedthought.livejournal.com/) and I talked about some higher-level stuff; the game&#039;s going to be about moral choices. We riffed about some crunchy stuff, such as alignment, favors, and social combat. Right now, John&#039;s contacting Jess Heinig to see if he&#039;ll be our system monkey. Fingers crossed. Have a listen:

http://ephealy.com/transparentgames003.MP3 (http://ephealy.com/transparentgames003.MP3)</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:06:54</itunes:duration>
	</item>
		<item>
		<title>Transparent Thieves</title>
		<link>http://ephealy.com/2009/09/30/transparent-thieves/</link>
		<comments>http://ephealy.com/2009/09/30/transparent-thieves/#comments</comments>
		<pubDate>Wed, 30 Sep 2009 21:06:09 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[gamerati]]></category>
		<category><![CDATA[John Wick]]></category>
		<category><![CDATA[publishing]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[transparency]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=508</guid>
		<description><![CDATA[John and I decided some more stuff. We&#8217;ll be using our blogs, instead of email, to send messages to back and forth. We&#8217;ve also decided what we&#8217;ll be writing about and, tentatively, what system we&#8217;ll be using. Have a listen:
http://ephealy.com/transparentgames002.MP3
]]></description>
			<content:encoded><![CDATA[<p><a href="http://wickedthought.livejournal.com/">John</a> and I decided some more stuff. We&#8217;ll be using our blogs, instead of email, to send messages to back and forth. We&#8217;ve also decided what we&#8217;ll be writing about and, tentatively, what system we&#8217;ll be using.<span id="more-508"></span> Have a listen:</p>
<p><a href="http://ephealy.com/transparentgames002.MP3">http://ephealy.com/transparentgames002.MP3</a></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/09/30/transparent-thieves/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
<enclosure url="http://ephealy.com/transparentgames002.MP3" length="19390830" type="audio/mpeg" />
			<itunes:keywords>John Wick,publishing,rpg,transparency</itunes:keywords>
		<itunes:subtitle>John and I decided some more stuff. We&#039;ll be using our blogs, instead of email, to send messages to back and forth. We&#039;ve also decided what we&#039;ll be writing about and, tentatively, what system we&#039;ll be using. Have a listen: - http://ephealy.</itunes:subtitle>
		<itunes:summary>John (http://wickedthought.livejournal.com/) and I decided some more stuff. We&#039;ll be using our blogs, instead of email, to send messages to back and forth. We&#039;ve also decided what we&#039;ll be writing about and, tentatively, what system we&#039;ll be using. Have a listen:

http://ephealy.com/transparentgames002.MP3 (http://ephealy.com/transparentgames002.MP3)</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>20:12</itunes:duration>
	</item>
		<item>
		<title>Transparent Publishing?</title>
		<link>http://ephealy.com/2009/09/30/transparent-publishing/</link>
		<comments>http://ephealy.com/2009/09/30/transparent-publishing/#comments</comments>
		<pubDate>Wed, 30 Sep 2009 07:37:31 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[gamerati]]></category>
		<category><![CDATA[John Wick]]></category>
		<category><![CDATA[publishing]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[transparency]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=490</guid>
		<description><![CDATA[John Wick and I are starting an experiment. Have a listen:
http://ephealy.com/transparentgames001.MP3
]]></description>
			<content:encoded><![CDATA[<p><a href="http://wickedthought.livejournal.com/">John Wick</a> and I are starting an experiment.<span id="more-490"></span> Have a listen:</p>
<p><a href="http://ephealy.com/transparentgames001.MP3">http://ephealy.com/transparentgames001.MP3</a></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/09/30/transparent-publishing/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
<enclosure url="http://ephealy.com/transparentgames001.MP3" length="44749667" type="audio/mpeg" />
			<itunes:keywords>John Wick,publishing,rpg,transparency</itunes:keywords>
		<itunes:subtitle>John Wick and I are starting an experiment. Have a listen: - http://ephealy.com/transparentgames001.MP3</itunes:subtitle>
		<itunes:summary>John Wick (http://wickedthought.livejournal.com/) and I are starting an experiment. Have a listen:

http://ephealy.com/transparentgames001.MP3 (http://ephealy.com/transparentgames001.MP3)</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>46:37</itunes:duration>
	</item>
		<item>
		<title>Fantasy Craft (Atomic Array 032)</title>
		<link>http://ephealy.com/2009/09/25/fantasy-craft-atomic-array-032/</link>
		<comments>http://ephealy.com/2009/09/25/fantasy-craft-atomic-array-032/#comments</comments>
		<pubDate>Fri, 25 Sep 2009 12:00:26 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Alex Flagg]]></category>
		<category><![CDATA[Atomic Array]]></category>
		<category><![CDATA[Fantasy Craft]]></category>
		<category><![CDATA[Loren Dean]]></category>
		<category><![CDATA[Patrick Kapera]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=497</guid>
		<description><![CDATA[ Fantasy Craft (Atomic Array 032)
We&#8217;ve been waiting for Crafty Games to release Fantasy Craft for months. Well, it&#8217;s here and we convinced Crafty&#8217;s Patrick Kapera, Alex Flagg and Loren Dean to come on the show to talk about it.
Crafty Games: http://www.crafty-games.com/
Special Discount For Atomic Array listeners:
$5.00 off Fantasy Craft!!!
Discount Code: &#8220;ATOMICFANTASYCRAFT&#8221;
Ed&#8217;s Pick: Lord of the Rings &#38; Led Zeppelin
Rone&#8217;s Rant: &#8220;Bearers of False Witness&#8221;
#moonstew on  TweetChat: http://tweetchat.com/room/moonstew
Want to learn more about Fantasy Craft? Read on&#8230;

Atomic Array: Fantasy Craft (Atomic Array 032)
Game Cryer: Review by Chris Perrin
Questing GM: Questing ...]]></description>
			<content:encoded><![CDATA[<p><img src="http://atomicarray.com/custom/thumbs/albumaa032.jpg" alt="Fantasy Craft" hspace="10" vspace="5" align="right" /> <strong><a href="http://atomicarray.com/fantasy-craft-aa032">Fantasy Craft (Atomic Array 032)</a></strong></p>
<p>We&#8217;ve been waiting for Crafty Games to release <em>Fantasy Craft</em> for months. Well, it&#8217;s here and we convinced Crafty&#8217;s Patrick Kapera, Alex Flagg and Loren Dean to come on the show to talk about it.<span id="more-497"></span></p>
<p><strong>Crafty Games:</strong> <a href="http://www.crafty-games.com/">http://www.crafty-games.com/</a></p>
<p align="left"><strong>Special Discount For Atomic Array listeners:</strong><br />
<strong><a href="http://rpg.drivethrustuff.com/product_info.php?products_id=63884&amp;affiliate_id=241869">$5.00 off <em>Fantasy Craft</em>!!!</a></strong><br />
Discount Code: &#8220;ATOMICFANTASYCRAFT&#8221;</p>
<p><strong>Ed&#8217;s Pick:</strong> <a href="http://www.amazon.com/gp/product/0618640150?ie=UTF8&amp;tag=ephealycom-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=0618640150"><em>Lord of the Rings</em></a> &amp; <a href="http://www.amazon.com/gp/product/B000002IWP?ie=UTF8&amp;tag=ephealycom-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=B000002IWP">Led Zeppelin<br />
<strong>Rone&#8217;s Rant:</strong> &#8220;Bearers of False Witness&#8221;</a></p>
<p><strong>#moonstew on  TweetChat: </strong><a href="http://tweetchat.com/room/moonstew">http://tweetchat.com/room/moonstew</a></p>
<p><strong>Want to learn more about <em>Fantasy Craft</em>? Read on&#8230;</strong></p>
<ul>
<li>Atomic Array: <a href="http://atomicarray.com/fantasy-craft-aa032">Fantasy Craft (Atomic Array 032)</a></li>
<li>Game Cryer: <a href="http://gamecryer.com/2009/09/25/fantasy-craft/">Review by Chris Perrin</a></li>
<li>Questing GM: <a href="http://questinggm.blogspot.com/2009/09/questing-with-fantasy-craft.html">Questing with Fantasy Craft</a></li>
<li>allgeektout: <a href="http://allgeektout.com/2009/09/25/chapter-7-what-fantasycraft-has-to-offer">What Fantasy Craft Has to Offer</a></li>
<li>Campaign Mastery: <a href="http://www.campaignmastery.com/blog/mine-fiction-for-campaign-qualities/">Mine Fiction for Campaign Qualities</a></li>
<li>Emerson&#8217;s Bookshelf: <a href="http://emersonsbookshelf.blogspot.com/2009/09/fantasy-just-got-crafty.html">Fantasy Just Got Crafty</a></li>
<li>Critical Hits: <a href="http://www.critical-hits.com/2009/09/25/review-fantasy-craft/">Critical Review</a></li>
<li>Fear the Boot: <a href="http://www.feartheboot.com/ftb/index.php/archives/1217">Fear the Review</a></li>
<li>Gnome Stew: <a href="http://www.gnomestew.com/specific-rpgs/gm-spotlight-what-fantasy-craft-brings-to-the-table">What Fantasy Craft Brings to the Table</a></li>
<li>Uncle Bear: <a href="http://unclebear.com/?p=4077">Fantasy Craft Chargen</a></li>
<li>Flames Rising: <a href="http://www.flamesrising.com/dark-fantasycraft-review">Dark FantasyCraft Review</a></li>
</ul>
<p><strong>Drop by <a href="http://www.crafty-games.com/">Crafty Games</a> today!</strong></p>
<p>Feel free to ask questions, or leave a comment on the site. You can also share Atomic Array with a friend, or contact us directly. In fact, we&#8217;d love to hear what you think about the games you&#8217;re playing. Tell us what you like (or don&#8217;t), and what you&#8217;d like to see on the Array in the future.</p>
<p><strong>Did you enjoy this episode? Please leave a comment, and share it with others. <a href="http://feeds.moonstew.com/AtomicArray">Consider subscribing</a> so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.</strong></p>
<p align="center"><a href="http://www.feedburner.com/fb/a/emailverifySubmit?feedId=2148805"><img src="http://atomicarray.com/aaimages/email.jpg" border="0" alt="Subscribe by eMail" /></a><a href="http://fusion.google.com/add?feedurl=http://feeds.moonstew.com/AtomicArray"><img src="http://atomicarray.com/aaimages/google.jpg" border="0" alt="Add to Google" /></a><a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=284891385"><img src="http://atomicarray.com/aaimages/itunes.jpg" border="0" alt="Add to iTunes" /></a><a href="http://feeds.moonstew.com/AtomicArray"><img src="http://atomicarray.com/aaimages/rss.jpg" border="0" alt="Subscribe via RSS" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/09/25/fantasy-craft-atomic-array-032/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://atomicarray.com/aa032_fantasy_craft.mp3" length="56878777" type="audio/mpeg" />
			<itunes:keywords>Alex Flagg,Atomic Array,Fantasy Craft,Loren Dean,Patrick Kapera,podcast,rpg</itunes:keywords>
		<itunes:subtitle> Fantasy Craft (Atomic Array 032) - We&#039;ve been waiting for Crafty Games to release Fantasy Craft for months. Well, it&#039;s here and we convinced Crafty&#039;s Patrick Kapera, Alex Flagg and Loren Dean to come on the show to talk about it.</itunes:subtitle>
		<itunes:summary>(http://atomicarray.com/custom/thumbs/albumaa032.jpg) Fantasy Craft (Atomic Array 032) (http://atomicarray.com/fantasy-craft-aa032)

We&#039;ve been waiting for Crafty Games to release Fantasy Craft for months. Well, it&#039;s here and we convinced Crafty&#039;s Patrick Kapera, Alex Flagg and Loren Dean to come on the show to talk about it.

Crafty Games: http://www.crafty-games.com/ (http://www.crafty-games.com/)
Special Discount For Atomic Array listeners:
$5.00 off Fantasy Craft!!!
Discount Code: &quot;ATOMICFANTASYCRAFT&quot;

Ed&#039;s Pick: Lord of the Rings &amp; Led Zeppelin
Rone&#039;s Rant: &quot;Bearers of False Witness&quot;

#moonstew on  TweetChat: http://tweetchat.com/room/moonstew (http://tweetchat.com/room/moonstew)

Want to learn more about Fantasy Craft? Read on...

	* Atomic Array: Fantasy Craft (Atomic Array 032) (http://atomicarray.com/fantasy-craft-aa032)
	* Game Cryer: Review by Chris Perrin (http://gamecryer.com/2009/09/25/fantasy-craft/)
	* Questing GM: Questing with Fantasy Craft (http://questinggm.blogspot.com/2009/09/questing-with-fantasy-craft.html)
	* allgeektout: What Fantasy Craft Has to Offer (http://allgeektout.com/2009/09/25/chapter-7-what-fantasycraft-has-to-offer)
	* Campaign Mastery: Mine Fiction for Campaign Qualities (http://www.campaignmastery.com/blog/mine-fiction-for-campaign-qualities/)
	* Emerson&#039;s Bookshelf: Fantasy Just Got Crafty (http://emersonsbookshelf.blogspot.com/2009/09/fantasy-just-got-crafty.html)
	* Critical Hits: Critical Review (http://www.critical-hits.com/2009/09/25/review-fantasy-craft/)
	* Fear the Boot: Fear the Review (http://www.feartheboot.com/ftb/index.php/archives/1217)
	* Gnome Stew: What Fantasy Craft Brings to the Table (http://www.gnomestew.com/specific-rpgs/gm-spotlight-what-fantasy-craft-brings-to-the-table)
	* Uncle Bear: Fantasy Craft Chargen (http://unclebear.com/?p=4077)
	* Flames Rising: Dark FantasyCraft Review (http://www.flamesrising.com/dark-fantasycraft-review)

Drop by Crafty Games (http://www.crafty-games.com/) today!

Feel free to ask questions, or leave a comment on the site. You can also share Atomic Array with a friend, or contact us directly. In fact, we&#039;d love to hear what you think about the games you&#039;re playing. Tell us what you like (or don&#039;t), and what you&#039;d like to see on the Array in the future.

Did you enjoy this episode? Please leave a comment, and share it with others. Consider subscribing (http://feeds.moonstew.com/AtomicArray) so that you will get future episodes delivered to you - you won&#039;t have to remember to download each one.
(http://atomicarray.com/aaimages/email.jpg)(http://atomicarray.com/aaimages/google.jpg)(http://atomicarray.com/aaimages/itunes.jpg)(http://atomicarray.com/aaimages/rss.jpg)</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>59:07</itunes:duration>
	</item>
		<item>
		<title>Open Design 005: Feythulhu</title>
		<link>http://ephealy.com/2009/09/24/open-design-005-feythulhu/</link>
		<comments>http://ephealy.com/2009/09/24/open-design-005-feythulhu/#comments</comments>
		<pubDate>Thu, 24 Sep 2009 21:55:52 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Chris Pramas]]></category>
		<category><![CDATA[Ed Healy]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[game mastery]]></category>
		<category><![CDATA[John Wick]]></category>
		<category><![CDATA[Joshua Stevens]]></category>
		<category><![CDATA[Nicolas Logue]]></category>
		<category><![CDATA[Open Design]]></category>
		<category><![CDATA[Rone Barton]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[Skip Williams]]></category>
		<category><![CDATA[Wolfgang Baur]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=477</guid>
		<description><![CDATA[
Open Design 005: Feythulhu
Laying Down the Law edition
Welcome to the Open Design Podcast, a discussion about game design and game mastery with hosts Wolfgang Baur, Ed Healy and Rone Barton.
Regular Features:
* &#8216;Ask the Kobold&#8217; with Skip Williams
* &#8216;Wicked Fantasy&#8217; with John Wick
Chris Pramas began freelancing in the mid-90s, before becoming a staffer at Wizards of the Coast, where he worked on Chain Mail and Dark*Matter. In 2000, he founded Green Ronin Publishing, one of the first d20 publishers.
Also Mentioned: Dragon Age, George RR Martin, The Red Star, and The Whispering ...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.koboldquarterly.com/"><img style="margin: 3px 5px; border: 0pt" src="http://opendesignpodcast.com/odpimages/4efey.jpg" alt="Court of the Shadow Fey" align="right" /></a></p>
<p><strong><a href="http://opendesignpodcast.com/odp005-feythulhu">Open Design 005: Feythulhu</a></strong><br />
<em>Laying Down the Law edition</em></p>
<p>Welcome to the Open Design Podcast, a discussion about game design and game mastery with hosts Wolfgang Baur, Ed Healy and Rone Barton.<span id="more-477"></span></p>
<p><strong>Regular Features:</strong><br />
* &#8216;Ask the Kobold&#8217; with <strong>Skip Williams</strong><br />
* &#8216;Wicked Fantasy&#8217; with <strong>John Wick</strong></p>
<p><strong>Chris Pramas</strong> began freelancing in the mid-90s, before becoming a staffer at <a href="http://wizards.com/">Wizards of the Coast</a>, where he worked on <em>Chain Mail</em> and <em>Dark*Matter</em>. In 2000, he founded <a href="http://www.greenronin.com/">Green Ronin Publishing</a>, one of the first d20 publishers.</p>
<p><strong>Also Mentioned:</strong> <a href="http://dragonage.bioware.com/">Dragon Age</a>, <a href="http://www.georgerrmartin.com/">George RR Martin</a>, <a href="http://www.theredstar.com/">The Red Star</a>, and <a href="http://en.wikipedia.org/wiki/The_Whispering_Vault"><em>The Whispering Vault</em></a>.</p>
<p><strong>Josh Stevens</strong> has been contributing to Open Design products for a long time. He has contributed four articles to <a href="http://www.koboldquarterly.com/"><em>Kobold Quarterly</em></a>, and worked on <a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;cPath=3&amp;products_id=52"><em>Dwarves of the Ironcrags</em></a>, <a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;cPath=5&amp;products_id=35"><em>Halls of the Mountain King</em></a>, <a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;cPath=3&amp;products_id=42"><em>Kobold Ecologies</em></a>, and <a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;cPath=5&amp;products_id=53"><em>Tales of Zobeck</em></a>.</p>
<p>Josh&#8217;s Kobold Quarterly articles include &#8216;Gangs of Zobeck&#8217; (<a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;cPath=1&amp;products_id=16"><em>Kobold Quarterly</em> Issue #4</a>), &#8216;Ecology of the Homunculus&#8217; (<a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;cPath=1&amp;products_id=23"><em>Kobold Quarterly</em> Issue #5</a>), &#8216;Crab Diviners of Zobeck&#8217; (<a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;cPath=1&amp;products_id=27"><em>Kobold Quarterly</em> Issue #6</a>), and &#8216;The Ecstasy of Ink&#8217; (<a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;cPath=1&amp;products_id=36"><em>Kobold Quarterly</em> Issue #8</a>).</p>
<p>To learn more about Open Design, <a href="http://wolfgangbaur.com/">visit Wolfgang Baur&#8217;s homepage</a>.</p>
<p><strong>Nicolas Logue</strong> is a consummate freelancer, working on numerous products for <a href="http://paizo.com/">Paizo Publishing</a> and <a href="http://wizards.com/">Wizards of the Coast</a>. He also runs his own publishing company, Sinister Adventures.</p>
<p>Nick&#8217;s Open Design credits include <a href="http://wolfgangbaur.com/projects/Blood_of_the_Gorgon.php"><em>Blood of the Gorgon</em></a>, <a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;cPath=5&amp;products_id=42">Kobold Ecologies</a>, &#8216;Ecology of the Barghest&#8217; (<a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;cPath=1&amp;products_id=2"><em>Kobold Quarterly</em> Issue #2</a>), and &#8216;Improving Your Improvisation&#8217; (<a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;cPath=1&amp;products_id=23"><em>Kobold Quarterly</em> Issue #5</a>).</p>
<p><strong>Also Mentioned:</strong> <a href="http://en.wikipedia.org/wiki/Marvel_Super_Heroes_(role-playing_game)"><em>Marvel Super Heroes RPG</em></a> and <a href="http://www.indie-rpgs.com/">The Forge</a>.</p>
<p><strong>* * * * *</strong></p>
<p><a href="http://feeds.moonstew.com/OpenDesignPodcast"><img class="size-medium wp-image-508 alignright" style="margin: 3px 5px; border: 0pt" title="Subscribe to ODP" src="http://opendesignpodcast.com/odpimages/rss.jpg" alt="Subscribe to ODP" width="60" align="right" /></a></p>
<p>If you enjoyed this episode, <a href="http://feeds.moonstew.com/OpenDesignPodcast"><strong>consider subscribing</strong></a> so that you&#8217;ll be notified when the next one is released. Feel free to drop by the <a href="http://www.koboldquarterly.com/kqforums/"><em>Kobold Quarterly</em></a> forums to tell us what you think as well.</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/09/24/open-design-005-feythulhu/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://opendesignpodcast.com/odp005-feythulu.mp3" length="53675195" type="audio/mpeg" />
			<itunes:keywords>Chris Pramas,Ed Healy,game design,game mastery,John Wick,Joshua Stevens,Nicolas Logue,Open Design,podcast,Rone Barton,rpg,Skip Williams</itunes:keywords>
		<itunes:subtitle> - Open Design 005: Feythulhu Laying Down the Law edition - Welcome to the Open Design Podcast, a discussion about game design and game mastery with hosts Wolfgang Baur, Ed Healy and Rone Barton. - Regular Features: * &#039;Ask the Kobold&#039; with Skip William...</itunes:subtitle>
		<itunes:summary>(http://opendesignpodcast.com/odpimages/4efey.jpg)

Open Design 005: Feythulhu (http://opendesignpodcast.com/odp005-feythulhu)
Laying Down the Law edition

Welcome to the Open Design Podcast, a discussion about game design and game mastery with hosts Wolfgang Baur, Ed Healy and Rone Barton.

Regular Features:
* &#039;Ask the Kobold&#039; with Skip Williams
* &#039;Wicked Fantasy&#039; with John Wick

Chris Pramas began freelancing in the mid-90s, before becoming a staffer at Wizards of the Coast (http://wizards.com/), where he worked on Chain Mail and Dark*Matter. In 2000, he founded Green Ronin Publishing (http://www.greenronin.com/), one of the first d20 publishers.

Also Mentioned: Dragon Age (http://dragonage.bioware.com/), George RR Martin (http://www.georgerrmartin.com/), The Red Star (http://www.theredstar.com/), and The Whispering Vault.

Josh Stevens has been contributing to Open Design products for a long time. He has contributed four articles to Kobold Quarterly, and worked on Dwarves of the Ironcrags, Halls of the Mountain King, Kobold Ecologies, and Tales of Zobeck.

Josh&#039;s Kobold Quarterly articles include &#039;Gangs of Zobeck&#039; (Kobold Quarterly Issue #4), &#039;Ecology of the Homunculus&#039; (Kobold Quarterly Issue #5), &#039;Crab Diviners of Zobeck&#039; (Kobold Quarterly Issue #6), and &#039;The Ecstasy of Ink&#039; (Kobold Quarterly Issue #8).

To learn more about Open Design, visit Wolfgang Baur&#039;s homepage (http://wolfgangbaur.com/).

Nicolas Logue is a consummate freelancer, working on numerous products for Paizo Publishing (http://paizo.com/) and Wizards of the Coast (http://wizards.com/). He also runs his own publishing company, Sinister Adventures.

Nick&#039;s Open Design credits include Blood of the Gorgon, Kobold Ecologies (http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;cPath=5&amp;products_id=42), &#039;Ecology of the Barghest&#039; (Kobold Quarterly Issue #2), and &#039;Improving Your Improvisation&#039; (Kobold Quarterly Issue #5).

Also Mentioned: Marvel Super Heroes RPG and The Forge (http://www.indie-rpgs.com/).

* * * * *

(http://opendesignpodcast.com/odpimages/rss.jpg)

If you enjoyed this episode, consider subscribing so that you&#039;ll be notified when the next one is released. Feel free to drop by the Kobold Quarterly forums to tell us what you think as well.</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>55:46</itunes:duration>
	</item>
		<item>
		<title>RPG Countdown (23 September 2009)</title>
		<link>http://ephealy.com/2009/09/23/rpg-countdown-23-september-2009/</link>
		<comments>http://ephealy.com/2009/09/23/rpg-countdown-23-september-2009/#comments</comments>
		<pubDate>Wed, 23 Sep 2009 21:40:23 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[RPG Countdown]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=474</guid>
		<description><![CDATA[Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG.
This episode of the Countdown covers the period between 09 September and 22 September 2009.

Did you enjoy this episode? Please leave a comment and share it with others. Consider subscribing so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.

RPG Countdown (23 September 2009)
]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-thumbnail wp-image-213" title="RPG Countdown" src="http://ephealy.com/wp-content/uploads/2009/06/cover_rpgc_300x300-150x150.jpg" alt="RPG Countdown" width="150" height="150" />Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG.</p>
<p><strong><a href="http://rpgcountdown.com/2009-09-23">This episode of the Countdown covers the period between 09 September and 22 September 2009.</a><span id="more-474"></span><br />
</strong></p>
<p>Did you enjoy this episode? Please leave a comment and share it with others. <a href="http://feeds.moonstew.com/RPGCountdown">Consider subscribing</a> so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.</p>
<p align="center"><a href="http://feedburner.google.com/fb/a/mailverify?uri=RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/email.jpg" border="0" alt="Subscribe by eMail" /></a><a href="http://fusion.google.com/add?feedurl=http://feeds.moonstew.com/RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/google.jpg" border="0" alt="Add to Google" /></a><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=303845727"><img src="http://rpgcountdown.com/rpgcimages/itunes.jpg" border="0" alt="Add to iTunes" /></a><a href="http://feeds.moonstew.com/RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/rss.jpg" border="0" alt="Subscribe via RSS" /></a></p>
<p><a href="http://rpgcountdown.com/2009-09-23"><strong>RPG Countdown (23 September 2009)</strong></a></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/09/23/rpg-countdown-23-september-2009/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://rpgcountdown.com/rpg_countdown_20090923.mp3" length="16829626" type="audio/mpeg" />
			<itunes:keywords>podcast,rpg,RPG Countdown</itunes:keywords>
		<itunes:subtitle>Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG. - This episode of the Countdown covers the period between 09 September and 22 September 2009. -  Did you enjoy this episode?</itunes:subtitle>
		<itunes:summary>(http://ephealy.com/wp-content/uploads/2009/06/cover_rpgc_300x300-150x150.jpg)Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG.

This episode of the Countdown covers the period between 09 September and 22 September 2009. (http://rpgcountdown.com/2009-09-23)


Did you enjoy this episode? Please leave a comment and share it with others. Consider subscribing (http://feeds.moonstew.com/RPGCountdown) so that you will get future episodes delivered to you - you won&#039;t have to remember to download each one.
(http://rpgcountdown.com/rpgcimages/email.jpg)(http://rpgcountdown.com/rpgcimages/google.jpg)(http://rpgcountdown.com/rpgcimages/itunes.jpg)(http://rpgcountdown.com/rpgcimages/rss.jpg)

RPG Countdown (23 September 2009)</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>17:25</itunes:duration>
	</item>
		<item>
		<title>Advanced Common Sense (23 September 2009)</title>
		<link>http://ephealy.com/2009/09/23/advanced-common-sense-23-september-2009/</link>
		<comments>http://ephealy.com/2009/09/23/advanced-common-sense-23-september-2009/#comments</comments>
		<pubDate>Wed, 23 Sep 2009 19:26:47 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[advanced common sense]]></category>
		<category><![CDATA[comics]]></category>
		<category><![CDATA[comiXology]]></category>
		<category><![CDATA[war pig radio]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=482</guid>
		<description><![CDATA[Advanced Common Sense (23 September 2009)
Welcome to Advanced Common Sense. This weekly show features the hottest picks chosen by users at comiXology.
This episode of ACS covers the comics coming out on 23 September 2009.
]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-thumbnail wp-image-213" style="margin-top: 3px; margin-bottom: 3px; margin-left: 5px; margin-right: 5px;" title="comiXology" src="http://www.warpigradio.com/wp-content/uploads/2009/07/comiXology.jpg" alt="comiXology" width="150" height="150" /><strong><a href="http://ephealy.com/2009/09/23/advanced-common-sense-23-september-2009/">Advanced Common Sense (23 September 2009)</a></strong></p>
<p>Welcome to Advanced Common Sense. This weekly show features the hottest picks chosen by users at <a href="http://www.comiXology.com/">comiXology</a>.</p>
<p><strong>This episode of ACS covers the comics coming out on 23 September 2009.</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/09/23/advanced-common-sense-23-september-2009/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://ephealy.com/acs_20090923.mp3" length="9220205" type="audio/mpeg" />
			<itunes:keywords>advanced common sense,comics,comiXology,podcast,war pig radio</itunes:keywords>
		<itunes:subtitle>Advanced Common Sense (23 September 2009) - Welcome to Advanced Common Sense. This weekly show features the hottest picks chosen by users at comiXology. - This episode of ACS covers the comics coming out on 23 September 2009.</itunes:subtitle>
		<itunes:summary>(http://www.warpigradio.com/wp-content/uploads/2009/07/comiXology.jpg)Advanced Common Sense (23 September 2009) (http://ephealy.com/2009/09/23/advanced-common-sense-23-september-2009/)

Welcome to Advanced Common Sense. This weekly show features the hottest picks chosen by users at comiXology (http://www.comiXology.com/).

