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Transparent Morality

30 September 2009 View Comments

John and I talked about some higher-level stuff; the game’s going to be about moral choices. We riffed about some crunchy stuff, such as alignment, favors, and social combat. Right now, John’s contacting Jess Heinig to see if he’ll be our system monkey. Fingers crossed. Have a listen:

http://ephealy.com/transparentgames003.MP3

  • I'm interested to see how all the aspects that John wants to add to a game like Pathfinder will impact it. Is it really even Pathfinder any more? I know that this game is targeted at group play, i.e., the gang, but what about individual play? A lone character surviving by his wits in a hostile metropolitan setting like in a Picaresque novel: http://en.wikipedia.org/wiki/Picaresque_novel. To put it into the fantasy realm: the adventures of Cugel the clever in _The Eyes of the Overworld_ and _Cugel's Saga_.
    Follow Your Bliss,
    JJ
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