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	<title>Comments on: Augmented Reality</title>
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		<title>By: thehussman</title>
		<link>http://ephealy.com/2009/04/26/augmented-reality/comment-page-1/#comment-5</link>
		<dc:creator>thehussman</dc:creator>
		<pubDate>Tue, 28 Apr 2009 05:06:08 +0000</pubDate>
		<guid isPermaLink="false">http://ephealy.com/?p=105#comment-5</guid>
		<description>This is incredible and yeah, you could even augment some NPC reactions, tavern encoutners and other &quot;mood&quot; setting devices for your RPG session.

What even intrigues me more are the porn industry applications.</description>
		<content:encoded><![CDATA[<p>This is incredible and yeah, you could even augment some NPC reactions, tavern encoutners and other &#8220;mood&#8221; setting devices for your RPG session.</p>
<p>What even intrigues me more are the porn industry applications.</p>
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		<title>By: thehussman</title>
		<link>http://ephealy.com/2009/04/26/augmented-reality/comment-page-1/#comment-226</link>
		<dc:creator>thehussman</dc:creator>
		<pubDate>Tue, 28 Apr 2009 05:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://ephealy.com/?p=105#comment-226</guid>
		<description>This is incredible and yeah, you could even augment some NPC reactions, tavern encoutners and other &quot;mood&quot; setting devices for your RPG session.

What even intrigues me more are the porn industry applications.</description>
		<content:encoded><![CDATA[<p>This is incredible and yeah, you could even augment some NPC reactions, tavern encoutners and other &#8220;mood&#8221; setting devices for your RPG session.</p>
<p>What even intrigues me more are the porn industry applications.</p>
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		<title>By: stannex</title>
		<link>http://ephealy.com/2009/04/26/augmented-reality/comment-page-1/#comment-4</link>
		<dc:creator>stannex</dc:creator>
		<pubDate>Mon, 27 Apr 2009 06:06:56 +0000</pubDate>
		<guid isPermaLink="false">http://ephealy.com/?p=105#comment-4</guid>
		<description>Wow ... that IS a cool technology. I can think of a few relatively simple applications, game wise, that just get more exciting the more time (and money) you could invest in animation.</description>
		<content:encoded><![CDATA[<p>Wow &#8230; that IS a cool technology. I can think of a few relatively simple applications, game wise, that just get more exciting the more time (and money) you could invest in animation.</p>
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		<title>By: stannex</title>
		<link>http://ephealy.com/2009/04/26/augmented-reality/comment-page-1/#comment-225</link>
		<dc:creator>stannex</dc:creator>
		<pubDate>Mon, 27 Apr 2009 06:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://ephealy.com/?p=105#comment-225</guid>
		<description>Wow ... that IS a cool technology. I can think of a few relatively simple applications, game wise, that just get more exciting the more time (and money) you could invest in animation.</description>
		<content:encoded><![CDATA[<p>Wow &#8230; that IS a cool technology. I can think of a few relatively simple applications, game wise, that just get more exciting the more time (and money) you could invest in animation.</p>
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		<title>By: sambear</title>
		<link>http://ephealy.com/2009/04/26/augmented-reality/comment-page-1/#comment-3</link>
		<dc:creator>sambear</dc:creator>
		<pubDate>Mon, 27 Apr 2009 02:43:10 +0000</pubDate>
		<guid isPermaLink="false">http://ephealy.com/?p=105#comment-3</guid>
		<description>I&#039;d really recommend you read &quot;Rainbow&#039;s End&quot; by Vernor Vinge if you&#039;re interested in this topic, it takes the whole augmented reality idea and runs with it.</description>
		<content:encoded><![CDATA[<p>I&#8217;d really recommend you read &#8220;Rainbow&#8217;s End&#8221; by Vernor Vinge if you&#8217;re interested in this topic, it takes the whole augmented reality idea and runs with it.</p>
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		<title>By: sambear</title>
		<link>http://ephealy.com/2009/04/26/augmented-reality/comment-page-1/#comment-224</link>
		<dc:creator>sambear</dc:creator>
		<pubDate>Mon, 27 Apr 2009 02:43:00 +0000</pubDate>
		<guid isPermaLink="false">http://ephealy.com/?p=105#comment-224</guid>
		<description>I&#039;d really recommend you read &quot;Rainbow&#039;s End&quot; by Vernor Vinge if you&#039;re interested in this topic, it takes the whole augmented reality idea and runs with it.</description>
		<content:encoded><![CDATA[<p>I&#8217;d really recommend you read &#8220;Rainbow&#8217;s End&#8221; by Vernor Vinge if you&#8217;re interested in this topic, it takes the whole augmented reality idea and runs with it.</p>
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		<title>By: realitydeviantx</title>
		<link>http://ephealy.com/2009/04/26/augmented-reality/comment-page-1/#comment-2</link>
		<dc:creator>realitydeviantx</dc:creator>
		<pubDate>Sun, 26 Apr 2009 11:03:52 +0000</pubDate>
		<guid isPermaLink="false">http://ephealy.com/?p=105#comment-2</guid>
		<description>HOLY CRAP!

That&#039;s frikkin amazing.

Well, just for starters.. Interactive maps, I think would be internse, Especially for a city, Like Scarrport.

You could map out a location in the City and have,say, animations of an encounter, or people just walkign along a street...

Have that on a laptop at the gaming table, and BAM.. the city/location comes to life right in front of the players.</description>
		<content:encoded><![CDATA[<p>HOLY CRAP!</p>
<p>That&#8217;s frikkin amazing.</p>
<p>Well, just for starters.. Interactive maps, I think would be internse, Especially for a city, Like Scarrport.</p>
<p>You could map out a location in the City and have,say, animations of an encounter, or people just walkign along a street&#8230;</p>
<p>Have that on a laptop at the gaming table, and BAM.. the city/location comes to life right in front of the players.</p>
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	<item>
		<title>By: realitydeviantx</title>
		<link>http://ephealy.com/2009/04/26/augmented-reality/comment-page-1/#comment-223</link>
		<dc:creator>realitydeviantx</dc:creator>
		<pubDate>Sun, 26 Apr 2009 11:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://ephealy.com/?p=105#comment-223</guid>
		<description>HOLY CRAP!

That&#039;s frikkin amazing.

Well, just for starters.. Interactive maps, I think would be internse, Especially for a city, Like Scarrport.

You could map out a location in the City and have,say, animations of an encounter, or people just walkign along a street...

Have that on a laptop at the gaming table, and BAM.. the city/location comes to life right in front of the players.</description>
		<content:encoded><![CDATA[<p>HOLY CRAP!</p>
<p>That&#8217;s frikkin amazing.</p>
<p>Well, just for starters.. Interactive maps, I think would be internse, Especially for a city, Like Scarrport.</p>
<p>You could map out a location in the City and have,say, animations of an encounter, or people just walkign along a street&#8230;</p>
<p>Have that on a laptop at the gaming table, and BAM.. the city/location comes to life right in front of the players.</p>
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