This episode of ACS covers the comics coming out on 23 September 2009.</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>9:36</itunes:duration>
	</item>
		<item>
		<title>The Encountered, Vol. 1 (Atomic Array 030)</title>
		<link>http://ephealy.com/2009/08/28/the-encountered-vol-1-atomic-array-030/</link>
		<comments>http://ephealy.com/2009/08/28/the-encountered-vol-1-atomic-array-030/#comments</comments>
		<pubDate>Fri, 28 Aug 2009 12:00:02 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Alpha Omega RPG]]></category>
		<category><![CDATA[Dave Carter]]></category>
		<category><![CDATA[Earl Fischl]]></category>
		<category><![CDATA[Mind Storm Labs]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[Tom McLaughlin]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=467</guid>
		<description><![CDATA[ The Encountered, Vol. 1 (Atomic Array 030)
Mind Storm Labs returns to the Array! Mind Storm Labs just released The Encountered, Vol. 1, a monster manual for the Alpha Omega RPG, which we featured on Atomic Array 012. We met up with them at Gen Con (see the video, below) and were blown away by the quality of this new book. Naturally, we asked them to come back on the show.
Special Discount For Atomic Array listeners:
$15.00 off Alpha Omega &#38; The Encountered!!!
Discount Code: &#8220;Atomic&#8221;
New World Science &#38; Engineering Commission (NWSEC): ...]]></description>
			<content:encoded><![CDATA[<p><img src="http://atomicarray.com/custom/thumbs/albumaa030.jpg" alt="The Encountered, Vol. 1" hspace="10" vspace="5" align="right" /> <strong><a href="http://atomicarray.com/the-encountered-vol1-aa030">The Encountered, Vol. 1 (Atomic Array 030)</a></strong></p>
<p>Mind Storm Labs returns to the Array! Mind Storm Labs just released <em>The Encountered, Vol. 1</em>, a monster manual for the <em>Alpha Omega</em> RPG, which we featured on <a href="http://atomicarray.com/alpha-omega-aa012">Atomic Array 012</a>. We met up with them at Gen Con (see the video, below) and were blown away by the quality of this new book. Naturally, we asked them to come back on the show.<span id="more-467"></span></p>
<p align="left"><strong>Special Discount For Atomic Array listeners:</strong><br />
<strong><a href="http://www.alphaomegathegame.com/store/product.php?productid=16166">$15.00 off <em>Alpha Omega &amp; The Encountered</em>!!!</a></strong><br />
Discount Code: &#8220;Atomic&#8221;</p>
<p><strong>New World Science &amp; Engineering Commission (NWSEC):</strong> The <em>Alpha Omega</em> community site has a setting wiki, a collaboration section where players and GMs can rub shoulders, an internet player finder, and much more. You can even follow the ongoing exploits of NWSEC field operatives, such as the intrepid Roger Traffler.</p>
<p><strong>Mind Storm Labs at Gen Con Indy 2009</strong></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="300" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.facebook.com/v/251337810412" /><embed type="application/x-shockwave-flash" width="400" height="300" src="http://www.facebook.com/v/251337810412" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><strong>Mind Storm Labs:</strong> <a href="http://www.mindstormlabs.com/">Mind Storm Labs.com</a><br />
<strong>Mind Storm Twitter Feed:</strong> <a href="http://twitter.com/mindstormlabs">@MindStormLabs</a></p>
<p><strong>Alpha Omega RPG:</strong> <a href="http://www.alphaomegathegame.com/">Alpha Omega the Game.com</a><br />
<strong>New World Science &amp; Engineering Commission (NWSEC):</strong> <a href="http://nwsecom.com/">NWSECom.com</a><br />
<strong>Roger Traffler Twitter Feed:</strong> <a href="http://twitter.com/rogertraffler">@RogerTraffler</a></p>
<p>Are you a freelance author or artist? Feel free to contact Mind Storm Labs at <a href="mailto:news@mindstormlabs.com">news@mindstormlabs.com</a> for information about how you can contribute to <em>Alpha Omega</em>.</p>
<p><strong>Ed&#8217;s Pick:</strong> <a href="http://www.amazon.com/gp/product/1558908323?ie=UTF8&amp;tag=ephealycom-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=1558908323">Mimic</a><br />
<strong>Rone&#8217;s Rant:</strong> &#8220;Plastic Surgery Addicts&#8221;</p>
<p><strong>Want to learn more about the <em>Alpha Omega</em>?</strong></p>
<ul>
<li>Atomic Array: <a href="http://atomicarray.com/the-encountered-vol1-aa030">The Encountered, Vol. 1 (Atomic Array 030)</a></li>
<li>Atomic Array: <a href="http://atomicarray.com/alpha-omega-aa012">Episode 012: Alpha Omega</a></li>
<li>Gamer Dome: <a href="http://thegamerdome.com/interview-with-roger-traffler-of-the-nwsec/">Interview with Roger Traffler of the NWSEC</a></li>
<li>Mad Brew Labs: <a href="http://www.madbrewlabs.com/index.php/2008/12/19/ao-the-evolution-of-sci-fi-roleplaying/">AO: The Evolution of Sci-Fi Roleplaying</a></li>
<li>Gnome Stew: <a href="http://www.gnomestew.com/gming-advice/alpha-omega-how-to-gm-this-new-rpg">Alpha Omega: How to GM this New RPG</a></li>
<li>RPGAggression: <a href="http://rpgaggression.blogspot.com/2008/12/rudis-review-alpha-omega.html">Rudis Review: Alpha Omega</a></li>
<li>Mind Storm Labs: <a href="http://atomicarray.com/alpha-omega-core_sample">Alpha Omega Core Rulebook (Sample)</a></li>
<li><strong>Mind Storm Labs:</strong> <a href="http://atomicarray.com/httpatomicarraycomalpha-omega-encounteredv1_sample">The Encountered, Vol. 1 (Sample)</a></li>
</ul>
<p><strong>Special Offer from Atomic Array: $15 off <em>Alpha Omega</em> when you enter the coupon code &#8220;Atomic&#8221; during purchase. Drop by <a href="http://www.alphaomegathegame.com/store/">Mind Storm Labs</a> to pick up your copy today!</strong></p>
<p><strong>Ed&#8217;s Arm, After the Hippie Attack</strong><br />
<a href="http://atomicarray.com/aaimages/hippie.jpg"><img src="http://atomicarray.com/aaimages/hippie.jpg" border="0" alt="" width="250" /></a></p>
<p><a href="http://atomicarray.com/aaimages/hippie.jpg"></a>There is a lot more to the <em>Alpha Omega</em> than we could fit into this one episode. Feel free to ask questions, or leave a comment on the site. You can also share Atomic Array with a friend, or contact us directly. In fact, we&#8217;d love to hear what you think about the games you&#8217;re playing. Tell us what you like (or don&#8217;t), and what you&#8217;d like to see on the Array in the future.</p>
<p><strong>Did you enjoy this episode? Please leave a comment, and share it with others. <a href="http://feeds.moonstew.com/AtomicArray">Consider subscribing</a> so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.</strong></p>
<p align="center"><a href="http://www.feedburner.com/fb/a/emailverifySubmit?feedId=2148805"><img src="http://atomicarray.com/aaimages/email.jpg" border="0" alt="Subscribe by eMail" /></a><a href="http://fusion.google.com/add?feedurl=http://feeds.moonstew.com/AtomicArray"><img src="http://atomicarray.com/aaimages/google.jpg" border="0" alt="Add to Google" /></a><a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=284891385"><img src="http://atomicarray.com/aaimages/itunes.jpg" border="0" alt="Add to iTunes" /></a><a style="text-decoration: none;" href="http://feeds.moonstew.com/AtomicArray"><img src="http://atomicarray.com/aaimages/rss.jpg" border="0" alt="Subscribe via RSS" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/08/28/the-encountered-vol-1-atomic-array-030/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://atomicarray.com/aa030_the_encountered_vol1.mp3" length="49479112" type="audio/mpeg" />
			<itunes:keywords>Alpha Omega RPG,Dave Carter,Earl Fischl,Mind Storm Labs,podcast,rpg,Tom McLaughlin</itunes:keywords>
		<itunes:subtitle> The Encountered, Vol. 1 (Atomic Array 030) - Mind Storm Labs returns to the Array! Mind Storm Labs just released The Encountered, Vol. 1, a monster manual for the Alpha Omega RPG, which we featured on Atomic Array 012.</itunes:subtitle>
		<itunes:summary>(http://atomicarray.com/custom/thumbs/albumaa030.jpg) The Encountered, Vol. 1 (Atomic Array 030) (http://atomicarray.com/the-encountered-vol1-aa030)

Mind Storm Labs returns to the Array! Mind Storm Labs just released The Encountered, Vol. 1, a monster manual for the Alpha Omega RPG, which we featured on Atomic Array 012 (http://atomicarray.com/alpha-omega-aa012). We met up with them at Gen Con (see the video, below) and were blown away by the quality of this new book. Naturally, we asked them to come back on the show.
Special Discount For Atomic Array listeners:
$15.00 off Alpha Omega &amp; The Encountered!!!
Discount Code: &quot;Atomic&quot;

New World Science &amp; Engineering Commission (NWSEC): The Alpha Omega community site has a setting wiki, a collaboration section where players and GMs can rub shoulders, an internet player finder, and much more. You can even follow the ongoing exploits of NWSEC field operatives, such as the intrepid Roger Traffler.

Mind Storm Labs at Gen Con Indy 2009



Mind Storm Labs: Mind Storm Labs.com (http://www.mindstormlabs.com/)
Mind Storm Twitter Feed: @MindStormLabs (http://twitter.com/mindstormlabs)

Alpha Omega RPG: Alpha Omega the Game.com (http://www.alphaomegathegame.com/)
New World Science &amp; Engineering Commission (NWSEC): NWSECom.com (http://nwsecom.com/)
Roger Traffler Twitter Feed: @RogerTraffler (http://twitter.com/rogertraffler)

Are you a freelance author or artist? Feel free to contact Mind Storm Labs at news@mindstormlabs.com (mailto:news@mindstormlabs.com) for information about how you can contribute to Alpha Omega.

Ed&#039;s Pick: Mimic (http://www.amazon.com/gp/product/1558908323?ie=UTF8&amp;tag=ephealycom-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=1558908323)
Rone&#039;s Rant: &quot;Plastic Surgery Addicts&quot;

Want to learn more about the Alpha Omega?

	* Atomic Array: The Encountered, Vol. 1 (Atomic Array 030) (http://atomicarray.com/the-encountered-vol1-aa030)
	* Atomic Array: Episode 012: Alpha Omega (http://atomicarray.com/alpha-omega-aa012)
	* Gamer Dome: Interview with Roger Traffler of the NWSEC (http://thegamerdome.com/interview-with-roger-traffler-of-the-nwsec/)
	* Mad Brew Labs: AO: The Evolution of Sci-Fi Roleplaying (http://www.madbrewlabs.com/index.php/2008/12/19/ao-the-evolution-of-sci-fi-roleplaying/)
	* Gnome Stew: Alpha Omega: How to GM this New RPG (http://www.gnomestew.com/gming-advice/alpha-omega-how-to-gm-this-new-rpg)
	* RPGAggression: Rudis Review: Alpha Omega (http://rpgaggression.blogspot.com/2008/12/rudis-review-alpha-omega.html)
	* Mind Storm Labs: Alpha Omega Core Rulebook (Sample) (http://atomicarray.com/alpha-omega-core_sample)
	* Mind Storm Labs: The Encountered, Vol. 1 (Sample) (http://atomicarray.com/httpatomicarraycomalpha-omega-encounteredv1_sample)

Special Offer from Atomic Array: $15 off Alpha Omega when you enter the coupon code &quot;Atomic&quot; during purchase. Drop by Mind Storm Labs (http://www.alphaomegathegame.com/store/) to pick up your copy today!

Ed&#039;s Arm, After the Hippie Attack
(http://atomicarray.com/aaimages/hippie.jpg)

 (http://atomicarray.com/aaimages/hippie.jpg)There is a lot more to the Alpha Omega than we could fit into this one episode. Feel free to ask questions, or leave a comment on the site. You can also share Atomic Array with a friend, or contact us directly. In fact, we&#039;d love to hear what you think about the games you&#039;re playing. Tell us what you like (or don&#039;t), and what you&#039;d like to see on the Array in the future.

Did you enjoy this episode? Please leave a comment, and share it with others. Consider subscribing (http://feeds.moonstew.com/AtomicArray) so that you will get future episodes delivered to you - you won&#039;t have to remember to download each one.
(http://atomicarray.com/aaimages/email.jpg)(http://atomicarray.com/aaimages/google.jpg)(http://atomicarray.com/aaimages/itunes.jpg)(http://atomicarray.com/aaimages/rss.jpg)</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>51:24</itunes:duration>
	</item>
		<item>
		<title>Open Design 004: Dwarves of the Ironcrags</title>
		<link>http://ephealy.com/2009/08/27/open-design-004-dwarves-of-the-ironcrags/</link>
		<comments>http://ephealy.com/2009/08/27/open-design-004-dwarves-of-the-ironcrags/#comments</comments>
		<pubDate>Thu, 27 Aug 2009 12:00:09 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Ed Greenwood]]></category>
		<category><![CDATA[Ed Healy]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[game mastery]]></category>
		<category><![CDATA[Monte Cook]]></category>
		<category><![CDATA[Open Design]]></category>
		<category><![CDATA[Rone Barton]]></category>
		<category><![CDATA[Skip Williams]]></category>
		<category><![CDATA[Stefen Styrsky]]></category>
		<category><![CDATA[Steve Kenson]]></category>
		<category><![CDATA[Wolfgang Baur]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=464</guid>
		<description><![CDATA[
Open Design 004: Dwarves of the Ironcrags
World Creation edition
Welcome to the Open Design Podcast, a discussion about game design and game mastery with hosts Wolfgang Baur, Ed Healy and Rone Barton.
Regular Features:
* &#8216;Ask the Kobold&#8217; with Skip Williams
* &#8216;Game Theories&#8217; with Monte Cook
Also Mentioned: ENnie Awards.
Steve Kenson&#8217;s gaming resume is long and distinguished, and includes contributions to Shadowrun, World of Darkness, Marvel Super-Heroes, GURPS, DragonLance, and more. In recent years, his innovative designs spawned Mutants &#38; Masterminds, Blue Rose: the Roleplaying Game of Romantic Fantasy, and True20 Fantasy Roleplay.
Also Mentioned: ...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.koboldquarterly.com/"><img style="margin: 3px 5px; border: 0pt" src="http://www.koboldquarterly.com/images/cover-ironcrags.jpg" alt="Dwarves of the Ironcrags" align="right" /></a></p>
<p><strong><a href="http://opendesignpodcast.com/odp004-dwarves-of-the-ironcrags">Open Design 004: Dwarves of the Ironcrags</a></strong><br />
<em>World Creation edition</em></p>
<p>Welcome to the Open Design Podcast, a discussion about game design and game mastery with hosts Wolfgang Baur, Ed Healy and Rone Barton.<span id="more-464"></span></p>
<p><strong>Regular Features:</strong><br />
* &#8216;Ask the Kobold&#8217; with <strong>Skip Williams</strong><br />
* &#8216;Game Theories&#8217; with <strong>Monte Cook</strong></p>
<p><strong>Also Mentioned:</strong> <a href="http://www.ennie-awards.com/">ENnie Awards</a>.</p>
<p><strong>Steve Kenson</strong>&#8217;s gaming resume is long and distinguished, and includes contributions to <em>Shadowrun</em>, <em>World of Darkness</em>, <em>Marvel Super-Heroes</em>, <em>GURPS</em>, <em>DragonLance</em>, and more. In recent years, his innovative designs spawned <em>Mutants &amp; Masterminds</em>, <em>Blue Rose</em>: the Roleplaying Game of Romantic Fantasy, and <em>True20 Fantasy Roleplay</em>.</p>
<p><strong>Also Mentioned:</strong> <a href="http://www.amazon.com/gp/product/1932442960?ie=UTF8&amp;tag=ephealycom-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=1932442960"><em>Hobby Games: The 100 Best</em></a> (Green Ronin Publishing).</p>
<p><strong>Stefen Styrsky</strong> joined Open Design with the <em>Empire of the Ghouls</em> project, and has been with us ever since. Not only has he started contributing great content to the projects themselves, you can also find his Bard articles in the pages of <em>Kobold Quarterly</em>.</p>
<p>Stefen&#8217;s Open Design credits include &#8216;Horn of Triumph: Magical Instruments&#8217; (<a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;cPath=1&amp;products_id=23"><em>Kobold Quarterly</em> Issue #5</a>) and &#8216;The Bardic Road&#8217; (<a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;cPath=1&amp;products_id=45"><em>Kobold Quarterly</em> Issue #9</a>).</p>
<p>To learn more about Open Design, <a href="http://wolfgangbaur.com/">visit Wolfgang Baur&#8217;s homepage</a>.</p>
<p><strong>Ed Greenwood</strong> is the creator of the <em>Forgotten Realms</em>, which grew out of his home D&amp;D game in 1975. Ed has published over two hundred articles of Realmslore and has written over thirty books and modules for TSR and Wizards of the Coast. In addition, Ed has edited over a dozen small press magazines.</p>
<p>Ed&#8217;s Open Design credits include <a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;cPath=5&amp;products_id=53">Tales of Zobeck</a>, &#8216;On the Streets Where Heroes Live&#8217; (<a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;cPath=1&amp;products_id=2"><em>Kobold Quarterly</em> Issue #2</a>), &#8216;Revering Ninkash&#8217; (<a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;cPath=1&amp;products_id=48"><em>Kobold Quarterly</em> Issue #10</a>), and <a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;cPath=3&amp;products_id=12"><em>Kobold Guide to Game Design</em>, Vol. 1</a>.</p>
<p><strong>Also Mentioned:</strong> <a href="http://www.daniellesteel.net/">Danielle Steel</a>, <a href="http://www.seussville.com/">Dr. Seuss</a>, <a href="http://www.fantasticfiction.co.uk/m/julian-may/">Julian May</a>, <a href="http://www.dyingearth.com/">Dying Earth</a>, <a href="http://www.jorune.org/">Skyrealms of Jorune</a>, <a href="http://bluerose.greenronin.com/">Blue Rose</a>, and the Great God Zob-Lob.</p>
<p><strong>* * * * *</strong></p>
<p><a href="http://feeds.moonstew.com/OpenDesignPodcast"><img class="size-medium wp-image-508 alignright" style="margin: 3px 5px; border: 0pt" title="Subscribe to ODP" src="http://opendesignpodcast.com/odpimages/rss.jpg" alt="Subscribe to ODP" width="60" align="right" /></a></p>
<p>If you enjoyed this episode, <a href="http://feeds.moonstew.com/OpenDesignPodcast"><strong>consider subscribing</strong></a> so that you&#8217;ll be notified when the next one is released. Feel free to drop by the <a href="http://www.koboldquarterly.com/kqforums/"><em>Kobold Quarterly</em></a> forums to tell us what you think as well.</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/08/27/open-design-004-dwarves-of-the-ironcrags/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>RPG Countdown (26 August 2009)</title>
		<link>http://ephealy.com/2009/08/26/rpg-countdown-26-august-2009/</link>
		<comments>http://ephealy.com/2009/08/26/rpg-countdown-26-august-2009/#comments</comments>
		<pubDate>Wed, 26 Aug 2009 12:00:39 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[RPG Countdown]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=460</guid>
		<description><![CDATA[Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG.
This episode of the Countdown covers the period between 12 August and 25 August 2009.

Make sure you visit our sponsor, RPG Now, where you can find these, and other great RPG products.
Did you enjoy this episode? Please leave a comment and share it with others. consider subscribing so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.

RPG Countdown (26 August 2009)
The ...]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-thumbnail wp-image-213" title="RPG Countdown" src="http://ephealy.com/wp-content/uploads/2009/06/cover_rpgc_300x300-150x150.jpg" alt="RPG Countdown" width="150" height="150" />Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG.</p>
<p><strong><a href="http://rpgcountdown.com/2009-08-26">This episode of the Countdown covers the period between 12 August and 25 August 2009.</a><span id="more-460"></span><br />
</strong></p>
<p>Make sure you visit our sponsor, <a title="RPG Now" href="http://www.rpgnow.com/index.php?affiliate_id=241869">RPG Now</a>, where you can find these, and other great RPG products.</p>
<p><strong>Did you enjoy this episode? Please leave a comment and share it with others. <a href="http://feeds.moonstew.com/RPGCountdown">consider subscribing</a> so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.</strong></p>
<p align="center"><a href="http://feedburner.google.com/fb/a/mailverify?uri=RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/email.jpg" border="0" alt="Subscribe by eMail" /></a><a href="http://fusion.google.com/add?feedurl=http://feeds.moonstew.com/RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/google.jpg" border="0" alt="Add to Google" /></a><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=303845727"><img src="http://rpgcountdown.com/rpgcimages/itunes.jpg" border="0" alt="Add to iTunes" /></a><a href="http://feeds.moonstew.com/RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/rss.jpg" border="0" alt="Subscribe via RSS" /></a></p>
<p><a href="http://rpgcountdown.com/2009-08-26"><strong>RPG Countdown (26 August 2009)</strong></a></p>
<p><strong>The Hot List</strong><br />
<strong>10:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=63940?affiliate_id=241869"><em>Cold Warriors</em></a>, 93 Games Studio<br />
<strong>9:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=64004?affiliate_id=241869"><em>Expanded Character Sheet (Pathfinder RPG)</em></a>, LPJ Design<br />
<strong>8:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=63680?affiliate_id=241869"><em>Mysteries of the Hollow Earth</em></a>, Exile Game Studio<br />
<strong>7:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=63885?affiliate_id=241869"><em>The Darkest Hour</em></a>, Crafty Games<br />
<strong>6:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=63931?affiliate_id=241869"><em>Spellbound Kingdoms</em></a>, T. Shield Studios<br />
<strong>5:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=64135?affiliate_id=241869"><em>Eclipse Phase</em></a>, Posthuman Studios<br />
<strong>4:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=64009?affiliate_id=241869"><em>Trailblazer</em></a>, Bad Axe Games<br />
<strong>3:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=64033?affiliate_id=241869"><em>Geist: The Sin-Eaters</em></a>, White Wolf Publishing<br />
<strong>2:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=63908?affiliate_id=241869"><em>Tome of Secrets</em></a>, Adamant Entertainment<br />
<strong>1:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=63884?affiliate_id=241869"><em>Fantasy Craft</em></a>, Crafty Games</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/08/26/rpg-countdown-26-august-2009/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>What can we learn from my girls’ dentist?</title>
		<link>http://ephealy.com/2009/08/20/what-can-we-learn-from-my-girls%e2%80%99-dentist/</link>
		<comments>http://ephealy.com/2009/08/20/what-can-we-learn-from-my-girls%e2%80%99-dentist/#comments</comments>
		<pubDate>Thu, 20 Aug 2009 08:02:13 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[customer awareness]]></category>
		<category><![CDATA[dentist]]></category>
		<category><![CDATA[kids]]></category>
		<category><![CDATA[Little Shop of Horrors]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=445</guid>
		<description><![CDATA[I hated going to the dentist as a kid. When I was 7 (?), I had six teeth pulled because of crowding in my mouth. It was terrifying.

My girls went to the dentist today—and loved it. They came home telling stories about ‘the fun dentist’, and asking when they could go back.
What can we learn from my girls’ dentist?
(1) First impressions set the tone: When I was a kid, the waiting room at my dentist included a windowless paneled wall, a couple chairs, and a Mr. Potato Head (missing most ...]]></description>
			<content:encoded><![CDATA[<p>I hated going to the dentist as a kid. When I was 7 (?), I had six teeth pulled because of crowding in my mouth. It was terrifying.<span id="more-445"></span></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="344" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/bOtMizMQ6oM&amp;hl=en&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="425" height="344" src="http://www.youtube.com/v/bOtMizMQ6oM&amp;hl=en&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>My girls went to the dentist today—and loved it. They came home telling stories about ‘the fun dentist’, and asking when they could go back.</p>
<p><strong>What can we learn from my girls’ dentist?</strong></p>
<p>(1) <em>First impressions set the tone</em>: When I was a kid, the waiting room at my dentist included a windowless paneled wall, a couple chairs, and a Mr. Potato Head (missing most of the pieces). As soon as my girls walked into their dentist, they were greeted by a huge fish tank—not doubt inspired by Nemo—and a cache of toys, surrounded by a bright, colorful, warm environment. Where I was off balance and on edge, their waiting room said, “Get ready, kiddo. It’s time to have fun.”</p>
<p>(2) <em>Establish rapport</em>: When it was time to bring the girls in for their check-up, they weren’t sent down a creepy hallway to a lonely room where they had to sit all alone for 20 minutes. Instead, a dental hygienist sat them down and, pulling out a tray of multi-colored nail polish, proceeded to paint their nails in rainbow hue. For a young girl, what’s more fun than having a young woman spend 10 minutes making you feel special?</p>
<p>(3) <em>Involvement removes fear</em>: Familiarity may well breed contempt, but it can also allay fears. After getting their X-rays, the girls were given miniature version of the X-ray photo to keep. When the dentist looked them over, she had the girls follow along on their own copy. All those machines and strange tools were, all of a sudden, not as scary.</p>
<p>(4) <em>Entertain</em>: The lights at the dentist have to be bright. They are really really bright. It’s one of the most annoying things about dental visits. Not here… the girls were given—to keep—special flowery sun glasses to wear while they were in the chair. They pretended to be at the beach.</p>
<p>Oh, and before poking around in their mouth, the dentist brushed glitter on their now-dry nails and let them pick out sticker highlights as well.</p>
<p>And when they came home, they were sent off with a bag full of cavity-fighting lollipops, gum, ‘special toothpaste’ and new Dora toothbrushes.</p>
<p>The extra attention may have added 15 minutes to the visit. The gifts may have added $5 to the bill. The joy and excitement in my girls’ after experiencing something that terrified me as a child?</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/08/20/what-can-we-learn-from-my-girls%e2%80%99-dentist/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Gen Con Indy 2009 Redux</title>
		<link>http://ephealy.com/2009/08/17/gen-con-indy-2009-redux/</link>
		<comments>http://ephealy.com/2009/08/17/gen-con-indy-2009-redux/#comments</comments>
		<pubDate>Mon, 17 Aug 2009 12:00:42 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[4 Winds Fantasy Gaming]]></category>
		<category><![CDATA[Atomic Array]]></category>
		<category><![CDATA[Diana Jones Awards]]></category>
		<category><![CDATA[Fat Dragon Games]]></category>
		<category><![CDATA[Gen Con]]></category>
		<category><![CDATA[Mongoose Publishing]]></category>
		<category><![CDATA[Paizo Publishing]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[RPG Countdown]]></category>
		<category><![CDATA[Terra/Sol Games]]></category>
		<category><![CDATA[This Just in From Gen Con]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=454</guid>
		<description><![CDATA[I had a blast at Gen Con this year. It was a big show for Moonstew &#8211; Rone and I released nine episodes during the show. &#8220;The best for days in radio!&#8221;
Here&#8217;s a peak at the madness:
This Just In…From GenCon 2009! Pre-show #2:
On the second pre-show episode of This Just In From GenCon 2009, I joined Ryan Macklin to talk about convention survival.
Diana Jones Awards: I was proud to sponsor this year&#8217;s award. Dominion walked away with the well-deserved recognition.
Day 1
Atomic Array: Gen Con 2009 Special Edition I: Paizo Publishing, ...]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-453" title="albumgc09se" src="http://ephealy.com/wp-content/uploads/2009/08/albumgc09se.jpg" alt="albumgc09se" width="125" height="125" />I had a blast at Gen Con this year. It was a big show for Moonstew &#8211; Rone and I released nine episodes during the show. &#8220;The best for days in radio!&#8221;</p>
<p>Here&#8217;s a peak at the madness:<span id="more-454"></span></p>
<p><strong><a href="http://ephealy.com/2009/07/30/this-just-in…from-gencon-2009-pre-show-2/">This Just In…From GenCon 2009! Pre-show #2</a>:</strong><br />
On the second pre-show episode of This Just In From GenCon 2009, I joined Ryan Macklin to talk about convention survival.</p>
<p><strong><a href="http://www.dianajonesaward.org/">Diana Jones Awards</a>:</strong> I was proud to sponsor this year&#8217;s award. <em>Dominion</em> walked away with the well-deserved recognition.</p>
<h3>Day 1</h3>
<p><strong><a href="http://atomicarray.com/specials/gencon09-special-day01">Atomic Array: Gen Con 2009 Special Edition I</a>:</strong> Paizo Publishing, 4 Winds Fantasy Gaming and Mongoose Publishing.</p>
<p>I took some nifty videos as well. If you&#8217;d like to check them out, hook up with me on <a href="http://www.facebook.com/ed.healy">Facebook</a>.</p>
<h3>Day 2</h3>
<p><strong><a href="http://atomicarray.com/specials/gencon09-special-day02">Atomic Array: Gen Con 2009 Special Edition II</a>:</strong> Mongoose Publishing, Terra/Sol Games and Paizo Publishing.</p>
<p><strong><a href="http://atomicarray.com/pathfinder-rpg-aa029">Pathfinder RPG (Atomic Array 029)</a>:</strong> Jason Bulmahn talks about the new rules. James Jacobs and Wes Schneider talk about Council of Thieves, the first AP using the new Pathfinder RPG.</p>
<h3>Day 3</h3>
<p><strong><a href="http://atomicarray.com/specials/gencon09-special-day03">Atomic Array: Gen Con 2009 Special Edition III</a>:</strong> In addition to our normal coverage, Brandon Hodge continues to get us interesting &#8216;gamer at the con&#8217; quotes.</p>
<p><strong><a href="http://ephealy.com/2009/08/16/this-just-in…from-gencon-2009-saturday-5pm/">This Just In…From GenCon 2009! Saturday 5pm</a>:</strong> I cohosted an episode of This Just in… with Ryan Macklin and had a blast. Guests Eddy Webb (White Wolf Publishing) and Brennan Taylor (Indie Press Revolution) were awesome.</p>
<h3>Day 4</h3>
<p><strong><a href="http://atomicarray.com/specials/gencon09-special-day04">Atomic Array: Gen Con 2009 Special Edition IV</a>:</strong> Paizo and Mongoose and Fat Dragon Games and more quotes.</p>
<p><strong><a href="http://rpgcountdown.com/2008">RPG Countdown: Best of 2008 Special</a>:</strong> We’ve counted down the 100 hottest selling digital RPG products of 2008 &#8211; 25 each day. On Sunday, we reached #1!</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/08/17/gen-con-indy-2009-redux/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>This Just In…From GenCon 2009! Saturday 5pm</title>
		<link>http://ephealy.com/2009/08/16/this-just-in%e2%80%a6from-gencon-2009-saturday-5pm/</link>
		<comments>http://ephealy.com/2009/08/16/this-just-in%e2%80%a6from-gencon-2009-saturday-5pm/#comments</comments>
		<pubDate>Sun, 16 Aug 2009 00:00:03 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Brennan Taylor]]></category>
		<category><![CDATA[Eddy Webb]]></category>
		<category><![CDATA[Indie Press Revolution]]></category>
		<category><![CDATA[Ryan Macklin]]></category>
		<category><![CDATA[This Just in From Gen Con]]></category>
		<category><![CDATA[White Wolf Publishing]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=438</guid>
		<description><![CDATA[I cohosted an episode of This Just in&#8230; with Ryan Macklin and had a blast. Guests Eddy Webb (White Wolf Publishing) and Brennan Taylor (Indie Press Revolution) were awesome. I&#8217;m not sure if we talked about anything important, but we had fun.
]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-428" style="margin-top: 3px; margin-bottom: 3px; margin-left: 5px; margin-right: 5px;" title="tjgencon" src="http://ephealy.com/wp-content/uploads/2009/08/tjgencon.jpg" alt="tjgencon" width="116" height="116" />I cohosted an episode of This Just in&#8230; with Ryan Macklin and had a blast. Guests Eddy Webb (<a style="color: #2970a6; text-decoration: none; padding: 0px; margin: 0px;" href="http://www.white-wolf.com/">White Wolf Publishing</a>) and Brennan Taylor (<a style="color: #2970a6; text-decoration: none; padding: 0px; margin: 0px;" href="http://www.indiepressrevolution.com/xcart/home.php">Indie Press Revolution</a>) were awesome. I&#8217;m not sure if we talked about anything important, but we had fun.</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/08/16/this-just-in%e2%80%a6from-gencon-2009-saturday-5pm/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://ephealy.com/tjifgc09_sat5.mp3" length="3795068" type="audio/mpeg" />
			<itunes:keywords>Brennan Taylor,Eddy Webb,Indie Press Revolution,Ryan Macklin,This Just in From Gen Con,White Wolf Publishing</itunes:keywords>
		<itunes:subtitle>I cohosted an episode of This Just in... with Ryan Macklin and had a blast. Guests Eddy Webb (White Wolf Publishing) and Brennan Taylor (Indie Press Revolution) were awesome. I&#039;m not sure if we talked about anything important, but we had fun.</itunes:subtitle>
		<itunes:summary>(http://ephealy.com/wp-content/uploads/2009/08/tjgencon.jpg)I cohosted an episode of This Just in... with Ryan Macklin and had a blast. Guests Eddy Webb (White Wolf Publishing (http://www.white-wolf.com/)) and Brennan Taylor (Indie Press Revolution (http://www.indiepressrevolution.com/xcart/home.php)) were awesome. I&#039;m not sure if we talked about anything important, but we had fun.</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>5:10</itunes:duration>
	</item>
		<item>
		<title>Your Second Chance is Now</title>
		<link>http://ephealy.com/2009/08/09/your-second-chance-is-now/</link>
		<comments>http://ephealy.com/2009/08/09/your-second-chance-is-now/#comments</comments>
		<pubDate>Sun, 09 Aug 2009 10:55:58 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Atomic Array]]></category>
		<category><![CDATA[Geist: The Sin-Eaters]]></category>
		<category><![CDATA[motivation]]></category>
		<category><![CDATA[Tracy Chapman]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=433</guid>
		<description><![CDATA[
If not now then when
Tracy Chapman, “If Not Now&#8230;”
On a recent episode of Atomic Array, we featured Geist: The Sin-Eaters, the new storytelling game from White Wolf Publishing. I like many things about the game, but the one I keep coming back to is the tag line: “A Game of Second Chances.”
Part of the intrigue in Geist: The Sin-Eaters surrounds the question, “If you came back from the dead with a second lease on life, what is the most important thing you’d want to accomplish?” This is the very question ...]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-431" style="margin-top: 3px; margin-bottom: 3px; margin-left: 5px; margin-right: 5px;" title="home014" src="http://ephealy.com/wp-content/uploads/2009/08/home014.jpg" alt="home014" width="190" height="190" /></p>
<p style="text-align: center;"><em>If not now then when</em><br />
Tracy Chapman, “<a href="http://www.amazon.com/gp/product/B000002H5I?ie=UTF8&amp;tag=ephealycom-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=B000002H5I">If Not Now&#8230;</a>”<span id="more-433"></span></p>
<p>On a recent episode of <a href="http://atomicarray.com/geist-the-sin-eaters-aa027">Atomic Array</a>, we featured <em><a href="http://white-wolf.com/geist/">Geist: The Sin-Eaters</a></em>, the new storytelling game from White Wolf Publishing. I like many things about the game, but the one I keep coming back to is the tag line: “A Game of Second Chances.”</p>
<p>Part of the intrigue in <em>Geist: The Sin-Eaters</em> surrounds the question, “If you came back from the dead with a second lease on life, what is the most important thing you’d want to accomplish?” This is the very question we posed to the Atomic Array audience for that episode’s giveaway. The responses we’ve received vary from comical entertainment to open-hearted introspection, all very good. While we’ll be announcing the winner on our August 14th show, there’s another question that grew out of my experience with this game, and my review of the entries, that I can’t shake:</p>
<p><strong>Why wait?</strong></p>
<p>If you can put your finger on that one thing you’d like to accomplish—that one task as yet undone that you would focus on if given a second chance—why not go for it? You’re not dead. While you still draw breath, you have time.</p>
<p>This is your second chance. The past is dead and gone; you cannot change it. Today is a new day and the beginning of your new life. This is your second chance. Use it.</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/08/09/your-second-chance-is-now/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Strike Force 7 (Atomic Array 028)</title>
		<link>http://ephealy.com/2009/07/31/strike-force-7-atomic-array-028/</link>
		<comments>http://ephealy.com/2009/07/31/strike-force-7-atomic-array-028/#comments</comments>
		<pubDate>Fri, 31 Jul 2009 12:00:42 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Atomic Array]]></category>
		<category><![CDATA[Hyrum Savage]]></category>
		<category><![CDATA[OtherWorld Creations]]></category>
		<category><![CDATA[RuneQuest]]></category>
		<category><![CDATA[Savage Worlds]]></category>
		<category><![CDATA[Spycraft]]></category>
		<category><![CDATA[Stan!]]></category>
		<category><![CDATA[Strike Force 7]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=426</guid>
		<description><![CDATA[ Strike Force 7 (Atomic Array 028)
This week Stan! Brown and Hyrum Savage join us – they’re here to enlist your help in fighting terrorist organizations bent on world domination as part of Strike Force 7!
OtherWorld Creations: OtherWorlds.cx
Ed&#8217;s Pick: The Tactical Advantage
Rone&#8217;s Rant: &#8220;Bad Sequels&#8221;
Want to learn more about Strike Force 7? Read on&#8230;

Atomic Array: Strike Force 7 (Atomic Array 028)
Game Cryer: Review by Chris Perrin
Uncle Bear: Impressions
Flames Rising: Savaged! Review by Todd Cash
Emerson&#8217;s Bookshelf: Now with RuneQuest and Savage Worlds
allgeektout: Hiding in Plain Sight
Atomic Array: Free Mini-Mission

Drop by OtherWorld ...]]></description>
			<content:encoded><![CDATA[<p><img src="http://atomicarray.com/custom/thumbs/albumaa028.jpg" alt="Strike Force 7" hspace="10" vspace="5" align="right" /> <strong><a href="http://atomicarray.com/strike-force-7-aa028">Strike Force 7 (Atomic Array 028)</a></strong></p>
<p>This week Stan! Brown and Hyrum Savage join us – they’re here to enlist your help in fighting terrorist organizations bent on world domination as part of <em>Strike Force 7</em>!<span id="more-426"></span></p>
<p><strong>OtherWorld Creations:</strong> <a href="http://www.otherworlds.cx/">OtherWorlds.cx</a></p>
<p><strong>Ed&#8217;s Pick:</strong> <a href="http://www.amazon.com/gp/product/0873649753?ie=UTF8&amp;tag=ephealycom-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=0873649753">The Tactical Advantage</a></p>
<p><strong>Rone&#8217;s Rant:</strong> &#8220;Bad Sequels&#8221;</p>
<p><strong>Want to learn more about <em>Strike Force 7</em>? Read on&#8230;</strong></p>
<ul>
<li>Atomic Array: <a href="http://atomicarray.com/strike-force-7-aa028">Strike Force 7 (Atomic Array 028)</a></li>
<li>Game Cryer: <a href="http://gamecryer.com/2009/07/31/strike-force-7/">Review by Chris Perrin</a></li>
<li>Uncle Bear: <a href="http://unclebear.com/?p=3724">Impressions</a></li>
<li>Flames Rising: <a href="http://www.flamesrising.com/sf7-savaged-review">Savaged! Review by Todd Cash</a></li>
<li>Emerson&#8217;s Bookshelf: <a href="http://emersonsbookshelf.blogspot.com/2009/07/strike-force-7-now-with-runequest-or.html">Now with RuneQuest and Savage Worlds</a></li>
<li>allgeektout: <a href="http://allgeektout.com/2009/07/31/hiding-in-plain-sight/">Hiding in Plain Sight</a></li>
<li>Atomic Array: <a href="http://atomicarray.com/strike-force-7-mini-mission">Free Mini-Mission</a></li>
</ul>
<p><strong>Drop by <a href="http://www.otherworlds.cx/">OtherWorld Creations</a> today!</strong></p>
<p>There is a lot more to <em>Strike Force 7</em> than we could fit into this one episode. Feel free to ask questions, or leave a comment on the site. You can also share Atomic Array with a friend, or contact us directly. In fact, we&#8217;d love to hear what you think about the games you&#8217;re playing. Tell us what you like (or don&#8217;t), and what you&#8217;d like to see on the Array in the future.</p>
<p><strong>Did you enjoy this episode? Please leave a comment, and share it with others. <a href="http://feeds.moonstew.com/AtomicArray">Consider subscribing</a> so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.</strong></p>
<p align="center"><a href="http://www.feedburner.com/fb/a/emailverifySubmit?feedId=2148805"><img src="http://atomicarray.com/aaimages/email.jpg" border="0" alt="Subscribe by eMail" /></a><a href="http://fusion.google.com/add?feedurl=http://feeds.moonstew.com/AtomicArray"><img src="http://atomicarray.com/aaimages/google.jpg" border="0" alt="Add to Google" /></a><a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=284891385"><img src="http://atomicarray.com/aaimages/itunes.jpg" border="0" alt="Add to iTunes" /></a><a href="http://feeds.moonstew.com/AtomicArray"><img src="http://atomicarray.com/aaimages/rss.jpg" border="0" alt="Subscribe via RSS" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/07/31/strike-force-7-atomic-array-028/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://atomicarray.com/aa028_strike_force_7.mp3" length="45749652" type="audio/mpeg" />
			<itunes:keywords>Atomic Array,Hyrum Savage,OtherWorld Creations,podcast,RuneQuest,Savage Worlds,Spycraft,Stan!,Strike Force 7</itunes:keywords>
		<itunes:subtitle> Strike Force 7 (Atomic Array 028) - This week Stan! Brown and Hyrum Savage join us – they’re here to enlist your help in fighting terrorist organizations bent on world domination as part of Strike Force 7! - OtherWorld Creations: OtherWorlds.</itunes:subtitle>
		<itunes:summary>(http://atomicarray.com/custom/thumbs/albumaa028.jpg) Strike Force 7 (Atomic Array 028) (http://atomicarray.com/strike-force-7-aa028)

This week Stan! Brown and Hyrum Savage join us – they’re here to enlist your help in fighting terrorist organizations bent on world domination as part of Strike Force 7!

OtherWorld Creations: OtherWorlds.cx (http://www.otherworlds.cx/)

Ed&#039;s Pick: The Tactical Advantage (http://www.amazon.com/gp/product/0873649753?ie=UTF8&amp;tag=ephealycom-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=0873649753)

Rone&#039;s Rant: &quot;Bad Sequels&quot;

Want to learn more about Strike Force 7? Read on...

	* Atomic Array: Strike Force 7 (Atomic Array 028) (http://atomicarray.com/strike-force-7-aa028)
	* Game Cryer: Review by Chris Perrin (http://gamecryer.com/2009/07/31/strike-force-7/)
	* Uncle Bear: Impressions (http://unclebear.com/?p=3724)
	* Flames Rising: Savaged! Review by Todd Cash (http://www.flamesrising.com/sf7-savaged-review)
	* Emerson&#039;s Bookshelf: Now with RuneQuest and Savage Worlds (http://emersonsbookshelf.blogspot.com/2009/07/strike-force-7-now-with-runequest-or.html)
	* allgeektout: Hiding in Plain Sight (http://allgeektout.com/2009/07/31/hiding-in-plain-sight/)
	* Atomic Array: Free Mini-Mission (http://atomicarray.com/strike-force-7-mini-mission)

Drop by OtherWorld Creations (http://www.otherworlds.cx/) today!

There is a lot more to Strike Force 7 than we could fit into this one episode. Feel free to ask questions, or leave a comment on the site. You can also share Atomic Array with a friend, or contact us directly. In fact, we&#039;d love to hear what you think about the games you&#039;re playing. Tell us what you like (or don&#039;t), and what you&#039;d like to see on the Array in the future.

Did you enjoy this episode? Please leave a comment, and share it with others. Consider subscribing (http://feeds.moonstew.com/AtomicArray) so that you will get future episodes delivered to you - you won&#039;t have to remember to download each one.
(http://atomicarray.com/aaimages/email.jpg)(http://atomicarray.com/aaimages/google.jpg)(http://atomicarray.com/aaimages/itunes.jpg)(http://atomicarray.com/aaimages/rss.jpg)</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
	</item>
		<item>
		<title>This Just In…From GenCon 2009! Pre-show #2</title>
		<link>http://ephealy.com/2009/07/30/this-just-in%e2%80%a6from-gencon-2009-pre-show-2/</link>
		<comments>http://ephealy.com/2009/07/30/this-just-in%e2%80%a6from-gencon-2009-pre-show-2/#comments</comments>
		<pubDate>Thu, 30 Jul 2009 12:00:27 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[GenCon]]></category>
		<category><![CDATA[hobby gaming]]></category>
		<category><![CDATA[Ryan Macklin]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=429</guid>
		<description><![CDATA[On the second pre-show episode of This Just In From GenCon 2009, I joined Ryan Macklin to talk about convention survival. We went into the 1-2-3 rule (minimum of 1 shower, 2 meals, 3 hours of sleep per day) and some tips that we’ve picked up from their years traveling the convention circuit and from what other folks have said online — notably Adam Jury from Catalyst Games.
We mention:
* Pathfinder RPG from Paizo Publishing (Check out the video preview of the book!)
* Eclipse Phase from Catalyst Game Labs and CthulhuTech ...]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-428" style="margin-top: 3px; margin-bottom: 3px; margin-left: 5px; margin-right: 5px;" title="tjgencon" src="http://ephealy.com/wp-content/uploads/2009/08/tjgencon.jpg" alt="tjgencon" width="116" height="116" />On the second pre-show episode of <a href="http://thisjustinfromgencon.com/">This Just In From GenCon 2009</a>, I joined Ryan Macklin to talk about convention survival.<span id="more-429"></span> We went into the 1-2-3 rule (minimum of 1 shower, 2 meals, 3 hours of sleep per day) and some tips that we’ve picked up from their years traveling the convention circuit and from what other folks have said online — notably <a href="http://adamjury.com/2009/gen-con-indy-attendance-tips-part-1-before-the-show/">Adam Jury from Catalyst Games</a>.</p>
<p>We mention:<br />
* <a href="http://atomicarray.com/pathfinder-aa011">Pathfinder RPG</a> from Paizo Publishing (<a href="http://www.youtube.com/watch?v=la__GR6dF98">Check out the video preview of the book!</a>)<br />
* <a href="http://catalystgamelabs.com/eclipse-phase/">Eclipse Phase</a> from Catalyst Game Labs and <a href="http://atomicarray.com/cthulhutech-aa013">CthulhuTech</a> from WildFire LLC<br />
* <a href="http://atomicarray.com/geist-the-sin-eaters-aa027">Geist: The Sin-Eaters</a> from White Wolf<br />
* <a href="http://www.fantasyflightgames.com/">Fantasy Flight Games</a><br />
* <a href="http://www.alderac.com/">Alderac Entertainment Group</a> (AEG)<br />
* <a href="http://www.daysofwonder.com/">Days of Wonder</a><br />
* <a href="http://www.herogames.com/home.htm">Hero Games</a> &amp; <a href="http://champions-online.com/">Champions Online</a></p>
<p>If you want to bring me some Girl Scout Cookies, I’ll be at the Saturday 5pm show. Bring <a href="http://www.girlscoutsofcolorado.org/content/documents/CookieMagnet_Tagalongs.jpg">Tagalongs</a>! (Tip: Dairy Queen has Girl Scout Cookie Blizzards. I&#8217;m just sayin&#8217;&#8230;)</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/07/30/this-just-in%e2%80%a6from-gencon-2009-pre-show-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://ephealy.com/tjgencon09b.mp3" length="14832716" type="audio/mpeg" />
			<itunes:keywords>GenCon,hobby gaming,podcast,Ryan Macklin</itunes:keywords>
		<itunes:subtitle>On the second pre-show episode of This Just In From GenCon 2009, I joined Ryan Macklin to talk about convention survival. We went into the 1-2-3 rule (minimum of 1 shower, 2 meals, 3 hours of sleep per day) and some tips that we’ve picked up from their...</itunes:subtitle>
		<itunes:summary>(http://ephealy.com/wp-content/uploads/2009/08/tjgencon.jpg)On the second pre-show episode of This Just In From GenCon 2009 (http://thisjustinfromgencon.com/), I joined Ryan Macklin to talk about convention survival. We went into the 1-2-3 rule (minimum of 1 shower, 2 meals, 3 hours of sleep per day) and some tips that we’ve picked up from their years traveling the convention circuit and from what other folks have said online — notably Adam Jury from Catalyst Games (http://adamjury.com/2009/gen-con-indy-attendance-tips-part-1-before-the-show/).

We mention:
* Pathfinder RPG (http://atomicarray.com/pathfinder-aa011) from Paizo Publishing (Check out the video preview of the book! (http://www.youtube.com/watch?v=la__GR6dF98))
* Eclipse Phase (http://catalystgamelabs.com/eclipse-phase/) from Catalyst Game Labs and CthulhuTech (http://atomicarray.com/cthulhutech-aa013) from WildFire LLC
* Geist: The Sin-Eaters (http://atomicarray.com/geist-the-sin-eaters-aa027) from White Wolf
* Fantasy Flight Games (http://www.fantasyflightgames.com/)
* Alderac Entertainment Group (http://www.alderac.com/) (AEG)
* Days of Wonder (http://www.daysofwonder.com/)
* Hero Games (http://www.herogames.com/home.htm) &amp; Champions Online (http://champions-online.com/)

If you want to bring me some Girl Scout Cookies, I’ll be at the Saturday 5pm show. Bring Tagalongs (http://www.girlscoutsofcolorado.org/content/documents/CookieMagnet_Tagalongs.jpg)! (Tip: Dairy Queen has Girl Scout Cookie Blizzards. I&#039;m just sayin&#039;...)</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>20:29</itunes:duration>
	</item>
		<item>
		<title>RPG Countdown (29 July 2009)</title>
		<link>http://ephealy.com/2009/07/29/rpg-countdown-29-july-2009/</link>
		<comments>http://ephealy.com/2009/07/29/rpg-countdown-29-july-2009/#comments</comments>
		<pubDate>Wed, 29 Jul 2009 12:00:19 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[RPG Countdown]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=421</guid>
		<description><![CDATA[Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG.
This episode of the Countdown covers the period between 15 July and 28 July 2009.
Make sure you visit our sponsor, RPG Now, where you can find these, and other great RPG products.
Did you enjoy this episode? Please leave a comment and share it with others. consider subscribing so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.

RPG Countdown (29 July 2009)
]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-thumbnail wp-image-213" style="margin-top: 3px; margin-bottom: 3px; margin-left: 5px; margin-right: 5px;" title="RPG Countdown" src="http://ephealy.com/wp-content/uploads/2009/06/cover_rpgc_300x300-150x150.jpg" alt="RPG Countdown" width="150" height="150" />Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG.</p>
<p><strong>This episode of the Countdown covers the period between 15 July and 28 July 2009.</strong><span id="more-421"></span></p>
<p>Make sure you visit our sponsor, <a title="RPG Now" href="http://www.rpgnow.com/index.php?affiliate_id=241869">RPG Now</a>, where you can find these, and other great RPG products.</p>
<p><strong>Did you enjoy this episode? Please leave a comment and share it with others. <a href="http://feeds.moonstew.com/RPGCountdown">consider subscribing</a> so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.</strong></p>
<p align="center"><a href="http://feedburner.google.com/fb/a/mailverify?uri=RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/email.jpg" border="0" alt="Subscribe by eMail" /></a><a href="http://fusion.google.com/add?feedurl=http://feeds.moonstew.com/RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/google.jpg" border="0" alt="Add to Google" /></a><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=303845727"><img src="http://rpgcountdown.com/rpgcimages/itunes.jpg" border="0" alt="Add to iTunes" /></a><a href="http://feeds.moonstew.com/RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/rss.jpg" border="0" alt="Subscribe via RSS" /></a></p>
<p><a href="http://rpgcountdown.com/2009-07-29"><strong>RPG Countdown (29 July 2009)</strong></a></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/07/29/rpg-countdown-29-july-2009/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://rpgcountdown.com/rpg_countdown_20090729.mp3" length="17449760" type="audio/mpeg" />
			<itunes:keywords>podcast,rpg,RPG Countdown</itunes:keywords>
		<itunes:subtitle>Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG. - This episode of the Countdown covers the period between 15 July and 28 July 2009. - Make sure you visit our sponsor, RPG Now,</itunes:subtitle>
		<itunes:summary>(http://ephealy.com/wp-content/uploads/2009/06/cover_rpgc_300x300-150x150.jpg)Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG.

This episode of the Countdown covers the period between 15 July and 28 July 2009.

Make sure you visit our sponsor, RPG Now (http://www.rpgnow.com/index.php?affiliate_id=241869), where you can find these, and other great RPG products.

Did you enjoy this episode? Please leave a comment and share it with others. consider subscribing (http://feeds.moonstew.com/RPGCountdown) so that you will get future episodes delivered to you - you won&#039;t have to remember to download each one.
(http://rpgcountdown.com/rpgcimages/email.jpg)(http://rpgcountdown.com/rpgcimages/google.jpg)(http://rpgcountdown.com/rpgcimages/itunes.jpg)(http://rpgcountdown.com/rpgcimages/rss.jpg)

RPG Countdown (29 July 2009)</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
	</item>
		<item>
		<title>Who plays at their FLGS?</title>
		<link>http://ephealy.com/2009/07/25/who-plays-at-their-flgs/</link>
		<comments>http://ephealy.com/2009/07/25/who-plays-at-their-flgs/#comments</comments>
		<pubDate>Sat, 25 Jul 2009 12:00:13 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[FLGS]]></category>
		<category><![CDATA[hobby gaming]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[publishing]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=416</guid>
		<description><![CDATA[‘Making money’ selling digital RPG products is tough. It’s certainly possible, if approached properly, but if you want to see more than a token return on your products your best bet is to go print. The demand for digital RPG products is growing, but the digital side of the industry hasn’t matured fully. Yet.
It’s easy to see how iPods and file-sharing services are killing off the market for hard copies of music CDs. But, RPGs are books. They play more by the rules that govern that industry and the fact ...]]></description>
			<content:encoded><![CDATA[<p>‘Making money’ selling digital RPG products is tough. It’s certainly possible, if approached properly, but if you want to see more than a token return on your products your best bet is to go print. The demand for digital RPG products is growing, but the digital side of the industry hasn’t matured fully. Yet.</p>
<p><span id="more-416"></span>It’s easy to see how iPods and file-sharing services are killing off the market for hard copies of music CDs. But, RPGs are books. They play more by the rules that govern that industry and the fact remains that most people still like to hold their books in their hands. Stacks of sliced-up dead trees aren’t very portable – you can’t fit 1,000 of them in your pocket – but ‘screen resolution’ is never an issue. And while the new ebook readers will certainly solve this issue eventually, for now there is no way to replicate the experience of holding a book in your hands. Most people simply prefer printed books.</p>
<p>For RPG publishers intent on reaching more than a few hundred gamers, this means that local retailers are very important. They represent – for now – the easiest way to get in front of a large number of potential customers. Some publishers are experimenting with direct-to-consumer sales, but most cannot replicate the reach they get when utilizing the network of gaming stores.</p>
<p>Given the current market, it seems that playing at a local retailer would be the best way to interest new people in a game. So I wonder… How many people actually play at their local retailer as opposed to somewhere else?</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/07/25/who-plays-at-their-flgs/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Open Design 003: Kobold Quarterly 10</title>
		<link>http://ephealy.com/2009/07/23/open-design-003-kobold-quarterly-10/</link>
		<comments>http://ephealy.com/2009/07/23/open-design-003-kobold-quarterly-10/#comments</comments>
		<pubDate>Thu, 23 Jul 2009 14:00:07 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Daniel Voyce]]></category>
		<category><![CDATA[Ed Healy]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[game mastery]]></category>
		<category><![CDATA[hobby gaming]]></category>
		<category><![CDATA[John Wick]]></category>
		<category><![CDATA[Kobold Quarterly]]></category>
		<category><![CDATA[Monte Cook]]></category>
		<category><![CDATA[Open Design]]></category>
		<category><![CDATA[Rone Barton]]></category>
		<category><![CDATA[Skip Williams]]></category>
		<category><![CDATA[Tim & Eileen Connors]]></category>
		<category><![CDATA[Wolfgang Baur]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=409</guid>
		<description><![CDATA[
Open Design 003: Kobold Quarterly 10
Chaos and Creativity edition
Welcome to the Open Design Podcast, a discussion about game design and game mastery with hosts Wolfgang Baur, Ed Healy and Rone Barton.
Regular Features:
* &#8216;Ask the Kobold&#8217; with Skip Williams
* &#8216;Game Theories&#8217; with Monte Cook
John Wick created Legend of the Five Rings and 7th Sea for Alderac Entertainment Group, winning four Origins awards in the process, before moving on to start Wicked Dead Brewing Company with Jared Sorensen. Last year, John released the long-awaited Houses of the Blooded, which sold out in ...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.koboldquarterly.com/"><img style="margin: 3px 5px; border: 0pt" src="http://www.koboldquarterly.com/images/kq10.jpg" alt="Kobold Quarterly 10" align="right" /></a></p>
<p><strong><a href="http://opendesignpodcast.com/odp003-kobold-quarterly-10">Open Design 003: Kobold Quarterly 10</a></strong><br />
<em>Chaos and Creativity edition</em></p>
<p>Welcome to the Open Design Podcast, a discussion about game design and game mastery with hosts Wolfgang Baur, Ed Healy and Rone Barton.<span id="more-409"></span></p>
<p><strong>Regular Features:</strong><br />
* &#8216;Ask the Kobold&#8217; with <strong>Skip Williams</strong><br />
* &#8216;Game Theories&#8217; with <strong>Monte Cook</strong></p>
<p><strong>John Wick</strong> created <em>Legend of the Five Rings</em> and <em>7th Sea</em> for Alderac Entertainment Group, winning four Origins awards in the process, before moving on to start Wicked Dead Brewing Company with Jared Sorensen. Last year, John released the long-awaited <em>Houses of the Blooded</em>, which sold out in under a week. He’s a brilliant designer and he agreed to share some wisdom with us.</p>
<p>John&#8217;s Open Design credits include the Wicked Fantasy series &#8211; articles about classic fantasy races, but with a twist. The first installment is in the recently released <em>Kobold Quarterly</em> Issue #10.</p>
<p><strong>Also Mentioned:</strong> <a href="http://www.amazon.com/gp/product/0970301308?ie=UTF8&amp;tag=ephealycom-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=0970301308"><em>Orkworld</em></a> (Wicked Press), <a href="http://www.weareallus.com/">Greg Stafford</a>, <a href="http://www.housesoftheblooded.com/"><em>Houses of the Blooded</em></a> (Wicked Dead Brewing Company), <a href="http://www.johntynes.com/">John Tynes</a>, <a href="http://www.neoncon.com/">NeonCon</a>, <a href="http://www.memento-mori.com/octane/"><em>octaNe</em></a> (from memento mori theatricks), <a href="http://www.indiepressrevolution.com/outofthebox/">Kenneth Hite</a>, <a href="http://www.rpgnow.com/product_info.php?products_id=63128?affiliate_id=241869"><em>Curse of the Yellow Sign, Act I: Digging for a Dead God</em></a> (Wicked Dead Brewing Company), <a href="http://rpgcountdown.com/2009-07-15">RPG Countdown</a>, <a href="http://www.indiepressrevolution.com/xcart/product.php?productid=16830&amp;cat=0&amp;page=1"><em>My Monster</em></a> (Wicked Dead Brewing Company).</p>
<p><strong>Dan Voyce</strong> has been a patron on numerous Open Design projects, including <em>Wrath of the River King</em>, <em>Tales of Zobeck</em>, and both editions of <em>Halls of the Mountain King</em>. We asked him to come on and talk about patronage, and his journey from patron to contributing author.</p>
<p>To learn more about Open Design, <a href="http://wolfgangbaur.com/opendesign/">visit Wolfgang Baur&#8217;s homepage</a>.</p>
<p><strong>Also Mentioned:</strong> <a href="http://www.ennie-awards.com/">ENnie Awards</a>.</p>
<p><strong>Tim and Eileen Connors</strong> have been collaborating on adventures and magazine articles for the last three years, first in <em>Dragon</em> and <em>Dungeon</em> magazines, and then for <em>Kobold Quarterly</em>. More recently, they have contributed to various Open Design projects, including the <em>Tales of Zobeck</em> anthology. We spoke with them about their work, and about working together.</p>
<p>The Connors&#8217;s Open Design credits include <a href="http://wolfgangbaur.com/opendesign/halls_mt_king.aspx"><em>Halls of the Mountain King</em></a>, &#8216;Belphegor, the Baron of Laziness and Invention&#8217; (<a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;cPath=1&amp;products_id=2"><em>Kobold Quarterly</em> Issue #2</a>), <a href="http://wolfgangbaur.com/opendesign/zobeck_tales.aspx"><em>Tales of Zobeck</em></a>, &#8216;Adriel, Angel of Hope&#8217; (<a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;cPath=1&amp;products_id=16"><em>Kobold Quarterly</em> Issue #4</a>), &#8216;Secret Messages&#8217; (<a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;products_id=27"><em>Kobold Quarterly</em> Issue #6</a>), &#8216;Horrors from the 5th Dimension&#8217; (<a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;products_id=37"><em>Kobold Quarterly</em> Issue #8</a>), and numerous articles on the <em>Kobold Quarterly</em> website.</p>
<p><strong>Also Mentioned:</strong> &#8216;Siege of the Spider Eaters&#8217; (<a href="http://paizo.com/store/magazines/dungeon/issues/2006/v5748btpy7zkn"><em>Dungeon Magazine</em> Issue #137</a>), <a href="http://atomicarray.com/kobold-quarterly-008-aa015">Kobold Quarterly 008 (Atomic Array 015)</a>.</p>
<p><strong> *   *   *   *   *</strong></p>
<p><a href="http://feeds.moonstew.com/OpenDesignPodcast"><img class="size-medium wp-image-508 alignright" style="margin: 3px 5px; border: 0pt" title="Subscribe to ODP" src="http://opendesignpodcast.com/odpimages/rss.jpg" alt="Subscribe to ODP" width="60" align="right" /></a></p>
<p>If you enjoyed this episode, <a href="http://feeds.moonstew.com/OpenDesignPodcast"><strong>consider subscribing</strong></a> so that you&#8217;ll be notified when the next one is released. Feel free to drop by the <a href="http://www.koboldquarterly.com/kqforums/"><em>Kobold Quarterly</em></a> forums to tell us what you think as well.</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/07/23/open-design-003-kobold-quarterly-10/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://opendesignpodcast.com/odp003-kobold-quarterly-10.mp3" length="42604262" type="audio/mpeg" />
			<itunes:keywords>Daniel Voyce,Ed Healy,game design,game mastery,hobby gaming,John Wick,Kobold Quarterly,Monte Cook,Open Design,podcast,Rone Barton,Skip Williams</itunes:keywords>
		<itunes:subtitle> - Open Design 003: Kobold Quarterly 10 Chaos and Creativity edition - Welcome to the Open Design Podcast, a discussion about game design and game mastery with hosts Wolfgang Baur, Ed Healy and Rone Barton.</itunes:subtitle>
		<itunes:summary>(http://www.koboldquarterly.com/images/kq10.jpg)

Open Design 003: Kobold Quarterly 10 (http://opendesignpodcast.com/odp003-kobold-quarterly-10)
Chaos and Creativity edition

Welcome to the Open Design Podcast, a discussion about game design and game mastery with hosts Wolfgang Baur, Ed Healy and Rone Barton.

Regular Features:
* &#039;Ask the Kobold&#039; with Skip Williams
* &#039;Game Theories&#039; with Monte Cook

John Wick created Legend of the Five Rings and 7th Sea for Alderac Entertainment Group, winning four Origins awards in the process, before moving on to start Wicked Dead Brewing Company with Jared Sorensen. Last year, John released the long-awaited Houses of the Blooded, which sold out in under a week. He’s a brilliant designer and he agreed to share some wisdom with us.

John&#039;s Open Design credits include the Wicked Fantasy series - articles about classic fantasy races, but with a twist. The first installment is in the recently released Kobold Quarterly Issue #10.

Also Mentioned: Orkworld (Wicked Press), Greg Stafford (http://www.weareallus.com/), Houses of the Blooded (Wicked Dead Brewing Company), John Tynes (http://www.johntynes.com/), NeonCon (http://www.neoncon.com/), octaNe (from memento mori theatricks), Kenneth Hite (http://www.indiepressrevolution.com/outofthebox/), Curse of the Yellow Sign, Act I: Digging for a Dead God (Wicked Dead Brewing Company), RPG Countdown (http://rpgcountdown.com/2009-07-15), My Monster (Wicked Dead Brewing Company).

Dan Voyce has been a patron on numerous Open Design projects, including Wrath of the River King, Tales of Zobeck, and both editions of Halls of the Mountain King. We asked him to come on and talk about patronage, and his journey from patron to contributing author.

To learn more about Open Design, visit Wolfgang Baur&#039;s homepage (http://wolfgangbaur.com/opendesign/).

Also Mentioned: ENnie Awards (http://www.ennie-awards.com/).

Tim and Eileen Connors have been collaborating on adventures and magazine articles for the last three years, first in Dragon and Dungeon magazines, and then for Kobold Quarterly. More recently, they have contributed to various Open Design projects, including the Tales of Zobeck anthology. We spoke with them about their work, and about working together.

The Connors&#039;s Open Design credits include Halls of the Mountain King, &#039;Belphegor, the Baron of Laziness and Invention&#039; (Kobold Quarterly Issue #2), Tales of Zobeck, &#039;Adriel, Angel of Hope&#039; (Kobold Quarterly Issue #4), &#039;Secret Messages&#039; (Kobold Quarterly Issue #6), &#039;Horrors from the 5th Dimension&#039; (Kobold Quarterly Issue #8), and numerous articles on the Kobold Quarterly website.

Also Mentioned: &#039;Siege of the Spider Eaters&#039; (Dungeon Magazine Issue #137), Kobold Quarterly 008 (Atomic Array 015) (http://atomicarray.com/kobold-quarterly-008-aa015).

 *   *   *   *   *

(http://opendesignpodcast.com/odpimages/rss.jpg)

If you enjoyed this episode, consider subscribing so that you&#039;ll be notified when the next one is released. Feel free to drop by the Kobold Quarterly forums to tell us what you think as well.</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>44:14</itunes:duration>
	</item>
		<item>
		<title>Geist: The Sin-Eaters (Atomic Array 027)</title>
		<link>http://ephealy.com/2009/07/17/geist-the-sin-eaters/</link>
		<comments>http://ephealy.com/2009/07/17/geist-the-sin-eaters/#comments</comments>
		<pubDate>Fri, 17 Jul 2009 14:00:03 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Atomic Array]]></category>
		<category><![CDATA[Geist: The Sin-Eaters]]></category>
		<category><![CDATA[Matthew McFarland]]></category>
		<category><![CDATA[White Wolf Publishing]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=394</guid>
		<description><![CDATA[ Geist: The Sin-Eaters (Atomic Array 027)
Nothing informs life more than the shadow of death, and there&#8217;s no better way to learn about White Wolf&#8217;s newest game than to speak with one of the creators. Matthew McFarland is a contributing writer to Geist: The Sin-Eaters, a &#8216;Storytelling game of Second Chances&#8217;. White Wolf gave us pre-press copies of their new game, and Matthew gracious gave us some of his time. Sadly, we ran out of time&#8230; there was a lot more ghostly goodness we never got a chance to talk ...]]></description>
			<content:encoded><![CDATA[<p><img src="http://atomicarray.com/custom/thumbs/albumaa027.jpg" alt="Geist: The Sin-Eaters" hspace="10" vspace="5" align="right" /> <strong><a href="http://atomicarray.com/geist-the-sin-eaters-aa027">Geist: The Sin-Eaters (Atomic Array 027)</a></strong></p>
<p><em>Nothing informs life more than the shadow of death</em>, and there&#8217;s no better way to learn about White Wolf&#8217;s newest game than to speak with one of the creators. <a href="http://www.blackhatmatt.blogspot.com/">Matthew McFarland</a> is a contributing writer to <em>Geist: The Sin-Eaters</em>, a &#8216;Storytelling game of Second Chances&#8217;. White Wolf gave us pre-press copies of their new game, and Matthew gracious gave us some of his time.<span id="more-394"></span> Sadly, we ran out of time&#8230; there was a lot more ghostly goodness we never got a chance to talk about. You&#8217;ll have to buy a copy and find out for yourself!</p>
<p><strong>Geist Home Page:</strong> <a href="http://white-wolf.com/geist/">White Wolf.com</a><br />
<strong>Ed&#8217;s Pick:</strong> <a href="http://www.amazon.com/gp/product/B0002DB54A?ie=UTF8&amp;tag=ephealycom-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=B0002DB54A">Stir of Echoes</a><br />
<strong>Rone&#8217;s Rant:</strong> &#8220;Employee Self-Dealing&#8221;</p>
<p><strong>Want to learn more about <em>Geist: The Sin-Eaters</em>? Read on&#8230;</strong></p>
<ul>
<li>Atomic Array: <a href="http://atomicarray.com/geist-the-sin-eaters-aa027">Geist: The Sin-Eaters (Atomic Array 027)</a></li>
<li>Game Cryer: <a href="http://gamecryer.com/2009/07/17/geist-the-sin-eaters/">Review by Chris Perrin</a></li>
<li>Flames Rising: <a href="http://www.flamesrising.com/deal-with-the-dead">Deal with the Dead</a></li>
<li>Gnome Stew: <a href="http://www.gnomestew.com/specific-rpgs/geist-the-sin-eaters-preview-running-geist-which-is-not-wraith">Running Geist</a></li>
<li>Mad Brew Labs: <a href="http://www.madbrewlabs.com/index.php/2009/07/17/geist/">The Sin-Eaters</a></li>
<li>RPG Aggression: <a href="http://rpgaggression.blogspot.com/2009/07/rudis-review-sneak-peek-at-white-wolfs.html">Rudis Review</a></li>
<li>Atomic Array: <a href="http://atomicarray.com/geist-quickstart">Free Demo Quickstart</a></li>
</ul>
<p><strong>Drop by <a href="http://white-wolf.com/geist/">White Wolf Publishing</a> today!</strong></p>
<p>There is a lot more to <em>Geist: The Sin Eaters</em> than we could fit into this one episode. Feel free to ask questions, or leave a comment on the site. You can also share Atomic Array with a friend, or contact us directly. In fact, we&#8217;d love to hear what you think about the games you&#8217;re playing. Tell us what you like (or don&#8217;t), and what you&#8217;d like to see on the Array in the future.</p>
<p><strong>Did you enjoy this episode? Please leave a comment, and share it with others. <a href="http://feeds.moonstew.com/AtomicArray">Consider subscribing</a> so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.</strong></p>
<p align="center"><a href="http://www.feedburner.com/fb/a/emailverifySubmit?feedId=2148805"><img src="http://atomicarray.com/aaimages/email.jpg" border="0" alt="Subscribe by eMail" /></a><a href="http://fusion.google.com/add?feedurl=http://feeds.moonstew.com/AtomicArray"><img src="http://atomicarray.com/aaimages/google.jpg" border="0" alt="Add to Google" /></a><a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=284891385"><img src="http://atomicarray.com/aaimages/itunes.jpg" border="0" alt="Add to iTunes" /></a><a href="http://feeds.moonstew.com/AtomicArray"><img src="http://atomicarray.com/aaimages/rss.jpg" border="0" alt="Subscribe via RSS" /></a></p>
<p><!--more--></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/07/17/geist-the-sin-eaters/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://atomicarray.com/aa027_geist.mp3" length="61095898" type="audio/mpeg" />
			<itunes:keywords>Atomic Array,Geist: The Sin-Eaters,Matthew McFarland,podcast,White Wolf Publishing</itunes:keywords>
		<itunes:subtitle> Geist: The Sin-Eaters (Atomic Array 027) - Nothing informs life more than the shadow of death, and there&#039;s no better way to learn about White Wolf&#039;s newest game than to speak with one of the creators. Matthew McFarland is a contributing writer to Geis...</itunes:subtitle>
		<itunes:summary>(http://atomicarray.com/custom/thumbs/albumaa027.jpg) Geist: The Sin-Eaters (Atomic Array 027) (http://atomicarray.com/geist-the-sin-eaters-aa027)

Nothing informs life more than the shadow of death, and there&#039;s no better way to learn about White Wolf&#039;s newest game than to speak with one of the creators. Matthew McFarland (http://www.blackhatmatt.blogspot.com/) is a contributing writer to Geist: The Sin-Eaters, a &#039;Storytelling game of Second Chances&#039;. White Wolf gave us pre-press copies of their new game, and Matthew gracious gave us some of his time. Sadly, we ran out of time... there was a lot more ghostly goodness we never got a chance to talk about. You&#039;ll have to buy a copy and find out for yourself!

Geist Home Page: White Wolf.com (http://white-wolf.com/geist/)
Ed&#039;s Pick: Stir of Echoes (http://www.amazon.com/gp/product/B0002DB54A?ie=UTF8&amp;tag=ephealycom-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=B0002DB54A)
Rone&#039;s Rant: &quot;Employee Self-Dealing&quot;

Want to learn more about Geist: The Sin-Eaters? Read on...

	* Atomic Array: Geist: The Sin-Eaters (Atomic Array 027) (http://atomicarray.com/geist-the-sin-eaters-aa027)
	* Game Cryer: Review by Chris Perrin (http://gamecryer.com/2009/07/17/geist-the-sin-eaters/)
	* Flames Rising: Deal with the Dead (http://www.flamesrising.com/deal-with-the-dead)
	* Gnome Stew: Running Geist (http://www.gnomestew.com/specific-rpgs/geist-the-sin-eaters-preview-running-geist-which-is-not-wraith)
	* Mad Brew Labs: The Sin-Eaters (http://www.madbrewlabs.com/index.php/2009/07/17/geist/)
	* RPG Aggression: Rudis Review (http://rpgaggression.blogspot.com/2009/07/rudis-review-sneak-peek-at-white-wolfs.html)
	* Atomic Array: Free Demo Quickstart (http://atomicarray.com/geist-quickstart)

Drop by White Wolf Publishing (http://white-wolf.com/geist/) today!

There is a lot more to Geist: The Sin Eaters than we could fit into this one episode. Feel free to ask questions, or leave a comment on the site. You can also share Atomic Array with a friend, or contact us directly. In fact, we&#039;d love to hear what you think about the games you&#039;re playing. Tell us what you like (or don&#039;t), and what you&#039;d like to see on the Array in the future.

Did you enjoy this episode? Please leave a comment, and share it with others. Consider subscribing (http://feeds.moonstew.com/AtomicArray) so that you will get future episodes delivered to you - you won&#039;t have to remember to download each one.
(http://atomicarray.com/aaimages/email.jpg)(http://atomicarray.com/aaimages/google.jpg)(http://atomicarray.com/aaimages/itunes.jpg)(http://atomicarray.com/aaimages/rss.jpg)

</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
	</item>
		<item>
		<title>RPG Countdown (15 July 2009)</title>
		<link>http://ephealy.com/2009/07/15/rpg-countdown-15-july-2009/</link>
		<comments>http://ephealy.com/2009/07/15/rpg-countdown-15-july-2009/#comments</comments>
		<pubDate>Wed, 15 Jul 2009 12:00:43 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[RPG Countdown]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=389</guid>
		<description><![CDATA[Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG.
This episode of the Countdown covers the period between 01 July and 14 July 2009.
Make sure you visit our sponsor, RPG Now, where you can find these, and other great RPG products.
Did you enjoy this episode? Please leave a comment and share it with others. consider subscribing so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.

RPG Countdown (15 July 2009)
]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-thumbnail wp-image-213" style="margin-top: 3px; margin-bottom: 3px; margin-left: 5px; margin-right: 5px;" title="RPG Countdown" src="http://ephealy.com/wp-content/uploads/2009/06/cover_rpgc_300x300-150x150.jpg" alt="RPG Countdown" width="150" height="150" />Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG.</p>
<p><strong>This episode of the Countdown covers the period between 01 July and 14 July 2009.</strong><span id="more-389"></span></p>
<p>Make sure you visit our sponsor, <a title="RPG Now" href="http://www.rpgnow.com/index.php?affiliate_id=241869">RPG Now</a>, where you can find these, and other great RPG products.</p>
<p><strong>Did you enjoy this episode? Please leave a comment and share it with others. <a href="http://feeds.moonstew.com/RPGCountdown">consider subscribing</a> so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.</strong></p>
<p align="center"><a href="http://feedburner.google.com/fb/a/mailverify?uri=RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/email.jpg" border="0" alt="Subscribe by eMail" /></a><a href="http://fusion.google.com/add?feedurl=http://feeds.moonstew.com/RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/google.jpg" border="0" alt="Add to Google" /></a><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=303845727"><img src="http://rpgcountdown.com/rpgcimages/itunes.jpg" border="0" alt="Add to iTunes" /></a><a href="http://feeds.moonstew.com/RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/rss.jpg" border="0" alt="Subscribe via RSS" /></a></p>
<p><a href="http://rpgcountdown.com/2009-07-15"><strong>RPG Countdown (15 July 2009)</strong></a></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/07/15/rpg-countdown-15-july-2009/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://rpgcountdown.com/rpg_countdown_20090715.mp3" length="17076827" type="audio/mpeg" />
			<itunes:keywords>podcast,rpg,RPG Countdown</itunes:keywords>
		<itunes:subtitle>Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG. - This episode of the Countdown covers the period between 01 July and 14 July 2009. - Make sure you visit our sponsor, RPG Now,</itunes:subtitle>
		<itunes:summary>(http://ephealy.com/wp-content/uploads/2009/06/cover_rpgc_300x300-150x150.jpg)Welcome to RPG Countdown. This bi-weekly show features the hottest selling digital products from RPG Now and Drive Thru RPG.

This episode of the Countdown covers the period between 01 July and 14 July 2009.

Make sure you visit our sponsor, RPG Now (http://www.rpgnow.com/index.php?affiliate_id=241869), where you can find these, and other great RPG products.

Did you enjoy this episode? Please leave a comment and share it with others. consider subscribing (http://feeds.moonstew.com/RPGCountdown) so that you will get future episodes delivered to you - you won&#039;t have to remember to download each one.
(http://rpgcountdown.com/rpgcimages/email.jpg)(http://rpgcountdown.com/rpgcimages/google.jpg)(http://rpgcountdown.com/rpgcimages/itunes.jpg)(http://rpgcountdown.com/rpgcimages/rss.jpg)

RPG Countdown (15 July 2009)</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>17:41</itunes:duration>
	</item>
		<item>
		<title>gamerati: Eloy Lasanta (Third Eye Games)</title>
		<link>http://ephealy.com/2009/07/08/gamerati-eloy-lasanta-third-eye-games/</link>
		<comments>http://ephealy.com/2009/07/08/gamerati-eloy-lasanta-third-eye-games/#comments</comments>
		<pubDate>Wed, 08 Jul 2009 22:00:34 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[gamerati]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Eloy Lasanta]]></category>
		<category><![CDATA[publishing]]></category>
		<category><![CDATA[reviews]]></category>
		<category><![CDATA[Third Eye Games]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=378</guid>
		<description><![CDATA[Eloy Lasanta owns Third Eye Games, publisher of Apocalypse Prevention, Inc. We had a nice conversation about reviews, what publishers can learn from them and how they can respond to them.
Third Eye Games: http://www.thirdeyegames.net/
A companion article to this episode can be found here:
Reviews: The Good the Bad and the Frustrating
]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-thumbnail wp-image-175" title="aa_gamerati_300" src="http://ephealy.com/wp-content/uploads/2009/05/aa_gamerati_300-150x150.jpg" alt="aa_gamerati_300" width="150" height="150" />Eloy Lasanta owns Third Eye Games, publisher of <em>Apocalypse Prevention, Inc</em>. We had a nice conversation about reviews, what publishers can learn from them and how they can respond to them.<span id="more-378"></span></p>
<p><strong>Third Eye Games:</strong> <a href="http://www.thirdeyegames.net/">http://www.thirdeyegames.net/</a></p>
<p>A companion article to this episode can be found here:<br />
<a href="http://ephealy.com/2009/07/07/reviews-the-good-the-bad-and-the-frustrating/">Reviews: The Good the Bad and the Frustrating</a></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/07/08/gamerati-eloy-lasanta-third-eye-games/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://ephealy.com/gamerati/gamerati_006.mp3" length="7372621" type="audio/mpeg" />
			<itunes:keywords>Eloy Lasanta,gamerati,podcast,publishing,reviews,Third Eye Games</itunes:keywords>
		<itunes:subtitle>Eloy Lasanta owns Third Eye Games, publisher of Apocalypse Prevention, Inc. We had a nice conversation about reviews, what publishers can learn from them and how they can respond to them. - Third Eye Games: http://www.thirdeyegames.</itunes:subtitle>
		<itunes:summary>(http://ephealy.com/wp-content/uploads/2009/05/aa_gamerati_300-150x150.jpg)Eloy Lasanta owns Third Eye Games, publisher of Apocalypse Prevention, Inc. We had a nice conversation about reviews, what publishers can learn from them and how they can respond to them.

Third Eye Games: http://www.thirdeyegames.net/ (http://www.thirdeyegames.net/)

A companion article to this episode can be found here:
Reviews: The Good the Bad and the Frustrating (http://ephealy.com/2009/07/07/reviews-the-good-the-bad-and-the-frustrating/)</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>15:13</itunes:duration>
	</item>
		<item>
		<title>Reviews: The Good, the Bad, and the Frustrating</title>
		<link>http://ephealy.com/2009/07/07/reviews-the-good-the-bad-and-the-frustrating/</link>
		<comments>http://ephealy.com/2009/07/07/reviews-the-good-the-bad-and-the-frustrating/#comments</comments>
		<pubDate>Tue, 07 Jul 2009 12:00:07 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[gamerati]]></category>
		<category><![CDATA[12 to Midnight]]></category>
		<category><![CDATA[Adamant Entertainment]]></category>
		<category><![CDATA[Evil Hat Productions]]></category>
		<category><![CDATA[Fred Hicks]]></category>
		<category><![CDATA[Game Cryer]]></category>
		<category><![CDATA[Gareth-Michael Skarka]]></category>
		<category><![CDATA[HinterWelt Enterprises]]></category>
		<category><![CDATA[Preston DuBose]]></category>
		<category><![CDATA[publishing]]></category>
		<category><![CDATA[reviews]]></category>
		<category><![CDATA[William Corrie]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=337</guid>
		<description><![CDATA[It’s easy to see why many companies regard reviews as crucial to their marketing efforts. After all, what’s more powerful for sales than having a well respected reviewer practically tell people to go out and buy your product? But are reviews really that important? And if they are, how do you go about getting them? And what do you do when you get a “bad” review?
The importance of reviews
There are two schools of thought when it comes to reviews. One regards them as an essential marketing tool, though one not ...]]></description>
			<content:encoded><![CDATA[<p>It’s easy to see why many companies regard reviews as crucial to their marketing efforts. After all, what’s more powerful for sales than having a well respected reviewer practically tell people to go out and buy your product? But are reviews really that important? And if they are, how do you go about getting them? And what do you do when you get a “bad” review?<span id="more-337"></span></p>
<h3>The importance of reviews</h3>
<p><img class="alignright size-full wp-image-115" style="margin-top: 3px; margin-bottom: 3px; margin-left: 5px; margin-right: 5px;" title="home005" src="http://ephealy.com/wp-content/uploads/2009/05/home005.jpg" alt="home005" width="200" height="330" />There are two schools of thought when it comes to reviews. One regards them as an essential marketing tool, though one not without risk, and the other thinks they’re an unnecessary distraction.</p>
<p>Part of the problem is that it can be extremely difficult to correlate reviews with sales. But <a href="http://www.adamantentertainment.com/">Adamant</a>’s Gareth Michael Skarka has another perspective on why reviews might be overrated.</p>
<p><em>We&#8217;re a small, niche-market entertainment business. Gamers will pick up stuff that interests them—even if there are reviews that say a product is poor. They&#8217;ll pick it up to see what they think of it themselves. They don&#8217;t invest much in the &#8220;authority&#8221; of reviews, preferring to keep their own counsel. Gamers are opinionated and amplified by the internet. If there is a review that says it&#8217;s poor, there is bound to be another that says it&#8217;s good. Even in the face of ‘internet conventional wisdom’—for example, &#8220;this game is nothing but poorly designed power-gaming&#8221;—sales of the ‘poor’ products are largely unaffected. Gamers purchase what interests them.</em></p>
<p>So why do so many companies chase reviews? The most obvious benefit of having your product reviewed is the opportunity to let gamers know it’s out there, and to build buzz. It never hurts to have someone respected in the community endorse your product. Such an endorsement helps to separate you from the competition. Even if the review hasn’t convinced the reader to buy your game, when he comes across it in his local store, it’ll already be familiar—even if the review was less than positive.</p>
<p>For unknown companies with few products and little capital available for marketing, reviews offer a relatively inexpensive option. Thankfully, reviews are also more useful to companies with less brand recognition. As a company grows, and with it their reputation, customers are more willing to take a risk on it’s products, even in the absence of reviews. This is not to say that reviews do not benefit more established companies—only that reviews are proportionally more effective as a tool in the hands of those without an established customer base.</p>
<p>Reviews can benefit companies beyond tracking customer interest; the review itself can tell you a great deal about your product. It is easy to dismiss one bad review as an outlier. It’s a lot harder if the majority have concerns about your product. If this is the case, it might be time to take a second look.</p>
<p>You can also use reviews for marketing in less obvious ways. <a href="http://www.hinterwelt.com/">HinterWelt</a>’s William Corrie uses reviews from retailers to open discussions with other retailers about his products.</p>
<p><em>Often, the hardest thing about contacting retailers about your product is the opening statements. With a review like those provided in industry magazines, you get a third party resource to reference. You can say things like &#8220;Scott Thorne of <a href="http://www.castleperilous.com/">Castle Perilous</a></em><em> said the Squirrel Attack books will sell well&#8221; or reference what a customer is saying as an independent reference. It is always difficult to just say to a retailer that your product is good&#8230; because. Whether it is a customer review, a retailer review or more informal reference to the comments of another industry professional, it can open doors.</em></p>
<p>So how do you make the most of the whole review process?</p>
<p><img class="alignleft size-full wp-image-106" style="margin-top: 3px; margin-bottom: 3px; margin-left: 5px; margin-right: 5px;" title="home012" src="http://ephealy.com/wp-content/uploads/2009/05/home012.jpg" alt="home012" width="200" height="330" /></p>
<h3>Useful reviews start with the right reviewer</h3>
<p>To start, you need to find someone willing to review your products. It’s an accepted practice to offer a complementary copy of the product, and you can usually find any number of willing amateur reviewers. But remember, at the end of the day, you want a useful review, and that means a few things:</p>
<p>First, it means someone who’s going to actually analyze the product. Just listing off the table of contents may tell the reader something about it, but it doesn’t give you any information about what the reviewer thought. Similarly, a review that just says, “It’s great” or “It’s terrible” doesn’t tell you much about what’s working and what’s not.</p>
<p>Second, you need to take into account the reviewer’s audience. Are they the type of customers you’re trying to reach? If you publish board games, a model train forum isn’t likely to expose you to the right audience. More than that, any comments the review generates aren’t likely to be helpful, because they’re not coming from the demographic you’re targeting.</p>
<p>Preston DuBose, from <a href="http://12tomidnight.com/">12 to Midnight</a>, explains:</p>
<p><em>Seek out reviewers who prove, through other reviews, that they know how to analyze and review a product based on its merits. There&#8217;s nothing wrong with a reviewer expressing personal opinion, but good ones back it up with reasons why.</em></p>
<p>Audience is also important in other ways. Are they the type of audience that typically engages in conversation about reviews? If so, you’re much more likely to get useful information, whether or not the review is a positive one. And then, of course, there’s audience size to take into consideration. As <a href="http://www.goodman-games.com/">Joseph Goodman</a> says:</p>
<p><em>’Quality of the reviewer’ takes on a new meaning when it&#8217;s a reviewer with a well-read blog.</em></p>
<p>Finally, you don’t want to overlook the credibility of the reviewer.</p>
<p><em>…it’s not just his grammar skills, but his stature in the industry. An endorsement from <a href="http://www.montecook.com/">Monte Cook</a></em><em> can drive a direct increase in sales.</em></p>
<p>Once you’ve found a few people you’d like to review your product, setting up a review is very simple. Finding the right person and the right audience… that’s the trick.</p>
<h3>What to do if you get a “bad” review</h3>
<p>Now, of course, eventually, you’re going to get a bad review. It might be because there’s a problem with the product, or it might be because the reviewer had a fight with his girlfriend. The important thing is how you handle it. The last thing you want to do is to turn a bad review into a bad reputation for you.</p>
<p>Fred Hicks, of <a href="http://www.evilhat.com/">Evil Hat Productions</a>, puts it all into perspective:</p>
<p><em>Thank your detractors. Yes, it may appear that a man possessed of little more than a simian intellect has just reviewed your product in some sort of strange moon-language, but the point remains that he invested time in writing something about your game. He probably has readers, too, some of whom will disagree with his opinion. Let them take on that job. Your job, as a publisher, is to be gracious in the face of any critique. Say thank you, perhaps offer a factual correction or two, stated neutrally and calmly, and make your exit. Exposure is exposure. Leave a link to your product behind, and you&#8217;ll probably net a few sales no matter what this joker said.</em></p>
<p>Besides, your goal here is to get useful information from the review, so in that respect, negative reviews are actually MORE helpful, because they point out ways you can get better. Maybe it’s too late to change this product, but there’s always the next one.</p>
<p><strong>Just remember: many gamers don’t even read reviews</strong></p>
<p>Reviews are just one tool in your arsenal—one you should use in conjunction with other marketing tactics. “Gamers purchase what interests them.” Reviews might help lead gamers to your product, but in the end it helps to remember that they can be more helpful to you than they are for your customers.</p>
<h3>RPG Review Resources:</h3>
<ul>
<li><a href="http://rpg.drivethrustuff.com/reviews.php">DriveThruRPG</a></li>
<li><a href="http://www.flamesrising.com/category/reviews/">Flames Rising</a></li>
<li><a href="http://gamecryer.com/">Game Cryer</a></li>
<li><a href="http://www.indiepressrevolution.com/outofthebox">Out of the Box</a></li>
<li><a href="http://www.rpg.net/reviews/">RPGnet</a></li>
</ul>
<p>A companion podcast to this episode can be found here:<br />
<a href="http://ephealy.com/2009/07/08/gamerati-eloy-lasanta-third-eye-games/">Eloy Lasanta (Third Eye Games)</a></p>
<p><strong>NOTE:</strong> This article was researched and authored with <a href="http://www.intersectionunlimited.com/">Nick Chase</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/07/07/reviews-the-good-the-bad-and-the-frustrating/feed/</wfw:commentRss>
		<slash:comments>14</slash:comments>
		</item>
		<item>
		<title>Deep integration of iPhone applications</title>
		<link>http://ephealy.com/2009/07/06/deep-integration-of-iphone-applications/</link>
		<comments>http://ephealy.com/2009/07/06/deep-integration-of-iphone-applications/#comments</comments>
		<pubDate>Mon, 06 Jul 2009 12:00:02 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[Skype]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=345</guid>
		<description><![CDATA[I love my iPhone. It goes everywhere I go because it allows me to bring everything I do on the road. Almost everything; my life and work are increasingly mobile.
At the core of my iPhone infatuation is the ability to access and maintain my contacts, email and calendar in real time. Personally, I use Google services for all of these things – Gmail and Google Calendar, to be precise. There are thousands of iPhone applications, many of which may be great, but I rarely use more than a handful.
These applications ...]]></description>
			<content:encoded><![CDATA[<p>I love my <a href="http://www.apple.com/iphone/">iPhone</a>. It goes everywhere I go because it allows me to bring everything I do on the road. Almost everything; my life and work are increasingly mobile.</p>
<p><span id="more-345"></span>At the core of my iPhone infatuation is the ability to access and maintain my contacts, email and calendar in real time. Personally, I use Google services for all of these things – <a href="http://mail.google.com/">Gmail</a> and <a href="http://www.google.com/calendar/">Google Calendar</a>, to be precise. There are thousands of iPhone applications, many of which may be great, but I rarely use more than a handful.</p>
<p>These applications are not deeply integrated with my phone.</p>
<p><strong><img class="alignright size-full wp-image-344" style="margin-top: 3px; margin-bottom: 3px; margin-left: 5px; margin-right: 5px;" title="inset_iphone_skype" src="http://ephealy.com/wp-content/uploads/2009/07/inset_iphone_skype.jpg" alt="inset_iphone_skype" width="160" height="301" />An illustrative example: Skype</strong></p>
<p>The <a href="http://www.skype.com/go/iphone/">Skype iPhone applicatio</a>n is nifty. I can chat with my Skype contacts and, if I’m using wi-fi, make phone calls as well. Unfortunately, I have to have the Skype application open in order to use it. This is a pain.</p>
<p>Skype instant messages are, in effect, SMS/MMS. It would be nice if, instead of having to log into the Skype application, any IMs I get sent via Skype would push through the native iPhone Messages application. The same would be nice for phone calls. Let my Skype contacts see that I am mobile, but logged in, and let them call me even if my Skype application isn’t open on my iPhone. When I get a call, have my phone ring like a normal phone call.</p>
<p>Deep integration of iPhone applications would make my life easier – and make those services more useful to me, as a mobile user.</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/07/06/deep-integration-of-iphone-applications/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Dogs in the Vineyard (Atomic Array 026)</title>
		<link>http://ephealy.com/2009/07/03/332/</link>
		<comments>http://ephealy.com/2009/07/03/332/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 16:00:17 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Atomic Array]]></category>
		<category><![CDATA[D Vincent Baker]]></category>
		<category><![CDATA[Dogs in the Vineyard]]></category>
		<category><![CDATA[John Stavropolous]]></category>
		<category><![CDATA[Lumpley Games]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=332</guid>
		<description><![CDATA[ Dogs in the Vineyard (Atomic Array 026)
We wrap up our first year on the air with a special show. D Vincent Baker&#8217;s Dogs in the Vineyard is not a new game &#8211; it came out in 2004, grabbing the Indie RPG of the Year and Most Innovative Game awards. And deservingly so, Dogs is one of the best games we&#8217;ve ever played. Rone&#8217;s recent experiences with Dogs were so compelling that we asked his GM, John Stavropoulos, to join the conversation and quiz him about the game and how ...]]></description>
			<content:encoded><![CDATA[<p><img src="http://atomicarray.com/aaimages/inset_dogs.jpg" alt="Dogs in the Vineyard" hspace="10" vspace="5" align="right" /> <strong><a href="http://atomicarray.com/dogs-in-the-vineyard-aa026">Dogs in the Vineyard (Atomic Array 026)</a></strong></p>
<p>We wrap up our first year on the air with a special show. D Vincent Baker&#8217;s <em>Dogs in the Vineyard</em> is not a new game &#8211; it came out in 2004, grabbing the Indie RPG of the Year and Most Innovative Game awards. And deservingly so, <em>Dogs</em> is one of the best games we&#8217;ve ever played.<span id="more-332"></span> Rone&#8217;s recent experiences with <em>Dogs</em> were so compelling that we asked his GM, John Stavropoulos, to join the conversation and quiz him about the game and how it plays.</p>
<p><strong>Visit Lumpley Games:</strong> <a href="http://www.lumpley.com/dogsources.html">Lumpley.com</a><br />
<strong>Ed&#8217;s Pick:</strong> <a href="http://www.amazon.com/gp/product/B001FA1OTU?ie=UTF8&amp;tag=ephealycom-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=B001FA1OTU">Deadwood</a><br />
<strong>Rone&#8217;s Rant:</strong> &#8220;Built to Fail&#8221;</p>
<p><strong>Want to learn more about <em>Dogs in the Vineyard</em>? Read on&#8230;</strong></p>
<ul>
<li>Atomic Array: <a href="http://atomicarray.com/dogs-in-the-vineyard-aa026">Dogs in the Vineyard (Atomic Array 026)</a></li>
<li>Game Cryer: <a href="http://gamecryer.com/2009/07/03/dogs-in-the-vineyard/">Review by Chris Perrin</a></li>
</ul>
<p><strong>Drop by <a href="http://www.lumpley.com/dogsources.html">Lumpley Games</a> and order <em>Dogs in the Vineyard</em> today!</strong></p>
<p>There is a lot more to <em>Dogs in the Vineyard</em> than we could fit into this one episode. Feel free to ask questions, or leave a comment on the site. You can also share Atomic Array with a friend, or contact us directly. In fact, we&#8217;d love to hear what you think about the games you&#8217;re playing. Tell us what you like (or don&#8217;t), and what you&#8217;d like to see on the Array in the future.</p>
<p><strong>Did you enjoy this episode? Please leave a comment, and share it with others. <a href="http://feeds.moonstew.com/AtomicArray">Consider subscribing</a> so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.</strong></p>
<p align="center"><a href="http://www.feedburner.com/fb/a/emailverifySubmit?feedId=2148805"><img src="http://atomicarray.com/aaimages/email.jpg" border="0" alt="Subscribe by eMail" /></a><a href="http://fusion.google.com/add?feedurl=http://feeds.moonstew.com/AtomicArray"><img src="http://atomicarray.com/aaimages/google.jpg" border="0" alt="Add to Google" /></a><a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=284891385"><img src="http://atomicarray.com/aaimages/itunes.jpg" border="0" alt="Add to iTunes" /></a><a href="http://feeds.moonstew.com/AtomicArray"><img src="http://atomicarray.com/aaimages/rss.jpg" border="0" alt="Subscribe via RSS" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/07/03/332/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://atomicarray.com/aa026_dogs_in_the_vineyard.mp3" length="49509973" type="audio/mpeg" />
			<itunes:keywords>Atomic Array,D Vincent Baker,Dogs in the Vineyard,John Stavropolous,Lumpley Games,podcast,rpg</itunes:keywords>
		<itunes:subtitle> Dogs in the Vineyard (Atomic Array 026) - We wrap up our first year on the air with a special show. D Vincent Baker&#039;s Dogs in the Vineyard is not a new game - it came out in 2004, grabbing the Indie RPG of the Year and Most Innovative Game awards.</itunes:subtitle>
		<itunes:summary>(http://atomicarray.com/aaimages/inset_dogs.jpg) Dogs in the Vineyard (Atomic Array 026) (http://atomicarray.com/dogs-in-the-vineyard-aa026)

We wrap up our first year on the air with a special show. D Vincent Baker&#039;s Dogs in the Vineyard is not a new game - it came out in 2004, grabbing the Indie RPG of the Year and Most Innovative Game awards. And deservingly so, Dogs is one of the best games we&#039;ve ever played. Rone&#039;s recent experiences with Dogs were so compelling that we asked his GM, John Stavropoulos, to join the conversation and quiz him about the game and how it plays.

Visit Lumpley Games: Lumpley.com (http://www.lumpley.com/dogsources.html)
Ed&#039;s Pick: Deadwood (http://www.amazon.com/gp/product/B001FA1OTU?ie=UTF8&amp;tag=ephealycom-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=B001FA1OTU)
Rone&#039;s Rant: &quot;Built to Fail&quot;

Want to learn more about Dogs in the Vineyard? Read on...

	* Atomic Array: Dogs in the Vineyard (Atomic Array 026) (http://atomicarray.com/dogs-in-the-vineyard-aa026)
	* Game Cryer: Review by Chris Perrin (http://gamecryer.com/2009/07/03/dogs-in-the-vineyard/)

Drop by Lumpley Games (http://www.lumpley.com/dogsources.html) and order Dogs in the Vineyard today!

There is a lot more to Dogs in the Vineyard than we could fit into this one episode. Feel free to ask questions, or leave a comment on the site. You can also share Atomic Array with a friend, or contact us directly. In fact, we&#039;d love to hear what you think about the games you&#039;re playing. Tell us what you like (or don&#039;t), and what you&#039;d like to see on the Array in the future.

Did you enjoy this episode? Please leave a comment, and share it with others. Consider subscribing (http://feeds.moonstew.com/AtomicArray) so that you will get future episodes delivered to you - you won&#039;t have to remember to download each one.
(http://atomicarray.com/aaimages/email.jpg)(http://atomicarray.com/aaimages/google.jpg)(http://atomicarray.com/aaimages/itunes.jpg)(http://atomicarray.com/aaimages/rss.jpg)</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>51:26</itunes:duration>
	</item>
		<item>
		<title>RPG Countdown (01 July 2009)</title>
		<link>http://ephealy.com/2009/07/02/rpg-countdown-01-july-2009/</link>
		<comments>http://ephealy.com/2009/07/02/rpg-countdown-01-july-2009/#comments</comments>
		<pubDate>Thu, 02 Jul 2009 04:00:36 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[RPG Countdown]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=326</guid>
		<description><![CDATA[Welcome to RPG Countdown. This bi-weekly show combines the hottest sellers from online retailers with sales figures provided by your friendly local gaming store.
This episode of the Countdown covers the period between 17 June and 30 June 2009.
Make sure you visit our sponsor, RPG Now, where you can find these, and other great RPG products.
Did you enjoy this episode? Please leave a comment and share it with others. consider subscribing so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.

RPG ...]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-thumbnail wp-image-213" style="margin-top: 3px; margin-bottom: 3px; margin-left: 5px; margin-right: 5px;" title="RPG Countdown" src="http://ephealy.com/wp-content/uploads/2009/06/cover_rpgc_300x300-150x150.jpg" alt="RPG Countdown" width="150" height="150" />Welcome to RPG Countdown. This bi-weekly show combines the hottest sellers from online retailers with sales figures provided by your friendly local gaming store.</p>
<p><strong>This episode of the Countdown covers the period between 17 June and 30 June 2009.</strong><span id="more-326"></span></p>
<p>Make sure you visit our sponsor, <a title="RPG Now" href="http://www.rpgnow.com/index.php?affiliate_id=241869">RPG Now</a>, where you can find these, and other great RPG products.</p>
<p><strong>Did you enjoy this episode? Please leave a comment and share it with others. <a href="http://feeds.moonstew.com/RPGCountdown">consider subscribing</a> so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.</strong></p>
<p align="center"><a href="http://feedburner.google.com/fb/a/mailverify?uri=RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/email.jpg" border="0" alt="Subscribe by eMail" /></a><a href="http://fusion.google.com/add?feedurl=http://feeds.moonstew.com/RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/google.jpg" border="0" alt="Add to Google" /></a><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=303845727"><img src="http://rpgcountdown.com/rpgcimages/itunes.jpg" border="0" alt="Add to iTunes" /></a><a href="http://feeds.moonstew.com/RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/rss.jpg" border="0" alt="Subscribe via RSS" /></a></p>
<p><a href="http://rpgcountdown.com/2009-07-01"><strong>RPG Countdown (01 July 2009)</strong></a></p>
<p><strong>The Hot List</strong><br />
<strong>10:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=62966?affiliate_id=241869"><em>Chronica Feudalis</em></a>, Cellar Games<br />
<strong>9:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=62832?affiliate_id=241869"><em>Ready-Made Player Characters (Vampire: The Requiem)</em></a>, White Wolf Publishing<br />
<strong>8:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=62849?affiliate_id=241869"><em>Sigmar&#8217;s Heirs</em></a>, Fantasy Flight Games<br />
<strong>7:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=62853?affiliate_id=241869"><em>Book 4: Psion</em></a>, Mongoose Publishing<br />
<strong>6:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=62833?affiliate_id=241869"><em>Fear and Faith</em></a>, Ganesha Games<br />
<strong>5:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=62937?affiliate_id=241869"><em>Song of the Splintered Lands</em></a>, Ganesha Games<br />
<strong>4:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=62939?affiliate_id=241869"><em>Ready-Made Player Characters (Hunter: The Vigil)</em></a>, White Wolf Publishing<br />
<strong>3:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=63037?affiliate_id=241869"><em>Origin of the Species: Transmechs</em></a>, Crafty Games<br />
<strong>2:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=62933?affiliate_id=241869"><em>Building Expansion Set 1</em></a>, Fat Dragon Games<br />
<strong>1:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=62830?affiliate_id=241869"><em>The Testament of Longinus</em></a>, White Wolf Publishing</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/07/02/rpg-countdown-01-july-2009/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://rpgcountdown.com/rpg_countdown_20090701.mp3" length="15697106" type="audio/mpeg" />
			<itunes:keywords>podcast,rpg,RPG Countdown</itunes:keywords>
		<itunes:subtitle>Welcome to RPG Countdown. This bi-weekly show combines the hottest sellers from online retailers with sales figures provided by your friendly local gaming store. - This episode of the Countdown covers the period between 17 June and 30 June 2009.</itunes:subtitle>
		<itunes:summary>(http://ephealy.com/wp-content/uploads/2009/06/cover_rpgc_300x300-150x150.jpg)Welcome to RPG Countdown. This bi-weekly show combines the hottest sellers from online retailers with sales figures provided by your friendly local gaming store.

This episode of the Countdown covers the period between 17 June and 30 June 2009.

Make sure you visit our sponsor, RPG Now (http://www.rpgnow.com/index.php?affiliate_id=241869), where you can find these, and other great RPG products.

Did you enjoy this episode? Please leave a comment and share it with others. consider subscribing (http://feeds.moonstew.com/RPGCountdown) so that you will get future episodes delivered to you - you won&#039;t have to remember to download each one.
(http://rpgcountdown.com/rpgcimages/email.jpg)(http://rpgcountdown.com/rpgcimages/google.jpg)(http://rpgcountdown.com/rpgcimages/itunes.jpg)(http://rpgcountdown.com/rpgcimages/rss.jpg)

RPG Countdown (01 July 2009)

The Hot List
10: Chronica Feudalis, Cellar Games
9: Ready-Made Player Characters (Vampire: The Requiem), White Wolf Publishing
8: Sigmar&#039;s Heirs, Fantasy Flight Games
7: Book 4: Psion, Mongoose Publishing
6: Fear and Faith, Ganesha Games
5: Song of the Splintered Lands, Ganesha Games
4: Ready-Made Player Characters (Hunter: The Vigil), White Wolf Publishing
3: Origin of the Species: Transmechs, Crafty Games
2: Building Expansion Set 1, Fat Dragon Games
1: The Testament of Longinus, White Wolf Publishing</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>16:14</itunes:duration>
	</item>
		<item>
		<title>gamerati: Shel Holtz (FIR)</title>
		<link>http://ephealy.com/2009/06/30/gamerati-shel-holtz-fir/</link>
		<comments>http://ephealy.com/2009/06/30/gamerati-shel-holtz-fir/#comments</comments>
		<pubDate>Tue, 30 Jun 2009 09:00:52 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[gamerati]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[For Immediate Release]]></category>
		<category><![CDATA[Public Relations]]></category>
		<category><![CDATA[publishing]]></category>
		<category><![CDATA[Shel Holtz]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=307</guid>
		<description><![CDATA[Shel Holtz has been helping companies communicate for over thirty years. In 2005, he started For Immediate Release: The Hobson &#38; Holtz Report with his co-host Neville Hobson. Since then, they have produced over 450 shows discussing public relations and technology. I asked Shel to speak with me about podcasting and how it can help small publishers communicate with their customers.
Shel&#8217;s Blog: http://blog.holtz.com/
For Immediate Release: http://www.forimmediaterelease.biz/
gamerati: Shel Holtz (FIR)
]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-thumbnail wp-image-175" title="aa_gamerati_300" src="http://ephealy.com/wp-content/uploads/2009/05/aa_gamerati_300-150x150.jpg" alt="aa_gamerati_300" width="150" height="150" />Shel Holtz has been helping companies communicate for over thirty years. In 2005, he started For Immediate Release: The Hobson &amp; Holtz Report with his co-host Neville Hobson. Since then, they have produced over 450 shows discussing public relations and technology. I asked Shel to speak with me about podcasting and how it can help small publishers communicate with their customers.<span id="more-307"></span></p>
<p><strong>Shel&#8217;s Blog:</strong> <a href="http://blog.holtz.com/">http://blog.holtz.com/</a><br />
<strong>For Immediate Release:</strong> <a href="http://www.forimmediaterelease.biz/">http://www.forimmediaterelease.biz/</a></p>
<p><a href="http://ephealy.com/2009/03/18/gamerati-shel-holtz-fir/"><strong>gamerati: Shel Holtz (FIR)</strong></a></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/06/30/gamerati-shel-holtz-fir/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://ephealy.com/gamerati/gamerati_005.mp3" length="5067674" type="audio/mpeg" />
			<itunes:keywords>For Immediate Release,gamerati,podcast,Public Relations,publishing,Shel Holtz,technology</itunes:keywords>
		<itunes:subtitle>Shel Holtz has been helping companies communicate for over thirty years. In 2005, he started For Immediate Release: The Hobson &amp; Holtz Report with his co-host Neville Hobson. Since then, they have produced over 450 shows discussing public relations and...</itunes:subtitle>
		<itunes:summary>(http://ephealy.com/wp-content/uploads/2009/05/aa_gamerati_300-150x150.jpg)Shel Holtz has been helping companies communicate for over thirty years. In 2005, he started For Immediate Release: The Hobson &amp; Holtz Report with his co-host Neville Hobson. Since then, they have produced over 450 shows discussing public relations and technology. I asked Shel to speak with me about podcasting and how it can help small publishers communicate with their customers.

Shel&#039;s Blog: http://blog.holtz.com/ (http://blog.holtz.com/)
For Immediate Release: http://www.forimmediaterelease.biz/ (http://www.forimmediaterelease.biz/)

gamerati: Shel Holtz (FIR)</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>10:33</itunes:duration>
	</item>
		<item>
		<title>Interview: Dana McDonald of Custom Kingdoms</title>
		<link>http://ephealy.com/2009/06/29/interview-dana-mcdonald-of-custom-kingdoms/</link>
		<comments>http://ephealy.com/2009/06/29/interview-dana-mcdonald-of-custom-kingdoms/#comments</comments>
		<pubDate>Mon, 29 Jun 2009 12:00:53 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[ConQuest NW]]></category>
		<category><![CDATA[Custom Kingdoms]]></category>
		<category><![CDATA[Dana McDonald]]></category>
		<category><![CDATA[Google Sketchup]]></category>
		<category><![CDATA[Guild Wars]]></category>
		<category><![CDATA[miniatures]]></category>
		<category><![CDATA[terrain]]></category>
		<category><![CDATA[war games]]></category>
		<category><![CDATA[Warhammer]]></category>
		<category><![CDATA[Warmachine]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=272</guid>
		<description><![CDATA[Dana McDonald works as an environment artist at ArenaNet, the company that makes Guild Wars. He and his wife also craft custom terrain for miniature war gamers, which they sell through their company, Custom Kingdoms.
I met Dana at ConQuest NW in January. Through email, we’ve been discussing the art of terrain sculpting. Below is an editing version of that conversation:
EPH: Tell me a little bit about yourself, your business and what you do in broad strokes.
DMD: I have been building terrain since I was in 6th or 7th grade, and ...]]></description>
			<content:encoded><![CDATA[<p>Dana McDonald works as an environment artist at <a href="http://www.arena.net/">ArenaNet</a>, the company that makes <a href="http://www.guildwars.com/">Guild Wars</a>. He and his wife also craft custom terrain for miniature war gamers, which they sell through their company, <a href="http://www.customkingdoms.com/">Custom Kingdoms</a>.<span id="more-272"></span></p>
<p>I met Dana at <a href="http://conquestnw.com/">ConQuest NW</a> in January. Through email, we’ve been discussing the art of terrain sculpting. Below is an editing version of that conversation:</p>
<p><strong><img class="alignright size-medium wp-image-299" style="margin-top: 3px; margin-bottom: 3px; margin-left: 5px; margin-right: 5px;" title="Custom Kingdoms: Balcony" src="http://ephealy.com/wp-content/uploads/2009/06/customkingdoms_balcony-225x300.jpg" alt="customkingdoms_balcony" width="225" height="300" />EPH: Tell me a little bit about yourself, your business and what you do in broad strokes.</strong></p>
<p><strong>DMD:</strong> I have been building terrain since I was in 6th or 7th grade, and started building a lot more complicated pieces when I started playing <a href="http://www.games-workshop.com/">Warhammer</a> in high school. I am a big believer in turning hobbies into careers, and so I came up with a modular system of building houses so that I could produce them quickly and keep a high level of quality. We use plastic resin to make the houses, which picks up fine detail well and is very durable. With this system I am able to make many different houses, and it allows me to rotate new designs in often. I also do custom orders, if my customers want large castles or entire villages built with different houses and walls, etc&#8230;  I do the house building and my wife does most of the painting and keeps the houses on <a href="http://stores.ebay.com/Custom-Kingdoms">eBay</a> and our <a href="http://www.customkingdoms.com/">website</a>.</p>
<p><strong>EPH: What scale do you usually produce in? Do you produce terrain in different scales, or are they all the same? If you have a default size, do you produce different scales for custom orders?</strong></p>
<p><strong>DMD:</strong> I build my houses for the 28-30mm scale and I haven&#8217;t branched out to other scales yet. As far as custom orders go, I normally stick to whatever I can build with my modular pieces which keeps the scale the same, but it does make the custom orders much more affordable, while still allowing them to be unique. I would be willing to do custom orders in different scales, but because I would have to sculpt new pieces and make new molds the turn around time would be much longer and the price much higher than my standard scale. Normally, I charge only a little more for a custom order house than I do for a standard house of the same size.</p>
<p><strong>EPH: So what&#8217;s the process for a custom order? What do you need to know from a potential customer and how do they go about asking you to make something for them?</strong></p>
<p><strong>DMD:</strong> The process for a custom order is as simple as emailing me with a request or idea of what is wanted. I don&#8217;t have any formal method for custom orders large or small.</p>
<p>Some custom orders I receive are large orders of 15-20 houses, where the customer ordered multiple of the same house, and all they need is for me to swap out a few pieces and change some colors on the roofs so that all of their houses are unique. Those custom orders are easy to take care of, especially because usually the customer is more concerned with variety than they are with specific designs.</p>
<p>Sometimes the custom orders are very specific and I need a description and drawing. Or something I have done recently, when I need to get a more specific design approved, is have them download Google Sketchup, which is a 3d modeling program for the computer, and I do a prototype model and send them the file. The prototype model doesn&#8217;t have any color or detail, but it is the exact shape that the final model would be in 3D, and it allows them to turn it around and view it in perspective from all sides. Or if they don&#8217;t want to do that I can send a movie file of a turnaround of the design. This process enables me to get a very clear idea of what they want and prevents any real miscommunications.</p>
<p><strong>EPH: So you use 3D modeling in your design. How has your experience in the video game industry helped make your terrain modeling work better?</strong></p>
<p><strong>DMD:</strong> I would have to say that in the beginning it was more the other way around, and my experience with building terrain influenced my choice of career and my ability to do it well. And now I am able to take my ability with 3D modeling and use that as a tool to prototype ideas and figure out appealing designs quickly. It works very well to be able to build 3D models in just a few minutes and be able to get a feel for how it will look when it is done with my pieces, and that helps me be more creative with the end product.</p>
<p><strong>EPH: If I want to build my own models (real world, not virtual), what skills do I need to have? What skills would it be helpful to have?</strong></p>
<p><strong><img class="alignright size-thumbnail wp-image-300" style="margin-top: 3px; margin-bottom: 3px; margin-left: 5px; margin-right: 5px;" title="Custom Kingdoms: Clock Detail" src="http://ephealy.com/wp-content/uploads/2009/06/customkingdoms_clock-150x150.jpg" alt="customkingdoms_clock" width="150" height="150" />DMD:</strong> I believe a couple of the most important aspects of building good terrain are less about skill and more about craftsmanship and attention to detail. No terrain you build will end up looking good if you used a cardboard base and it warps up around all of the edges so you have a half-inch gap between the base and the board. Always use a good base. You need to take measurements and make straight cuts with sharp X-acto knives and rulers. You also usually need to use putty or plaster to cover joints and make clean transitions between different elements on your terrain. Basically if you want to make good terrain, the most important thing you can do is take the time to do it well, and good terrain always takes a lot of time to build. On top of building the terrain well, attention to detail is then what makes it shine. Take the time to make little rivet heads for where you need bolts. Use jewelry chains or make your own miniature chains (tiny chains are almost as good for making something look like a cool detailed miniature as skulls and spikes are for making something look evil!). When you have the transition from an object, like a rock or a house, to the base, don&#8217;t just run your turf straight up to it. Use tiny rocks and other materials to make it look like there is gravel, dirt, or weeds. When you are done with the main aspect of whatever piece of terrain you are building, take half again as much time, or more, to add the little things that will bring it to life. The great thing about building terrain is that while it is an art, it doesn&#8217;t take any particularly special skills or talents to build pretty good terrain. You just need to get good instructions (like how to build terrain books or articles) and then pay attention to the advice above.</p>
<p>Being able to sculpt with clay is probably the most important extra skill for making terrain. One of the turning points in my terrain building is when I went from trying to find real world items that had the right shape and texture for what I needed, to sculpting my own out of clay (usually sculpey). I used to spend hours wandering around in craft stores and hardware stores looking for just the right pieces and parts for my projects, and now I just sculpt exactly what I need, and if I need lots of the same thing, I make a mold and reproduce it.</p>
<p>In my opinion it ruins the effect of terrain if an observer can figure out what materials you made it out of. You shouldn&#8217;t be able to tell if something is made of Styrofoam or cardboard, or be able to figure out what objects you just grabbed and painted for the details. That is where being able to sculpt with clay, or use other raw materials to get the effect you need, really sets the best terrain apart.</p>
<p>What would really help my work is having the necessary equipment to make more complex molds and cast the miniatures. Right now it is a little bit too expensive to justify the cost for me, but it will open up a world of possibilities when I get it. The other thing I would love to have, but it will probably be a long time before I get it, is a 3D printer so that I can sculpt my original pieces on the computer and print them out. I will still have to make the molds, because even if you have your own printer 3D printing is still too costly for production, but it will make everything else much easier.</p>
<p><strong>EPH: I&#8217;m sure you use your terrain in your own games. What do you play?</strong></p>
<p><strong>DMD:</strong> I have played <a href="http://www.games-workshop.com/">Warhammer Fantasy</a> since I was about 14, and I have recently picked up <a href="http://privateerpress.com/">Warmachine</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/06/29/interview-dana-mcdonald-of-custom-kingdoms/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Open Design 002: Halls of the Mountain King (OGL)</title>
		<link>http://ephealy.com/2009/06/25/open-design-002-halls-of-the-mountain-king-ogl/</link>
		<comments>http://ephealy.com/2009/06/25/open-design-002-halls-of-the-mountain-king-ogl/#comments</comments>
		<pubDate>Thu, 25 Jun 2009 12:00:47 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[game mastery]]></category>
		<category><![CDATA[hobby gaming]]></category>
		<category><![CDATA[Open Design]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=293</guid>
		<description><![CDATA[
Open Design 002: Halls of the Mountain King (OGL)
Welcome to the Open Design Podcast, a discussion about game design and game mastery with hosts Wolfgang Baur, Ed Healy and Rone Barton.
Regular Features:
* &#8216;Ask the Kobold&#8217; with Skip Williams (Pinning in Combat)
* &#8216;Game Theories&#8217; with Monte Cook (Do Overs)
We took a trip to The Far Realm with 4th Edition designer Bruce Cordell. Bruce recounts his journey from lab tech to game designer and novelist, and discussed the horror genre from the perspective of a game master and game designer.
Also Mentioned: Elendor MUSH
For ...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;products_id=35"><img class="size-medium wp-image-508 alignright" style="margin: 3px 5px; border: 0pt" title="Halls of the Mountain King" src="http://www.koboldquarterly.com/KQStore/bmz_cache/3/39fc627dc1c53ec126a555d8b46adfbf.image.425x550.jpg" alt="Kobold Ecologies" width="200" height="260" align="right" /></a></p>
<p><strong><a href="http://opendesignpodcast.com/odp002-halls-of-the-mountain-king-ogl">Open Design 002: Halls of the Mountain King (OGL)</a></strong></p>
<p>Welcome to the Open Design Podcast, a discussion about game design and game mastery with hosts Wolfgang Baur, Ed Healy and Rone Barton.<span id="more-293"></span></p>
<p><strong>Regular Features:</strong><br />
* &#8216;Ask the Kobold&#8217; with <strong>Skip Williams</strong> (Pinning in Combat)<br />
* &#8216;Game Theories&#8217; with <strong>Monte Cook</strong> (Do Overs)</p>
<p>We took a trip to The Far Realm with 4th Edition designer <strong><a href="http://brucecordell.com/">Bruce Cordell</a></strong>. Bruce recounts his journey from lab tech to game designer and novelist, and discussed the horror genre from the perspective of a game master and game designer.</p>
<p><strong>Also Mentioned:</strong> <a href="http://www.elendor.net/">Elendor MUSH</a></p>
<p>For some time, Wolfgang has been going back and forth with his nemesis, Phil Menard, about a number of topics &#8211; from the differences between the editions to the value of crunch vs. fluff. We invited the <a href="http://chattydm.net/">Chatty DM</a> come on and continue their conversation, live.</p>
<p><strong>Also Mentioned:</strong> <a href="http://www.goodman-games.com/dcc-modules4e.html">Dungeon Crawl Classics</a> (Goodman Games)</p>
<p>Paizo Publishing, former publisher of <em>Dragon</em> and <em>Dungeon</em> magazines, changed the rules of adventure publishing when it introduced the concept of the Adventure Path. Over the past two years, Paizo&#8217;s <em>Pathfinder</em> series has been taking that concept to a new level. <em>Pathfinder</em> Editor-in-Chief James Jacobs joins us to talk about the editorial side and how game mastery informs game design. Wolfgang also holds James&#8217; feet to the fire about something that would be awesome!</p>
<p>James&#8217;s Open Design credits include &#8216;Jezebal, Princess of Poison Winters&#8217; (<a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;products_id=23"><em>Kobold Quarterly</em> 5</a>).</p>
<p><a href="http://feeds.moonstew.com/OpenDesignPodcast"><img class="size-medium wp-image-508 alignright" style="margin: 3px 5px; border: 0pt" title="Subscribe to ODP" src="http://opendesignpodcast.com/odpimages/rss.jpg" alt="Subscribe to ODP" width="60" align="right" /></a></p>
<p>If you enjoyed this episode, <a href="http://feeds.moonstew.com/OpenDesignPodcast"><strong>consider subscribing</strong></a> so that you&#8217;ll be notified when the next one is released. Feel free to drop by the <a href="http://www.koboldquarterly.com/kqforums/"><em>Kobold Quarterly</em></a> forums to tell us what you think as well.</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/06/25/open-design-002-halls-of-the-mountain-king-ogl/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://opendesignpodcast.com/odp002-halls-of-the-mountain-king-ogl.mp3" length="50644856" type="audio/mpeg" />
			<itunes:keywords>game design,game mastery,hobby gaming,Open Design,podcast</itunes:keywords>
		<itunes:subtitle> - Open Design 002: Halls of the Mountain King (OGL) - Welcome to the Open Design Podcast, a discussion about game design and game mastery with hosts Wolfgang Baur, Ed Healy and Rone Barton. - Regular Features: * &#039;Ask the Kobold&#039; with Skip Williams (Pi...</itunes:subtitle>
		<itunes:summary>(http://www.koboldquarterly.com/KQStore/bmz_cache/3/39fc627dc1c53ec126a555d8b46adfbf.image.425x550.jpg)

Open Design 002: Halls of the Mountain King (OGL) (http://opendesignpodcast.com/odp002-halls-of-the-mountain-king-ogl)

Welcome to the Open Design Podcast, a discussion about game design and game mastery with hosts Wolfgang Baur, Ed Healy and Rone Barton.

Regular Features:
* &#039;Ask the Kobold&#039; with Skip Williams (Pinning in Combat)
* &#039;Game Theories&#039; with Monte Cook (Do Overs)

We took a trip to The Far Realm with 4th Edition designer Bruce Cordell (http://brucecordell.com/). Bruce recounts his journey from lab tech to game designer and novelist, and discussed the horror genre from the perspective of a game master and game designer.

Also Mentioned: Elendor MUSH (http://www.elendor.net/)

For some time, Wolfgang has been going back and forth with his nemesis, Phil Menard, about a number of topics - from the differences between the editions to the value of crunch vs. fluff. We invited the Chatty DM (http://chattydm.net/) come on and continue their conversation, live.

Also Mentioned: Dungeon Crawl Classics (http://www.goodman-games.com/dcc-modules4e.html) (Goodman Games)

Paizo Publishing, former publisher of Dragon and Dungeon magazines, changed the rules of adventure publishing when it introduced the concept of the Adventure Path. Over the past two years, Paizo&#039;s Pathfinder series has been taking that concept to a new level. Pathfinder Editor-in-Chief James Jacobs joins us to talk about the editorial side and how game mastery informs game design. Wolfgang also holds James&#039; feet to the fire about something that would be awesome!

James&#039;s Open Design credits include &#039;Jezebal, Princess of Poison Winters&#039; (Kobold Quarterly 5).

(http://opendesignpodcast.com/odpimages/rss.jpg)

If you enjoyed this episode, consider subscribing so that you&#039;ll be notified when the next one is released. Feel free to drop by the Kobold Quarterly forums to tell us what you think as well.</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>52:37</itunes:duration>
	</item>
		<item>
		<title>Foxbat for President (Atomic Array 025)</title>
		<link>http://ephealy.com/2009/06/19/foxbat-for-president-atomic-array-025/</link>
		<comments>http://ephealy.com/2009/06/19/foxbat-for-president-atomic-array-025/#comments</comments>
		<pubDate>Fri, 19 Jun 2009 12:00:34 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Atomic Array]]></category>
		<category><![CDATA[BlackWyrm Games]]></category>
		<category><![CDATA[Champions]]></category>
		<category><![CDATA[Dave Mattingly]]></category>
		<category><![CDATA[HERO]]></category>
		<category><![CDATA[Michael Satran]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=282</guid>
		<description><![CDATA[BlackWyrm Games just releases a new Champions adventure called Foxbat for President. We asked author Michael Satran and BlackWyrm president Dave Mattingly to come on and talk about what happens when a crazy crook takes over the White House.
Foxbat for President (Atomic Array 025)
Special Discount For Atomic Array listeners: Pick up Foxbat for President for only $6.65!!! (Discount Code: &#8220;AA25&#8243;) A Penny Cheaper Than The Beast


Visit BlackWyrm: Black Wyrm.com
Ed&#8217;s Pick: The Tick
Rone&#8217;s Rant: &#8220;Procrastination&#8221;


Want to learn more about Foxbat for President? Read on&#8230;

Atomic Array: Foxbat for President (Atomic Array 025)
Foxbat for ...]]></description>
			<content:encoded><![CDATA[<p><img src="http://atomicarray.com/aaimages/iconfoxbat.jpg" alt="Foxbat for President" hspace="10" vspace="5" align="right" />BlackWyrm Games just releases a new <em>Champions</em> adventure called <em>Foxbat for President</em>. We asked author Michael Satran and BlackWyrm president Dave Mattingly to come on and talk about what happens when a crazy crook takes over the White House.<span id="more-282"></span></p>
<p><strong><a href="http://atomicarray.com/foxbat-for-president-aa025">Foxbat for President (Atomic Array 025)</a></strong></p>
<div><strong>Special Discount For Atomic Array listeners:</strong> Pick up <a href="http://www.blackwyrm.com/catalog/"><em>Foxbat for President</em></a> for only $6.65!!! (Discount Code: &#8220;AA25&#8243;) <strong>A Penny Cheaper Than The Beast</strong></div>
<div><strong><br />
</strong></div>
<div><strong>Visit BlackWyrm:</strong> <a href="http://www.blackwyrm.com/">Black Wyrm.com</a><br />
<strong>Ed&#8217;s Pick:</strong> <a href="http://www.amazon.com/gp/product/B000FS9MVK?ie=UTF8&amp;tag=ephealycom-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=B000FS9MVK">The Tick</a><br />
<strong>Rone&#8217;s Rant:</strong> &#8220;Procrastination&#8221;</div>
<div><strong><br />
</strong></div>
<div><strong>Want to learn more about <em>Foxbat for President</em>? Read on&#8230;</strong></div>
<ul>
<li>Atomic Array: <a href="http://atomicarray.com/foxbat-for-president-aa025">Foxbat for President (Atomic Array 025)</a></li>
<li>Foxbat for President: <a href="http://atomicarray.com/foxbat-for-president-brochure">Official Campaign Brochure</a></li>
<li>Channel 3 News: <a href="http://atomicarray.com/foxbat-for-president-news">Foxbat for President</a></li>
<li>Game Cryer: <a href="http://gamecryer.com/2009/06/19/foxbat-for-president/">Review by Chris Perrin</a></li>
<li>Vulcan Stev: <a href="http://vulcanstev.wordpress.com/2009/06/19/foxbat-for-president-what-if-that-annoying-geek-from-high-school-took-over/">What if that annoying geek from high school took over</a></li>
<li>Uncle Bear: <a href="http://unclebear.com/?p=3602">Foxbat Read Through</a></li>
<li>A Butterfly Dreaming: <a href="http://abutterflydreaming.com/2009/06/19/foxbat-for-president-sacred-cows-and-hamburger">Sacred Cows and Hamburger</a></li>
</ul>
<p><strong>Drop by <a href="http://www.blackwyrm.com/catalog/">BlackWyrm Games</a> and order <em>Foxbat for President</em> today!</strong></p>
<p><strong> </strong>There is a lot more to <em>Foxbat for President</em> than we could fit into this one episode. Feel free to ask questions, or leave a comment on the site. You can also share Atomic Array with a friend, or contact us directly. In fact, we&#8217;d love to hear what you think about BlackWyrm&#8217;s products. Tell us what you like (or don&#8217;t), and what you&#8217;d like to see from BlackWyrm Games in the future.</p>
<p><strong>Did you enjoy this episode? Please leave a comment, and share it with others. <a href="http://feeds.moonstew.com/AtomicArray">Consider subscribing</a> so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.</strong></p>
<p align="center"><a href="http://www.feedburner.com/fb/a/emailverifySubmit?feedId=2148805"><img src="http://atomicarray.com/aaimages/email.jpg" border="0" alt="Subscribe by eMail" /></a><a href="http://fusion.google.com/add?feedurl=http://feeds.moonstew.com/AtomicArray"><img src="http://atomicarray.com/aaimages/google.jpg" border="0" alt="Add to Google" /></a><a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=284891385"><img src="http://atomicarray.com/aaimages/itunes.jpg" border="0" alt="Add to iTunes" /></a><a style="text-decoration: none;" href="http://feeds.moonstew.com/AtomicArray"><img src="http://atomicarray.com/aaimages/rss.jpg" border="0" alt="Subscribe via RSS" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/06/19/foxbat-for-president-atomic-array-025/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://atomicarray.com/aa025_foxbat_for_president.mp3" length="41720737" type="audio/mpeg" />
			<itunes:keywords>Atomic Array,BlackWyrm Games,Champions,Dave Mattingly,HERO,Michael Satran,podcast,rpg</itunes:keywords>
		<itunes:subtitle>BlackWyrm Games just releases a new Champions adventure called Foxbat for President. We asked author Michael Satran and BlackWyrm president Dave Mattingly to come on and talk about what happens when a crazy crook takes over the White House.</itunes:subtitle>
		<itunes:summary>(http://atomicarray.com/aaimages/iconfoxbat.jpg)BlackWyrm Games just releases a new Champions adventure called Foxbat for President. We asked author Michael Satran and BlackWyrm president Dave Mattingly to come on and talk about what happens when a crazy crook takes over the White House.

Foxbat for President (Atomic Array 025) (http://atomicarray.com/foxbat-for-president-aa025)
Special Discount For Atomic Array listeners: Pick up Foxbat for President for only $6.65!!! (Discount Code: &quot;AA25&quot;) A Penny Cheaper Than The Beast


Visit BlackWyrm: Black Wyrm.com (http://www.blackwyrm.com/)
Ed&#039;s Pick: The Tick (http://www.amazon.com/gp/product/B000FS9MVK?ie=UTF8&amp;tag=ephealycom-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=B000FS9MVK)
Rone&#039;s Rant: &quot;Procrastination&quot;


Want to learn more about Foxbat for President? Read on...

	* Atomic Array: Foxbat for President (Atomic Array 025) (http://atomicarray.com/foxbat-for-president-aa025)
	* Foxbat for President: Official Campaign Brochure (http://atomicarray.com/foxbat-for-president-brochure)
	* Channel 3 News: Foxbat for President (http://atomicarray.com/foxbat-for-president-news)
	* Game Cryer: Review by Chris Perrin (http://gamecryer.com/2009/06/19/foxbat-for-president/)
	* Vulcan Stev: What if that annoying geek from high school took over (http://vulcanstev.wordpress.com/2009/06/19/foxbat-for-president-what-if-that-annoying-geek-from-high-school-took-over/)
	* Uncle Bear: Foxbat Read Through (http://unclebear.com/?p=3602)
	* A Butterfly Dreaming: Sacred Cows and Hamburger (http://abutterflydreaming.com/2009/06/19/foxbat-for-president-sacred-cows-and-hamburger)

Drop by BlackWyrm Games (http://www.blackwyrm.com/catalog/) and order Foxbat for President today!

 There is a lot more to Foxbat for President than we could fit into this one episode. Feel free to ask questions, or leave a comment on the site. You can also share Atomic Array with a friend, or contact us directly. In fact, we&#039;d love to hear what you think about BlackWyrm&#039;s products. Tell us what you like (or don&#039;t), and what you&#039;d like to see from BlackWyrm Games in the future.

Did you enjoy this episode? Please leave a comment, and share it with others. Consider subscribing (http://feeds.moonstew.com/AtomicArray) so that you will get future episodes delivered to you - you won&#039;t have to remember to download each one.
(http://atomicarray.com/aaimages/email.jpg)(http://atomicarray.com/aaimages/google.jpg)(http://atomicarray.com/aaimages/itunes.jpg)(http://atomicarray.com/aaimages/rss.jpg)</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>43:19</itunes:duration>
	</item>
		<item>
		<title>RPG Countdown (17 June 2009)</title>
		<link>http://ephealy.com/2009/06/17/rpg-countdown-17-june-2009/</link>
		<comments>http://ephealy.com/2009/06/17/rpg-countdown-17-june-2009/#comments</comments>
		<pubDate>Wed, 17 Jun 2009 12:00:10 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[RPG Countdown]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=276</guid>
		<description><![CDATA[Welcome to RPG Countdown. This bi-weekly show combines the hottest sellers from online retailers with sales figures provided by your friendly local gaming store.
This episode of the Countdown covers the period between 03 June and 16 June 2009.
Make sure you visit our sponsor, RPG Now, where you can find these, and other great RPG products.
Did you enjoy this episode? Please leave a comment and share it with others. consider subscribing so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.

RPG ...]]></description>
			<content:encoded><![CDATA[<p>Welcome to RPG Countdown. This bi-weekly show combines the hottest sellers from online retailers with sales figures provided by your friendly local gaming store.</p>
<p><strong>This episode of the Countdown covers the period between 03 June and 16 June 2009.<span id="more-276"></span></strong></p>
<p>Make sure you visit our sponsor, <a title="RPG Now" href="http://www.rpgnow.com/index.php?affiliate_id=241869">RPG Now</a>, where you can find these, and other great RPG products.</p>
<p><strong>Did you enjoy this episode? Please leave a comment and share it with others. <a href="http://feeds.moonstew.com/RPGCountdown">consider subscribing</a> so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.</strong></p>
<p align="center"><a href="http://feedburner.google.com/fb/a/mailverify?uri=RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/email.jpg" border="0" alt="Subscribe by eMail" /></a><a href="http://fusion.google.com/add?feedurl=http://feeds.moonstew.com/RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/google.jpg" border="0" alt="Add to Google" /></a><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=303845727"><img src="http://rpgcountdown.com/rpgcimages/itunes.jpg" border="0" alt="Add to iTunes" /></a><a href="http://feeds.moonstew.com/RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/rss.jpg" border="0" alt="Subscribe via RSS" /></a></p>
<p><a href="http://rpgcountdown.com/2009-06-17"><strong>RPG Countdown (17 June 2009)</strong></a></p>
<p><strong>The Hot List</strong><br />
<strong>10:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=62503?affiliate_id=241869"><em>Warships of Babylon 5</em></a>, Mongoose Publishing<br />
<strong>9:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=62523?affiliate_id=241869"><em>Rome</em></a>, Alephtar Games<br />
<strong>8:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=62540?affiliate_id=241869"><em>Ready-Made Player Characters (World of Darkness)</em></a>, White Wolf Publishing<br />
<strong>7:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=62466?affiliate_id=241869"><em>Damnation View</em></a>, WildFire<br />
<strong>6:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=62526?affiliate_id=241869"><em>Dungeon Perils 1</em></a>, Fat Dragon Games<br />
<strong>5:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=62425?affiliate_id=241869"><em>Basic Dungeons 2</em></a>, Fat Dragon Games<br />
<strong>4:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=62400?affiliate_id=241869"><em>Malfeas</em></a>, White Wolf Publishing<br />
<strong>3:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=62543?affiliate_id=241869"><em>The Day After Ragnarok</em></a>, Atomic Overmind Press<br />
<strong>2:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=62830?affiliate_id=241869"><em>The Testament of Longinus</em></a>, White Wolf Publishing<br />
<strong>1:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=60496?affiliate_id=241869"><em>Mouse Guard</em></a>, Archaia Studio Press</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/06/17/rpg-countdown-17-june-2009/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://rpgcountdown.com/rpg_countdown_20090617.mp3" length="16150305" type="audio/mpeg" />
			<itunes:keywords>podcast,rpg,RPG Countdown</itunes:keywords>
		<itunes:subtitle>Welcome to RPG Countdown. This bi-weekly show combines the hottest sellers from online retailers with sales figures provided by your friendly local gaming store. - This episode of the Countdown covers the period between 03 June and 16 June 2009.</itunes:subtitle>
		<itunes:summary>Welcome to RPG Countdown. This bi-weekly show combines the hottest sellers from online retailers with sales figures provided by your friendly local gaming store.

This episode of the Countdown covers the period between 03 June and 16 June 2009.

Make sure you visit our sponsor, RPG Now (http://www.rpgnow.com/index.php?affiliate_id=241869), where you can find these, and other great RPG products.

Did you enjoy this episode? Please leave a comment and share it with others. consider subscribing (http://feeds.moonstew.com/RPGCountdown) so that you will get future episodes delivered to you - you won&#039;t have to remember to download each one.
(http://rpgcountdown.com/rpgcimages/email.jpg)(http://rpgcountdown.com/rpgcimages/google.jpg)(http://rpgcountdown.com/rpgcimages/itunes.jpg)(http://rpgcountdown.com/rpgcimages/rss.jpg)

RPG Countdown (17 June 2009)

The Hot List
10: Warships of Babylon 5, Mongoose Publishing
9: Rome, Alephtar Games
8: Ready-Made Player Characters (World of Darkness), White Wolf Publishing
7: Damnation View, WildFire
6: Dungeon Perils 1, Fat Dragon Games
5: Basic Dungeons 2, Fat Dragon Games
4: Malfeas, White Wolf Publishing
3: The Day After Ragnarok, Atomic Overmind Press
2: The Testament of Longinus, White Wolf Publishing
1: Mouse Guard, Archaia Studio Press</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>16:43</itunes:duration>
	</item>
		<item>
		<title>Google Wave and Microblogging</title>
		<link>http://ephealy.com/2009/06/12/google-wave-and-microblogging/</link>
		<comments>http://ephealy.com/2009/06/12/google-wave-and-microblogging/#comments</comments>
		<pubDate>Fri, 12 Jun 2009 10:17:24 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[Data Portability]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[Google Wave]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[Twitter]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=262</guid>
		<description><![CDATA[When Google announced Wave, my impression was that it was a glorified messaging protocol. Based on their preview videos, it appeared that Wave would allow you to hook into various services, such as YouTube and Flickr, pulling in content to share in a conversation. The live updating and thread branching features looked interesting, but I left without being firmly impressed.
On yesterday&#8217;s Marketing Over Coffee, Chris Penn said he&#8217;d been able to look into the developer docs for Wave. What he discovered was that Wave was more than just IM on ...]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-263" title="wavetwitter" src="http://ephealy.com/wp-content/uploads/2009/06/wavetwitter.jpg" alt="wavetwitter" width="150" height="150" />When Google announced <a href="http://wave.google.com/">Wave</a>, my impression was that it was a glorified messaging protocol. Based on their preview videos, it appeared that Wave would allow you to hook into various services, such as YouTube and Flickr, pulling in content to share in a conversation. The live updating and thread branching features looked interesting, but I left without being firmly impressed.<span id="more-262"></span></p>
<p>On yesterday&#8217;s <a href="http://www.marketingovercoffee.com/2009/06/11/twitter-slowdown-google-wave-palm-pre-new-iphone-and-macbook-pro/">Marketing Over Coffee</a>, Chris Penn said he&#8217;d been able to look into the developer docs for Wave. What he discovered was that Wave was more than just IM on roids &#8211; it&#8217;s a federated protocol, apparently using XMPP, that allows for synchronous real-time streaming of information between multiple platforms.</p>
<p>If this is true, then Wave is potentially a game changer, allowing information to not just flow into a conversation, but back out of it to update outside sources; bi-directional exchange. Bi-directional interfacing of services will allow us to break down the silos that keep media channels independent.</p>
<p><strong>Twitter, Today:</strong> I post an update and followers A &amp; B see it. If follower A replies, I can see it. If follower B is not following follower A, though, follower B can&#8217;t see follower A&#8217;s reply to my initial update.</p>
<p><strong>Facebook, Today:</strong> I post an update and my friends can see it. If anyone replies to that update, all my friends can see it, regardless of whether they are all friends with each other.</p>
<p><strong>Twitter + Facebook, Today:</strong> I can dump my Twitter stream into my Facebook account. This means that my Twitter followers and my Facebook friends can both see my updates. Unfortunately, at this point the conversation fragments. When my Twitter followers reply, my Facebook friends don&#8217;t see that side of the conversation. This is true of replies on Facebook as well &#8211; they don&#8217;t push out to Twitter.</p>
<p><strong>Google Wave and Microblogging: </strong>With Wave, if I&#8217;m understanding it properly, you can post to Twitter, populate your status updates on Facebook, and any replies from any sources can be seen by all participants in the conversation. It won&#8217;t matter where people enter a conversation from, they will all be able to exchange information with each other. Twitter and Facebook, Plurk and Seesmic, it won&#8217;t matter which account your using &#8211; as long as you&#8217;re added to a wave, you&#8217;ll be able to participate with individuals on different platforms, using different services.</p>
<p>Conversation portability. Very cool.</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/06/12/google-wave-and-microblogging/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Advertising: Don&#8217;t Leave Your Audience Guessing</title>
		<link>http://ephealy.com/2009/06/08/advertising-dont-leave-your-audience-guessing/</link>
		<comments>http://ephealy.com/2009/06/08/advertising-dont-leave-your-audience-guessing/#comments</comments>
		<pubDate>Mon, 08 Jun 2009 07:54:46 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[advertising]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[television]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=255</guid>
		<description><![CDATA[I was watching TV with my wife the other night when I saw a commercial that, to me, epitomizes what is wrong with so much advertising.

The commercial starts out with a guy tooling around in his garage. He&#8217;s working on something, but you&#8217;re not sure what it is. At first, I thought I was watching something about home improvements &#8211; a Craftsman, or maybe Sears, commercial.
A third of the way in, the scene switches. Now the guy is driving down the road in a truck. I&#8217;m not sure what he&#8217;s ...]]></description>
			<content:encoded><![CDATA[<p>I was watching TV with my wife the other night when I saw a commercial that, to me, epitomizes what is wrong with so much advertising.<span id="more-255"></span></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/w5XBc74O42Y&amp;hl=en&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/w5XBc74O42Y&amp;hl=en&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>The commercial starts out with a guy tooling around in his garage. He&#8217;s working on something, but you&#8217;re not sure what it is. At first, I thought I was watching something about home improvements &#8211; a Craftsman, or maybe Sears, commercial.</p>
<p>A third of the way in, the scene switches. Now the guy is driving down the road in a truck. I&#8217;m not sure what he&#8217;s built &#8211; an electric wheel chair, or maybe a spiffy weather measuring device &#8211; but he&#8217;s bringing it somewhere. Off to the beach he goes, the tailgate sporting CHEVROLET is big white letters. Huh. Maybe this is a Chevy commercial, I thought.</p>
<p>So half-way into this minute-long commercial you get near the point. The wheel chair weather station rolls down onto the beach and we find out it&#8217;s a sophisticated Frisbee launcher.</p>
<p>I&#8217;m thoroughly confused at this point. <em>What is this commercial about!?!</em></p>
<p>The only vocal in the commercial: &#8220;I dream of being my dog&#8217;s best friend. What&#8217;s your dream?&#8221;</p>
<p>I still don&#8217;t know why I&#8217;m watching this. Who is speaking to me and what do they want me to do?</p>
<p>Three seconds from the end, the logo for the Washington State Lottery graces the screen, followed by the question: &#8220;Whose world could you change?&#8221;</p>
<p>This is a well-made commercial &#8211; nice music, nice video. If I were grading it on cinematography, I might say &#8220;cool.&#8221; It&#8217;s a commercial, though, and its purpose is to communicate with me, the audience. I spent 90% of this commercial trying to figure out who was talking to me. That doesn’t make for a very positive audience reaction.</p>
<p>If you’re making a commercial, or placing an advertisement, don’t make people guess about the most important things:</p>
<p><strong>(1) </strong>who is speaking to me?</p>
<p><strong>(2) </strong>what are they talking about?</p>
<p>Sears and GM should thank Washington’s Lottery for the lovely marketing.</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/06/08/advertising-dont-leave-your-audience-guessing/feed/</wfw:commentRss>
		<slash:comments>16</slash:comments>
		</item>
		<item>
		<title>Board Games (gamerati)</title>
		<link>http://ephealy.com/2009/06/06/board-games-gamerati/</link>
		<comments>http://ephealy.com/2009/06/06/board-games-gamerati/#comments</comments>
		<pubDate>Sat, 06 Jun 2009 08:00:34 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[gamerati]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[board games]]></category>
		<category><![CDATA[FLGS]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[publishing]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=209</guid>
		<description><![CDATA[
I asked a number of industry professionals to join me for an informal chat about board games. We talked about a number of things, from the apparent strength of the current board game market to ways all levels of the industry can help each other bring more games to more customers.
gamerati
Hans Isaacson: President of Uncle&#8217;s Inc, with five retail locations (Uncle&#8217;s Games, Puzzles and More!) in Washington State. He started out in the industry in 1990 as a retail clerk (the store&#8217;s &#8220;game guy&#8221;) for the former parent company of ...]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-thumbnail wp-image-235" title="gamerati" src="http://ephealy.com/wp-content/uploads/2009/06/aa_gamerati_300b-150x150.jpg" alt="gamerati" width="150" height="150" /></p>
<p>I asked a number of industry professionals to join me for an informal chat about board games. We talked about a number of things, from the apparent strength of the current board game market to ways all levels of the industry can help each other bring more games to more customers.<span id="more-209"></span></p>
<h3>gamerati</h3>
<p><strong>Hans Isaacson:</strong> President of Uncle&#8217;s Inc, with five retail locations (<a href="http://www.unclesgames.com/">Uncle&#8217;s Games, Puzzles and More!</a>) in Washington State. He started out in the industry in 1990 as a retail clerk (the store&#8217;s &#8220;game guy&#8221;) for the former parent company of Uncle&#8217;s (Book and Game Co.) and worked his way into a partnership position when the two founding owners parted ways in 1999. The &#8220;Game&#8221; in &#8220;Book and Game Co.&#8221; became Uncle&#8217;s Games. He is partnered with Shannon Ahern (founder of Book and Game Co.) and Karen Stephens.</p>
<p><strong>Scott Nicholson:</strong> Host of <a href="http://boardgameswithscott.com/">Board Games with Scott</a>, a video podcast about board games, and participant on the On Board Games program. An associate professor at Syracuse University&#8217;s School of Information Studies, Scott researches gaming in libraries as the director of the <a href="http://gamelab.syr.edu/">Library Game Lab of Syracuse</a>. His upcoming board game, Tulipmania 1637, is due out from JKLM in 2009.<br />
* Twitter: <a href="http://twitter.com/snicholson/">@snicholson</a></p>
<p><strong>Jeff Tidball:</strong> Independent writer and game designer, and a co-founder of <a href="http://www.gameplaywright.net">Gameplaywright</a>. He has served as Vice President of Product Development at Fantasy Flight Games, worked on staff at Atlas Games and Decipher, and done freelance writing and design for a cast of thousands.<br />
* Personal Home Page: <a href="http://www.jefftidball.com/"> jefftidball.com</a><br />
* Twitter: <a href="http://twitter.com/jefftidball/">@jefftidball</a><br />
* Facebook: <a href="http://www.facebook.com/Jeff.L.Tidball">Jeff L. Tidball</a></p>
<p><strong>Mike Selinker: </strong>President of the game and event studio <a href="http://www.lonesharkgames.com/">Lone Shark Games</a>. Some of his recent games include <em>Pirates of the Spanish Main</em>, <em>Key Largo</em>, <em>Unspeakable Words</em>, <em>Link 26</em>, and <em>Stonehenge</em>. Before that, he was a creative director and game designer at Wizards of the Coast, helping to relaunch <em>Dungeons &amp; Dragons</em> and <em>Axis &amp; Allies</em>, and writing such games as <em>Risk Godstorm</em> and the <em>Marvel Super Heroes Adventure Game</em>.<br />
* LiveJournal: <a href="http://selinker.livejournal.com/">The Most Beautiful Things</a><br />
* Facebook: <a href="http://www.facebook.com/mike.selinker">Mike Selinker</a></p>
<p><strong><a href="http://ephealy.com/2009/06/06/board-games-gamerati/">Board Games (gamerati)</a></strong></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/06/06/board-games-gamerati/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
<enclosure url="http://ephealy.com/gamerati/gamerati001-boardgames.mp3" length="17591865" type="audio/mpeg" />
			<itunes:keywords>board games,FLGS,game design,marketing,publishing</itunes:keywords>
		<itunes:subtitle> - I asked a number of industry professionals to join me for an informal chat about board games. We talked about a number of things, from the apparent strength of the current board game market to ways all levels of the industry can help each other brin...</itunes:subtitle>
		<itunes:summary>(http://ephealy.com/wp-content/uploads/2009/06/aa_gamerati_300b-150x150.jpg)

I asked a number of industry professionals to join me for an informal chat about board games. We talked about a number of things, from the apparent strength of the current board game market to ways all levels of the industry can help each other bring more games to more customers.
gamerati
Hans Isaacson: President of Uncle&#039;s Inc, with five retail locations (Uncle&#039;s Games, Puzzles and More! (http://www.unclesgames.com/)) in Washington State. He started out in the industry in 1990 as a retail clerk (the store&#039;s &quot;game guy&quot;) for the former parent company of Uncle&#039;s (Book and Game Co.) and worked his way into a partnership position when the two founding owners parted ways in 1999. The &quot;Game&quot; in &quot;Book and Game Co.&quot; became Uncle&#039;s Games. He is partnered with Shannon Ahern (founder of Book and Game Co.) and Karen Stephens.

Scott Nicholson: Host of Board Games with Scott (http://boardgameswithscott.com/), a video podcast about board games, and participant on the On Board Games program. An associate professor at Syracuse University&#039;s School of Information Studies, Scott researches gaming in libraries as the director of the Library Game Lab of Syracuse (http://gamelab.syr.edu/). His upcoming board game, Tulipmania 1637, is due out from JKLM in 2009.
* Twitter: @snicholson (http://twitter.com/snicholson/)

Jeff Tidball: Independent writer and game designer, and a co-founder of Gameplaywright (http://www.gameplaywright.net). He has served as Vice President of Product Development at Fantasy Flight Games, worked on staff at Atlas Games and Decipher, and done freelance writing and design for a cast of thousands.
* Personal Home Page:  jefftidball.com (http://www.jefftidball.com/)
* Twitter: @jefftidball (http://twitter.com/jefftidball/)
* Facebook: Jeff L. Tidball (http://www.facebook.com/Jeff.L.Tidball)

Mike Selinker: President of the game and event studio Lone Shark Games (http://www.lonesharkgames.com/). Some of his recent games include Pirates of the Spanish Main, Key Largo, Unspeakable Words, Link 26, and Stonehenge. Before that, he was a creative director and game designer at Wizards of the Coast, helping to relaunch Dungeons &amp; Dragons and Axis &amp; Allies, and writing such games as Risk Godstorm and the Marvel Super Heroes Adventure Game.
* LiveJournal: The Most Beautiful Things (http://selinker.livejournal.com/)
* Facebook: Mike Selinker (http://www.facebook.com/mike.selinker)

Board Games (gamerati) (http://ephealy.com/2009/06/06/board-games-gamerati/)</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>36:29</itunes:duration>
	</item>
		<item>
		<title>Nobis (Atomic Array 024)</title>
		<link>http://ephealy.com/2009/06/05/nobis-atomic-array-024/</link>
		<comments>http://ephealy.com/2009/06/05/nobis-atomic-array-024/#comments</comments>
		<pubDate>Fri, 05 Jun 2009 12:00:17 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Atomic Array]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=224</guid>
		<description><![CDATA[Next month, Pantheon Press will be releasing a new line of OGL products based around Nobis, a new fantasy setting. We asked Patheon for a sneak peak at their first couple releases. Pretty neat stuff. Editor-in-Chief Jason Keeley and contributing author Rob Trimarco agreed to speak with us about Nobis, so we can give you a taste of what&#8217;s coming.
Visit Pantheon: Pantheon Press.com
Ed&#8217;s Pick: Rob Roy
Rone&#8217;s Rant: &#8220;Agism&#8221;
We&#8217;ve added three more of Blammo&#8217;s Atomic Episodes:
* Thousand Suns (Atomic Array 007)
* The Great City (Atomic Array 008)
* Kobold Quarterly 7 (Atomic ...]]></description>
			<content:encoded><![CDATA[<p><a href="http://atomicarray.com/nobis-aa024"><img class="alignright size-full wp-image-249" title="albumaa024" src="http://ephealy.com/wp-content/uploads/2009/06/albumaa024.jpg" alt="albumaa024" width="125" height="125" /></a>Next month, Pantheon Press will be releasing a new line of OGL products based around Nobis, a new fantasy setting. We asked Patheon for a sneak peak at their first couple releases. Pretty neat stuff. Editor-in-Chief Jason Keeley and contributing author Rob Trimarco agreed to speak with us about Nobis, so we can give you a taste of what&#8217;s coming.<span id="more-224"></span></p>
<p><strong>Visit Pantheon:</strong> <a href="http://www.pantheonpress.com/">Pantheon Press.com</a><br />
<strong>Ed&#8217;s Pick:</strong> <a href="http://www.amazon.com/gp/product/079283366X?ie=UTF8&amp;tag=ephealycom-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=079283366X">Rob Roy</a><br />
<strong>Rone&#8217;s Rant:</strong> &#8220;Agism&#8221;</p>
<p>We&#8217;ve added three more of Blammo&#8217;s Atomic Episodes:<br />
* Thousand Suns (<a href="http://atomicarray.com/thousand-suns-aa007">Atomic Array 007</a>)<br />
* The Great City (<a href="http://atomicarray.com/the-great-city-aa008">Atomic Array 008</a>)<br />
* Kobold Quarterly 7 (<a href="http://atomicarray.com/kobold-quarterly-007-aa009">Atomic Array 009</a>)</p>
<p><strong>Want to learn more about <em>Nobis</em>? Read on&#8230;</strong></p>
<ul>
<li>Atomic Array: <a href="http://atomicarray.com/nobis-aa024">Nobis (Atomic Array 024)</a></li>
<li>Game Cryer: <a href="http://gamecryer.com/2009/06/05/nobis-the-city-states/"><em>Nobis</em> Review</a></li>
<li>campaign Mastery: <a href="http://www.campaignmastery.com/blog/going-renaissance-and-loving-it/">Gaming Renaissance and Loving it</a></li>
<li>Dice Monkey: <a href="http://dicemonkey.wordpress.com/2009/06/05/nobis-the-city-states/">Orgs &amp; Sects</a></li>
<li>Vulcan Stev: <a href="http://vulcanstev.wordpress.com/2009/06/05/nobis-looking-at-the-religon/">Looking at the Religion</a></li>
<li>Unnatural 20: <a href="http://www.unnatural20.com/blog/2009/6/5/the-magic-of-nobis.html">The Magic of Nobis</a></li>
<li>allgeektout: <a href="http://allgeektout.com/2009/06/05/theplay/">The Play</a></li>
</ul>
<p><strong>Drop by <a href="http://www.pantheonpress.com/">Pantheon Press</a> and pre-order <em>Nobis</em> today!</strong></p>
<p>There is a lot more to <em>Nobis</em> than we could fit into this one episode. Feel free to ask questions, or leave a comment on the site. You can also share Atomic Array with a friend, or contact us directly. In fact, we&#8217;d love to hear what you think about Pantheon&#8217;s products. Tell us what you like (or don&#8217;t), and what you&#8217;d like to see from Pantheon Press in the future.</p>
<p><strong>Did you enjoy this episode? Please leave a comment, and share it with others. <a href="http://feeds.moonstew.com/AtomicArray">Consider subscribing</a> so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.</strong></p>
<p align="center"><a href="http://www.feedburner.com/fb/a/emailverifySubmit?feedId=2148805"><img src="http://atomicarray.com/aaimages/email.jpg" border="0" alt="Subscribe by eMail" /></a><a href="http://fusion.google.com/add?feedurl=http://feeds.moonstew.com/AtomicArray"><img src="http://atomicarray.com/aaimages/google.jpg" border="0" alt="Add to Google" /></a><a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=284891385"><img src="http://atomicarray.com/aaimages/itunes.jpg" border="0" alt="Add to iTunes" /></a><a href="http://feeds.moonstew.com/AtomicArray"><img src="http://atomicarray.com/aaimages/rss.jpg" border="0" alt="Subscribe via RSS" /></a></p>
<p><strong><a href="http://atomicarray.com/nobis-aa024">Nobis (Atomic Array 024)</a></strong></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/06/05/nobis-atomic-array-024/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://atomicarray.com/aa024_nobis.mp3" length="43792429" type="audio/mpeg" />
			<itunes:keywords>Atomic Array,podcast,rpg</itunes:keywords>
		<itunes:subtitle>Next month, Pantheon Press will be releasing a new line of OGL products based around Nobis, a new fantasy setting. We asked Patheon for a sneak peak at their first couple releases. Pretty neat stuff. Editor-in-Chief Jason Keeley and contributing author...</itunes:subtitle>
		<itunes:summary>(http://ephealy.com/wp-content/uploads/2009/06/albumaa024.jpg)Next month, Pantheon Press will be releasing a new line of OGL products based around Nobis, a new fantasy setting. We asked Patheon for a sneak peak at their first couple releases. Pretty neat stuff. Editor-in-Chief Jason Keeley and contributing author Rob Trimarco agreed to speak with us about Nobis, so we can give you a taste of what&#039;s coming.

Visit Pantheon: Pantheon Press.com (http://www.pantheonpress.com/)
Ed&#039;s Pick: Rob Roy (http://www.amazon.com/gp/product/079283366X?ie=UTF8&amp;tag=ephealycom-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=079283366X)
Rone&#039;s Rant: &quot;Agism&quot;

We&#039;ve added three more of Blammo&#039;s Atomic Episodes:
* Thousand Suns (Atomic Array 007 (http://atomicarray.com/thousand-suns-aa007))
* The Great City (Atomic Array 008 (http://atomicarray.com/the-great-city-aa008))
* Kobold Quarterly 7 (Atomic Array 009 (http://atomicarray.com/kobold-quarterly-007-aa009))

Want to learn more about Nobis? Read on...

	* Atomic Array: Nobis (Atomic Array 024) (http://atomicarray.com/nobis-aa024)
	* Game Cryer: Nobis Review
	* campaign Mastery: Gaming Renaissance and Loving it (http://www.campaignmastery.com/blog/going-renaissance-and-loving-it/)
	* Dice Monkey: Orgs &amp; Sects (http://dicemonkey.wordpress.com/2009/06/05/nobis-the-city-states/)
	* Vulcan Stev: Looking at the Religion (http://vulcanstev.wordpress.com/2009/06/05/nobis-looking-at-the-religon/)
	* Unnatural 20: The Magic of Nobis (http://www.unnatural20.com/blog/2009/6/5/the-magic-of-nobis.html)
	* allgeektout: The Play (http://allgeektout.com/2009/06/05/theplay/)

Drop by Pantheon Press (http://www.pantheonpress.com/) and pre-order Nobis today!

There is a lot more to Nobis than we could fit into this one episode. Feel free to ask questions, or leave a comment on the site. You can also share Atomic Array with a friend, or contact us directly. In fact, we&#039;d love to hear what you think about Pantheon&#039;s products. Tell us what you like (or don&#039;t), and what you&#039;d like to see from Pantheon Press in the future.

Did you enjoy this episode? Please leave a comment, and share it with others. Consider subscribing (http://feeds.moonstew.com/AtomicArray) so that you will get future episodes delivered to you - you won&#039;t have to remember to download each one.
(http://atomicarray.com/aaimages/email.jpg)(http://atomicarray.com/aaimages/google.jpg)(http://atomicarray.com/aaimages/itunes.jpg)(http://atomicarray.com/aaimages/rss.jpg)

Nobis (Atomic Array 024) (http://atomicarray.com/nobis-aa024)</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>45:29</itunes:duration>
	</item>
		<item>
		<title>RPG Countdown (03 June 2009)</title>
		<link>http://ephealy.com/2009/06/03/rpg-countdown-03-june-2009/</link>
		<comments>http://ephealy.com/2009/06/03/rpg-countdown-03-june-2009/#comments</comments>
		<pubDate>Wed, 03 Jun 2009 12:00:59 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[RPG Countdown]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=214</guid>
		<description><![CDATA[Welcome to RPG Countdown. This bi-weekly show combines the hottest sellers from online retailers with sales figures provided by your friendly local gaming store.
This episode of the Countdown covers the period between 20 May and 02 JUN 2009.
Make sure you visit our sponsor, RPG Now, where you can find these, and other great RPG products.
The Hot List
10: Shadowrun Missions: Block Wars, Catalyst Game Labs
9: Supernatural Role Playing Game, Margaret Weis Productions
8: Powers &#38; Principalities, Mongoose Publishing
7: The Extraterrestrials Sourcebook, Eden Studios
6: Universe of Babylon 5, Mongoose Publishing
5: Shrine of Cthulhu, ...]]></description>
			<content:encoded><![CDATA[<p>Welcome to RPG Countdown. This bi-weekly show combines the hottest sellers from online retailers with sales figures provided by your friendly local gaming store.</p>
<p><strong><span id="more-214"></span>This episode of the Countdown covers the period between 20 May and 02 JUN 2009.</strong></p>
<p>Make sure you visit our sponsor, <a title="RPG Now" href="http://www.rpgnow.com/index.php?affiliate_id=241869">RPG Now</a>, where you can find these, and other great RPG products.</p>
<p><strong>The Hot List</strong><br />
<strong>10:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=62295?affiliate_id=241869"><em>Shadowrun Missions: Block Wars</em></a>, Catalyst Game Labs<br />
<strong>9:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=62273?affiliate_id=241869"><em>Supernatural Role Playing Game</em></a>, Margaret Weis Productions<br />
<strong>8:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=62356?affiliate_id=241869"><em>Powers &amp; Principalities</em></a>, Mongoose Publishing<br />
<strong>7:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=62417?affiliate_id=241869"><em>The Extraterrestrials Sourcebook</em></a>, Eden Studios<br />
<strong>6:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=62354?affiliate_id=241869"><em>Universe of Babylon 5</em></a>, Mongoose Publishing<br />
<strong>5:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=62317?affiliate_id=241869"><em>Shrine of Cthulhu</em></a>, Fat Dragon Games<br />
<strong>4:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=62343?affiliate_id=241869"><em>Blood Drive</em></a>, White Wolf Publishing<br />
<strong>3:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=62318?affiliate_id=241869"><em>Immortals</em></a>, White Wolf Publishing<br />
<strong>2:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=62389?affiliate_id=241869"><em>Basic Dungeons</em></a>, Fat Dragon Games<br />
<strong>1:</strong> <a href="http://www.rpgnow.com/product_info.php?products_id=62400?affiliate_id=241869"><em>Malfeas</em></a>, White Wolf Publishing</p>
<p><strong>Did you enjoy this episode? Please leave a comment and share it with others. <a href="http://feeds.moonstew.com/RPGCountdown">consider subscribing</a> so that you will get future episodes delivered to you &#8211; you won&#8217;t have to remember to download each one.</strong></p>
<p align="center"><a href="http://feedburner.google.com/fb/a/mailverify?uri=RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/email.jpg" border="0" alt="Subscribe by eMail" /></a><a href="http://fusion.google.com/add?feedurl=http://feeds.moonstew.com/RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/google.jpg" border="0" alt="Add to Google" /></a><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=303845727"><img src="http://rpgcountdown.com/rpgcimages/itunes.jpg" border="0" alt="Add to iTunes" /></a><a href="http://feeds.moonstew.com/RPGCountdown"><img src="http://rpgcountdown.com/rpgcimages/rss.jpg" border="0" alt="Subscribe via RSS" /></a></p>
<p><a href="http://rpgcountdown.com/2009-06-03"><strong>RPG Countdown (03 June 2009)</strong></a></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/06/03/rpg-countdown-03-june-2009/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://rpgcountdown.com/rpg_countdown_20090603.mp3" length="16908763" type="audio/mpeg" />
			<itunes:keywords>podcast,rpg,RPG Countdown</itunes:keywords>
		<itunes:subtitle>Welcome to RPG Countdown. This bi-weekly show combines the hottest sellers from online retailers with sales figures provided by your friendly local gaming store. - This episode of the Countdown covers the period between 20 May and 02 JUN 2009.</itunes:subtitle>
		<itunes:summary>Welcome to RPG Countdown. This bi-weekly show combines the hottest sellers from online retailers with sales figures provided by your friendly local gaming store.

This episode of the Countdown covers the period between 20 May and 02 JUN 2009.

Make sure you visit our sponsor, RPG Now (http://www.rpgnow.com/index.php?affiliate_id=241869), where you can find these, and other great RPG products.

The Hot List
10: Shadowrun Missions: Block Wars, Catalyst Game Labs
9: Supernatural Role Playing Game, Margaret Weis Productions
8: Powers &amp; Principalities, Mongoose Publishing
7: The Extraterrestrials Sourcebook, Eden Studios
6: Universe of Babylon 5, Mongoose Publishing
5: Shrine of Cthulhu, Fat Dragon Games
4: Blood Drive, White Wolf Publishing
3: Immortals, White Wolf Publishing
2: Basic Dungeons, Fat Dragon Games
1: Malfeas, White Wolf Publishing

Did you enjoy this episode? Please leave a comment and share it with others. consider subscribing (http://feeds.moonstew.com/RPGCountdown) so that you will get future episodes delivered to you - you won&#039;t have to remember to download each one.
(http://rpgcountdown.com/rpgcimages/email.jpg)(http://rpgcountdown.com/rpgcimages/google.jpg)(http://rpgcountdown.com/rpgcimages/itunes.jpg)(http://rpgcountdown.com/rpgcimages/rss.jpg)

RPG Countdown (03 June 2009)</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>17:30</itunes:duration>
	</item>
		<item>
		<title>Open Design 001: Kobold Ecologies</title>
		<link>http://ephealy.com/2009/05/28/open-design-001-kobold-ecologies/</link>
		<comments>http://ephealy.com/2009/05/28/open-design-001-kobold-ecologies/#comments</comments>
		<pubDate>Thu, 28 May 2009 12:00:47 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[game mastery]]></category>
		<category><![CDATA[hobby gaming]]></category>
		<category><![CDATA[Open Design]]></category>
		<category><![CDATA[podcast]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=165</guid>
		<description><![CDATA[

Open Design 001: Kobold Ecologies
Welcome to the Open Design Podcast, a discussion about game design and game mastery with hosts Wolfgang Baur, Ed Healy and Rone Barton.
Regular Features:
* &#8216;Ask the Kobold&#8217; with Skip Williams
* &#8216;Game Theories&#8217; with Monte Cook
What do Dragonlance, the Forgotten Realms, Al-Qadim, Spelljammer and Planescape all have in common? The answer: veteran author, designer and developer Jeff Grubb, who joins us to talk about world building and the joys of collaborative design.
Jeff&#8217;s Open Design credits include &#8216;Joining the Noble Classes&#8217; (Kobold Quarterly 2), &#8216;Secret Adventure Naming Tables&#8217; ...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;cPath=3&amp;products_id=42"><img class="size-medium wp-image-508 alignright" style="border: 0pt none; margin: 3px 5px;" title="Kobold Ecologies" src="http://www.koboldquarterly.com/k/wp-content/uploads/2009/04/f53ef908327e39bb0184012c59019bcbimage424x550-231x300.jpg" alt="Kobold Ecologies" width="200" height="260" align="right" /></a><br />
<object width="300" height="27" data="http://www.google.com/reader/ui/3247397568-audio-player.swf?audioUrl=http://opendesignpodcast.com/odp001-kobold-ecologies.mp3" type="application/x-shockwave-flash"><param name="bgcolor" value="#ffffff" /><param name="flashvars" value="playerMode=embedded" /><param name="src" value="http://www.google.com/reader/ui/3247397568-audio-player.swf?audioUrl=http://opendesignpodcast.com/odp001-kobold-ecologies.mp3" /><param name="wmode" value="window" /><param name="quality" value="best" /></object></p>
<p><strong><a href="http://opendesignpodcast.com/odp001-kobold-ecologies">Open Design 001: Kobold Ecologies</a></strong></p>
<p>Welcome to the Open Design Podcast, a discussion about game design and game mastery with hosts Wolfgang Baur, Ed Healy and Rone Barton.<span id="more-165"></span></p>
<p><strong>Regular Features:</strong><br />
* &#8216;Ask the Kobold&#8217; with Skip Williams<br />
* &#8216;Game Theories&#8217; with Monte Cook</p>
<p>What do <em>Dragonlance</em>, the <em>Forgotten Realms</em>, <em>Al-Qadim</em>, <em>Spelljammer</em> and <em>Planescape</em> all have in common? The answer: veteran author, designer and developer <strong><a href="http://grubbstreet.blogspot.com/">Jeff Grubb</a></strong>, who joins us to talk about world building and the joys of collaborative design.</p>
<p>Jeff&#8217;s Open Design credits include &#8216;Joining the Noble Classes&#8217; (<a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;products_id=2"><em>Kobold Quarterly</em> 2</a>), &#8216;Secret Adventure Naming Tables&#8217; (<a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;products_id=16"><em>Kobold Quarterly</em> 4</a>), &#8216;Courtiers of Zobeck&#8217; (<a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;products_id=45"><em>Kobold Quarterly</em> 9</a>), &#8216;The Blood Oasis&#8217; (<a href="http://wolfgangbaur.com/opendesign/arabian_nights.aspx"><em>Six Arabian Nights</em></a>).</p>
<p><strong>Also Mentioned:</strong> BOZ&#8217;s <a href="http://enworld.cyberstreet.com/forum/archive-threads/35574-critter-bits-magic-recipes.html">Critter Bits and Magic Recipes!</a> (EN World)</p>
<p><a href="http://wolfgangbaur.com/opendesign/halls_mt_king.aspx"><em>Halls of the Mountain King</em></a> is the current, ongoing, Open Design project. Senior Patron <strong>Brandon Hodge</strong> gave his perspective on patronage, his contributions to the development on <em>Halls</em>, and what he&#8217;s learned about game design.</p>
<p><strong>Also Mentioned:</strong> <a href="http://www.myspace.com/bigtopcandyshop">Big Top Candy Shop</a> &amp; <a href="http://www.monkeyseeonline.com/">Monkey See, Monkey Do!</a></p>
<p><a href="http://clintonjboomer.wordpress.com/"><strong>Clinton J. Boomer</strong></a> is known for his contributions to Paizo&#8217;s <a href="http://paizo.com/pathfinder"><em>Pathfinder</em></a> books. We spoke with him about monster design, and how he goes about bringing new critters to life for our gaming enjoyment.</p>
<p>Boomer&#8217;s Open Design credits include &#8216;The Ecology of the Half-Giant&#8217; &amp; &#8216;The Ecology of the Retriever&#8217; (<a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;products_id=42"><em>Kobold Ecologies</em></a>), as well as numerous articles on the <a href="http://www.koboldquarterly.com/"><em>Kobold Quarterly</em></a> website.</p>
<p><strong>Also Mentioned: </strong><a href="http://www.youtube.com/user/CreativeJuices7">CreativeJuices7</a> (YouTube)</p>
<p><strong> *   *   *   *   *</strong></p>
<p><a href="http://feeds.moonstew.com/OpenDesignPodcast"><img class="size-medium wp-image-508 alignright" style="border: 0pt none ; margin: 3px 5px" title="Subscribe to ODP" src="http://opendesignpodcast.com/odpimages/rss.jpg" alt="Subscribe to ODP" width="60" align="right" /></a></p>
<p>If you enjoyed this episode, <a href="http://feeds.moonstew.com/OpenDesignPodcast"><strong>consider subscribing</strong></a> so that you&#8217;ll be notified when the next one is released. Feel free to drop by the <a href="http://www.koboldquarterly.com/kqforums/"><em>Kobold Quarterly</em></a> forums to tell us what you think as well.</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/05/28/open-design-001-kobold-ecologies/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>How social media helped me land an Xbox gig</title>
		<link>http://ephealy.com/2009/05/27/how-social-media-helped-me-land-an-xbox-gig/</link>
		<comments>http://ephealy.com/2009/05/27/how-social-media-helped-me-land-an-xbox-gig/#comments</comments>
		<pubDate>Wed, 27 May 2009 05:25:10 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[LinkedIN]]></category>
		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=143</guid>
		<description><![CDATA[In the Spring of 2008, I moved to Bulgaria. My wife began helping with her sister’s business – a consulting firm that specialized in servicing foreign real estate developers interested in opportunities in the Republic of Bulgaria. My eldest attended pre-school during the day, while my mother-in-law watched the little one.
Bulgaria was an opportunity for me. We had very low expenses while living overseas and so I was blessed with a chance to build my businesses without having to worry about paying too many bills.
In April, I ran across an ...]]></description>
			<content:encoded><![CDATA[<p>In the Spring of 2008, I moved to Bulgaria. My wife began helping with her sister’s business – a consulting firm that specialized in servicing foreign real estate developers interested in opportunities in the Republic of Bulgaria. My eldest attended pre-school during the day, while my mother-in-law watched the little one.</p>
<p>Bulgaria was an opportunity for me. We had very low expenses while living overseas and so I was blessed with a chance to build my businesses without having to worry about paying too many bills.</p>
<p>In April, I ran across an article by <a href="http://www.chrisbrogan.com/">Chris Brogan</a> entitled ‘<a href="http://www.chrisbrogan.com/social-media-for-your-career/">Social Media for Your Career</a>’. Chris mentioned a lot of things in the article, but I focused on his mention of <a href="http://www.linkedin.com/">LinkedIN</a>. Based on his recommendation, I decided to take LinkedIN for a spin (<a href="http://www.linkedin.com/in/ephealy">http://www.linkedin.com/in/ephealy</a>).</p>
<p>One thing I noticed was that you can sort potential connections by geographic location. I decided to see how many people were in my neck of the woods: Sofia, Bulgaria. Right now, there are almost 5,000 people in the Sofia metropolitan area with LinkedIN profiles. At the time, though, there were far fewer – 41 to be exact. With so few people to choose from, I decided to scroll through the list and see what popped out.</p>
<p>On the second page was a rather generic listing for ‘CEO of Haemimont Games’. I had no LinkedIN connections who knew this person, so I had no way to contact him via the service, so I relied on another useful service: Google. What I discovered was that <a href="http://www.haemimontgames.com/">Haemimont Games</a> produced some pretty cool products. Even better, their offices were two blocks away. I called, gave them my credentials as a gaming professional, and asked if they’d like to get together. As luck would have it, they were having a company outing at the local bowling alley the next day and asked me to drop by.</p>
<p>As it turned out, Haemimont was looking for people to help write for their first <a href="http://www.xbox.com/">Xbox</a> title. I’d worked on various game products and Rone, my business partner, had sold screenplays to MGM – we had the skills they were looking for, and I told them as much.</p>
<p>The meeting went well, as did the next one. By the end of May, Moonstew Games was knee deep in our first computer game project (to be released this Christmas).</p>
<p>And that’s how social media helped me land my first Xbox gig. Thanks to Chris Brogan (blogger), I learned about a networking site for professionals (LinkedIN), which pointed me toward a potential business partner. Without those two first steps, I would never have met the good folks at Haemimont Games.</p>
<p>Social media won’t do it all, though. It’s great for making connections and sharing ideas, but it took a real-world connection to seal this deal. That’s just as an important a lesson – something I’ve learned time and time again. The internet is great, but it’s no substitute for face-to-face communication. Instant messages and a webcam can’t replace a living, breathing person.</p>
<p>Likewise, nothing replaces experience. If Rone and I didn’t have a resume to back us up, I doubt Haemimont would have given me more than an invite to go bowling again.</p>
<p>Be professional with a solid track record, be prepared to show that record to others, and strike when opportunities arise – you’ll do fine. Social media can help you find those opportunities, though.</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/05/27/how-social-media-helped-me-land-an-xbox-gig/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Using Twitter to time Promotions</title>
		<link>http://ephealy.com/2009/05/26/using-twitter-to-time-promotions/</link>
		<comments>http://ephealy.com/2009/05/26/using-twitter-to-time-promotions/#comments</comments>
		<pubDate>Tue, 26 May 2009 05:25:37 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[Twitter]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=140</guid>
		<description><![CDATA[I’ve been tracking various key words on Twitter for some months. My hope is that I can determine when chatter about certain topics spikes, so that I can better help promote the products and services of the companies I work with.
For instance, I have a new podcast coming out this week. It’s a show about game design and game mastering, for people who enjoy roleplaying games. I could announce the show at any time, but why not make the announcement at a time when people are most likely talking about ...]]></description>
			<content:encoded><![CDATA[<p>I’ve been tracking various key words on <a href="http://twitter.com/">Twitter</a> for some months. My hope is that I can determine when chatter about certain topics spikes, so that I can better help promote the products and services of the companies I work with.</p>
<p>For instance, I have a <a href="http://opendesignpodcast.com/">new podcast coming out</a> this week. It’s a show about game design and game mastering, for people who enjoy roleplaying games. I could announce the show at any time, but why not make the announcement at a time when people are most likely talking about RPGs and podcasts already? Furthermore, why not release each episode during that ‘sweet spot’, if one exists?</p>
<p>Let’s see if one does.</p>
<p><strong>Mentions of the terms “rpg” or “roleplaying game” by day of the week:</strong></p>
<p><img class="aligncenter" title="Mentions of RPGs on Twitter by day of the week" src="http://ephealy.com/images/tsrpg20090525.jpg" alt="" width="450" height="200" /></p>
<p>Fridays are a good day for RPGs – with 20% more chatter than on Thursday. RPG discussion appears to taper off steadily thereafter, with a nice little spike on Wednesdays.</p>
<p>This makes a lot of sense. Most roleplaying happens on the weekends, when people have more free time. If I wanted to give them something to talk about, I might want to do it just before the weekend, so it’s fresh in their minds before they get together with friends or chat about their gaming experiences online.</p>
<p>I looked at what time of day people are talking about RPGs as well. 9 AM and 6 PM PST see definite spikes in RPG conversation. Whatever the reason, those are the times I need to remember when deciding when to talk about my RPG-related news.</p>
<p><strong>Mentions of the terms “podcast” by day of the week:</strong></p>
<p><img class="aligncenter" title="Mentions of podcasts on Twitter by day of the week" src="http://ephealy.com/images/tspodcast20090525.jpg" alt="" width="450" height="200" /></p>
<p>Unlike RPGs, there doesn’t appear to be a definitive spike in chatty about podcasts on any given day of the week. The weekend is slightly more active, but the percentage of chatty on a day-to-day basis stays pretty consistent.</p>
<p>Likewise, there doesn’t seem to be much of a difference in volume of chat during the day. Podcast discussions seem to be a little more popular in the morning than the evening, but not enough to make any real hard judgments.</p>
<p><strong>The Verdict</strong></p>
<p>I’ve decided that I’ll release my new show on Thursday afternoon. This will give people something to talk about on Friday, and it will be fresh in their minds as they go into the weekend. On Fridays, I’ll post on various forums and news sites about each episode, driving conversation about the show so I can take advantage of the Friday spike.</p>
<p>On the Wednesday before each episode releases, I’ll pre-promote the show on forums in a similar manner, riding the mid-week wave of RPG conversation to remind people that a new episode will be coming out the next day.</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/05/26/using-twitter-to-time-promotions/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Online ad revenues: Is the slump over?</title>
		<link>http://ephealy.com/2009/05/25/online-ad-revenues-is-the-slump-over/</link>
		<comments>http://ephealy.com/2009/05/25/online-ad-revenues-is-the-slump-over/#comments</comments>
		<pubDate>Mon, 25 May 2009 10:56:31 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[advertising]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=134</guid>
		<description><![CDATA[Q1 2009 was abysmal, as far as online advertising revenues were concerned. Have things changed?
I didn&#8217;t wake up one day and decide to be an advertising salesman. I certainly never expected to run ads for a network of sites. No, my expansion into the world of online advertising was by chance. When someone waves a large chunk of money in your face and asks you to take it, you don&#8217;t say No. You find out how to earn it.
That was how I started. An advertiser wanted to place ads on ...]]></description>
			<content:encoded><![CDATA[<p><em>Q1 2009 was abysmal, as far as online advertising revenues were concerned. Have things changed?</em></p>
<p>I didn&#8217;t wake up one day and decide to be an advertising salesman. I certainly never expected to run ads for a network of sites. No, my expansion into the world of <a href="http://ephealy.com/about/online-advertising/">online advertising</a> was by chance. When someone waves a large chunk of money in your face and asks you to take it, you don&#8217;t say No. You find out how to earn it.</p>
<p>That was how I started. An advertiser wanted to place ads on the <a href="http://www.koboldquarterly.com/"><em>Kobold Quarterly</em></a> website &#8211; more ads than I could handle. I didn&#8217;t want to turn down the money, so I had to find sites to put those ads on. That&#8217;s how it&#8217;s been ever since. My expansions come when I outsell my inventory. Necessity is the mother of expansion, at least in my case.</p>
<p>The first nine months went well. The average effective CPM (eCPM) across all the site in my network was $2.00 &#8211; and that includes wasting 30%-50% of our inventory on AdSense. Come the New Year, though, it was a new game. Nobody &#8211; at least nobody I was talking to &#8211; was buying ads. Our eCPM dropped to $0.50 and I was not happy; neither were the owners of the websites I represent.</p>
<p>Since late April, though, there&#8217;s been an explosion in advertising. This month, 87% of the impressions on my sites are sold, and we&#8217;re looking at $2.50 average eCPM. No warning came, only requests for advertising space.</p>
<p>So what&#8217;s changed? Will the online advertising market continue to weaken, or will marketing budgets recover soon, and with them the size and frequency of online advertising purchases.</p>
<p>I don&#8217;t know.</p>
<p>It&#8217;s a fun industry, though. If I ever figure out the whys, behind the whats, I&#8217;ll let you know. In the meantime:</p>
<p>(1) If you use online advertising services, which do you use?</p>
<p>(2) How&#8217;d your average eCPM change recently?</p>
<p>(3) How do you diversify to guard against sudden network failure in a commodity market.</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/05/25/online-ad-revenues-is-the-slump-over/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Open Design Podcast</title>
		<link>http://ephealy.com/2009/05/14/open-design-podcast/</link>
		<comments>http://ephealy.com/2009/05/14/open-design-podcast/#comments</comments>
		<pubDate>Thu, 14 May 2009 13:14:22 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[WRPG]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=102</guid>
		<description><![CDATA[Wolfgang Baur will join me and Rone Barton to host the Open Design Podcast, a monthly show about game design and dungeon mastering. Skip Williams and Monte Cook will make regular contributions. The first episode airs May 28th and features talks with guests Jeff Grubb and Clinton Boomer.
The Open Design Podcast will be available via the Kobold Quarterly website, your subscription service of choice, and will air on War Pig Radio.

]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-103" title="aa_odp_144" src="http://ephealy.com/wp-content/uploads/2009/05/aa_odp_144.jpg" alt="aa_odp_144" width="144" height="144" />Wolfgang Baur will join me and Rone Barton to host the <a href="http://opendesignpodcast.com/">Open Design Podcast</a>, a monthly show about game design and dungeon mastering.<span id="more-102"></span> Skip Williams and Monte Cook will make regular contributions. The first episode airs May 28th and features talks with guests Jeff Grubb and Clinton Boomer.</p>
<p>The Open Design Podcast will be available via the <a href="http://www.koboldquarterly.com/"><em>Kobold Quarterly</em></a> website, your <a href="http://feeds.moonstew.com/OpenDesignPodcast">subscription service</a> of choice, and will air on <a href="http://www.warpigradio.com/">War Pig Radio</a>.</p>
<p><object width="400" height="27" data="http://www.google.com/reader/ui/3247397568-audio-player.swf?audioUrl=http://opendesignpodcast.com/promo_odp_001_64.mp3" type="application/x-shockwave-flash"><param name="bgcolor" value="#ffffff" /><param name="flashvars" value="playerMode=embedded" /><param name="src" value="http://www.google.com/reader/ui/3247397568-audio-player.swf?audioUrl=http://opendesignpodcast.com/promo_odp_001_64.mp3" /><param name="wmode" value="window" /><param name="quality" value="best" /></object></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/05/14/open-design-podcast/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Augmented Reality</title>
		<link>http://ephealy.com/2009/04/26/augmented-reality/</link>
		<comments>http://ephealy.com/2009/04/26/augmented-reality/#comments</comments>
		<pubDate>Sun, 26 Apr 2009 03:01:53 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=105</guid>
		<description><![CDATA[If you&#8217;re not familiar with augmented reality, there are a number of Googleable references. This video from Matt Dickman will give you a good idea of what I&#8217;m talking about.

OK, so now that you know what it is, let&#8217;s talk about what gaming companies can do with it.
Privateer Press could imprint unique icons on the bottom of each Warmachine mini. When held up in front of your webcame, two things could happen: your account could be updated to note that you own that figure and an animation of that figure, ...]]></description>
			<content:encoded><![CDATA[<p>If you&#8217;re not familiar with augmented reality, there are a number of Googleable references. <a href="http://www.youtube.com/watch?v=G3HaIO7JHcw">This video from Matt Dickman</a> will give you a good idea of what I&#8217;m talking about.</p>
<p><object width="560" height="340" data="http://www.youtube.com/v/G3HaIO7JHcw&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="src" value="http://www.youtube.com/v/G3HaIO7JHcw&amp;hl=en&amp;fs=1" /><param name="allowfullscreen" value="true" /></object></p>
<p>OK, so now that you know what it is, let&#8217;s talk about what gaming companies can do with it.</p>
<p><a href="http://www.privateerpress.com/">Privateer Press</a> could imprint unique icons on the bottom of each Warmachine mini. When held up in front of your webcame, two things could happen: your account could be updated to note that you own that figure and an animation of that figure, moving and posing and &#8216;doing things&#8217; could appear on the screen. Privateer could tie that animation to a set of keystrokes, allowing you to dictate which action or pose your virtual figure takes.</p>
<p>Your turn. What cool ideas can you come up with?</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/04/26/augmented-reality/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>In Search of an Intern</title>
		<link>http://ephealy.com/2009/04/01/in-search-of-an-intern/</link>
		<comments>http://ephealy.com/2009/04/01/in-search-of-an-intern/#comments</comments>
		<pubDate>Wed, 01 Apr 2009 01:30:47 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[hobby gaming]]></category>
		<category><![CDATA[marketing]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=119</guid>
		<description><![CDATA[I&#8217;m looking for an intern. Check out the stuff below and, if you&#8217;re interested, send me an email with the subject [INTERN].
What you&#8217;ll be doing (to various degrees)

Contacting publishers to learn what products they plan to release this year.
Contacting retailers to learn what products are selling.
Helping design podcast shows, including format, pacing and tone.
Managing data for existing marketing projects.

Requirements?

Gamer.
Have an interest in the business side of games.
Not scared of numbers.
Not scared of talking on the phone.
Available at least 5 hours per week.

]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m looking for an intern. Check out the stuff below and, if you&#8217;re interested, <a href="mailto:ayshllc@gmail.com">send me an email</a> with the subject [INTERN].</p>
<p><strong>What you&#8217;ll be doing (to various degrees)</strong></p>
<ul>
<li>Contacting publishers to learn what products they plan to release this year.</li>
<li>Contacting retailers to learn what products are selling.</li>
<li>Helping design podcast shows, including format, pacing and tone.</li>
<li>Managing data for existing marketing projects.</li>
</ul>
<p><strong>Requirements?</strong></p>
<ul>
<li>Gamer.</li>
<li>Have an interest in the business side of games.</li>
<li>Not scared of numbers.</li>
<li>Not scared of talking on the phone.</li>
<li>Available at least 5 hours per week.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/04/01/in-search-of-an-intern/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>gamerati: Jason Falls (Doe-Anderson)</title>
		<link>http://ephealy.com/2009/03/18/gamerati-jason-falls-doe-anderson/</link>
		<comments>http://ephealy.com/2009/03/18/gamerati-jason-falls-doe-anderson/#comments</comments>
		<pubDate>Wed, 18 Mar 2009 05:47:57 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[gamerati]]></category>
		<category><![CDATA[branding]]></category>
		<category><![CDATA[Jason Falls]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[publishing]]></category>
		<category><![CDATA[social media]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=196</guid>
		<description><![CDATA[Jason Falls, VP Interactive and Online Communications at Doe-Anderson, and I speak about branding and social media.
Jason&#8217;s Home Page: http://jasonfalls.com/
Jason&#8217;s Blog: http://www.socialmediaexplorer.com/
gamerati: Jason Falls (Doe-Anderson)
]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-thumbnail wp-image-175" title="aa_gamerati_300" src="http://ephealy.com/wp-content/uploads/2009/05/aa_gamerati_300-150x150.jpg" alt="aa_gamerati_300" width="150" height="150" /><a href="http://www.bigmarketingonline.com/"></a>Jason Falls, VP Interactive and Online Communications at <a href="http://www.doeanderson.com/">Doe-Anderson</a>, and I speak about branding and social media.<span id="more-196"></span></p>
<p><strong>Jason&#8217;s Home Page:</strong> <a href="http://jasonfalls.com/">http://jasonfalls.com/</a><br />
<strong>Jason&#8217;s Blog:</strong> <a href="http://www.socialmediaexplorer.com/">http://www.socialmediaexplorer.com/</a></p>
<p><a href="http://ephealy.com/2009/03/18/gamerati-jason-falls-doe-anderson/"><strong>gamerati: Jason Falls (Doe-Anderson)</strong></a></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/03/18/gamerati-jason-falls-doe-anderson/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://ephealy.com/gamerati/gamerati_004.mp3" length="5618448" type="audio/mpeg" />
			<itunes:keywords>branding,gamerati,Jason Falls,podcast,publishing,social media</itunes:keywords>
		<itunes:subtitle>Jason Falls, VP Interactive and Online Communications at Doe-Anderson, and I speak about branding and social media. - Jason&#039;s Home Page: http://jasonfalls.com/ Jason&#039;s Blog: http://www.socialmediaexplorer.com/ - gamerati: Jason Falls (Doe-Anderson)</itunes:subtitle>
		<itunes:summary>(http://ephealy.com/wp-content/uploads/2009/05/aa_gamerati_300-150x150.jpg) (http://www.bigmarketingonline.com/)Jason Falls, VP Interactive and Online Communications at Doe-Anderson (http://www.doeanderson.com/), and I speak about branding and social media.

Jason&#039;s Home Page: http://jasonfalls.com/ (http://jasonfalls.com/)
Jason&#039;s Blog: http://www.socialmediaexplorer.com/ (http://www.socialmediaexplorer.com/)

gamerati: Jason Falls (Doe-Anderson)</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>11:42</itunes:duration>
	</item>
		<item>
		<title>gamerati: BIG Jason Henderson</title>
		<link>http://ephealy.com/2009/03/17/gamerati-big-jason-henderson/</link>
		<comments>http://ephealy.com/2009/03/17/gamerati-big-jason-henderson/#comments</comments>
		<pubDate>Tue, 17 Mar 2009 05:38:01 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[gamerati]]></category>
		<category><![CDATA[Jason Henderson]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[publishing]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=190</guid>
		<description><![CDATA[gamerati: BIG Jason Henderson
Jason Henderson is the world&#8217;s leading expert on search engine optimization for the Miva Merchant shopping cart. We spoke about landing page optimization and email marketing.
]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-thumbnail wp-image-175" title="aa_gamerati_300" src="http://ephealy.com/wp-content/uploads/2009/05/aa_gamerati_300-150x150.jpg" alt="aa_gamerati_300" width="150" height="150" /><a href="http://ephealy.com/2009/03/17/gamerati-big-jason-henderson/"><strong>gamerati: BIG Jason Henderson</strong></a></p>
<p><a href="http://www.bigmarketingonline.com/">Jason Henderson</a> is the world&#8217;s leading expert on search engine optimization for the Miva Merchant shopping cart. We spoke about landing page optimization and email marketing.</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/03/17/gamerati-big-jason-henderson/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://ephealy.com/gamerati/gamerati_003.mp3" length="4978970" type="audio/mpeg" />
			<itunes:keywords>gamerati,Jason Henderson,marketing,podcast,publishing</itunes:keywords>
		<itunes:subtitle>gamerati: BIG Jason Henderson - Jason Henderson is the world&#039;s leading expert on search engine optimization for the Miva Merchant shopping cart. We spoke about landing page optimization and email marketing.</itunes:subtitle>
		<itunes:summary>(http://ephealy.com/wp-content/uploads/2009/05/aa_gamerati_300-150x150.jpg)gamerati: BIG Jason Henderson

Jason Henderson (http://www.bigmarketingonline.com/) is the world&#039;s leading expert on search engine optimization for the Miva Merchant shopping cart. We spoke about landing page optimization and email marketing.</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>10:22</itunes:duration>
	</item>
		<item>
		<title>gamerati: Stan! (Super Genius Games)</title>
		<link>http://ephealy.com/2009/03/16/gamerati-stan-super-genius-games/</link>
		<comments>http://ephealy.com/2009/03/16/gamerati-stan-super-genius-games/#comments</comments>
		<pubDate>Mon, 16 Mar 2009 12:00:28 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[gamerati]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[publishing]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[Stan!]]></category>
		<category><![CDATA[Super Genius Games]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=181</guid>
		<description><![CDATA[gamerati: Stan! (Super Genius Games)
Stan! (Super Genius Games) talks about market research, and treating your business like&#8230; a business.
]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-thumbnail wp-image-175" title="aa_gamerati_300" src="http://ephealy.com/wp-content/uploads/2009/05/aa_gamerati_300-150x150.jpg" alt="aa_gamerati_300" width="150" height="150" /><a href="http://ephealy.com/2009/03/16/gamerati-stan-super-genius-games/"><strong>gamerati: Stan! (Super Genius Games)</strong></a></p>
<p>Stan! (<a href="http://www.supergeniusgames.com/">Super Genius Games</a>) talks about market research, and treating your business like&#8230; a business.</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/03/16/gamerati-stan-super-genius-games/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://ephealy.com/gamerati/gamerati_002.mp3" length="7595263" type="audio/mpeg" />
			<itunes:keywords>gamerati,podcast,publishing,research,Stan!,Super Genius Games</itunes:keywords>
		<itunes:subtitle>gamerati: Stan! (Super Genius Games) - Stan! (Super Genius Games) talks about market research, and treating your business like... a business.</itunes:subtitle>
		<itunes:summary>(http://ephealy.com/wp-content/uploads/2009/05/aa_gamerati_300-150x150.jpg)gamerati: Stan! (Super Genius Games)

Stan! (Super Genius Games (http://www.supergeniusgames.com/)) talks about market research, and treating your business like... a business.</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>15:41</itunes:duration>
	</item>
		<item>
		<title>gamerati: Steve Russell (Rite Publishing)</title>
		<link>http://ephealy.com/2009/03/15/gamerati-steve-russell-rite-publishing/</link>
		<comments>http://ephealy.com/2009/03/15/gamerati-steve-russell-rite-publishing/#comments</comments>
		<pubDate>Sun, 15 Mar 2009 12:00:02 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[gamerati]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Rite Publishing]]></category>
		<category><![CDATA[Steve Russell]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=174</guid>
		<description><![CDATA[gamerati: Steve Russell (Rite Publishing)
Steve Russell talks about how the patronage model changed everything about the way he does business at Rite Publishing.
Related: Atomic Array 023 (Rite Publishing)
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ritepublishing.com/"><img class="alignright size-thumbnail wp-image-186" title="logo_ritepublishing_300" src="http://ephealy.com/wp-content/uploads/2009/06/logo_ritepublishing_300-150x150.jpg" alt="logo_ritepublishing_300" width="150" height="150" /></a><a href="http://ephealy.com/2009/03/15/gamerati-steve-russell-rite-publishing/"><strong>gamerati: Steve Russell (Rite Publishing)</a></strong></p>
<p>Steve Russell talks about how the patronage model changed everything about the way he does business at <a href="http://www.ritepublishing.com/">Rite Publishing</a>.</p>
<p><strong>Related:</strong> <a href="http://atomicarray.com/rite-publishing-aa023">Atomic Array 023 (Rite Publishing)</a></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/03/15/gamerati-steve-russell-rite-publishing/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://ephealy.com/gamerati/gamerati_001.mp3" length="7668715" type="audio/mpeg" />
			<itunes:keywords>gamerati,podcast,Rite Publishing,Steve Russell</itunes:keywords>
		<itunes:subtitle>gamerati: Steve Russell (Rite Publishing) - Steve Russell talks about how the patronage model changed everything about the way he does business at Rite Publishing. - Related: Atomic Array 023 (Rite Publishing)</itunes:subtitle>
		<itunes:summary>(http://ephealy.com/wp-content/uploads/2009/06/logo_ritepublishing_300-150x150.jpg)gamerati: Steve Russell (Rite Publishing)

Steve Russell talks about how the patronage model changed everything about the way he does business at Rite Publishing (http://www.ritepublishing.com/).

Related: Atomic Array 023 (Rite Publishing) (http://atomicarray.com/rite-publishing-aa023)</itunes:summary>
		<itunes:author>Ed Healy</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>15:50</itunes:duration>
	</item>
		<item>
		<title>Worldwide D&amp;D Game Day on War Pig Radio</title>
		<link>http://ephealy.com/2009/03/10/worldwide-dd-game-day-on-war-pig-radio/</link>
		<comments>http://ephealy.com/2009/03/10/worldwide-dd-game-day-on-war-pig-radio/#comments</comments>
		<pubDate>Tue, 10 Mar 2009 13:03:18 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[gamerati]]></category>
		<category><![CDATA[WRPG]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=122</guid>
		<description><![CDATA[Help bring the excitement of Worldwide D&#38;D Game Day to your store; tune in to War Pig Radio and listen to gamers from around the world enjoying Dungeons &#38; Dragons.
War Pig Radio broadcasts great programming 24 hours a day so you don’t have to search for something interesting to play over your store speakers. Industry news, product reviews, and interviews with the people who create the things we love—you can find it all on War Pig Radio.
On March 21st, Gamers everywhere will be playing Dungeons &#38; Dragons and War Pig ...]]></description>
			<content:encoded><![CDATA[<p>Help bring the excitement of Worldwide D&amp;D Game Day to your store; tune in to War Pig Radio and listen to gamers from around the world enjoying <em>Dungeons &amp; Dragons</em>.</p>
<p>War Pig Radio broadcasts great programming 24 hours a day so you don’t have to search for something interesting to play over your store speakers. Industry news, product reviews, and interviews with the people who create the things we love—you can find it all on War Pig Radio.</p>
<p>On March 21st, Gamers everywhere will be playing <em>Dungeons &amp; Dragons</em> and War Pig reporters will be bringing their stories to you live via internet radio.</p>
<p><strong>War Pig: Radio for the Gamerati</strong><br />
Home Page: <a href="http://www.warpigradio.com/">http://www.warpigradio.com/</a><br />
POC, Ed Healy: <a href="mailto:warpigradio@gmail.com">warpigradio@gmail.com</a></p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/03/10/worldwide-dd-game-day-on-war-pig-radio/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Atomic Array Listener Survey</title>
		<link>http://ephealy.com/2009/02/28/atomic-array-listener-survey/</link>
		<comments>http://ephealy.com/2009/02/28/atomic-array-listener-survey/#comments</comments>
		<pubDate>Sat, 28 Feb 2009 20:14:07 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Moonstew]]></category>
		<category><![CDATA[Atomic Array]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[statistics]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=159</guid>
		<description><![CDATA[I sent out an informal survey to some of our Atomic Array listeners. I&#8217;m still pondering what all the responses mean, but here&#8217;s the results so far:
(1) How did you hear about Atomic Array?
47%: Host mentioned it on message boards or in IRC
24%: Promotions
12%: RPG Podcasts.com
6%: Google Search for &#8220;RPG Podcasts&#8221;
6%: Heard promo on another podcast
6%: iTunes Search
(2) What was your first episode?
40%: Episode 001 (Colonial Gothic)
13%: Episode 005 (Interface-Zero)
10%: Episode 010 (Shadows of Cthulhu)
37%: Various Others
(3) How often do you listen to the show?
13%: Once, never again
73%: Every show
(4) ...]]></description>
			<content:encoded><![CDATA[<p>I sent out an informal survey to some of our <a href="http://atomicarray.com/">Atomic Array</a> listeners. I&#8217;m still pondering what all the responses mean, but here&#8217;s the results so far:</p>
<p><strong>(1) How did you hear about Atomic Array?</strong></p>
<p>47%: Host mentioned it on message boards or in IRC<br />
24%: Promotions<br />
12%: <a href="http://www.rpgpodcasts.com/">RPG Podcasts.com</a><br />
6%: Google Search for &#8220;RPG Podcasts&#8221;<br />
6%: Heard promo on another podcast<br />
6%: iTunes Search</p>
<p><strong>(2) What was your first episode?</strong></p>
<p>40%: Episode 001 (<a href="http://atomicarray.com/colonial-gothic-aa001">Colonial Gothic</a>)<br />
13%: Episode 005 (<a href="http://atomicarray.com/interface-zero-aa005">Interface-Zero</a>)<br />
10%: Episode 010 (<a href="http://atomicarray.com/shadows-of-cthulhu-aa010">Shadows of Cthulhu</a>)<br />
37%: Various Others</p>
<p><strong>(3) How often do you listen to the show?</strong></p>
<p>13%: Once, never again<br />
73%: Every show</p>
<p><strong>(4) How do you listen to the show?</strong></p>
<p>50%: Website<br />
43%: iTunes<br />
7%: RSS</p>
<p>Episode 011 (<a href="http://atomicarray.com/pathfinder-aa011">Pathfinder</a>) is by far our favorite among our regular audience.</p>
<p>I also learned that some people love the rants and the CthuLou segments from Episodes 010 (<a href="http://atomicarray.com/shadows-of-cthulhu-aa010">Shadows of Cthulhu</a> and <a href="http://atomicarray.com/cthulhutech-aa013">CthulhuTech</a>), but these also have a number of people that don&#8217;t care for them. The picks, on the other hand, aren&#8217;t as popular &#8211; but we didn&#8217;t receive any negative feedback on them, either.</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/02/28/atomic-array-listener-survey/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Save Mother Earth, Kill A Tree</title>
		<link>http://ephealy.com/2009/02/19/save-mother-earth-kill-a-tree/</link>
		<comments>http://ephealy.com/2009/02/19/save-mother-earth-kill-a-tree/#comments</comments>
		<pubDate>Thu, 19 Feb 2009 15:57:23 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[energy]]></category>
		<category><![CDATA[environment]]></category>
		<category><![CDATA[humor]]></category>
		<category><![CDATA[power]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=162</guid>
		<description><![CDATA[Puget Sound Energy (PSE) sent me a mailer for their Green Power Program today. It&#8217;s a fairly straightforward program. You choose to switch the source your home (or business) uses for power over to renewable energy sources, in whole or in part, and agree to pay the added expense it costs PSE to provide this alternative.
Right now, I pay $0.10 per kWh. With this plan, I&#8217;d pay $0.1125 per kWh. A 12.5% increase.
I asked the PSE advisor what the average monthly power consumption was for homes of my size in ...]]></description>
			<content:encoded><![CDATA[<p>Puget Sound Energy (PSE) sent me a mailer for their <a href="http://www.pse.com/energyEnvironment/renewableenergy4/Pages/GreenPowerProgram.aspx">Green Power Program</a> today. It&#8217;s a fairly straightforward program. You choose to switch the source your home (or business) uses for power over to renewable energy sources, in whole or in part, and agree to pay the added expense it costs PSE to provide this alternative.</p>
<p>Right now, I pay $0.10 per kWh. With this plan, I&#8217;d pay $0.1125 per kWh. A 12.5% increase.</p>
<p>I asked the PSE advisor what the average monthly power consumption was for homes of my size in my area: 1,000 kWh. Mine: 579 kWh (yay me). So my average monthly bill is $57.90 right now, and would be $65.15 under the Green Power Plan &#8211; a $7.25 per month increase.</p>
<p>Not that big of a deal, really. I can go to Starbucks or Jamba Juice two less times each month and pay for that. I can safe Mother Earth _and_ lose weight. Good deal, right?</p>
<p>That&#8217;s not why I&#8217;m doing it, though. I&#8217;m not known for being an environmental champion, but I do recognize that developing alternative energy sources is important for us. It will not only help the environment and reduce our dependence on foreign sources of energy, but it&#8217;ll also push the technological envelope in ways we don&#8217;t (and can&#8217;t) realize right now.</p>
<p>Will it have a measurable effect on pollution in my area? I doubt it. Washington State is already fairly green &#8211; we are the &#8220;ever&#8221; green state, after all! Besides, to really solve the global environmental challenges we may face in the future, we&#8217;ll need some influence over the second and third world countries ( *cough* China *cough* India *cough* ). I doubt that me switching to wind power will accomplish that. What it may do, though, is add a little more incentive to solving the green energy issues domestically so that we can export that technology to our less advanced friends.</p>
<p>It worked in Africa with cell phones and cable TV. Why can&#8217;t it work with renewable energy?</p>
<p>You&#8217;re probably asking&#8230; &#8220;So what&#8217;s with the &#8216;Kill A Tree&#8217; thing?&#8221; Here&#8217;s the rest of the story:</p>
<p>So I sign up for the plan and the adviser says I&#8217;ll be getting a confirmation in the mail. I ask him if that is necessary. I mean, why do I need them to kill a tree to thank me for saving the planet, right?</p>
<p>&#8220;If I don&#8217;t send you out a confirmation, you won&#8217;t receive the quarterly program reports that detail the progress we&#8217;re making.&#8221;</p>
<p>&#8220;You mean, if I let you kill a tree to thank me for saving the planet, you&#8217;ll continue to kill more trees every three months to tell me how other people are saving the planet as well?&#8221;</p>
<p>Thankfully, he allowed me to opt out of both the confirm and the newsletter.</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/02/19/save-mother-earth-kill-a-tree/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Targeted Ads for eBooks and POD</title>
		<link>http://ephealy.com/2009/01/06/targeted-ads-for-ebooks-and-pod/</link>
		<comments>http://ephealy.com/2009/01/06/targeted-ads-for-ebooks-and-pod/#comments</comments>
		<pubDate>Tue, 06 Jan 2009 21:55:00 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[advertising]]></category>
		<category><![CDATA[publishing]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=116</guid>
		<description><![CDATA[Modern online advertising technology (Google, Facebook, etc) allows an advertiser to target a specific demographic based on any number of criteria. As someone who manages advertising for a number of websites, one of the most important targeting criteria is geography. Service providers and retailers want to communicate with local clientele, not some random Joe.
This is great for websites, but how long will it take for this same ability to translate into other platforms?
Assume for a moment that I publish an eZine. I decide to sell a PDF edition and offer ...]]></description>
			<content:encoded><![CDATA[<p>Modern online advertising technology (Google, Facebook, etc) allows an advertiser to target a specific demographic based on any number of criteria. As someone who manages advertising for a number of websites, one of the most important targeting criteria is geography. Service providers and retailers want to communicate with local clientele, not some random Joe.</p>
<p>This is great for websites, but how long will it take for this same ability to translate into other platforms?</p>
<p>Assume for a moment that I publish an eZine. I decide to sell a PDF edition and offer advertising space to companies who want to reach my readers. If I’m a speculative fiction rag, I might sell a full page to TOR, but I’m not going to be able to land one for the local book shop. It’s not economically feasible for the local shop to purchase advertising that will only be relevant for a small subset of those it will appear in front of.</p>
<p>What if I could geo-target advertising, though? What if I could allocate a single page for ads relevant to the subscriber’s mailing address? I could then offer a low-cost advertisement to a number of local stores. Each store would only appear in those issues that were sent to subscribers living in their local market.</p>
<p>The same logic could be used for POD as well, with ads being determined by the demographics of the purchaser.</p>
<p>Geo-tracking would be very cool. Taken a step further, you could have an HBO advertisement that changes based on age or gender—Sally sees one for Desperate Housewives, while Sam sees one for Deadwood.</p>
<p>So tell me, is this technology available today? If so, point me at it.</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2009/01/06/targeted-ads-for-ebooks-and-pod/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>If social media services want me as a user&#8230;</title>
		<link>http://ephealy.com/2008/06/06/if-social-media-services-want-me-as-a-user/</link>
		<comments>http://ephealy.com/2008/06/06/if-social-media-services-want-me-as-a-user/#comments</comments>
		<pubDate>Fri, 06 Jun 2008 13:56:39 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[BrightKite]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[Jaiku]]></category>
		<category><![CDATA[LinkedIN]]></category>
		<category><![CDATA[myspace]]></category>
		<category><![CDATA[Plaxo]]></category>
		<category><![CDATA[Pownce]]></category>
		<category><![CDATA[Twitter]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=148</guid>
		<description><![CDATA[I usually experiment with new technologies and services as they come out. I don&#8217;t like to tinker, for the sake of tinkering, though. I like to see what&#8217;s out there in case the new hotness will make my life easier. Because of this, even as I experiment, new products and services have a high barrier to overcome if they want me to patronize them in the end &#8211; the inertia of the current services I use.
I set up a MySpace account in a fit of boredom. The service had already ...]]></description>
			<content:encoded><![CDATA[<p>I usually experiment with new technologies and services as they come out. I don&#8217;t like to tinker, for the sake of tinkering, though. I like to see what&#8217;s out there in case the new hotness will make my life easier. Because of this, even as I experiment, new products and services have a high barrier to overcome if they want me to patronize them in the end &#8211; the inertia of the current services I use.</p>
<p>I set up a <a href="http://www.myspace.com/">MySpace</a> account in a fit of boredom. The service had already been out for some time &#8211; long enough to become notorious of the immaturity of the content. But it was also known for being a place for artists to self-promote. That interested me. MySpace was good, allowing me to reconnect with some people I would never have been able to keep track of. It was my at-arms-length social network, though. I&#8217;d fire off a friendly message now and again, or post on someone&#8217;s page, but I wasn&#8217;t too engaged.</p>
<p>When <a href="http://www.facebook.com/">facebook</a> came along, it held no appeal to me. What did I need another MySpace for? I had my answer soon enough as MySpace suffered from security breaches that resulted in tons of annoying spam. It got so bad for me that I signed up at facebook and told all my friends at MySpace that I was shutting down my account. I&#8217;ve never gone back, and don&#8217;t plan to.</p>
<p>A similar tale can be said for <a href="http://www.plaxo.com/">Plaxo</a> and <a href="http://www.linkedin.com/">LinedIN</a>, except in this case LinkedIN has proven to be such a valuable service that I have no incentive to migrate to Plaxo. And I&#8217;m loathe to maintain multiple account and profiles on networks with duplicate scopes. I&#8217;m sorry Plaxo, but LinkedIN is where I&#8217;m at, and you&#8217;re going to have to work really hard to convince me to give you the time of day.</p>
<p>And so we come to micro-blogging and <a href="http://twitter.com/">Twitter</a>. Twitter had me &#8211; hook, line and sinker. Like others, though, I&#8217;m getting frustrated by the <a href="http://failwhale.com/">little whale that couldn&#8217;t</a> (stay off my screen). I don&#8217;t think it&#8217;s the outages, though, that are driving people to seriously consider other services. While I have a sizeable cloud of contacts on Twitter, and I like simplicity of the service and the &#8220;personal news ticker&#8221; feel, it&#8217;s just text. Other services, like <a href="http://www.jaiku.com/">Jaiku</a> and <a href="http://pownce.com/">Pownce</a>, use MMS instead of SMS &#8211; making them a little more attractive because of the added functionality. The only things saving Twitter right now are the entrenched user numbers and the fact that the other services don&#8217;t (yet) have interfaces that are easy to use.</p>
<p>Take Pownce, for instance. If I had a <a href="http://www.twhirl.org/">twhirl</a> for Pownce, I&#8217;d be in heaven. <a href="http://powncemonkey.com/">Pownce Monkey</a> is OK, but there are many things that need to be tweaked before it&#8217;s a truly useful application. If Pownce would implement geo-tracking elements a la <a href="http://brightkite.com/">BrightKite</a>&#8230; Well, let&#8217;s just say that I wouldn&#8217;t shed a tear for Twitter.</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2008/06/06/if-social-media-services-want-me-as-a-user/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Advertising: Illustrations</title>
		<link>http://ephealy.com/2007/12/08/advertising-illustrations/</link>
		<comments>http://ephealy.com/2007/12/08/advertising-illustrations/#comments</comments>
		<pubDate>Sat, 08 Dec 2007 12:58:06 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[advertising]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=113</guid>
		<description><![CDATA[“A picture is worth a thousand words.” If that’s true, then your advertisement’s illustration has an enormous amount of influence over the reader. If your illustrations support your product’s brand and encourage readers to buy what you’re selling, then they are doing their job. If, however, your illustrations repel the reader, or give a negative image for your brand, they are actively working against you.
Here are a few ways to make sure your illustrations are working for you, and not against:
(1) A great artist or photographer is only as good ...]]></description>
			<content:encoded><![CDATA[<p>“A picture is worth a thousand words.” If that’s true, then your advertisement’s illustration has an enormous amount of influence over the reader. If your illustrations support your product’s brand and encourage readers to buy what you’re selling, then they are doing their job. If, however, your illustrations repel the reader, or give a negative image for your brand, they are actively working against you.</p>
<p>Here are a few ways to make sure your illustrations are working for you, and not against:</p>
<p>(1) A great artist or photographer is only as good as the subject matter. You must have a compelling idea with which to grab the reader’s attention. Before trying to spec out an artist for your advertisement, spend a good amount of time refining the idea behind your advertising message.</p>
<p>(2) Few gaming publishers use photographs in their advertisements. This is unfortunate, since photographs attract more readers than illustrations—three times more.</p>
<p>(3) Keep your illustrations simple. Crowded scenes don’t pull the reader’s attention as well as those containing one central figure.</p>
<p>(4) Four color advertisements cost 50 per cent more, on average, than black-and-white. However, they are 100 per cent more memorable to readers.</p>
<p>(5) Illustrations with “story appeal,” elements that arouse the reader’s curiosity, are more successful at grabbing a reader’s attention. If you don’t have a story to tell, it’s best to focus on your product; make it the subject of your illustration.</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2007/12/08/advertising-illustrations/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Advertising: Headlines</title>
		<link>http://ephealy.com/2007/11/28/advertising-headlines/</link>
		<comments>http://ephealy.com/2007/11/28/advertising-headlines/#comments</comments>
		<pubDate>Wed, 28 Nov 2007 10:48:48 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[advertising]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=111</guid>
		<description><![CDATA[Your advertisement’s headline is the most effective tool, the most important element that will determine how effective your campaign is. Never advertise without a headline.
“On the average, five times as many people read the headlines as read the body copy. It follows that unless your headline sells your product, you have wasted 90 per cent of your money.”
- David Ogilvy, On Advertising
Include your product’s name in the headline. If you don’t, 80 per cent of readers (who never get past the headline itself) will never know what product you are ...]]></description>
			<content:encoded><![CDATA[<p>Your advertisement’s headline is the most effective tool, the most important element that will determine how effective your campaign is. Never advertise without a headline.</p>
<blockquote><p>“On the average, five times as many people read the headlines as read the body copy. It follows that unless your headline sells your product, you have wasted 90 per cent of your money.”<br />
- David Ogilvy, <a href="http://www.amazon.com/gp/product/039472903X?ie=UTF8&amp;tag=ephealycom-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=039472903X"><em>On Advertising</em></a></p></blockquote>
<p>Include your product’s name in the headline. If you don’t, 80 per cent of readers (who never get past the headline itself) will never know what product you are advertising.</p>
<p>The best headlines promise the reader something—nostalgia, quicker play, lots of action. What are you promising your customers? Communicate this promise, somehow, in your headline.</p>
<p>If you have news to tell, place it in the headline so that customers will read it, don’t bury in the body of the ad where it will go unnoticed. Headlines with news in them are 20% more likely to garner a response from customers. If you have a new product to release, this is prime news and you should place that information in your headline.</p>
<p>Certain words engender consistent responses from readers. <em>Introducing</em> tells your reader that your product is something new and entices them to read on so they can learn more about it. <em>Now</em> has a sense of immediacy about it, focusing the reader’s attention on your headline and drawing their attention to the message you are trying to convey. They appear regularly in advertising for a reason: they work.</p>
<p>Write plainly. Puns and double meanings may show how agile your intellect is, but they are counter-productive. Your advertisement has to compete with a host of other content for the reader’s attention. Broadcast what you want to say in language that is easy to understand.</p>
<p>The magic number of words in a headline is ten. Anything longer and the readers are unable to digest what you are trying to tell them.</p>
<p>If you want to read more about writing headlines, pick up a copy of <a href="http://www.amazon.com/gp/product/0130957011?ie=UTF8&amp;tag=ephealycom-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=0130957011"><em>Tested Advertising Methods</em></a> by John Caples.</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2007/11/28/advertising-headlines/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Advertising: Tracking Effectiveness</title>
		<link>http://ephealy.com/2007/11/27/advertising-tracking-effectiveness/</link>
		<comments>http://ephealy.com/2007/11/27/advertising-tracking-effectiveness/#comments</comments>
		<pubDate>Tue, 27 Nov 2007 18:15:36 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[advertising]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=108</guid>
		<description><![CDATA[One of the most important elements of an advertising campaign is the mechanism you establish for measuring its effectiveness—what you do to make sure you known how well the advertisement translates into sales.
Ad campaigns do not operate in a vacuum. Customers will hear about your product from other sources; they will read about it on your website, see it in the catalogues of online retailers, read comments from other customers on gaming forums, and thumb through it at their local gaming store. You need a mechanism for segregating your advertising ...]]></description>
			<content:encoded><![CDATA[<p>One of the most important elements of an advertising campaign is the mechanism you establish for measuring its effectiveness—what you do to make sure you known how well the advertisement translates into sales.</p>
<p>Ad campaigns do not operate in a vacuum. Customers will hear about your product from other sources; they will read about it on your website, see it in the catalogues of online retailers, read comments from other customers on gaming forums, and thumb through it at their local gaming store. You need a mechanism for segregating your advertising effectiveness from the influence of these other sources of information.</p>
<p>Customers love promotions and special discounts. Even a marginal reduction in price can be a powerful incentive to induce customers to buy your product. This is also a great way to gauge the effectiveness of your ad campaign.</p>
<p>Establish a unique promotional code customers can use when purchasing your product from an online store. Only place this promotional code in your advertisements, and in no other place, so as not to dilute the value of the feedback you will get from related sales. This is probably the best method when using print advertisements, such as in magazines or direct mailings.</p>
<p>If you don’t have the ability to create promotional codes, create a separate product page in your online store dedicated to the promotion. Place the URL to this special page in your advertisement, but no other place. This way you’ll know that sales generated from that page are the direct result of your advertising campaign.</p>
<p>Special URLs are a must when using online ads. You need to know which purchases are the result of a customer clicking on that banner. If you are placing multiple banners on different websites, or on different sections of a given website, create a different target URL for each placement. This will tell you which placements are performing the best. You can always aggregate the sales from each later on, to give you a picture of the overall effectiveness of the campaign.</p>
<p>Direct mailings or magazine inserts are also useful for measuring an advertisement’s effectiveness. The number of returned cards will give you a direct read on your customer base. These methods also allow you to ask for a small amount of personal information from your customers, so don’t pass up the chance. At the least, you’ll be able to build a database of names and addresses of people interested in your products—prime targets for future offerings.</p>
<p>Another advantage of direct mailings and magazine inserts is that customers could use them as coupons at their local gaming retailer. I am not familiar with any recent attempts, within the gaming industry, to use coupons on the retail level. It is something to consider, however, and I would be very interested in hearing from publishers who have tried this approach.</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2007/11/27/advertising-tracking-effectiveness/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Advertising Campaign Planning</title>
		<link>http://ephealy.com/2007/11/27/advertising-campaign-planning/</link>
		<comments>http://ephealy.com/2007/11/27/advertising-campaign-planning/#comments</comments>
		<pubDate>Tue, 27 Nov 2007 12:00:34 +0000</pubDate>
		<dc:creator>Ed Healy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[advertising]]></category>

		<guid isPermaLink="false">http://ephealy.com/?p=16</guid>
		<description><![CDATA[If you are a publisher, why do you advertise? When you spend money on an ad, what are you hoping to accomplish? Do you regard advertising as entertainment? Art? Do you want people to look at your advert and tell you how creative you are?
These are counter-productive goals, and a waste of your money. However, far too many of the ads out there fall into this category. Advertising is how you educate potential customers about your product; it is not art, but a means to disseminate information. The goal should ...]]></description>
			<content:encoded><![CDATA[<p>If you are a publisher, why do you advertise? When you spend money on an ad, what are you hoping to accomplish? Do you regard advertising as entertainment? Art? Do you want people to look at your advert and tell you how creative you are?</p>
<p>These are counter-productive goals, and a waste of your money. However, far too many of the ads out there fall into this category. Advertising is how you educate potential customers about your product; it is not art, but a means to disseminate information. The goal should be for the reader or viewer to find the advertisement so interesting that he buys your product.</p>
<p>Here are some things to keep in mind when planning an advertising campaign:</p>
<p>(1) The wrong advertising can actually reduce the sales of a product. Don’t believe the people that say all advertising increases sales to some degree. It doesn’t. An ad campaign that turns customers off to your product actively undermines your efforts to get them to buy it. It is better not to advertise, than to advertise poorly.</p>
<p>(2) Do some homework. Look at some of the advertisements that other publishers have used to market similar products and find out, if at all possible, how successful those ads were. Did they generate sales? How many?</p>
<p>(3) Talk to some customers. Ask them to look through some ads and give you feedback. Note the types of ads ‘spoke to them’ and why. Emulate those things in your ad campaigns that worked; ditch the rest. Find out those things that draw a customer to your product. What is the promise you can make to a potential customer to get them to buy your product?</p>
<p>(4) Properly position your product. What is your target audience? If you are publishing a game for mature audiences, speak to them in terms they understand and respect. The hobby gaming industry is not homogenous. There are many different types of gamers, who play many different types of games. Don’t try to advertise to all of them at once, with the same product. Target your advert to those potential customers who are most likely to want to buy your product. If you want to target a different demographic, make a different game.</p>
<p>(5) Image is everything. It is your product’s personality, and made up of the product’s name, how you package it, its price, the nature of the product, and yes… the style of its advertising. Every advertisement you run for a given product should contribute to the brand image. Every advertisement you run should consistently project the same image. Customers buy a product for its image as much as they buy it for its merits. Be consistent with your image, and if it resonates with your target audience, you will continue to see sale after sale.</p>
<p>(6) The hobby gaming industry is filled with products that are similar to each other. All you can hope to do with your advertisements is explain the virtues of your product more convincingly than the next company, and to differentiate your offerings by the style of your advertising. You do not have to convince customers that your game is the best, only that it is good. Put your best foot forward, and focus on your product’s strengths. If a customer feels that your product is good and feels uncertain about someone else’s, he will buy yours.</p>
<p>(7) Measure how well your ad campaigns work. You will never know if your ad campaign is a stinker unless you can get feedback as to its <a href="http://ephealy.com/2007/11/27/advertising-tracking-effectiveness/">effectiveness</a>. Have sales climbed, and is that increase due to the ad campaign? If so, stick with what works. If not, go back to the proverbial drawing board and create something that does. Remember my first point…</p>
]]></content:encoded>
			<wfw:commentRss>http://ephealy.com/2007/11/27/advertising-campaign-planning/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
